Symbiosis Design: An Interdisciplinary Methodology

José Silveira Dias
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Abstract

Thinking conceptually on what is tangible results in ideas that feed cycles of thought. This incremental continuum gives rise to a reflection on the current crisis of temporal dispersion.Creativity can be continuously stimulated through life-long learning. When exploring societal active methodologies within teaching and learning processes, Design is an interdisciplinary subject aided by: Artificial Intelligence in rethinking the positioning that humans conquered as conscious beings, but which underestimates nature and fails to recognize its dependency on other species; User-centered Psychotherapy and Spatial Interaction towards strategies for emotions and mind impulses which correspond to societal behaviors; Social Sciences in the context of Landscapes and Territorial Dynamics; Bionics and Mimetics reformulating technology through Nature as a model; Human Factors Engineering in the investigation of the cognitive system in the adequacy of physical and digital agents. It is projected consolidate the design of the procedural spiral in the design orientation of a methodology for the Design that leads the memory in anticipation to the retroactive effect of the knowledge that will operationalize responsible creative contents, aiming at the expansion of a remembrance against the forgetfulness of the human being to care Mother Earth.The intention to develop and validate this societal active methodology started from a model (4Xself) elaborated in the context of the PhD that, with the guidance of the respective Practical Assignments Guide, intends to guide a Symbiosis Proto-Methodology. This model was applied in 2019/20 and 2020/21 with students, and preliminary conclusions have already been reached in the scope of SPIRAL project. This project aligns with the 4th SDG on education, specifically target goal 4.7, as we aim to contribute to the SDGs defined by the UN in a transversal way with the methodology. We aspire to achieve acceptance of concepts and practices that integrate the research questions: How to create and implement a Symbiosis methodology that promotes interdisciplinary, sustainable, and ethically committed design processes? How can this methodology consolidate its meaning as a catalyst and aggregator system for acting in the Design process, guaranteeing the benefit of the agents involved?The expected outcomes of this project result from exploring different media channels to disseminate and implement Symbiosis’s proto-methodology whose expertise promote the crossing of knowledge in the respective areas and interactive practices in education, training in companies, in entrepreneurship and professionalization, ensuring the following principles: be transversal to the values and mission of the methodology for a more qualitative strategy in teaching; supporting a transition to information glocalization; reflect on Education as a learning channel for all; encourage a shared responsibility among everyone involved in the design process guaranteeing code of conduct; develop an operational methodology with and for society through Co-design and Participatory Design to better qualify individuals in society and this as a social collectively; improving training methodologies in education through interdisciplinarity and participatory learning; be enrolled in the ECO triangulation in which the Social, Economic and Ecological aspects are marked out between the poles Perception/Production and Nature/Culture in the domains of Design, Art, Science and Engineering
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共生设计:一个跨学科的方法论
概念性地思考什么是有形的结果会产生思想循环的想法。这种增量连续体引起了对当前时间离散危机的反思。创造力可以通过终身学习不断激发。当在教学过程中探索社会活动方法时,设计是一门跨学科的学科,它得到了以下方面的帮助:人工智能重新思考人类作为有意识的存在所征服的定位,但它低估了自然,未能认识到它对其他物种的依赖;以用户为中心的心理治疗与社会行为对应的情绪和心理冲动策略的空间交互作用景观与地域动态背景下的社会科学研究仿生学和模仿学通过自然作为模型重新制定技术;人因工程研究认知系统中物理和数字代理的充分性。在设计方法的设计方向上,它计划巩固程序螺旋的设计,将预期的记忆引导到知识的追溯效应,这将使负责任的创造性内容得以运作,旨在扩大记忆,反对人类对地球母亲的遗忘。开发和验证这种社会活动方法的意图始于博士学位背景下阐述的模型(4Xself),在各自的实践作业指南的指导下,旨在指导共生原型方法。该模型在2019/20和2020/21学年与学生进行了应用,并在螺旋项目范围内得出了初步结论。该项目与关于教育的第四项可持续发展目标(具体目标4.7)相一致,因为我们的目标是通过该方法以横向方式为联合国确定的可持续发展目标做出贡献。我们渴望实现整合研究问题的概念和实践的接受:如何创建和实施一种共生方法,促进跨学科,可持续和道德承诺的设计过程?这种方法如何巩固其作为设计过程中行动的催化剂和聚合系统的意义,保证所涉及的代理的利益?本项目的预期成果来自于探索不同的媒体渠道来传播和实施共生的原型方法论,其专业知识促进了各自领域的知识交叉,并在教育、公司培训、创业和专业化方面进行了互动实践,确保了以下原则:与方法论的价值观和使命相交叉,以实现更定性的教学策略;支持向信息全球本地化过渡;反思教育作为全民学习的渠道;鼓励参与设计过程的每个人共同承担责任,确保行为准则;通过“共同设计”和“参与式设计”,开发一种与社会合作并为社会服务的操作方法,以更好地使社会中的个人和社会集体具备资格;通过跨学科和参与式学习改进教育培训方法;在ECO三角测量中,社会、经济和生态方面在设计、艺术、科学和工程领域的感知/生产和自然/文化两极之间被标记出来
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