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2014 4th International Workshop on Cognitive Information Processing (CIP)最新文献

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Those who played were listening to the music? Immersion and dynamic music in the ludonarrative 演奏的人在听音乐吗?游戏叙述中的沉浸感和动态音乐
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844512
Hans-Peter Gasselseder
Non-linear storytelling environments take us one step closer towards immersive experiences while relying heavily on the emotional congruency of the presented stimuli, such as music, as a function of user action. A pilot study was conducted to explore immersive presence as well as emotional valence and arousal in the context of dynamic and non-dynamic music in an action-adventure video game. 60 subjects answered self-report questionnaires of experiential states each time after playing the game `Batman: Arkham City' in one of three conditions accounting for (1) dynamic music, (2) non-dynamic music/low arousal potential and (3) non-dynamic music/high arousal potential, in this way manipulating emotional arousal, structural-temporal alignment and emotional congruency of nondiegetic music. Investigating the perceived drama related semantic ecology of dynamic music in the likes of a Theory of Mind approach, different layers of virtual mind sets between the player, avatar and game environment are assumed to moderate a continuous regulatory modulation of emotional response achieved by context effects of dynamic music.
非线性故事叙述环境让我们更接近沉浸式体验,同时严重依赖于呈现刺激的情感一致性,如音乐,作为用户行为的功能。一项初步研究旨在探索一款动作冒险电子游戏中动态和非动态音乐背景下的沉浸式存在、情感效价和唤醒。60名受试者在玩完《蝙蝠侠:阿卡姆之城》后,分别在三种条件下(1)动态音乐、(2)非动态音乐/低唤醒电位和(3)非动态音乐/高唤醒电位)回答了体验状态的自我报告问卷,通过这种方式操纵非叙事音乐的情绪唤醒、结构-时间一致性和情感一致性。运用心理理论方法研究动态音乐的感知戏剧相关语义生态,假设玩家、虚拟角色和游戏环境之间不同层次的虚拟心态调节了动态音乐情境效应对情绪反应的持续调节。
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引用次数: 6
A new hand gesture recognition algorithm based on joint color-depth Superpixel Earth Mover's Distance 一种基于联合色深超像素搬运工距离的手势识别新算法
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844497
Chong Wang, S. Chan
This paper presents a novel hand gesture recognition algorithm based on Kinect. Using the depth and skeleton from Kinect, mark-less hand extraction is achieved. The hand shapes (depth) and corresponded textures (color) are represented in the form of superpixels, which better retain the overall shapes and color of the gestures to be recognized. Based on this representation, a novel distance metric, Superpixel Earth Mover's Distance (SP-EMD), is proposed to measure the dissimilarity between the hand gestures. The effectiveness of the proposed distance metric and recognition algorithm is illustrated by experimental results and a high mean accuracy of 98.8% for hand gesture recognition is achieved based on the joint color-depth SP-EMD.
提出了一种新的基于Kinect的手势识别算法。利用Kinect的深度和骨架,实现了无标记的手部提取。手的形状(深度)和对应的纹理(颜色)以超像素的形式表示,更好地保留了待识别手势的整体形状和颜色。在此基础上,提出了一种新的距离度量——超像素地球移动者距离(SP-EMD)来度量手势之间的不相似性。实验结果表明,基于颜色深度联合SP-EMD的距离度量和识别算法的有效性达到了98.8%的平均识别率。
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引用次数: 14
In the twinkling of an eye: Synchronization of EEG and eye tracking based on blink signatures 眨眼间:基于眨眼特征的脑电图与眼动追踪同步
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844504
Per Baekgaard, Michael Kai Petersen, J. E. Larsen
Achieving robust adaptive synchronization of multimodal biometric inputs: The recent arrival of wireless EEG headsets that enable mobile real-time 3D brain imaging on smartphones, and low cost eye trackers that provide gaze control of tablets, will radically change how biometric sensors might be integrated into next generation user interfaces. In experimental lab settings EEG neuroimaging and eye tracking data are traditionally combined using external triggers to synchronize the signals. However, with biometric sensors increasingly being applied in everyday usage scenarios, there will be a need for solutions providing a continuous alignment of signals. In the present paper we propose using spontaneous eye blinks, as a means to achieve near real-time synchronization of EEG and eye tracking. Analyzing key parameters that define eye blink signatures across the two domains, we outline a probability function based algorithm to correlate the signals. Comparing the accuracy of the method against a state of the art EYE-EEG plug-in for offline analysis of EEG and eye tracking data, we propose our approach could be applied for robust synchronization of biometric sensor data collected in a mobile context.
实现多模态生物识别输入的鲁棒自适应同步:最近出现的无线脑电图耳机可以在智能手机上实现移动实时3D脑成像,而低成本的眼动仪可以提供平板电脑的凝视控制,这将从根本上改变生物识别传感器如何集成到下一代用户界面中。在实验实验室设置中,EEG神经成像和眼动追踪数据传统上使用外部触发来同步信号。然而,随着生物识别传感器越来越多地应用于日常使用场景,将需要提供连续校准信号的解决方案。在本文中,我们提出利用自发眨眼作为一种手段来实现脑电图和眼动追踪的近实时同步。通过分析定义这两个领域眨眼特征的关键参数,我们提出了一种基于概率函数的眨眼信号关联算法。将该方法的准确性与用于离线分析EEG和眼动追踪数据的最先进eye -EEG插件进行比较,我们提出我们的方法可以应用于移动环境中收集的生物特征传感器数据的鲁棒同步。
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引用次数: 13
Laplace approximation with Gaussian Processes for volatility forecasting 波动率预测的高斯过程拉普拉斯近似
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844502
Luis Munoz-Gonzalez, M. Lázaro-Gredilla, A. Figueiras-Vidal
Generalized Autoregressive Conditional Heteroscedascity (GARCH) models are ad hoc methods very used to predict volatility in financial time series. On the other hand, Gaussian Processes (GPs) offer very good performance for regression and prediction tasks, giving estimates of the average and dispersion of the predicted values, and showing resilience to overfitting. In this paper, a GP model is proposed to predict volatility using a reparametrized form of the Ornstein-Uhlenbeck covariance function, which reduces the underlying latent function to be an AR(1) process, suitable for the Brownian motion typical of financial time series. The tridiagonal character of the inverse of this covariance matrix and the Laplace method proposed to perform inference allow accurate predictions at a reduced cost compared to standard GP approaches. The experimental results confirm the usefulness of the proposed method to predict volatility, outperforming GARCH models with more accurate forecasts and a lower computational burden.
广义自回归条件异方差(GARCH)模型是预测金融时间序列波动率的一种特别方法。另一方面,高斯过程(GPs)为回归和预测任务提供了非常好的性能,给出了预测值的平均值和离散度的估计,并显示了对过拟合的弹性。本文利用Ornstein-Uhlenbeck协方差函数的一种重参数化形式,提出了一种GP模型来预测波动性,该模型将潜在函数简化为一个AR(1)过程,适合于金融时间序列的典型布朗运动。该协方差矩阵逆的三对角线特征和提出的用于进行推理的拉普拉斯方法与标准GP方法相比,可以以更低的成本进行准确的预测。实验结果证实了该方法在预测波动率方面的有效性,其预测精度优于GARCH模型,且计算量更小。
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引用次数: 0
Simultaneous Localisation and Planning 同时进行本地化和规划
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844499
W. Penny
This paper proposes an algorithm for the solution of the Simultaneous Localisation and Planning problem. The solution is based on statistical inference in a Hidden Markov Model which proceeds in separate phases of localisation and planning. Each requires access to the same contextual model operationalised via the `prior dynamics', and is implemented using forward (localisation) and forward and backward (planning) message passing. I propose that this formalism provides a useful computational-level description of aspects of Hippocampal function.
本文提出了一种求解同时定位和规划问题的算法。该解决方案基于隐马尔可夫模型中的统计推断,隐马尔可夫模型在定位和规划的不同阶段进行。每个都需要访问通过“先验动态”操作的相同上下文模型,并使用前向(本地化)和前向和后向(规划)消息传递实现。我认为,这种形式主义提供了一种有用的海马功能方面的计算级描述。
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引用次数: 6
Compression-based geometric pattern discovery in music 音乐中基于压缩的几何模式发现
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844503
D. Meredith
The purpose of musical analysis is to find the best possible explanations for musical objects, where such objects may range from single chords or phrases to entire musical corpora. Kolmogorov complexity theory suggests that the best possible explanation for an object is represented by the shortest possible description of it. Two compression algorithms, COSIATEC and SIATECCOMPRESS, are described that take point-set representations of musical objects as input and generate compressed encodings of these point sets as output. The algorithms were evaluated on a task in which 360 folk songs were classified into tune families using normalized compression distance, a 1-nn classifier and leave-one-out cross-validation. COSIATEC achieved a success rate of 84% on this task, compared with a success rate of 13% for a general-purpose compressor. Variants of the algorithms incorporating modifications that have been suggested in the literature were also run on the task and the results were compared.
音乐分析的目的是为音乐对象找到最好的解释,这些对象可以从单个和弦或短语到整个音乐语料库。柯尔莫哥洛夫复杂性理论认为,对一个物体最好的解释就是用最短的描述来表示它。本文描述了两种压缩算法,COSIATEC和SIATECCOMPRESS,它们将音乐对象的点集表示作为输入,并生成这些点集的压缩编码作为输出。在一项任务中,使用归一化压缩距离、1-nn分类器和留一交叉验证将360首民歌分类为曲调族,对这些算法进行了评估。COSIATEC在此任务上的成功率为84%,而通用压缩机的成功率为13%。结合文献中建议的修改的算法变体也在任务上运行,并比较了结果。
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引用次数: 10
Fast evidence-based information fusion 快速循证信息融合
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844508
Uwe Mönks, V. Lohweg
Information fusion systems are crucial for the success of the upcoming fourth industrial revolution. In this emerging field, cyber-physicals systems play a major role. These are physical processing systems equipped with sensory devices which interconnect over communication networks for distributed cognitive information processing applications. Cyber-physical systems are generally limited in computational resources. Due to this fact, signal processing algorithms cannot be implemented one-to-one. Instead, efforts must be spent in algorithm optimisation towards resource efficiency and reduced computational complexity. In this contribution, we present our optimisation approach by matrix decomposition of an evidence-based conflict-reducing fusion approach which after optimisation is applicable in resource-limited devices for cognitive signal processing. We evaluate the results by comparison with the algorithm's original definition and show the improvements achieved.
信息融合系统对于即将到来的第四次工业革命的成功至关重要。在这个新兴领域,网络物理系统扮演着重要的角色。这些物理处理系统配备了感官设备,通过通信网络相互连接,用于分布式认知信息处理应用。信息物理系统通常在计算资源上是有限的。由于这个事实,信号处理算法不能一对一地实现。相反,必须努力优化算法,以提高资源效率,降低计算复杂度。在这篇贡献中,我们提出了我们的优化方法,即基于证据的减少冲突融合方法的矩阵分解,优化后适用于资源有限的认知信号处理设备。我们将结果与算法的原始定义进行了比较,并展示了所取得的改进。
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引用次数: 10
Decoding index finger position from EEG using random forests 利用随机森林从脑电图中解码食指位置
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844513
S. Weichwald, Timm Meyer, B. Scholkopf, T. Ball, M. Grosse-Wentrup
While invasively recorded brain activity is known to provide detailed information on motor commands, it is an open question at what level of detail information about positions of body parts can be decoded from non-invasively acquired signals. In this work it is shown that index finger positions can be differentiated from non-invasive electroencephalographic (EEG) recordings in healthy human subjects. Using a leave-one-subject-out cross-validation procedure, a random forest distinguished different index finger positions on a numerical keyboard above chance-level accuracy. Among the different spectral features investigated, high β-power (20-30 Hz) over contralateral sensorimotor cortex carried most information about finger position. Thus, these findings indicate that finger position is in principle decodable from non-invasive features of brain activity that generalize across individuals.
虽然已知侵入性记录的大脑活动可以提供有关运动命令的详细信息,但从非侵入性获取的信号中可以解码关于身体部位位置的详细信息的程度是一个悬而未决的问题。在这项工作中,它表明食指的位置可以从非侵入性脑电图(EEG)记录中区分出来。使用留一个主体的交叉验证程序,随机森林区分了数字键盘上不同的食指位置,高于机会级精度。在不同的频谱特征中,对侧感觉运动皮层的高β功率(20-30 Hz)携带的手指位置信息最多。因此,这些发现表明,手指位置原则上可以从个体普遍存在的非侵入性大脑活动特征中解码。
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引用次数: 6
Channel parameters estimation for cognitive radar systems 认知雷达系统信道参数估计
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844514
P. Stinco, M. Greco, F. Gini, B. Himed
This paper deals with the problem of a cognitive radar system that shares the same frequency band with a communication system, supposed to be the primary user of channel. A cognitive algorithm is proposed to estimate the channel parameters that describe the behaviour of the primary user and how to exploit these estimates to minimize the interference between the radar and the communication system. The performance of the proposed algorithm are assessed in terms of probability of collision, that is the probability that the radar transmits when the primary user already occupies the channel, and probability to lose a spectrum opportunity, that is the probability that the radar does not transmit when the channel is free.
本文研究了认知雷达系统与通信系统共用同一频段的问题,假设认知雷达系统是信道的主要用户。提出了一种认知算法来估计描述主用户行为的信道参数,以及如何利用这些估计来最小化雷达与通信系统之间的干扰。通过碰撞概率(即主用户已经占用信道时雷达发射的概率)和失去频谱机会概率(即信道空闲时雷达不发射的概率)来评估本文算法的性能。
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引用次数: 20
Amplitude of N400 component unaffected by lexical priming for moderately constraining sentences 中等限制性句子的N400分量振幅不受词汇启动的影响
Pub Date : 2014-05-26 DOI: 10.1109/CIP.2014.6844516
Elvira Khachatryan, M. V. Vliet, S. Deyne, G. Storms, H. Manvelyan, M. M. Hulle
The N400 is an event-related potential (ERP) that reflects the processing of semantics in the brain. When reading sentences, the N400 amplitude is modulated by both the cloze probability of the sentence and the association strength between individual words. When contradicted in strongly constraining sentences, that is, the beginning of the sentence builds a strong expectation of the final word; the cloze probability overrules the effect of association strength. We evidence that this is also the case for non-constraining sentences, such as the ones with low to moderate cloze probabilities. Our results give the evidences that if the sentence generates even weak to moderate expectations about the final word, word association plays almost no role in the processing of this word.
N400是一个事件相关电位(ERP),反映了语义在大脑中的加工过程。在阅读句子时,N400振幅受句子的完形概率和单个单词之间的关联强度共同调节。当矛盾出现在限制性很强的句子中,即句子的开头建立了对最后一个词的强烈期望;完形概率的影响超过了关联强度的影响。我们证明,对于非限制性句子,比如那些低到中等完形概率的句子,情况也是如此。我们的研究结果表明,如果一个句子对最后一个单词产生微弱到中等程度的期望,那么单词联想在这个单词的加工中几乎没有作用。
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引用次数: 6
期刊
2014 4th International Workshop on Cognitive Information Processing (CIP)
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