通过散类游戏提高中学生词汇掌握能力

Baharuddin Kordja
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摘要

本研究旨在探讨散类游戏是否能显著提高望加锡初中生的词汇掌握能力。研究者采用实验前设计,对单个组进行前测和后测。实验设计包括一组接受前测,然后接受治疗,然后进行后测。本研究的参与者是SMPN 27 Makassar的八年级学生。组成研究样本的班级是使用整群随机抽样确定的。结果表明:后测平均分高于前测平均分;后测平均分为84.27分,前测平均分为32.20分。假设的检验分数小于0.05,具体为0.00 0.05。因此,否定零假设(H0),接受备择假设(H1)。通过分析可知,对SMPN 27望加锡小学八年级学生实施散类游戏后,他们的英语词汇知识有了实质性的提高。
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Improving Secondary School Students’ Vocabulary Mastery through Scattergories Game
This study aims to determine whether the scattergories game significantly enhances Makassar junior high school students' vocabulary mastery. The researcher employed a pre-experimental design with a pre- and post-test for a single group. The experimental design included a group that was given a pretest, then exposed to a treatment, and then given a posttest. This study's participants were eighth-grade students at SMPN 27 Makassar. The class that comprised the study's sample was determined using cluster random sampling. The results indicated that the average score on the post-test was higher than the average score on the pretest; the average score on the post-test was (84.27), while the average score on the pretest was (32.20). The test score for the hypothesis is less than 0.05, specifically 0.00 0.05. Therefore, the null hypothesis (H0) is refuted, and the alternative hypothesis (H1) is accepted. Based on the analysis, it can be concluded that implementing the scattergories game to the eighth-grade students at SMPN 27 Makassar substantially improved their English vocabulary knowledge.
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