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International Workshop on Social Computing in Digital Education最新文献

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A Quantitative Analysis of Learning Objects and Their Metadata in Web Repositories Web存储库中学习对象及其元数据的定量分析
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_5
A. Carvalho, M. G. D. Carvalho, D. Guimaraes, Davi Kalleb, Roberto Cavalcanti, Rodrigo S. Gouveia, Helvio Lopes, T. Primo, F. Koch
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引用次数: 3
The Socio-Cultural Approach to Software Engineering and its Application to Modeling a Virtual Learning Environment 软件工程的社会文化方法及其在虚拟学习环境建模中的应用
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_7
J. Gluz, R. Vicari, L. Passerino
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引用次数: 0
Selection of Collaborative Learning Techniques Using Bloom's Taxonomy 基于Bloom分类法的协作学习技术选择
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_1
S. Jaramillo, Julián Moreno Cadavid
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引用次数: 2
Towards an Intelligent Learning Objects Based Model for Dynamic E-Learning Content Selection 基于智能学习对象的动态电子学习内容选择模型研究
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_6
João de Amorim, R. Silveira
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引用次数: 1
New Moodle Blocks for Knowledge Management 知识管理的新Moodle模块
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_8
Antonio Silva Sprock, R. Vicari
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引用次数: 3
A Learning Object Recommendation Model with User Mood Characteristics 基于用户情绪特征的学习对象推荐模型
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_4
Néstor D. Duque, Á. Zapata, C. Collazos
{"title":"A Learning Object Recommendation Model with User Mood Characteristics","authors":"Néstor D. Duque, Á. Zapata, C. Collazos","doi":"10.1007/978-3-319-39672-9_4","DOIUrl":"https://doi.org/10.1007/978-3-319-39672-9_4","url":null,"abstract":"","PeriodicalId":272708,"journal":{"name":"International Workshop on Social Computing in Digital Education","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115802489","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Gamification of Collaborative Learning Scenarios: Structuring Persuasive Strategies Using Game Elements and Ontologies 合作学习情境的游戏化:利用游戏元素和本体论构建说服策略
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_2
G. Challco, R. Mizoguchi, I. Bittencourt, Seiji Isotani
{"title":"Gamification of Collaborative Learning Scenarios: Structuring Persuasive Strategies Using Game Elements and Ontologies","authors":"G. Challco, R. Mizoguchi, I. Bittencourt, Seiji Isotani","doi":"10.1007/978-3-319-39672-9_2","DOIUrl":"https://doi.org/10.1007/978-3-319-39672-9_2","url":null,"abstract":"","PeriodicalId":272708,"journal":{"name":"International Workshop on Social Computing in Digital Education","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124036171","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 21
A Full-Body Interaction Game for Children with Hearing Disabilities to Gain the Immersive Experience in a Puppet Show 一个让听障儿童在木偶戏中获得身临其境体验的全身互动游戏
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_3
Ryohei Egusa, T. Nakadai, T. Nakayama, F. Kusunoki, M. Namatame, H. Mizoguchi, S. Inagaki
{"title":"A Full-Body Interaction Game for Children with Hearing Disabilities to Gain the Immersive Experience in a Puppet Show","authors":"Ryohei Egusa, T. Nakadai, T. Nakayama, F. Kusunoki, M. Namatame, H. Mizoguchi, S. Inagaki","doi":"10.1007/978-3-319-39672-9_3","DOIUrl":"https://doi.org/10.1007/978-3-319-39672-9_3","url":null,"abstract":"","PeriodicalId":272708,"journal":{"name":"International Workshop on Social Computing in Digital Education","volume":"50 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131103777","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Experimental Evaluation on Machine Learning Techniques for Human Activities Recognition in Digital Education Context 数字教育环境下人类活动识别机器学习技术的实验评价
Pub Date : 2015-08-19 DOI: 10.1007/978-3-319-39672-9_9
Gabriel Leitão, J. Colonna, Erick Ribeiro, R. Barreto, Thierry-Yves Araujo, Anny Martins, Andrew Koster, F. Koch
{"title":"Experimental Evaluation on Machine Learning Techniques for Human Activities Recognition in Digital Education Context","authors":"Gabriel Leitão, J. Colonna, Erick Ribeiro, R. Barreto, Thierry-Yves Araujo, Anny Martins, Andrew Koster, F. Koch","doi":"10.1007/978-3-319-39672-9_9","DOIUrl":"https://doi.org/10.1007/978-3-319-39672-9_9","url":null,"abstract":"","PeriodicalId":272708,"journal":{"name":"International Workshop on Social Computing in Digital Education","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123668795","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
期刊
International Workshop on Social Computing in Digital Education
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