Pub Date : 2018-11-29DOI: 10.1007/978-1-4842-3772-4_8
Jared Halpern
{"title":"Artificial Intelligence and Slingshots","authors":"Jared Halpern","doi":"10.1007/978-1-4842-3772-4_8","DOIUrl":"https://doi.org/10.1007/978-1-4842-3772-4_8","url":null,"abstract":"","PeriodicalId":442593,"journal":{"name":"Developing 2D Games with Unity","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114537448","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-11-29DOI: 10.1007/978-1-4842-3772-4_5
Jared Halpern
{"title":"Assembling the Nuts and Bolts","authors":"Jared Halpern","doi":"10.1007/978-1-4842-3772-4_5","DOIUrl":"https://doi.org/10.1007/978-1-4842-3772-4_5","url":null,"abstract":"","PeriodicalId":442593,"journal":{"name":"Developing 2D Games with Unity","volume":"5 3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126077263","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-11-29DOI: 10.1007/978-1-4842-3772-4_3
Jared Halpern
{"title":"Foundations","authors":"Jared Halpern","doi":"10.1007/978-1-4842-3772-4_3","DOIUrl":"https://doi.org/10.1007/978-1-4842-3772-4_3","url":null,"abstract":"","PeriodicalId":442593,"journal":{"name":"Developing 2D Games with Unity","volume":"93 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117175604","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-11-29DOI: 10.1007/978-1-4842-3772-4_7
Jared Halpern
{"title":"Characters, Coroutines, and Spawn Points","authors":"Jared Halpern","doi":"10.1007/978-1-4842-3772-4_7","DOIUrl":"https://doi.org/10.1007/978-1-4842-3772-4_7","url":null,"abstract":"","PeriodicalId":442593,"journal":{"name":"Developing 2D Games with Unity","volume":"31 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124908817","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-11-29DOI: 10.1007/978-1-4842-3772-4_2
Jared Halpern
{"title":"Introduction to Unity","authors":"Jared Halpern","doi":"10.1007/978-1-4842-3772-4_2","DOIUrl":"https://doi.org/10.1007/978-1-4842-3772-4_2","url":null,"abstract":"","PeriodicalId":442593,"journal":{"name":"Developing 2D Games with Unity","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124918667","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-11-29DOI: 10.1007/978-1-4842-3772-4_6
Jared Halpern
{"title":"Health and Inventory","authors":"Jared Halpern","doi":"10.1007/978-1-4842-3772-4_6","DOIUrl":"https://doi.org/10.1007/978-1-4842-3772-4_6","url":null,"abstract":"","PeriodicalId":442593,"journal":{"name":"Developing 2D Games with Unity","volume":"268 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134622915","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-11-29DOI: 10.1007/978-1-4842-3772-4_1
Jared Halpern
{"title":"Games and Game Engines","authors":"Jared Halpern","doi":"10.1007/978-1-4842-3772-4_1","DOIUrl":"https://doi.org/10.1007/978-1-4842-3772-4_1","url":null,"abstract":"","PeriodicalId":442593,"journal":{"name":"Developing 2D Games with Unity","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129778550","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}