青少年情感依赖性在线游戏

Efan Yudha Winata, Desy Pratiwi
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摘要

网络游戏成瘾是由于玩网络游戏的高度活跃而导致的一种成瘾,这些游戏可以通过智能手机和互联网技术进行访问。本研究是一项采用定性方法的研究,旨在描述沉迷网络游戏的青少年的情绪。本研究的参与者是根据游戏成瘾筛查评分量表(Game Addict screening Score scale)对网络游戏成瘾程度的筛查结果确定的,获得了姓名首字母为NU(17岁)和AN(22岁)的2名研究参与者。结果表明,这两名研究参与者都被纳入了网络游戏成瘾标准,并且在他们的认知思维中都有一些消极的情绪方面。这两名研究参与者的情绪情况几乎相同,即他们倾向于更多地用负面词汇表达自己的情绪。这影响了两个研究参与者在日常生活中的情绪状态,两个研究参与者在解决问题时有不同的情绪控制。根据对两位研究参与者的研究结果,当他们都没有从得到他们想要的东西中获得满足感时,他们所经历的情感水平会增加。此外,网络游戏成瘾对情绪的另一个影响不仅仅是影响游戏,还影响到社交生活。关键词:青少年,情绪,成瘾,网络游戏
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DINAMIKA EMOSI REMAJA KETERGANTUNGAN GAME ONLINE
Online game addiction is a type of addiction resulting from high activity in playing online games which can be accessed via smartphones and supported by internet technology. This research is a study using qualitative methods that aims to describe the emotions of adolescents who are addicted to online games. Participants in this study were determined based on the screening results of the Game Addict Screening Score scale to measure the level of addiction to playing online games and obtained 2 research participants with the initials NU (17 years) and AN (22 years). The results showed that the two study participants were included in the online game addiction criteria and had several negative emotional aspects that were located in the cognitive minds of both of them. The two study participants The two study participants had almost the same emotional picture, namely they tended to express their emotions more with negative words . This affects the emotional state of the two research participants in everyday life, where the two research participants have different emotional controls in solving a problem. Based on the results of research on the two research participants, the level of emotion experienced increases when neither of them gets satisfaction in getting what they want. Furthermore, another impact of online game addiction on emotions does not only affect playing games but also affects social life.   Keywords: Adolescence, Emotions, Addictions, Online Games
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