从单个肖像生成可动画化的 3D 卡通人脸

Q1 Computer Science Virtual Reality Intelligent Hardware Pub Date : 2024-08-01 DOI:10.1016/j.vrih.2023.06.010
{"title":"从单个肖像生成可动画化的 3D 卡通人脸","authors":"","doi":"10.1016/j.vrih.2023.06.010","DOIUrl":null,"url":null,"abstract":"<div><h3>Background</h3><p>With the development of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain the similarity to the person being modeled. This study presents a novel framework for generating animatable 3D cartoon faces from a single portrait image.</p></div><div><h3>Methods</h3><p>First, we transferred an input real-world portrait to a stylized cartoon image using StyleGAN. We then proposed a two-stage reconstruction method to recover a 3D cartoon face with detailed texture. Our two-stage strategy initially performs coarse estimation based on template models and subsequently refines the model by nonrigid deformation under landmark supervision. Finally, we proposed a semantic-preserving face-rigging method based on manually created templates and deformation transfer.</p></div><div><h3>Conclusions</h3><p>Compared with prior arts, the qualitative and quantitative results show that our method achieves better accuracy, aesthetics, and similarity criteria. Furthermore, we demonstrated the capability of the proposed 3D model for real-time facial animation.</p></div>","PeriodicalId":33538,"journal":{"name":"Virtual Reality Intelligent Hardware","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2096579623000359/pdfft?md5=e0641053e4314662ffe5dca1c167d86b&pid=1-s2.0-S2096579623000359-main.pdf","citationCount":"0","resultStr":"{\"title\":\"Generating animatable 3D cartoon faces from single portraits\",\"authors\":\"\",\"doi\":\"10.1016/j.vrih.2023.06.010\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><h3>Background</h3><p>With the development of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain the similarity to the person being modeled. This study presents a novel framework for generating animatable 3D cartoon faces from a single portrait image.</p></div><div><h3>Methods</h3><p>First, we transferred an input real-world portrait to a stylized cartoon image using StyleGAN. We then proposed a two-stage reconstruction method to recover a 3D cartoon face with detailed texture. Our two-stage strategy initially performs coarse estimation based on template models and subsequently refines the model by nonrigid deformation under landmark supervision. Finally, we proposed a semantic-preserving face-rigging method based on manually created templates and deformation transfer.</p></div><div><h3>Conclusions</h3><p>Compared with prior arts, the qualitative and quantitative results show that our method achieves better accuracy, aesthetics, and similarity criteria. Furthermore, we demonstrated the capability of the proposed 3D model for real-time facial animation.</p></div>\",\"PeriodicalId\":33538,\"journal\":{\"name\":\"Virtual Reality Intelligent Hardware\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-08-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.sciencedirect.com/science/article/pii/S2096579623000359/pdfft?md5=e0641053e4314662ffe5dca1c167d86b&pid=1-s2.0-S2096579623000359-main.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Virtual Reality Intelligent Hardware\",\"FirstCategoryId\":\"1093\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S2096579623000359\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"Computer Science\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Virtual Reality Intelligent Hardware","FirstCategoryId":"1093","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2096579623000359","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Computer Science","Score":null,"Total":0}
引用次数: 0

摘要

背景随着虚拟现实(VR)技术的发展,人们对定制三维头像的需求越来越大。然而,传统的三维头像建模方法要么耗时,要么无法保持与被建模者的相似性。本研究提出了一种新颖的框架,用于从单个肖像图像生成可动画化的三维卡通人脸。方法首先,我们使用 StyleGAN 将输入的真实世界肖像转为风格化的卡通图像。然后,我们提出了一种两阶段重建方法,以恢复具有详细纹理的三维卡通人脸。我们的两阶段策略首先基于模板模型进行粗略估计,然后在地标监督下通过非刚性变形完善模型。最后,我们提出了一种基于人工创建模板和变形转移的语义保护人脸重建方法。结论与之前的技术相比,定性和定量结果表明我们的方法实现了更好的准确性、美观性和相似性标准。此外,我们还证明了所提出的三维模型在实时面部动画方面的能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Generating animatable 3D cartoon faces from single portraits

Background

With the development of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain the similarity to the person being modeled. This study presents a novel framework for generating animatable 3D cartoon faces from a single portrait image.

Methods

First, we transferred an input real-world portrait to a stylized cartoon image using StyleGAN. We then proposed a two-stage reconstruction method to recover a 3D cartoon face with detailed texture. Our two-stage strategy initially performs coarse estimation based on template models and subsequently refines the model by nonrigid deformation under landmark supervision. Finally, we proposed a semantic-preserving face-rigging method based on manually created templates and deformation transfer.

Conclusions

Compared with prior arts, the qualitative and quantitative results show that our method achieves better accuracy, aesthetics, and similarity criteria. Furthermore, we demonstrated the capability of the proposed 3D model for real-time facial animation.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Virtual Reality  Intelligent Hardware
Virtual Reality Intelligent Hardware Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
6.40
自引率
0.00%
发文量
35
审稿时长
12 weeks
期刊最新文献
Co-salient object detection with iterative purification and predictive optimization CURDIS: A template for incremental curve discretization algorithms and its application to conics Mesh representation matters: investigating the influence of different mesh features on perceptual and spatial fidelity of deep 3D morphable models Music-stylized hierarchical dance synthesis with user control Pre-training transformer with dual-branch context content module for table detection in document images
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1