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Scaffolding artifact in entrepreneurship: A design science approach 创业中的脚手架:一种设计科学方法
Pub Date : 2025-12-13 DOI: 10.1016/j.jbvd.2025.100035
Faisal Saeed Malik, Orestis Terzidis
Entrepreneurship is increasingly understood as a design-oriented process in which individuals and teams construct opportunities and navigate uncertainty through the iterative use of artifacts. This paper introduces scaffolding artifacts (SAFs) as a distinct and under-theorized class of entrepreneurial tools that provide temporary, structured support for decision-making, learning, and venture development. Drawing on Design Science Research (DSR), SAFs are conceptualized as theory-informed, generalizable frameworks or methods that, when instantiated in specific contexts, serve as cognitive and procedural supports to reduce complexity, enhance agency, and guide entrepreneurial action. SAFs are differentiated from venturing artifacts (VAFs) by their function: while VAFs represent concrete outputs of entrepreneurial work (e.g., product versions, landing pages), SAFs scaffold the venture-creation process itself without predetermining outcomes. This paper contributes to construct clarity by extending scaffolding theory from pedagogic psychology into entrepreneurship, introducing SAFs as adaptive supports that guide entrepreneurial cognition and action. It offers a unified definition of SAFs, distinguishes them from VAFs, applies the type–token distinction to explain contextual instantiation, and uses Design Science Research to frame their intentional development. Well-known tools such as the Business Model Canvas, Design Thinking, and the van Westendorp price sensitivity meter are discussed as exemplars of SAFs in practice. To support design and validation, the paper introduces the Design Science Canvas, an operational framework that structures the iterative development and empirical evaluation of SAFs. As digitalization and AI reshape entrepreneurial ecosystems, the study highlights the potential and risks of algorithmic SAFs, emphasizing the importance of human-centered, adaptive use. By advancing the theoretical foundations and methodological pathways for developing SAFs, this study bridges entrepreneurship research and design practice. It offers actionable insights for scholars, educators, policymakers, and entrepreneurs seeking to foster resilient, reflective, and opportunity-driven venture creation.
企业家精神越来越被理解为一个面向设计的过程,在这个过程中,个人和团队构建机会,并通过工件的迭代使用来驾驭不确定性。本文将脚手架工件(SAFs)作为一种独特的、理论化程度较低的创业工具来介绍,它为决策、学习和风险开发提供临时的、结构化的支持。在设计科学研究(DSR)的基础上,SAFs被概念化为有理论依据的、可推广的框架或方法,当这些框架或方法在特定环境中实例化时,可以作为认知和程序上的支持,以减少复杂性,增强代理能力,并指导企业行动。saf与风险工件(VAFs)的区别在于它们的功能:虽然VAFs代表了创业工作的具体输出(例如,产品版本,登陆页面),但saf支撑了风险创建过程本身,而没有预先确定结果。本文通过将教育心理学的脚手架理论扩展到创业中,引入SAFs作为指导创业认知和行动的适应性支持,有助于构建清晰的框架。它提供了saf的统一定义,将它们与vaf区分开来,应用类型标记区分来解释上下文实例化,并使用设计科学研究来构建它们的有意开发。众所周知的工具,如商业模式画布,设计思维,和van Westendorp价格敏感度计在实践中作为SAFs的例子进行了讨论。为了支持设计和验证,本文介绍了设计科学画布(design Science Canvas),这是一个可操作的框架,它构建了saf的迭代开发和经验评估。随着数字化和人工智能重塑创业生态系统,该研究强调了算法SAFs的潜力和风险,强调了以人为本、自适应使用的重要性。本研究通过推进创新设计的理论基础和方法路径,架起了创业研究和设计实践的桥梁。它为学者、教育工作者、政策制定者和企业家提供了可操作的见解,以促进有弹性、反思和机会驱动的创业。
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引用次数: 0
Varieties and applications of tools in entrepreneurial practice 创业实践中工具的种类和应用
Pub Date : 2025-12-13 DOI: 10.1016/j.jbvd.2025.100034
Eric C. Mota , Derek J. Ast , Peter G. Klein , Gaylen N. Chandler
Entrepreneurs employ numerous tools to guide venture development, yet these approaches differ substantially in their methods, assumptions, and appropriate contexts of use. These variations can significantly impact new venture success, business profitability, and the effectiveness of entrepreneurship education and support programs. Despite their importance, entrepreneurial tools have not been systematically evaluated, and the suitability of each tool for specific contexts remains largely unknown. To address this gap, we build a unique dataset of 96 entrepreneurial tools drawn from textbooks, bestselling books, course syllabi from top business schools, and contributions from highly-cited entrepreneurship scholars. Using text mining and algorithm-assisted clustering techniques, we identify four distinct archetypes of entrepreneurial tools: prescribed, adaptive, anticipatory, and experimental. For each archetype, we identify representative tools, their most suitable applications, and describe how different tools can be employed across various stages of venture development. We also develop a meta-tool that integrates insights from across these archetypes, acknowledging both objectivist and constructivist perspectives in entrepreneurship. Our work provides a foundation for theoretical and empirical research in artifacts in design science, heuristics for entrepreneurship education, and a comprehensive framework for selecting appropriate tools throughout the entrepreneurial journey.
企业家使用许多工具来指导创业发展,然而这些方法在方法、假设和适当的使用背景上有很大的不同。这些变化可以显著影响新企业的成功、商业盈利能力以及创业教育和支持计划的有效性。尽管创业工具很重要,但它们还没有得到系统的评估,而且每种工具在特定情况下的适用性在很大程度上仍然未知。为了弥补这一差距,我们建立了一个独特的数据集,其中包含96种创业工具,这些工具来自教科书、畅销书、顶级商学院的课程大纲,以及被高度引用的创业学者的贡献。利用文本挖掘和算法辅助聚类技术,我们确定了四种不同的创业工具原型:规定的、自适应的、预期的和实验性的。对于每个原型,我们确定了具有代表性的工具,它们最适合的应用,并描述了如何在风险开发的各个阶段使用不同的工具。我们还开发了一个元工具,它整合了来自这些原型的见解,承认企业家精神中的客观主义和建构主义观点。我们的工作为设计科学中人工产品的理论和实证研究提供了基础,为创业教育提供了启发,并为在整个创业过程中选择合适的工具提供了一个全面的框架。
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引用次数: 0
Designing under constraints: How entrepreneurs make the future in Belgium’s construction industry 约束下的设计:企业家如何在比利时建筑业创造未来
Pub Date : 2025-07-26 DOI: 10.1016/j.jbvd.2025.100033
Chloé Faton, Julie Hermans
Based on a qualitative case study, this paper explores how Greenbuildings, a Belgian eco-construction venture, engages in future-making (FM) practices to render sustainable alternatives compulsory in an unsustainable industry. Compulsory futures, we find, are imagined futures shaped not by aspiration but by necessity, when ecological, health, or economic threats impose non-negotiable constraints on what must be excluded or transformed in the present. Drawing on Simon’s (1993, 1996) design theory and the FM literature, we identify practices that entrepreneurs engage in when making the future “compulsory”, “desirable” and “plausible”. We contribute to the FM literature by theorizing how entrepreneurs engage with undesirable aspects of the futures. We also extend the entrepreneurship-as-design (EaD) perspective by detailing how constrained environments prompt not just navigation but reconstruction of the problem space. In doing so, we show how designing within limits can become a generative and radical entrepreneurial response in the face of ecological breakdown.
基于定性的案例研究,本文探讨了比利时生态建筑企业Greenbuildings如何在一个不可持续的行业中从事未来制造(FM)实践,以提供可持续的替代品。我们发现,当生态、健康或经济威胁对当前必须排除或改造的东西施加不可协商的限制时,强制性未来不是由愿望而是由必要性塑造的想象未来。根据Simon(1993,1996)的设计理论和FM文献,我们确定了企业家在使未来成为“强制性的”、“可取的”和“合理的”时所从事的实践。我们通过理论化企业家如何参与未来不受欢迎的方面来为FM文献做出贡献。我们还扩展了创业即设计(EaD)的观点,详细介绍了受约束的环境如何不仅促进了导航,而且促进了问题空间的重建。在这样做的过程中,我们展示了在面对生态崩溃时,在限制范围内的设计如何成为一种富有创造性和激进的创业反应。
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引用次数: 0
Entrepreneurship and the phenomenology of experiential design: Applying the “Lifeworld” of Merleau-Ponty 企业家精神与体验设计的现象学:运用梅洛-庞蒂的“生活世界”
Pub Date : 2025-06-24 DOI: 10.1016/j.jbvd.2025.100031
Amir Emami , Richard A. Hunt
This paper explores the intersection of phenomenology, design, and entrepreneurship in order to extend and enhance recent scholarly work that frames business venturing as an expression of experiential and design-oriented practice. Applying Merleau-Ponty's concept of the "lifeworld" – where matter, life, and mind are all fully integrated – our approach emphasizes the centrality of embodied cognition in human experience, meaning that the human mind is not structured by specific goals as much as it is structured by body schemas, artifacts, tools, language, culture, and the interplay between spontaneity and repetition. This is particularly true for entrepreneurs, where the integration of lived experiences into the development of novel products and services not only promotes innovation but also redefines entrepreneurial practice as a dynamic, iterative process that fortifies deep connections between entrepreneurs and consumers of their goods and services. By framing entrepreneurship as a design practice informed by Merleau-Ponty's theories, our study illuminates the role of language and the temporality of the lived body in shaping entrepreneurial processes. We demonstrate how embodied engagement leads entrepreneurs to adapt their narratives in response to dynamic market conditions, thereby fostering innovation and strategic development.
本文探讨了现象学、设计和企业家精神的交叉点,以扩展和加强最近的学术工作,将商业冒险作为一种体验和设计导向实践的表达。运用梅洛-庞蒂的“生活世界”概念——物质、生命和思想都是完全整合的——我们的方法强调了人类经验中具身认知的中心地位,这意味着人类的思想不是由特定的目标构成的,而是由身体图式、人工制品、工具、语言、文化以及自发性和重复性之间的相互作用构成的。对于企业家来说尤其如此,将生活经验整合到新产品和服务的开发中不仅促进了创新,而且还将企业家实践重新定义为一个动态的、反复的过程,加强了企业家与其产品和服务的消费者之间的深层联系。通过将创业作为梅洛-庞蒂理论指导下的一种设计实践,我们的研究阐明了语言和生命体的临时性在塑造创业过程中的作用。我们展示了具体参与如何引导企业家根据动态的市场条件调整他们的叙述,从而促进创新和战略发展。
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引用次数: 0
Creating and applying the Ecosystem Pie Model as a design theory 创建并应用生态系统饼模型作为设计理论
Pub Date : 2025-06-19 DOI: 10.1016/j.jbvd.2025.100030
Madis Talmar , Jan Holmström , A․ Georges L․ Romme , Bob Walrave , Ksenia Podoynitsyna
Innovation ecosystems have become pivotal phenomena in a world of increasing specialization and complexity, in which single ventures cannot develop and commercialize technology-driven value propositions alone. In this setting, various firms and other actors need to work together in creating and building an innovation ecosystem around a shared value proposition. The Ecosystem Pie Model (EPM), published in Long Range Planning in 2020, is the first comprehensive tool for mapping and assessing the risk profile of a prospective innovation ecosystem. We describe, and reflect on, how the so-called design theory underlying the EPM was developed. This design theory includes its key constructs, design principles, visual instantiation, detailed application guidelines, and assessment of how mutable its applications are. The initial design theory was used to develop more than 240 ecosystem constellations to assess its applicability and mutability. We also outline various applications of EPM design theory by others. Overall, this paper contributes to the entrepreneurship and innovation literature by developing a complete design theory, one that covers the entire spectrum from theoretical underpinnings to detailed application guidelines and an initial body of applications.
创新生态系统已经成为一个日益专业化和复杂化的世界中的关键现象,在这个世界中,单个企业无法单独开发和商业化技术驱动的价值主张。在这种情况下,不同的公司和其他参与者需要共同努力,围绕共同的价值主张创造和建立一个创新生态系统。生态系统饼模型(EPM)于2020年发表在《长期规划》杂志上,是第一个用于绘制和评估未来创新生态系统风险特征的综合工具。我们描述并反思了EPM背后所谓的设计理论是如何发展起来的。该设计理论包括其关键构造、设计原则、可视化实例化、详细的应用程序指导方针,以及对其应用程序可变性的评估。最初的设计理论被用于开发240多个生态系统星座,以评估其适用性和可变性。我们还概述了EPM设计理论的各种应用。总体而言,本文通过开发一个完整的设计理论,为创业和创新文献做出了贡献,该理论涵盖了从理论基础到详细应用指南和初始应用主体的整个范围。
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引用次数: 0
Circular Systems Sandbox: A process tool for circular systems design and rebound effect reduction 循环系统沙盒:循环系统设计和回弹效果减少的过程工具
Pub Date : 2025-03-25 DOI: 10.1016/j.jbvd.2025.100028
Henry Willem Müller , Konstantin Remke
This paper develops and validates a novel design artifact called Circular Systems Sandbox. While there is an abundance of literature on new product development and business model innovation, a notable gap exists in integrating these two domains. More systemic design is deemed indispensable because the mismatched design of products, services, business models and collaborations lead to harmful rebound effects. We employ a mixed methods design science approach involving 31 expert interviews, 11 workshops, and an experimental evaluation with 108 participants. The findings demonstrate that the Circular Systems Sandbox significantly enhances the quality of circular product and business model design, providing a practical and comprehensive framework for entrepreneurs. The study contributes to theory by elucidating the interconnections within Circular Systems Design, offering preventive strategies for rebound effects, and aligning with calls for systemic solutions for the Circular Economy. This paper not only advances Circular Systems Design as a concept but also empirically proves its utility, encouraging future research and application in diverse sectors.
本文开发并验证了一种称为循环系统沙盒的新设计工件。虽然关于新产品开发和商业模式创新的文献很多,但在整合这两个领域方面存在明显的差距。更系统化的设计被认为是必不可少的,因为产品、服务、商业模式和合作的不匹配设计会导致有害的反弹效应。我们采用混合方法设计科学方法,包括31位专家访谈,11次研讨会和108名参与者的实验评估。研究结果表明,循环系统沙盒显著提高了循环产品和商业模式设计的质量,为企业家提供了一个实用而全面的框架。该研究通过阐明循环系统设计中的相互联系,为反弹效应提供预防策略,并与循环经济系统解决方案的呼吁保持一致,为理论做出了贡献。本文不仅提出了循环系统设计的概念,而且通过实证证明了循环系统设计的实用性,鼓励了未来在各个领域的研究和应用。
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引用次数: 0
Eureka vs. Heritage: A design science approach to handle conflicting normative settings in internal corporate venturing 尤里卡vs.遗产:一种设计科学方法来处理公司内部风险投资中冲突的规范设置
Pub Date : 2025-03-19 DOI: 10.1016/j.jbvd.2025.100029
Simon L. Schmidt, Katharina Scheidgen
Internal corporate ventures (ICVs) depend on the human resources of their parent firms, yet we find that conflicts between the normative settings of ICVs and their parent firms can hamper their access to such human resources. To address this real-world problem, we adopt a design science approach. First, we theorize the eureka-heritage conflict, meaning that the ICV's eureka-driven normative setting, which promotes radical innovation and creativity while challenging established ways of doing, conflicts with the parent firm's heritage-driven normative setting, which emphasizes stability and operational efficiency by embracing tradition, hierarchy, established routines, and predictable successes. This eureka-heritage conflict hampers human resource access and manifests differently across various hierarchical levels within the parent firm. Second, we proffer prescriptive knowledge that helps ICVs access human resources despite these conflicts, thereby suggesting not only requirements for practical solutions but also contributing actionable guidance and a resource access framework for handling conflicting normative settings to tackle this challenge in practice.
企业内部风险投资依赖于母公司的人力资源,但我们发现,企业内部风险投资与其母公司的规范设置之间的冲突会阻碍企业内部风险投资获得这些人力资源。为了解决这个现实世界的问题,我们采用了设计科学的方法。首先,我们将“尤里卡-传统冲突”理论化,这意味着ICV的“尤里卡”驱动的规范环境促进激进的创新和创造力,同时挑战既定的行事方式,与母公司的“传统”驱动的规范环境发生冲突,后者通过拥抱传统、等级制度、既定惯例和可预测的成功来强调稳定性和运营效率。这种“尤里卡-遗产”的冲突阻碍了人力资源的获取,并且在母公司的不同层级中表现不同。其次,我们提供了规范性知识,帮助icv在存在这些冲突的情况下获取人力资源,从而不仅提出了实际解决方案的要求,而且还提供了可操作的指导和资源获取框架,以处理相互冲突的规范设置,从而在实践中应对这一挑战。
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引用次数: 0
Learning from design: The potential of entrepreneurial critique 从设计中学习:企业家批判的潜力
Pub Date : 2025-03-13 DOI: 10.1016/j.jbvd.2025.100027
Ken Anderson, Derek Lidow
In this paper we propose entrepreneurial critique (EC) as a critical missing piece in entrepreneurial methodology. We show how the practice of EC, derived from design critique, conceptually improves short and long-term entrepreneurial impact. We identify the value of EC as its ability to efficiently surface blind spots before they turn into costly failures. Analysis of entrepreneurial process literature and popular commercially or socially focused entrepreneurship instruction sets, show the absence of critiques or critique-like practices, and their failure to examine assumptions, anticipate second-order consequences, and refine problem framing before resources are committed to producing artifacts. We formally define entrepreneurial critique and proposition its impacts and conclude by analyzing cultural barriers to the adoption of critique in entrepreneurial education and practice.
在本文中,我们提出创业批判(EC)作为创业方法论的关键缺失部分。我们展示了源自设计批判的EC实践如何在概念上改善短期和长期的创业影响。我们认为电子商务的价值在于它能够在盲点变成代价高昂的失败之前有效地发现它们。对创业过程文献和流行的商业或社会关注的创业指导集的分析,显示了批评或类似批评的实践的缺失,以及它们在检查假设、预测二阶结果和在资源致力于生产工件之前改进问题框架方面的失败。我们正式定义了创业批判,并提出了其影响,最后分析了在创业教育和实践中采用批判的文化障碍。
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引用次数: 0
An integrative literature review of prototyping in management research: Definition and research agenda 管理研究中原型的综合文献综述:定义与研究议程
Pub Date : 2025-02-06 DOI: 10.1016/j.jbvd.2025.100026
Steffen Paust , Claus Thrane , Steffen Korsgaard
Recent years have seen the proliferation of approaches in management featuring prototyping as a central component and vehicle to facilitate interaction with stakeholders. Yet, despite the extensive engagement with prototyping, vocabulary and conceptualizations of the phenomenon still vary and research remains fragmented, hampering empirical and conceptual development. In this paper, we address this by exploring the concept of prototyping in management research. Through an integrative literature review, the study contributes with an inductively developed definition of prototyping that stresses the representational nature of prototyping. Based on the definition, we organize the diverse, fragmented, and eclectic body of work into seven distinct themes. We then compare and elaborate these themes and organize them into three aggregate dimensions to offer an initial sketch of how prototyping materializes from cognitive externalization to conative interaction an how these interdependent processes creates various organizational outcomes. Finally, we suggest future avenues for examining the integration of the fragmented themes and for exploring research opportunities between and within the them.
近年来,在管理中,以原型为中心组件和工具的方法激增,以促进与利益相关者的互动。然而,尽管广泛参与了原型设计,但该现象的词汇和概念化仍然各不相同,研究仍然支离破碎,阻碍了实证和概念的发展。在本文中,我们通过探索管理研究中的原型概念来解决这个问题。通过综合文献回顾,本研究归纳了原型的定义,强调了原型的表征性质。根据定义,我们将多样化,碎片化和折衷的工作组织成七个不同的主题。然后,我们对这些主题进行比较和详细阐述,并将它们组织成三个总体维度,以提供原型如何从认知外化实现到创造性互动的初步草图,以及这些相互依存的过程如何创造各种组织结果。最后,我们建议未来的途径来研究碎片化主题的整合,并探索它们之间和内部的研究机会。
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引用次数: 0
How artifacts shape feedback interactions in new venture ideation 人工制品如何在新的创业创意中形成反馈互动
Pub Date : 2025-01-16 DOI: 10.1016/j.jbvd.2025.100025
Thomas Cyron
Entrepreneurs rely on artifacts—such as verbal accounts, texts, images, presentations, and prototypes—to share their new venture ideas with stakeholders and gather feedback. While artifacts are central to entrepreneurial processes, we know little about how their differences shape feedback interactions and influence the evolution of ideas. This study addresses this gap with a longitudinal multiple-case study of new venture ideation. Drawing on design theory, I propose a typology of entrepreneurial artifacts based on abstraction and aggregation. The findings reveal how distinct artifact types shape feedback interactions, helping entrepreneurs balance exploration with refinement. The study also highlights both the creative opportunities and the potential risks associated with different artifact types, offering actionable insights for managing iterative idea development. These contributions enhance our understanding of materiality in entrepreneurship and provide practical guidance for fostering creativity in dynamic and uncertain contexts.
企业家依靠人工制品——例如口头记录、文本、图像、演示文稿和原型——与利益相关者分享他们的新创业想法并收集反馈。虽然人工制品是创业过程的核心,但我们对它们的差异如何形成反馈相互作用和影响想法的演变知之甚少。本研究通过纵向多案例研究解决了这一差距。在设计理论的基础上,我提出了一种基于抽象和聚合的企业工件类型。研究结果揭示了不同的人工制品类型如何塑造反馈互动,帮助企业家平衡探索与改进。该研究还强调了与不同工件类型相关的创造性机会和潜在风险,为管理迭代想法开发提供了可操作的见解。这些贡献增强了我们对企业家精神的重要性的理解,并为在动态和不确定的环境中培养创造力提供了实际指导。
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引用次数: 0
期刊
Journal of Business Venturing Design
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