系统级设计的新策略

D. Gajski
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引用次数: 3

摘要

随着片上系统(soc)的复杂性几乎每天都在上升,设计界一直在寻找一种新的方法,可以在提高生产率和缩短上市时间的同时处理给定的复杂性。显而易见的解决方案是增加抽象级别,或者换句话说,增加基本构建块的大小。然而,目前还不清楚这些基本模块应该是什么,以及从这些基本模块中创建SOC的策略应该是什么。使事情变得更加困难的是,软件和硬件之间的区别正变得难以区分,这反过来又要求工业和学术基础设施进行相当大的改变
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New Strategies for System Level Design
With complexities of systems-on-chip (SOCs) rising almost daily, the design community has been searching for a new methodology that can handle given complexities with increased productivity and decreased time-to-market. The obvious solution that comes to mind is increasing levels of abstraction, or in other words, increasing the size of the basic building blocks. However, it is not clear what these basic blocks should be and what should be the strategy for creating a SOC out of these basic blocks. To make things more difficult, the difference between software and hardware is becoming indistinguishable which, in turn, requires sizable change in the industrial and academic infrastructure
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