Development of tangible experiments for motivating undergraduate students

J. A. N. Cocota, Danilo Carrasco Abrao, Airton Goncalves Lopes, Marlos Rodrigo Oliveira de Medeiros, Elisabete Santos da Silva Lopes
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引用次数: 11

Abstract

Nowadays, dropping out of engineering courses practically occurs in all universities of the world. Over the past few years, active learning has been recognized by the educational community as the most effective learning method, that involves direct, purposeful learning experiences, such as hands-on or field experiences. In this paper we will discuss the educational experience associated with the design and development of projects to motivate the students of Control and Automation Engineering and Electrical Engineering during a semester of Industrial Robotics and Integrated Manufacturing Systems courses. The key learning objectives and tools used to implement them and the evaluation results will be detailed. Our focus was to introduce how those multidisciplinary works could help the students increase their motivation and improve their professional skills such as problem solving, team work and leadership. Evaluation results show that those projects were effective in engaging the students and as well as an effective active learning tool.
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开发有形实验以激励大学生
如今,在世界各地的大学中,工程学课程的退学现象几乎屡见不鲜。在过去的几年里,主动学习被教育界认为是最有效的学习方法,它包括直接的、有目的的学习经验,比如动手或实地经验。在本文中,我们将讨论与设计和开发项目相关的教育经验,以激励工业机器人和集成制造系统课程中控制与自动化工程和电气工程的学生。将详述主要学习目标和用于实现这些目标的工具以及评估结果。我们的重点是介绍这些跨学科的作品如何帮助学生增加他们的动力,提高他们的专业技能,如解决问题,团队合作和领导能力。评价结果表明,这些项目有效地调动了学生的积极性,是一种有效的主动学习工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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