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Proceedings of THE 9TH INTERNATIONAL DEFENCE AND HOMELAND SECURITY SIMULATION WORKSHOP, DHSS 2019最新文献

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Deep learning of virtual-based aerial images: increasing the fidelity of serious games for live training 基于虚拟的航拍图像的深度学习:提高实时训练严肃游戏的保真度
D. Reed, Troyle Thomas, Shane Reynolds, J. Hurter, L. Eifert
The aim of rapidly reconstructing high-fidelity, Synthetic Natural Environments (SNEs) may benefit from a deep learning algorithm: this paper explores how deep learning on virtual, or synthetic, terrain assets of aerial imagery can support the process of quickly and effectively recreating lifelike SNEs for military training, including serious games. Namely, a deep learning algorithm was trained on small hills, or berms, from a SNE, derived from real-world geospatial data. In turn, the deep learning algorithm’s level of classification was tested. Then, assets learned (i.e., classified) from the deep learning were transferred to a game engine for reconstruction. Ultimately, results suggest that deep learning will support automated population of highfidelity SNEs. Additionally, we identify constraints and possible solutions when utilising the commercial game engine of Unity for dynamic terrain generation.
快速重建高保真的合成自然环境(SNEs)的目标可能受益于深度学习算法:本文探讨了如何对航空图像的虚拟或合成地形资产进行深度学习,以支持快速有效地为军事训练(包括严肃游戏)重建逼真的SNEs过程。也就是说,深度学习算法是在来自真实世界地理空间数据的SNE的小山丘或护堤上进行训练的。反过来,深度学习算法的分类水平进行了测试。然后,从深度学习中学习到的资产(即分类)被转移到游戏引擎中进行重建。最终,结果表明深度学习将支持高保真SNEs的自动填充。此外,我们在使用Unity的商业游戏引擎进行动态地形生成时确定了限制和可能的解决方案。
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引用次数: 1
An ontology for threat modeling and simulation of Small Unmanned Aerial Vehicles 小型无人机威胁建模与仿真本体
Bharvi Chhaya, Shafagh Jafer, Paolo Proietti
Low, Slow and Small Unmanned Aerial Vehicles (LSS UAVs) are one of the fastest-growing threats for national defense, security and privacy. A NATO task group performed a study to identify the elements necessary to define LSS models applicable for the development of necessary countermeasure to potential threats in the future. The goal of this project is to utilize this data collected by the NMSG-154 study to generate a Web Ontology Language (OWL) ontology for LSS threat modeling. The LSS ontology will form the basis for a metamodel for a domain-specific language (DSL) based on the parameters identified. This DSL will eventually be used to generate specific simulation scenarios to model potential threats caused by small drones.
低、慢、小型无人机(LSS UAVs)是国防、安全和隐私面临的增长最快的威胁之一。北约一个任务小组进行了一项研究,以确定定义LSS模型所需的要素,这些模型适用于未来针对潜在威胁制定必要的对策。该项目的目标是利用NMSG-154研究收集的数据生成用于LSS威胁建模的Web本体语言(OWL)本体。LSS本体将根据所识别的参数构成特定领域语言(DSL)元模型的基础。该DSL最终将用于生成特定的仿真场景,以模拟小型无人机造成的潜在威胁。
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引用次数: 1
European sensor system for CBRN applications 用于CBRN应用的欧洲传感器系统
Magdalena Dobrowolska-Opała, G. Gudzbeler
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引用次数: 3
Agent-based simulation of a fire department’s response to emergency incidents: an updated model 消防部门对紧急事件响应的基于agent的模拟:更新模型
A. Solis, J. Nosedal-Sanchez, A. Asgary, F. Longo, Deryn Rizzi, Antonio Briga, Antonella Castagna, B. Zaccaro
A modelling and simulation (M&S) approach was earlier developed, following statistical analysis of the emergency incident database of the Vaughan Fire & Rescue Service covering eight years of consecutive incident records from January 2009 to December 2016. The M&S framework, which could potentially be replicated for fire departments across Canada, involved two different simulation models running on separate platforms: (i) an Incident Generation Engine, which simulates the ‘arrival’ of emergency incidents, and (ii) a Response Simulation Model. The current report covers only an update of the Response Simulation Model, an agent-based model developed using AnyLogic. Two issues associated with the earlier Response Simulation Model have specifically been addressed and resolved by the updated model. We report on findings from our simulation experiments based on the updated model.
在对沃恩消防和救援服务的紧急事件数据库(涵盖2009年1月至2016年12月连续8年的事件记录)进行统计分析后,早期开发了建模和模拟(M&S)方法。M&S框架有可能在加拿大各地的消防部门复制,它涉及在不同平台上运行的两种不同的模拟模型:(i)事件生成引擎,模拟紧急事件的"到达",以及(ii)响应模拟模型。当前的报告仅涵盖了响应仿真模型的更新,这是一个使用AnyLogic开发的基于代理的模型。与早期响应模拟模型相关的两个问题已经被更新的模型明确地处理和解决了。我们报告了基于更新模型的模拟实验结果。
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引用次数: 2
Modeling realistic 3D trees using materials from field survey for terrain analysis of tactical training center 战术训练中心地形分析中,利用野外调查资料建立逼真的三维树木模型
O. Robert, C. Kumsap, Sibsan Suksuchano
This paper elaborates processes of modeling 3D trees for the simulation of the Army’s Tactical Training Center. The ultimate objective is to develop the 3D model database for inclusion to a game engine library. The adopted methodology includes collecting a forestry inventory for later 3D tree modeling in a Unity’s 3D Tree Modeler. Leaves and trunks were closely modeled using the data collected from the real site in the package SpeedTree modeler. Three tree types were sampled to demonstrate how close and realistic the adopted processes were to produce result 3D models for inclusion to the simulation of the tactical center. Visual comparison was made to show the final models. 3D scenes generated from the inclusion of the models were illustrated in comparison to the photo taken from the site. Further studies to adopt surface modeling data from UAV terrain mapping for tree canopies were recommended to verify photorealism of the processed 3D models.
本文阐述了陆军战术训练中心仿真三维树的建模过程。最终目标是开发包含在游戏引擎库中的3D模型数据库。采用的方法包括在Unity的3D树建模器中收集林业库存,以便稍后进行3D树建模。使用SpeedTree建模器包中从真实站点收集的数据对叶子和树干进行了严密的建模。对三种树类型进行了采样,以证明所采用的过程是多么接近和逼真,从而产生了包含在战术中心模拟中的结果3D模型。对最终模型进行了视觉对比。通过模型生成的3D场景与从现场拍摄的照片进行了对比。建议进一步研究采用无人机地形测绘的表面建模数据对树冠进行建模,以验证处理后的三维模型的真实感。
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引用次数: 0
Establishing a mesh communication backbone for disaster management: proof of concept 建立用于灾害管理的网状通信骨干:概念验证
C. Kumsap, Somsarit Sinnung, Suriyawate Boonthalarath
"This article addresses the establishment of a mesh communication backbone to facilitate a near real-time and seamless communications channel for disaster data management at its proof of concept stage. A complete function of the data communications is aimed at the input in near real-time of texts, photos, live HD videos of the incident to originate the disaster data management of a military unit responsible for prevention and solving disaster problems and in need of a communication backbone that links data from a Response Unit to an Incident Command Station. The functions of data flow were tested in lab and at fields. Texts encompassing registered name, latitude, longitude, sent time were sent from concurrent 6 responders. Photos and full HD live videos were successfully sent to a laptop Incident Command Station. However, a disaster database management system was needed to store data sent by the Response Unit. Quantitative statistics were suggested for a more substantial proof of concept and subject to further studies."
“本文讨论了在概念验证阶段建立网状通信骨干,以促进近乎实时和无缝的灾害数据管理通信渠道。数据通信的完整功能旨在近乎实时地输入事件的文本、照片、实时高清视频,以发起负责预防和解决灾害问题的军事单位的灾害数据管理,并且需要将响应单元的数据连接到事件指挥站的通信骨干。在实验室和现场对数据流的功能进行了测试。包含注册名称、纬度、经度和发送时间的文本由并发应答者发送。照片和全高清现场视频已成功发送到笔记本电脑事故指挥站。但是,需要一个灾害数据库管理系统来存储反应股发送的数据。有人建议用定量统计来更充分地证明这一概念,并加以进一步研究。”
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引用次数: 0
Soft Target assessment software 软目标评估软件
Lucia Mrazkova Duricova, R. Jašek, J. Mrázek, M. Hromada
The soft targets and crowded places are closely related to the risk of attack to the group of people. These places are very specific because the moving in the soft targets is not organized. That’s mean these places have open and public access. The attack in the soft targets (attack on the soft targets) can have a significant impact on the population and life of the people. The main aim of the proposed software is to analyze the features of the object. According to the analyses, we can define the corrective action, which can have a significant impact on the security situation in the object.
软目标和人群密集的场所与人群遭受袭击的风险密切相关。这些地方非常具体,因为软目标的移动是没有组织的。这意味着这些地方有开放的公共通道。对软目标的攻击(attack on The soft targets)会对人口和人民的生活产生重大影响。所提出的软件的主要目的是分析对象的特征。根据分析,我们可以定义纠正措施,这些措施可以对对象中的安全状况产生重大影响。
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引用次数: 0
Reactivity to crisis situations in the transport sector 运输部门对危机情况的反应
J. Mrázek, M. Hromada, Lucia Ďuricová
The article deals with the response to crisis situations in road transport. Crisis situations are recorded in every critical infrastructure sector. Road transport is no exception. The material transported annually records the growth. The planning of the transport does not take into account the risk of the planned route or the categorization of the transport unit. When categorizing the transport unit the limited choice of suitable routes. The article is focused on real-time responsiveness to crisis situations. The purpose is to minimize next risks that could result in more and more serious events when one crisis situation arises.
本文论述了公路运输中对危机情况的反应。每个关键基础设施部门都记录了危机情况。公路运输也不例外。每年运输的物资记录了增长。运输的规划没有考虑到规划路线的风险或运输单元的分类。在对运输单位进行分类时,合适路线的选择有限。本文的重点是对危机情况的实时响应。这样做的目的是在危机情况出现时,尽量减少可能导致越来越严重事件的下一个风险。
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引用次数: 1
期刊
Proceedings of THE 9TH INTERNATIONAL DEFENCE AND HOMELAND SECURITY SIMULATION WORKSHOP, DHSS 2019
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