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Camera Based Localization for Autonomous UAV Formation Flight 基于摄像头的自主无人机编队飞行定位
Pub Date : 2011-03-29 DOI: 10.2514/6.2011-1658
Z. Mahboubi, Zico Kolter, Tao Wang, G. Bower
This work considers the task of accurate in-air localization for multiple unmanned or autonomous aerial vehicles flying in close formation. The paper describes our experimental setup using two small UAVs and the details of the localization algorithm. The algorithm was implemented on two low-cost, electric powered, remote control aircraft with wing spans of approximately 2 meters. Our control software, running on an onboard x86 CPU, uses LQG control (an LQR controller coupled with an EKF state estimator) and a linearized state space model to control both aircraft to fly synchronized circles. In addition to its control system, the lead aircraft is outfitted with a known pattern of high-intensity LED lights. The trailing aircraft captures images of these LEDs with a camera and uses the Orthogonal Iteration computer vision algorithm to determine the relative position and orientation of the trailing aircraft with respect to the lead aircraft at 25Hz. The entire process is carried-out in real-time with both vehicles flying autonomously. We note that the camera based system is used for localization, but not yet for closed-loop control. Although, an absolute quantification of the error for the in-air localization system is difficult as we do not have ground truth positioning data during flight testing, our simulation results analysis and indoor measurements suggest that we can achieve localization accuracy on the order of 10 cm (5% wingspan) when the UAVs are separated by a distance of about 10 meters (5 spans).
本文研究了多架密集编队飞行的无人或自主飞行器的精确空中定位问题。本文描述了我们使用两架小型无人机的实验设置和定位算法的细节。该算法在两架翼展约为2米的低成本电动遥控飞机上实现。我们的控制软件在机载x86 CPU上运行,使用LQG控制(LQR控制器与EKF状态估计器耦合)和线性化状态空间模型来控制两架飞机飞行同步圈。除了控制系统外,领头的飞机还配备了一种已知的高强度LED灯。尾随飞机用摄像头捕捉这些led的图像,并使用正交迭代计算机视觉算法以25Hz的频率确定尾随飞机相对于领头飞机的相对位置和方向。整个过程都是实时进行的,两辆车都是自主飞行的。我们注意到基于摄像机的系统用于定位,但尚未用于闭环控制。虽然,由于飞行测试期间没有地面真实定位数据,因此很难对空中定位系统的误差进行绝对量化,但我们的仿真结果分析和室内测量表明,当无人机相隔约10米(5跨)时,我们可以实现10厘米(5%翼展)左右的定位精度。
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引用次数: 40
Tensegrity Structure as the Control Base of a Flight Simulator 张拉整体结构作为飞行模拟器的控制基础
Pub Date : 2011-03-29 DOI: 10.2514/6.2011-1467
Phillip Italiano, Cody Lafountain, Kelly Cohen, S. Abdallah
The aircraft industry, military, and NASA mainly rely on the Stewart platform design, a fixed ground-based flight simulator, for the preliminary stages of pilot training and the testing of new aircraft. These systems are large, and expensive to maintain and repair. In this effort, we propose a Tensegrity based structural concept as the basis for a unique and effective flight simulator. Tensegrity structures are systems of tensile cables and compressive members. This structure has a high precision of control, is lightweight, and deployable. At the University of Cincinnati, preliminary Tensegrity models have been constructed to test our understanding of a dynamic nature of the system and to provide physical models to work with. Some of these models were constructed as static models in order to gain an understanding of construction methods. Another model was constructed as a dynamic model, consisting of small pulleys and cables, to simulate the basic operations of a flight simulator. Nomenclature θ = angular velocity about x-axis φ = angular velocity about y-axis ψ = angular velocity about z-axis I. Introduction HE main objective of this project was to use SIM Mechanics® to investigate the structural properties of a Tensegrity flight simulator. In order to accomplish this goal, it was necessary to develop algorithms that determine the necessary cable length variations to establish stable dynamic Tensegrity structures. These structures were then manipulated to simulate the perturbations required to accurately simulate the characteristics of an aircraft. Once the range of motion for a Tensegrity structure of this type was determined, the structures were subjected to external forces to determine the dynamic responses. This system will be dynamically controlled and respond in real time to the pilot's commands. The reasoning for this project is to design a flight simulator that could be used for micro UAV's in wind tunnels and the replacement of conventional high-energy flight simulators.
飞机工业、军事和NASA主要依靠斯图尔特平台设计,这是一种固定的地面飞行模拟器,用于飞行员训练和新飞机测试的初步阶段。这些系统体积庞大,维护和维修费用昂贵。在这项工作中,我们提出了一个基于张拉整体的结构概念,作为一个独特而有效的飞行模拟器的基础。张拉整体结构是由拉伸索和压缩构件组成的系统。这种结构控制精度高,重量轻,可展开。在辛辛那提大学,初步的张拉整体模型已经建立,以测试我们对系统动态性质的理解,并提供物理模型来工作。其中一些模型被构建为静态模型,以获得对构建方法的理解。另一个模型是由小滑轮和缆绳组成的动态模型,用来模拟飞行模拟器的基本操作。术语θ =关于x轴的角速度φ =关于y轴的角速度ψ =关于z轴的角速度1介绍本项目的主要目标是使用SIM力学®来研究张拉整体飞行模拟器的结构特性。为了实现这一目标,有必要开发算法来确定必要的索长度变化,以建立稳定的动态张拉整体结构。然后操纵这些结构来模拟精确模拟飞机特性所需的扰动。一旦确定了这种类型的张拉整体结构的运动范围,结构就会受到外力来确定动力响应。该系统将被动态控制并实时响应飞行员的指令。本项目的目的是设计一种可用于风洞微型无人机的飞行模拟器,替代传统的高能飞行模拟器。
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引用次数: 0
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Infotech@Aerospace 2011
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