支持数字时代儿童将阅读作为一种有益的休闲方式

Artur Bondarenko
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引用次数: 0

摘要

本文旨在研究在技术飞速发展的背景下作为休闲方式的阅读状况,并确定激发课外阅读兴趣的前景,这也符合乌克兰国家阅读发展政策的规定。研究方法。为了实现既定目标,本研究采用了分析、综合和比较的科学方法,从而能够评估学龄儿童的闲暇阅读状况,并介绍促进闲暇阅读的现代做法。此外,还采用了系统分析和比较分析的方法来概括研究成果。分析性分组(分类)用于对儿童闲暇时间的社会学研究数据按性别进行分类。在 "文艺复兴 "国际基金会和乌克兰图书研究所的支持下,"Info Sapiens International "有限责任公司在 "支持在乌克兰推广阅读 "项目框架内开展了全乌克兰社会学研究,对研究统计数据进行了相关分析和因素分析。科学新颖性。它包括通过对社会学信息的处理和分析及其差异解释来确定学龄儿童按性别划分的休闲方式。在普及图书阅读方面考虑到这一点将有助于阅读习惯的养成。主要结论在科技飞速发展的背景下,课外阅读不如其他休闲方式,如电子游戏、社交网络、视频内容消费等。课外阅读的现代方法需要对当前休闲产业的最佳实践进行分析。这种方法的基础是战略性地开发综合解决方案,既考虑到传统阅读形式,也考虑到数字阅读形式,以适应快速的技术变革。特别关注性别方面的问题,并通过电子游戏融入儿童熟知的元素,以提高人们对阅读的普遍兴趣。游戏化和互动元素的引入必须确保阅读作为一种传统的休闲形式与现代数字技术的优势和谐地结合在一起。这种传统与创新方法的结合旨在为儿童提供均衡的闲暇时间,在数字技术快速发展的条件下支持阅读文化,并符合乌克兰国家阅读发展政策的规定。
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Supporting Reading as a Useful Leisure Practice for Children of the Digital Era
The aim of the article is to study the state of reading as a leisure practice in the context of the rapid development of technologies, and to determine prospects for stimulating interest in extracurricular reading, which will also correspond to the provisions of the state policy for the reading development in Ukraine. Research methods. Scientific methods of analysis, synthesis and comparison are used in this research in order to achieve the specified aim, which made it possible to assess the state of leisure reading among school-age children, and to present modern practices in terms of its promotion. Methods of systematic and comparative analysis are also used to generalise the research results. Analytical grouping (categorisation) is used to classify data from the sociological study on children’s leisure time by gender. Correlational and factor analyses of statistical data of the all- Ukrainian sociological research conducted by LLC “Info Sapiens International” as a part of the project “Supporting the promotion of reading in Ukraine” with the support of the International Foundation “Renaissance” and the Ukrainian Book Institute are made. Scientific novelty. It consists in identifying the leisure practices of school-age children by gender through the processing and analysis of sociological information and its differences interpretation. Its consideration in directions of popularising book reading will contribute to the formation of the reading habit. Main conclusions. In the context of the rapid development of technology, extracurricular reading is inferior to other forms of leisure, such as video games, social networks, video content consumption. A modern approach to extracurricular reading requires an analysis of the best practices of the current leisure industry. A basis of this approach is a strategic development of complex solutions that take into account both traditional and digital formats of reading, which are adapted to rapid technological changes. Special attention is paid to gender aspects and the integration of elements known to children through video games in order to increase general interest in reading. The introduction of gamification and interactivity elements have to ensure a harmonious combination of reading as a traditional form of leisure with the advantages of modern digital technologies. Such a synthesis of traditional and innovative methods is designed to provide balanced leisure time for children, to support the culture of reading in conditions of rapid digital technologies development, and to correspond to the provisions of the state policy for the reading development in Ukraine.
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