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Deteksi Coronavirus Disease Pada X-Ray Dan CT-Scan Paru Menggunakan Convolutional Neural Network 新型冠状病毒病巴鲁x线ct扫描卷积神经网络
Pub Date : 2021-03-19 DOI: 10.22437/juss.v3i2.10888
Muhammad Ridho Fauzi, Puspa Eosina, Dewi Primasari
In early 2020, countries in the world were shocked by the outbreak of a new virus, namely SARS-CoV-2 and the disease was named Coronavirus 2019 (Covid-19). It is known that the virus originated in Wuhan, China and was discovered at the end of December 2019. Based on data on July 18, 2020, there are more than 180 countries that have contracted Covid-19 with a total of 13,824,739 confirmed cases since December 31, 2019. Based on data on positive cases of Covid- 19 above, the average patient has several clinical symptoms, one of which is having difficulty breathing due to a large pneumonia infiltrate in the lungs. Therefore, it is necessary to implement an automatic pulmonary diagnosis system as an alternative to prevent the increasingly widespread spread of Covid-19. Covid-19 can be detected in the lungs through digital image processing of chest X-ray using the Convolutional Neural Network (CNN) algorithm. CNN is a Deep Learning method that functions to identify digital images. In this study, three different scenarios were used. This scenario aims to find the best model using hyperparameter tunnning. The results of ROC analysis and confusion matrix show that in scenarios I, II and III get 94%, 95% and 93% accuracy.
2020年初,一种新型病毒SARS-CoV-2的爆发震惊了世界各国,并将这种疾病命名为2019冠状病毒(Covid-19)。据了解,该病毒起源于中国武汉,于2019年12月底被发现。根据2020年7月18日的数据,自2019年12月31日以来,已有180多个国家感染了新冠肺炎,确诊病例总数为13824739例。根据上述Covid- 19阳性病例的数据,患者平均有几种临床症状,其中之一是由于肺部大量肺炎浸润而导致呼吸困难。因此,有必要实施肺部自动诊断系统,作为防止Covid-19日益广泛传播的替代方案。利用卷积神经网络(CNN)算法对胸部x线进行数字图像处理,可以在肺部检测到新冠肺炎。CNN是一种深度学习方法,其功能是识别数字图像。在这项研究中,使用了三种不同的场景。本场景旨在使用超参数隧道找到最佳模型。ROC分析和混淆矩阵的结果显示,在场景I、II和III中,准确率分别为94%、95%和93%。
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引用次数: 3
Perancangan Data Warehouse Untuk Prediksi Penjualan Pada Orba Express Menggunakan Pentaho
Pub Date : 2020-12-31 DOI: 10.22437/juss.v3i2.8147
I. A. Pratama, Ni Putu Nirmala Dewi Widhiasih
The Data Warehouse is a large data Storage facility or something called a Data Warehouse. The human work that requires so much data makes it harder to do it by hand. Such large amounts of data then hinder one from managing the data and predicting the products that are so popular by consumers that they decide to store them in the Data Warehouse. The Data Warehouse is the solution to the problem to predict a sale of a product. The Data Warehouse is a system that can extract, clean, adapt, and send a source of data into a data Storage or Data Warehouse which then implement through tools Pentaho in order to be able to analyze data. The purpose of the Data Warehouse design was to be able to mitigate shop owners' efforts on decision-making, like deciding what products sell to stock stores so they can reduce the stores' built-up.   Keywords: Data Warehouse, Storage, Pentaho.
数据仓库是一种大型数据存储设施,或称为数据仓库。需要大量数据的人工工作使得手工操作变得更加困难。如此大量的数据阻碍了对数据的管理和对产品的预测,这些产品非常受消费者欢迎,以至于他们决定将其存储在数据仓库中。数据仓库是预测产品销售问题的解决方案。数据仓库是一个可以提取、清理、调整并将数据源发送到数据存储或数据仓库的系统,然后通过Pentaho工具实现数据存储或数据仓库,以便能够分析数据。数据仓库设计的目的是能够减轻店主在决策方面的努力,比如决定向库存商店出售什么产品,这样他们就可以减少商店的积压。关键词:数据仓库,存储,Pentaho。
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引用次数: 4
Sistem Keamanan Pada Jaringan Wireless Menggunakan Protokol RADIUS 无线网络上的安全系统使用半径协议
Pub Date : 2020-12-31 DOI: 10.22437/juss.v3i2.10884
Aldi Sigit Saputra, Dadan Irwan
Wireless networks require a security system to protect servers from attacks such as Port Scanning and Denial of Service. This research aims to design a wireless network security system using Remote Authentication Dial-In User Service or RADIUS protocol. The research stages include analysis of system requirements, preparation of completeness of system requirements, installation and configuration of the network and RADIUS protocol, detection and prevention testing of attacks, and analysis of test results. The design system used is to implement a single authentication, authorization, and accounting protocol that supports the internal and external networks of the Bahana Taruko Santosa Company. The results of implementing the RADIUS protocol on a wireless network server service can perform a DoS attack filter properly and block unauthorized users from accessing Internet services. Data analysis results show DoS attacks with the type of ICMP Flooding attack and UDP Flooding attack can be blocked with a percentage of 98%. In addition, there is a reduction in unauthenticated user access rights with the result of reducing the amount of bandwidth usage.
无线网络需要一个安全系统来保护服务器免受端口扫描和拒绝服务等攻击。本研究旨在设计一个使用远端认证拨入用户服务(RADIUS)协议的无线网路安全系统。研究阶段包括系统需求分析、系统需求的完备性准备、网络与RADIUS协议的安装与配置、攻击检测与防御测试、测试结果分析。所使用的设计系统是实现单一的身份验证、授权和记帐协议,该协议支持Bahana Taruko Santosa Company的内部和外部网络。在无线网络服务器服务上实现RADIUS协议的结果可以正确执行DoS攻击过滤,阻止未经授权的用户访问Internet服务。数据分析结果显示,ICMP flood攻击和UDP flood攻击类型的DoS攻击可被阻断的百分比为98%。此外,还减少了未经身份验证的用户访问权限,从而减少了带宽使用量。
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引用次数: 0
Pengenalan Objek Museum dan Monumen PETA Menggunakan Markerless Augmented Reality Berbasis Android
Pub Date : 2020-12-31 DOI: 10.22437/juss.v3i2.11036
Yoga Hardi Firdaus, J. Jaenudin, Hersanto Fajri
PETA Museum and Monument is a museum that collects various kinds of historical objects that are very important to the Indonesian people. To keep up with the times, there is an idea to apply Augmented Reality technology which is expected to make it easier for museums to introduce objects to the public. Augmented Reality is a technology that combines an artificial engineering object that has been made previously with the real world in real time. Artificial engineering objects can be in the form of 2-dimensional images or 3-dimensional images, but 2-dimensional images can only be seen from one direction, while 3-dimensional images can be seen from all directions, for example the front, left side, back, right side, up and down . There are several Augmented Reality methods for bringing up engineering objects, including using the marker method where the method requires a marker to bring up the object, but Augmented Reality has been developed to produce a new method that makes it easier for users, namely the Markerless method which is unnecessary again a marker for displaying engineering objects because the system has recognized various surrounding environmental surfaces such as recognizing object shapes, face shapes, plane shapes and so on. So that objects can be displayed in various places without the need for tools such as markers or box-shaped objects. Based on statcounter.com data, it is known that in 2020 the largest operating system in Indonesia is the Android operating system with a market share of 92.3% and is supported by data from statista.com which shows smartphone users in Indonesia are 81.87 million users. The use of Augmented Reality in the introduction of museum objects and map monuments is expected to assist museums in the introduction of using technology.
PETA博物馆和纪念碑是一个博物馆,收藏了各种对印度尼西亚人民非常重要的历史物品。为了跟上时代的步伐,有一个想法是应用增强现实技术,这有望使博物馆更容易向公众介绍物品。增强现实是一种将以前制作的人工工程对象与现实世界实时结合的技术。人工工程对象可以是二维图像,也可以是三维图像,但二维图像只能从一个方向看到,而三维图像可以从各个方向看到,例如前、左、后、右、上、下。有几种增强现实方法可以显示工程对象,包括使用标记方法,该方法需要标记来显示对象,但增强现实已经开发出一种新的方法,使用户更容易使用,即无标记方法,它不再是显示工程对象的标记,因为系统已经识别了各种周围环境表面,例如识别物体形状,面部形状,平面形状等等。这样,物体就可以在不同的地方展示,而不需要标记或盒形物体等工具。根据statcounter.com的数据可知,2020年印度尼西亚最大的操作系统是Android操作系统,市场份额为92.3%,statista.com的数据显示印度尼西亚的智能手机用户为8187万用户。在介绍博物馆物品和地图古迹时使用增强现实技术有望帮助博物馆介绍使用技术。
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引用次数: 2
Analisa Proyek Pengembangan Sistem Informasi Perpustakaan Umum Menggunakan Unified Modeling Language 使用统一建模语言的公共图书馆信息系统开发项目分析
Pub Date : 2020-12-31 DOI: 10.22437/juss.v3i2.10839
Adi Nurseptaji, Agusdael Adamsyah, M. Wildan, M. Akmal, Pyan Ardiansyah, R. Firmansyah
The library is an important facility as a source of information, especially in the world of education to support learning activities for students and knowledge seekers to add insight and knowledge. To facilitate and accelerate library services, a Library Information System is needed in order to increase productivity, effectiveness and efficiency in the library. For the development stage of the library information system using the Unified Modeling Language (UML) as a tool for modeling and documenting the Library Information System. With the Public Library Information System Development Project Analysis Using the Unified Modeling Language, it is hoped that it can improve service, productivity, effectiveness and efficiency in libraries to increase reading interest for students and facilitate and speed up the transaction process of borrowing and returning books to the library.
图书馆是一个重要的信息来源设施,特别是在教育领域,它支持学生和求知者的学习活动,以增加洞察力和知识。为了方便和加快图书馆的服务,我们需要一个图书馆资讯系统,以提高图书馆的生产力、效能和效率。针对图书馆信息系统的开发阶段,采用统一建模语言(UML)作为工具对图书馆信息系统进行建模和文档化。通过使用统一建模语言的公共图书馆信息系统开发项目分析,希望能够提高图书馆的服务水平、生产力、效益和效率,提高学生的阅读兴趣,方便和加快图书馆借书和还书的交易流程。
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引用次数: 0
Analisis Jumlah Penyewaan Kamar Hotel Menggunakan Pentaho BI Berbasis Data Warehouse 酒店租赁金额的分析使用基于仓库数据的胡扯胡扯
Pub Date : 2020-10-27 DOI: 10.22437/juss.v3i1.8139
I. Pratama, I. M. Antara
Analysis is one of the most important things done for companies to conduct performance evaluations in order to know the strengths and weaknesses contained in a company. Therefore, this study aims to make a report on the rental of hotel rooms for a month that is useful in determining the promotion of equal distribution of all types of hotel room lodging in a case study at the Grand Santhi Hotel located in Kota Denpasar, Bali. The solution of the existing problem is to use open source Pentaho BI to create reports that simplify analysis. The data will be created in a multi-dimensional design to facilitate the application of data warehouse design and system design that has been created.
分析是公司进行绩效评估最重要的事情之一,以了解公司的优势和劣势。因此,本研究的目的是使一个月的酒店房间的租金报告,这是在确定促进平等分配的所有类型的酒店房间住宿的案例研究在大桑蒂酒店位于哥打登巴萨,巴厘岛。现有问题的解决方案是使用开源的Pentaho BI来创建简化分析的报告。数据将以多维设计的方式创建,以方便已创建的数据仓库设计和系统设计的应用。
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引用次数: 0
Rancangan Desain Data Warehouse Kunjungan Wisatawan Ke Bali Baw Tour & Travel 设计数据仓库参观巴厘岛Baw旅游及旅游
Pub Date : 2020-10-27 DOI: 10.22437/juss.v3i1.8146
Ratna Sari, I. A. Pratama
This business development in the globalized era provoked fierce competition especially with the application of it to support his daily process especially in data management, therefore, the BAW Tour & Travel needs a system for data processing so that data can be stored and integrated with each other or what's called data warehouse and followed by other regulatory ETL, OLAP methods in analysis and quick decision-making. Using the data warehouse can figure out a spike in visitors' visits so it can predict people to be able to predict the number of guides during a month in case there's a spike that reduces anyone's denial of acceptance on the grounds of lack of a guide and to booked a motel because it's already full.
全球化时代的这一业务发展引发了激烈的竞争,尤其是应用它来支持他的日常流程,特别是在数据管理方面,因此,BAW Travel & Travel需要一个数据处理系统,以便数据可以存储和相互集成,即所谓的数据仓库,并遵循其他监管ETL, OLAP方法进行分析和快速决策。使用数据仓库可以计算出游客访问量的峰值,因此它可以预测人们能够预测一个月内导游的数量,以防出现高峰,从而减少因缺乏导游而拒绝接受的情况,并预订汽车旅馆,因为它已经满了。
{"title":"Rancangan Desain Data Warehouse Kunjungan Wisatawan Ke Bali Baw Tour & Travel","authors":"Ratna Sari, I. A. Pratama","doi":"10.22437/juss.v3i1.8146","DOIUrl":"https://doi.org/10.22437/juss.v3i1.8146","url":null,"abstract":"This business development in the globalized era provoked fierce competition especially with the application of it to support his daily process especially in data management, therefore, the BAW Tour & Travel needs a system for data processing so that data can be stored and integrated with each other or what's called data warehouse and followed by other regulatory ETL, OLAP methods in analysis and quick decision-making. Using the data warehouse can figure out a spike in visitors' visits so it can predict people to be able to predict the number of guides during a month in case there's a spike that reduces anyone's denial of acceptance on the grounds of lack of a guide and to booked a motel because it's already full.","PeriodicalId":109992,"journal":{"name":"JUSS (Jurnal Sains dan Sistem Informasi)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-10-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116535683","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Analisis Tingkat Kesadaran Penggunaan Free/Open Source Software (FOSS) pada Lembaga Pendidikan Indonesia 分析印尼教育机构自由/开源软件的使用意识水平
Pub Date : 2020-10-27 DOI: 10.22437/juss.v3i1.10371
Daniel Arsa, H. Nugraha
In this paper, the authors conducted small-scale research to determine the awareness, utilization, and barriers of school teachers, especially for Information and Communication Technology (ICT) teachers in using Free and Open Source Software (FOSS). In Indonesia, the utilization of applications and operating systems in educational institutions are still dependent on popular software, it makes the process of learning in schools often mentions the names or brands of certain software that are often used and are usually proprietary. In recent years, several parties have started the Free and Open Source Software (FOSS) movement to break the notion of using Proprietary software, FOSS is starting to be seen by users because of it’s affordability and freedom to use and contribute to developing software together. There are many FOSS that is often used such as Ubuntu, Mozilla Firefox, Moodle, OJS, and many more. The Indonesian government also encourages the use of FOSS in some institutions that have been introduced to FOSS. in this research, the author uses a quantitative approach with a descriptive survey method, it takes a sample from a population and uses a questionnaire as the main data aid.  As a result, many obstacles were found that made teachers and students reluctant to use FOSS in their education, such as lack of knowledge, lack of training, availability of technology, and awareness of it.
在本文中,作者进行了小规模的研究,以确定学校教师,特别是信息和通信技术(ICT)教师在使用自由和开源软件(FOSS)方面的意识,利用和障碍。在印度尼西亚,教育机构中应用程序和操作系统的使用仍然依赖于流行的软件,这使得学校的学习过程中经常提到某些经常使用的软件的名称或品牌,通常是专有的。近年来,一些团体开始了自由和开源软件(FOSS)运动,以打破使用专有软件的概念,FOSS开始被用户看到,因为它的可负担性和自由使用,并为共同开发软件做出贡献。有许多经常使用的自由/开源软件,如Ubuntu、Mozilla Firefox、Moodle、OJS等等。印度尼西亚政府还鼓励在一些引进了自由/开源软件的机构中使用自由/开源软件。在本研究中,作者采用了定量方法和描述性调查方法,它从人群中抽取样本,并以问卷调查作为主要的数据辅助工具。结果,发现了许多障碍,使教师和学生不愿意在他们的教育中使用自由/开源软件,例如缺乏知识、缺乏培训、技术的可用性和对它的认识。
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引用次数: 0
Implementasi Augmented Reality (AR) Berbasis Android Sebagai Pengenalan Rumah Adat Indonesia Bagian Barat
Pub Date : 2020-10-27 DOI: 10.22437/juss.v3i1.8919
Novia Sulistyowati, Rahmat Robi Waliyansyah, F. M. Dewanto
A traditional house is a house that has a unique building characteristic in an area that describes the culture of the area itself. Traditional houses are also unique in terms of form, function and meaning of the building. As Indonesians, we must introduce one of the existing cultures so that it is not forgotten by the community, especially school children. Judging from the development of technology, we must make new things in introducing traditional houses. From the results of research conducted at SD IT BINA INSANI, the teachers there still use conventional media in the form of textbooks and thematic books for the learning process. Therefore, the authors created an application to introduce western Indonesian traditional houses using Augmented Reality called RA-IBB as an introduction medium. This application is based on Android so that teachers can easily explain material about traditional houses and can show traditional houses in 3D without having to come directly to the province. And for students to be able to study traditional houses wherever and whenever. The making of this application uses the waterfall method for the development stage. The RA-IBB application contains materials about western Indonesian traditional houses and their 3d objects and quiz questions that use random shuffle algorithm questions. The random shuffle algorithm is a randomized question from an array or record. Based on the User Acceptance Test (UAT) for teachers, the results obtained from several aspects, namely the design aspect yields a percentage of 91%, the application information aspect produces a percentage of 91.
传统房屋是在一个地区具有独特建筑特征的房屋,描述了该地区本身的文化。传统房屋在形式、功能和建筑意义上也是独一无二的。作为印度尼西亚人,我们必须介绍一种现有的文化,使其不被社区,特别是学生遗忘。从技术的发展来看,我们必须在引进传统房屋方面做出新的东西。从SD IT BINA INSANI的研究结果来看,那里的教师在学习过程中仍然使用教科书和主题书籍等传统媒体。因此,作者创建了一个应用程序,使用增强现实技术来介绍印度尼西亚西部的传统房屋,称为RA-IBB作为介绍媒介。这个应用程序是基于Android的,这样教师就可以很容易地解释有关传统房屋的材料,并可以在3D中展示传统房屋,而不必直接来到该省。让学生能够随时随地学习传统房屋。这个应用程序的制作在开发阶段使用瀑布方法。RA-IBB应用程序包含有关印度尼西亚西部传统房屋及其3d物体的材料,以及使用随机洗牌算法的测验问题。随机洗牌算法是从数组或记录中随机抽取问题。基于教师用户接受度测试(UAT),从几个方面获得的结果,即设计方面产生的百分比为91%,应用信息方面产生的百分比为91%。
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引用次数: 1
Analisis Penerimaan Pengguna Learning Management System Menggunakan Model UTAUT
Pub Date : 2020-08-31 DOI: 10.22437/juss.v3i1.10333
B. F. Hutabarat
E-learning is emerging as an important strategy for providing broad and easy access to high quality education. In Indonesia, the concept of e-learning is usually applied in universities to support learning activities and student administration. This study aims to analyze the factors that affect the level of satisfaction by adopting the UTAUT (Unified Theory of Acceptance and Use of Technology) model and seeing the effect of user satisfaction. by intending to continue to use a new technology (e-learning). The UTAUT model was adopted in this study because it has a useful measurement tool for policy makers to assess the likelihood of the successful introduction of new technology. A quantitative research approach with a survey method is used to determine the factors that affect user satisfaction and the intention to use. The quantitative analysis of survey data was carried out using statistical techniques Partial Least Square Structural Equation Modeling (PLS-SEM) and utilizing SmartPLS 3.2.4 software. In this study, two factors were identified that affect user satisfaction, namely effort expectancy. Furthermore, user satisfaction affects intention to use.   Keywords: e-learning, UTAUT, user satisfaction, intention to use, PLS-SEM
电子学习正在成为提供广泛和方便的高质量教育的一项重要战略。在印度尼西亚,电子学习的概念通常应用于大学,以支持学习活动和学生管理。本研究旨在采用UTAUT (Unified Theory of Acceptance and Use of Technology)模型,分析影响用户满意度水平的因素,观察用户满意度的影响。打算继续使用一种新技术(电子学习)。本研究采用了UTAUT模型,因为它是决策者评估成功引进新技术的可能性的有用衡量工具。采用定量研究的方法和调查方法来确定影响用户满意度和使用意愿的因素。利用统计技术偏最小二乘结构方程模型(PLS-SEM)和SmartPLS 3.2.4软件对调查数据进行定量分析。在本研究中,确定了影响用户满意度的两个因素,即努力预期。此外,用户满意度影响使用意愿。关键词:电子学习,UTAUT,用户满意度,使用意向,PLS-SEM
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引用次数: 3
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JUSS (Jurnal Sains dan Sistem Informasi)
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