首页 > 最新文献

Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility最新文献

英文 中文
Exploring the Data Tracking and Sharing Preferences of Wheelchair Athletes 探索轮椅运动员的数据跟踪和共享偏好
Patrick Carrington, Gierad Laput, Jeffrey P. Bigham
Sports are increasingly data-driven. Athletes use a variety of physical activity monitors to capture their movements, improve performance, and achieve excellence. To understand how wheelchair athletes want to use and share their activity data, we conducted a study using a prototype wheelchair fitness tracking device, which served as a probe to facilitate discussions. We interviewed 15 wheelchair basketball players about the use of performance data in the context of wheelchair basketball, and we discuss several implications for using and sharing automatically-tracked data. We find that the wheelchair basketball community is less concerned about the privacy of their data, and, in contrast to health data, athletes are motivated by competition. We conclude with a set of design opportunities that leverage digitized performance metrics within wheelchair basketball, which could apply to the broader wheelchair and adaptive athletics community.
体育越来越受到数据的驱动。运动员使用各种各样的身体活动监测器来捕捉他们的动作,提高表现,达到卓越。为了了解轮椅运动员如何使用和分享他们的活动数据,我们使用轮椅健身跟踪设备的原型进行了一项研究,作为促进讨论的探针。我们采访了15名轮椅篮球运动员关于在轮椅篮球的背景下使用性能数据,我们讨论了使用和共享自动跟踪数据的几个含义。我们发现轮椅篮球社区不太关心他们数据的隐私,与健康数据相比,运动员受到竞争的激励。我们总结了一组设计机会,利用轮椅篮球中的数字化性能指标,这可以应用于更广泛的轮椅和适应性运动社区。
{"title":"Exploring the Data Tracking and Sharing Preferences of Wheelchair Athletes","authors":"Patrick Carrington, Gierad Laput, Jeffrey P. Bigham","doi":"10.1145/3234695.3236353","DOIUrl":"https://doi.org/10.1145/3234695.3236353","url":null,"abstract":"Sports are increasingly data-driven. Athletes use a variety of physical activity monitors to capture their movements, improve performance, and achieve excellence. To understand how wheelchair athletes want to use and share their activity data, we conducted a study using a prototype wheelchair fitness tracking device, which served as a probe to facilitate discussions. We interviewed 15 wheelchair basketball players about the use of performance data in the context of wheelchair basketball, and we discuss several implications for using and sharing automatically-tracked data. We find that the wheelchair basketball community is less concerned about the privacy of their data, and, in contrast to health data, athletes are motivated by competition. We conclude with a set of design opportunities that leverage digitized performance metrics within wheelchair basketball, which could apply to the broader wheelchair and adaptive athletics community.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"54 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133898586","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 13
Assessing Virtual Assistant Capabilities with Italian Dysarthric Speech 评估虚拟助手的意大利语困难语音能力
Fabio Ballati, Fulvio Corno, Luigi De Russis
The usage of smartphone-based virtual assistants (e.g., Siri or Google Assistant) is growing, and their spread has generally a positive impact on device accessibility, e.g., for people with disabilities. However, people with dysarthria or other speech impairments may be unable to use these virtual assistants with proficiency. This paper investigates to which extent people with ALS-induced dysarthria can be understood and get consistent answers by three widely used smartphone-based assistants, namely Siri, Google Assistant, and Cortana. We focus on the recognition of Italian dysarthric speech, to study the behavior of the virtual assistants with this specific population for which no relevant studies are available. We collected and recorded suitable speech samples from people with dysarthria in a dedicated center of the Molinette hospital, in Turin, Italy. Starting from those recordings, the differences between such assistants, in terms of speech recognition and consistency in answer, are investigated and discussed. Results highlight different performance among the virtual assistants. For speech recognition, Google Assistant is the most promising, with around 25% of word error rate per sentence. Consistency in answer, instead, sees Siri and Google Assistant provide coherent answers around 60% of times.
基于智能手机的虚拟助手(例如Siri或Google Assistant)的使用正在增长,它们的传播通常对设备的可访问性产生积极影响,例如对残疾人。然而,患有构音障碍或其他语言障碍的人可能无法熟练地使用这些虚拟助手。本文调查了Siri、Google Assistant和Cortana这三种广泛使用的智能手机助手在多大程度上可以理解als诱发的构音障碍患者并获得一致的答案。我们专注于意大利语困难语音的识别,研究虚拟助手与这一特定人群的行为,没有相关的研究可用。我们在意大利都灵Molinette医院的一个专门中心收集并记录了构音障碍患者的合适语音样本。从这些录音开始,研究和讨论了这些助手在语音识别和回答一致性方面的差异。结果显示了虚拟助手的不同表现。在语音识别方面,谷歌助手是最有前途的,每句话的错误率约为25%。相反,在答案的一致性方面,Siri和谷歌助手提供连贯答案的几率约为60%。
{"title":"Assessing Virtual Assistant Capabilities with Italian Dysarthric Speech","authors":"Fabio Ballati, Fulvio Corno, Luigi De Russis","doi":"10.1145/3234695.3236354","DOIUrl":"https://doi.org/10.1145/3234695.3236354","url":null,"abstract":"The usage of smartphone-based virtual assistants (e.g., Siri or Google Assistant) is growing, and their spread has generally a positive impact on device accessibility, e.g., for people with disabilities. However, people with dysarthria or other speech impairments may be unable to use these virtual assistants with proficiency. This paper investigates to which extent people with ALS-induced dysarthria can be understood and get consistent answers by three widely used smartphone-based assistants, namely Siri, Google Assistant, and Cortana. We focus on the recognition of Italian dysarthric speech, to study the behavior of the virtual assistants with this specific population for which no relevant studies are available. We collected and recorded suitable speech samples from people with dysarthria in a dedicated center of the Molinette hospital, in Turin, Italy. Starting from those recordings, the differences between such assistants, in terms of speech recognition and consistency in answer, are investigated and discussed. Results highlight different performance among the virtual assistants. For speech recognition, Google Assistant is the most promising, with around 25% of word error rate per sentence. Consistency in answer, instead, sees Siri and Google Assistant provide coherent answers around 60% of times.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"74 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122354800","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 27
Interactively Modeling and Visualizing Neighborhood Accessibility at Scale: An Initial Study of Washington DC 交互式建模和可视化社区可达性:华盛顿特区的初步研究
Anthony Li, Manaswi Saha, Anupam Gupta, Jon E. Froehlich
Walkability indices such as walkscore.com model the proximity and density of walkable destinations within a neighborhood. While these metrics have gained widespread use (e.g., incorporated into real-estate tools), they do not integrate accessibility-related features such as sidewalk conditions or curb ramps-thereby excluding a significant portion of the population. In this poster paper, we explore the initial design and implementation of neighborhood accessibility models and visualizations for people with mobility impairments. We are able to overcome previous data availability challenges by using the Project Sidewalk API, which provides access to 255,000+ labels about the accessibility and location of DC sidewalks.
walkscore.com等可步行性指数对一个社区内可步行目的地的接近程度和密度进行建模。虽然这些指标已经得到了广泛的应用(例如,整合到房地产工具中),但它们并没有整合与可访问性相关的特征,如人行道条件或路边坡道,从而排除了很大一部分人口。在这张海报中,我们探讨了为行动障碍人士设计的社区无障碍模型和可视化的初步设计和实施。通过使用Project Sidewalk API,我们能够克服以前的数据可用性挑战,该API提供了对DC人行道可访问性和位置的255,000多个标签的访问。
{"title":"Interactively Modeling and Visualizing Neighborhood Accessibility at Scale: An Initial Study of Washington DC","authors":"Anthony Li, Manaswi Saha, Anupam Gupta, Jon E. Froehlich","doi":"10.1145/3234695.3241000","DOIUrl":"https://doi.org/10.1145/3234695.3241000","url":null,"abstract":"Walkability indices such as walkscore.com model the proximity and density of walkable destinations within a neighborhood. While these metrics have gained widespread use (e.g., incorporated into real-estate tools), they do not integrate accessibility-related features such as sidewalk conditions or curb ramps-thereby excluding a significant portion of the population. In this poster paper, we explore the initial design and implementation of neighborhood accessibility models and visualizations for people with mobility impairments. We are able to overcome previous data availability challenges by using the Project Sidewalk API, which provides access to 255,000+ labels about the accessibility and location of DC sidewalks.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122744360","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 16
Turn Right: Analysis of Rotation Errors in Turn-by-Turn Navigation for Individuals with Visual Impairments 右转:视觉障碍人群逐向导航旋转误差分析
D. Ahmetovic, U. Oh, S. Mascetti, C. Asakawa
Navigation assistive technologies aim to improve the mobility of blind or visually impaired people. In particular, turn-by-turn navigation assistants provide sequential instructions to enable autonomous guidance towards a destination. A problem frequently addressed in the literature is to obtain accurate position and orientation of the user during such guidance. An orthogonal challenge, often overlooked in the literature, is how precisely navigation instructions are followed by users. In particular, imprecisions in following rotation instructions lead to rotation errors that can significantly affect navigation. Indeed, a relatively small error during a turn is amplified by the following frontal movement and can lead the user towards incorrect or dangerous paths. In this contribution, we study rotation errors and their effect on turn-by-turn guidance for individuals with visual impairments. We analyze a dataset of indoor trajectories of 11 blind participants guided along three routes through a multi-story shopping mall using NavCog, a turn-by-turn smartphone navigation assistant. We find that participants extend rotations by 17º on average. The error is not proportional to the expected rotation; instead, it is accentuated for "slight turns" (22.5º-60º), while "ample turns" (60º-120º) are consistently approximated to 90º. We generalize our findings as design considerations for engineering navigation assistance in real-world scenarios.
导航辅助技术旨在改善盲人或视障人士的行动能力。特别是,逐向导航助手提供顺序指令,以实现自动导航到目的地。文献中经常提到的一个问题是在这种引导中获得用户的准确位置和方向。一个在文献中经常被忽视的正交挑战是,用户如何精确地遵循导航指令。特别是,旋转指令的不精确会导致旋转错误,从而严重影响导航。事实上,转弯过程中一个相对较小的错误会被随后的正面运动放大,并可能导致用户走向错误或危险的路径。在这篇文章中,我们研究了旋转误差及其对视觉障碍个体转弯引导的影响。我们分析了11名盲人参与者的室内轨迹数据集,该数据集使用智能手机导航助手NavCog引导他们沿着三条路线穿过一个多层购物中心。我们发现参与者将旋转平均延长了17度。误差与期望的旋转不成比例;相反,它被强调为“轻微转弯”(22.5º-60º),而“充足转弯”(60º-120º)始终近似于90º。我们将我们的研究结果概括为实际场景中工程导航辅助的设计考虑因素。
{"title":"Turn Right: Analysis of Rotation Errors in Turn-by-Turn Navigation for Individuals with Visual Impairments","authors":"D. Ahmetovic, U. Oh, S. Mascetti, C. Asakawa","doi":"10.1145/3234695.3236363","DOIUrl":"https://doi.org/10.1145/3234695.3236363","url":null,"abstract":"Navigation assistive technologies aim to improve the mobility of blind or visually impaired people. In particular, turn-by-turn navigation assistants provide sequential instructions to enable autonomous guidance towards a destination. A problem frequently addressed in the literature is to obtain accurate position and orientation of the user during such guidance. An orthogonal challenge, often overlooked in the literature, is how precisely navigation instructions are followed by users. In particular, imprecisions in following rotation instructions lead to rotation errors that can significantly affect navigation. Indeed, a relatively small error during a turn is amplified by the following frontal movement and can lead the user towards incorrect or dangerous paths. In this contribution, we study rotation errors and their effect on turn-by-turn guidance for individuals with visual impairments. We analyze a dataset of indoor trajectories of 11 blind participants guided along three routes through a multi-story shopping mall using NavCog, a turn-by-turn smartphone navigation assistant. We find that participants extend rotations by 17º on average. The error is not proportional to the expected rotation; instead, it is accentuated for \"slight turns\" (22.5º-60º), while \"ample turns\" (60º-120º) are consistently approximated to 90º. We generalize our findings as design considerations for engineering navigation assistance in real-world scenarios.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"66 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122877804","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 27
HoloLearn HoloLearn
Beatrice Aruanno, F. Garzotto, Emanuele Torelli, F. Vona
Our research explores the potential of wearable Mixed Reality (MR) for people with Neuro-Developmental Disorders (NDD). The paper presents HoloLearn, a MR application designed in cooperation with NDD experts and implemented using HoloLens technology. The goal of HoloLearn is to help people with NDD learn how to perform simple everyday tasks in domestic environments and improve autonomy. An original feature of the system is the presence of a virtual assistant devoted to capture the user's attention and to give her/him hints during task execution in the MR environment. We performed an exploratory study involving 20 subjects with NDD to investigate the acceptability and usability of HoloLearn and its potential as a therapeutic tool. HoloLearn was well-accepted by the participants and the activities in the MR space were perceived as enjoyable, despite some usability problems associated to HoloLens interaction mechanism. More extensive and long term empirical research is needed to validate these early results, but our study suggests that HoloLearn could be adopted as a complement to more traditional interventions. Our work, and the lessons we learned, may help designers and developers of future MR applications devoted to people with NDD and to other people with similar needs.
{"title":"HoloLearn","authors":"Beatrice Aruanno, F. Garzotto, Emanuele Torelli, F. Vona","doi":"10.1145/3234695.3236351","DOIUrl":"https://doi.org/10.1145/3234695.3236351","url":null,"abstract":"Our research explores the potential of wearable Mixed Reality (MR) for people with Neuro-Developmental Disorders (NDD). The paper presents HoloLearn, a MR application designed in cooperation with NDD experts and implemented using HoloLens technology. The goal of HoloLearn is to help people with NDD learn how to perform simple everyday tasks in domestic environments and improve autonomy. An original feature of the system is the presence of a virtual assistant devoted to capture the user's attention and to give her/him hints during task execution in the MR environment. We performed an exploratory study involving 20 subjects with NDD to investigate the acceptability and usability of HoloLearn and its potential as a therapeutic tool. HoloLearn was well-accepted by the participants and the activities in the MR space were perceived as enjoyable, despite some usability problems associated to HoloLens interaction mechanism. More extensive and long term empirical research is needed to validate these early results, but our study suggests that HoloLearn could be adopted as a complement to more traditional interventions. Our work, and the lessons we learned, may help designers and developers of future MR applications devoted to people with NDD and to other people with similar needs.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114083413","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
"It Looks Beautiful but Scary": How Low Vision People Navigate Stairs and Other Surface Level Changes “它看起来很漂亮,但很可怕”:低视力人群如何驾驭楼梯和其他地面水平变化
Yuhang Zhao, Elizabeth Kupferstein, Doron Tal, Shiri Azenkot
Walking in environments with stairs and curbs is potentially dangerous for people with low vision. We sought to understand what challenges low vision people face and what strategies and tools they use when navigating such surface level changes. Using contextual inquiry, we interviewed and observed 14 low vision participants as they completed navigation tasks in two buildings and through two city blocks. The tasks involved walking in- and outdoors, across four staircases and two city blocks. We found that surface level changes were a source of uncertainty and even fear for all participants. Besides the white cane that many participants did not want to use, participants did not use technology in the study. Participants mostly used their vision, which was exhausting and sometimes deceptive. Our findings highlight the need for systems that support surface level changes and other depth-perception tasks; they should consider low vision people's distinct experiences from blind people, their sensitivity to different lighting conditions, and leverage visual enhancements.
在有楼梯和路缘的环境中行走对视力低下的人来说有潜在的危险。我们试图了解低视力人群面临的挑战,以及他们在应对这种表面水平变化时使用的策略和工具。使用上下文调查,我们采访并观察了14名低视力参与者,他们在两座建筑物中完成导航任务,穿过两个城市街区。这些任务包括在室内和室外行走,穿越四个楼梯和两个城市街区。我们发现,表面水平的变化是所有参与者不确定甚至恐惧的来源。除了许多参与者不想使用的白色手杖外,参与者在研究中没有使用任何技术。参与者大多使用他们的视觉,这让人筋疲力尽,有时还具有欺骗性。我们的发现强调了支持表面水平变化和其他深度感知任务的系统的需求;他们应该考虑低视力人群与盲人不同的体验,他们对不同照明条件的敏感性,并利用视觉增强功能。
{"title":"\"It Looks Beautiful but Scary\": How Low Vision People Navigate Stairs and Other Surface Level Changes","authors":"Yuhang Zhao, Elizabeth Kupferstein, Doron Tal, Shiri Azenkot","doi":"10.1145/3234695.3236359","DOIUrl":"https://doi.org/10.1145/3234695.3236359","url":null,"abstract":"Walking in environments with stairs and curbs is potentially dangerous for people with low vision. We sought to understand what challenges low vision people face and what strategies and tools they use when navigating such surface level changes. Using contextual inquiry, we interviewed and observed 14 low vision participants as they completed navigation tasks in two buildings and through two city blocks. The tasks involved walking in- and outdoors, across four staircases and two city blocks. We found that surface level changes were a source of uncertainty and even fear for all participants. Besides the white cane that many participants did not want to use, participants did not use technology in the study. Participants mostly used their vision, which was exhausting and sometimes deceptive. Our findings highlight the need for systems that support surface level changes and other depth-perception tasks; they should consider low vision people's distinct experiences from blind people, their sensitivity to different lighting conditions, and leverage visual enhancements.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121147613","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 25
Potmote: A TV Remote Control for Older Adults Potmote:老年人的电视遥控器
Siddharth Mehrotra
Traditional television remote control presents frequent challenges to older adults. These challenges arise due to lack of feedback and poor design features such as labeling, size, spatial proximity, physical feel, etc. This paper describes the design of an accessible TV remote control (Potmote) created by employing potentiometers with Arduino to enhance tactile feedback and ease of channel selection with ergonomic controls. An experimental study was conducted with 15 older adults to understand how to design a system that would allow them to change channel numbers and volume levels. The result of experiment have shown positive feedback by the subjects.
传统的电视遥控器经常给老年人带来挑战。这些挑战的产生是由于缺乏反馈和糟糕的设计功能,如标签、尺寸、空间接近度、物理感觉等。本文介绍了一种使用Arduino电位器创建的无障碍电视遥控器(Potmote)的设计,通过人体工程学控制增强触觉反馈和易于选择频道。我们对15位老年人进行了一项实验研究,以了解如何设计一个系统,使他们能够改变频道号码和音量水平。实验结果表明,实验对象的反馈是积极的。
{"title":"Potmote: A TV Remote Control for Older Adults","authors":"Siddharth Mehrotra","doi":"10.1145/3234695.3240989","DOIUrl":"https://doi.org/10.1145/3234695.3240989","url":null,"abstract":"Traditional television remote control presents frequent challenges to older adults. These challenges arise due to lack of feedback and poor design features such as labeling, size, spatial proximity, physical feel, etc. This paper describes the design of an accessible TV remote control (Potmote) created by employing potentiometers with Arduino to enhance tactile feedback and ease of channel selection with ergonomic controls. An experimental study was conducted with 15 older adults to understand how to design a system that would allow them to change channel numbers and volume levels. The result of experiment have shown positive feedback by the subjects.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"223 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116384726","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Movement Characteristics and Effects of GUI Design on How Older Adults Swipe in Mid-Air 运动特征和图形用户界面设计对老年人空中滑动的影响
A. Cabreira, F. Hwang
We conducted a study with 25 older adults that aimed to investigate how older users interact with swipe-based interactions in mid-air and how menu sizes may affect swipe characteristics. Our findings suggest that currently-implemented motion-based interaction parameters may not be very well-aligned with the expectations and physical abilities of the older population. In addition, we find that GUI design can shape how older users produce a swipe gesture in mid-air, and that appropriate GUI design can lead to higher success rates for users with little familiarity with this novel input method.
我们对25名老年人进行了一项研究,旨在调查老年用户如何在半空中进行基于滑动的交互,以及菜单大小如何影响滑动特性。我们的研究结果表明,目前实施的基于动作的交互参数可能不太符合老年人的期望和身体能力。此外,我们发现GUI设计可以塑造老年用户如何在半空中产生滑动手势,并且适当的GUI设计可以为不熟悉这种新颖输入法的用户带来更高的成功率。
{"title":"Movement Characteristics and Effects of GUI Design on How Older Adults Swipe in Mid-Air","authors":"A. Cabreira, F. Hwang","doi":"10.1145/3234695.3241014","DOIUrl":"https://doi.org/10.1145/3234695.3241014","url":null,"abstract":"We conducted a study with 25 older adults that aimed to investigate how older users interact with swipe-based interactions in mid-air and how menu sizes may affect swipe characteristics. Our findings suggest that currently-implemented motion-based interaction parameters may not be very well-aligned with the expectations and physical abilities of the older population. In addition, we find that GUI design can shape how older users produce a swipe gesture in mid-air, and that appropriate GUI design can lead to higher success rates for users with little familiarity with this novel input method.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"49 11","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131436201","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Bend Passwords on BendyPass: A User Authentication Method for People with Vision Impairment bendpass上的弯曲密码:一种针对视力障碍人士的用户认证方法
Daniella Briotto Faustino, A. Girouard
People with vision impairment are concerned about entering passwords in public as accessibility features (e.g. screen readers and screen magnifiers) make their passwords more vulnerable to attackers. This project aims to use bend passwords to solve this accessibility issue, as they are harder to observe than PINs. Bend passwords are a recently proposed method for user authentication that uses a combination of predefined bend and fold gestures performed on a flexible device. Our inexpensive prototype called BendyPass is made of silicone, with flex sensors able to capture and verify bend passwords, a vibration motor for gesture input haptic feedback, and a button to delete the last gesture or confirm the password. Bend passwords entered on BendyPass provide a tactile method for user authentication, designed to reduce the vulnerability to attackers and help people with vision impairment to better protect their personal information.
视力受损人士担心在公共场所输入密码,因为无障碍功能(例如屏幕阅读器和屏幕放大镜)使他们的密码更容易受到攻击者的攻击。这个项目旨在使用弯曲密码来解决这个可访问性问题,因为它们比pin更难观察。弯曲密码是最近提出的一种用户身份验证方法,它使用在灵活设备上执行的预定义弯曲和折叠手势的组合。我们的廉价原型名为BendyPass,由硅胶制成,带有能够捕获和验证弯曲密码的弯曲传感器,用于手势输入触觉反馈的振动电机,以及删除最后一个手势或确认密码的按钮。在BendyPass上输入的弯曲密码为用户身份验证提供了一种触觉方法,旨在减少攻击者的脆弱性,并帮助视力受损的人更好地保护他们的个人信息。
{"title":"Bend Passwords on BendyPass: A User Authentication Method for People with Vision Impairment","authors":"Daniella Briotto Faustino, A. Girouard","doi":"10.1145/3234695.3241032","DOIUrl":"https://doi.org/10.1145/3234695.3241032","url":null,"abstract":"People with vision impairment are concerned about entering passwords in public as accessibility features (e.g. screen readers and screen magnifiers) make their passwords more vulnerable to attackers. This project aims to use bend passwords to solve this accessibility issue, as they are harder to observe than PINs. Bend passwords are a recently proposed method for user authentication that uses a combination of predefined bend and fold gestures performed on a flexible device. Our inexpensive prototype called BendyPass is made of silicone, with flex sensors able to capture and verify bend passwords, a vibration motor for gesture input haptic feedback, and a button to delete the last gesture or confirm the password. Bend passwords entered on BendyPass provide a tactile method for user authentication, designed to reduce the vulnerability to attackers and help people with vision impairment to better protect their personal information.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129832682","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
'Wow! You're Wearing a Fitbit, You're a Young Boy Now!": Socio-Technical Aspirations for Children with Autism in India “哇!你戴着Fitbit,你现在是个小男孩了!:印度自闭症儿童的社会技术愿望
Sumita Sharma, K. Achary, H. Kaur, Juhani Linna, M. Turunen, Blessin Varkey, Jaakko Hakulinen, Sanidhya Daeeyya
In this paper, we build a case for incorporating socio-technical aspirations of different stakeholders, e.g. parents, care-givers, and therapists, to motivate technology acceptance and adoption for children with autism. We base this on findings from two studies at a special school in New Delhi. First, with six children with autism, their parents and therapists we explored whether fitness bands motivate children with autism in India to increase their physical activity. Second, with five parents and specialists at the same school, we conducted interviews to understand their expectations from and current usage of technology. Previous work defines a culture-based framework for assistive technology design with three dimensions: lifestyle, socio-technical infrastructure, and monetary and informational resources. To this framework we propose a fourth dimension of socio-technical aspirations. We discuss the implications of the proposed fourth dimension to the existing framework.
在本文中,我们建立了一个案例,将不同利益相关者(如父母、照顾者和治疗师)的社会技术愿望结合起来,以激励自闭症儿童接受和采用技术。我们基于在新德里一所特殊学校进行的两项研究的结果。首先,我们对六名自闭症儿童、他们的父母和治疗师进行了研究,探讨健身手环是否能激励印度自闭症儿童增加体育活动。其次,我们与同一所学校的五位家长和专家进行了访谈,以了解他们对技术的期望和目前的使用情况。先前的工作定义了一个基于文化的辅助技术设计框架,包括三个维度:生活方式、社会技术基础设施、货币和信息资源。对于这个框架,我们提出了社会技术愿望的第四个维度。我们讨论了拟议的第四个维度对现有框架的影响。
{"title":"'Wow! You're Wearing a Fitbit, You're a Young Boy Now!\": Socio-Technical Aspirations for Children with Autism in India","authors":"Sumita Sharma, K. Achary, H. Kaur, Juhani Linna, M. Turunen, Blessin Varkey, Jaakko Hakulinen, Sanidhya Daeeyya","doi":"10.1145/3234695.3239329","DOIUrl":"https://doi.org/10.1145/3234695.3239329","url":null,"abstract":"In this paper, we build a case for incorporating socio-technical aspirations of different stakeholders, e.g. parents, care-givers, and therapists, to motivate technology acceptance and adoption for children with autism. We base this on findings from two studies at a special school in New Delhi. First, with six children with autism, their parents and therapists we explored whether fitness bands motivate children with autism in India to increase their physical activity. Second, with five parents and specialists at the same school, we conducted interviews to understand their expectations from and current usage of technology. Previous work defines a culture-based framework for assistive technology design with three dimensions: lifestyle, socio-technical infrastructure, and monetary and informational resources. To this framework we propose a fourth dimension of socio-technical aspirations. We discuss the implications of the proposed fourth dimension to the existing framework.","PeriodicalId":110197,"journal":{"name":"Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"80 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124253757","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
期刊
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1