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Participation in design between public sector and local communities 公共部门和当地社区共同参与设计
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768546
S. Bødker, Pär-Ola Zander
This paper discusses three cases where design was carried out at the intersection between public sector and citizen communities. Based on three dominant traditions meeting there--public (municipal) decision-making, Web 2.0 and participatory design--we identify challenges and solutions regarding participation and engagement of municipal workers and citizens. While this intersection is exactly where a new form of democratic participation could develop, the three traditions were, nonetheless, far from easily combined in the specific cases. The challenges that we have identified are to: Identify win-win situations, rather than to maximize participation; to work with motivation for long-term projects across municipality and communities; to identify and work with early movers, and not just representative citizens; and to create space for local municipal agencies to develop bottom-up technological solutions. The multiplicity of co-existing traditions of involvement need more focus in the future development of participatory design.
本文讨论了在公共部门和市民社区之间的交叉点进行设计的三个案例。基于在那里开会的三种主要传统——公共(市政)决策、Web 2.0和参与式设计——我们确定了有关市政工作人员和公民参与的挑战和解决方案。虽然这种交叉正是一种新的民主参与形式可能发展的地方,但这三种传统在具体情况下远非容易结合起来。我们确定的挑战是:确定双赢的局面,而不是最大限度地参与;积极参与城市和社区的长期项目;识别并与先行者合作,而不仅仅是具有代表性的公民;并为地方市政机构创造空间,开发自下而上的技术解决方案。在参与式设计的未来发展中,参与传统的多样性需要更多的关注。
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引用次数: 25
Connected sustainability: connecting sustainability-driven, grass-roots communities through technology 互联可持续发展:通过技术将可持续发展驱动的基层社区连接起来
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768563
Nadia Pantidi, Jennifer Ferreira, M. Balestrini, Mark J. Perry, P. Marshall, John C. McCarthy
Recently, global economic turmoil has led to the rise of many grass-roots movements and communities that share a strong sustainability agenda and the desire for political, economic and societal change in the world. Digital technologies play a role in supporting these growing communities in achieving their goals, maintaining and extending their practices and connections. This marks a new area of research for HCI, that of Connected Sustainability. In this workshop, we seek to understand the values and practices of such communities; the role of digital technologies in shaping and sustaining identity and community action; and existing challenges and opportunities.
最近,全球经济动荡导致许多基层运动和社区的兴起,这些运动和社区都有一个强有力的可持续性议程,并渴望在世界范围内进行政治、经济和社会变革。数字技术在支持这些不断增长的社区实现其目标、维护和扩展其实践和联系方面发挥着重要作用。这标志着HCI的一个新的研究领域,即互联可持续发展。在这个研讨会上,我们试图了解这些社区的价值观和做法;数字技术在塑造和维持身份和社区行动方面的作用;以及现有的挑战和机遇。
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引用次数: 10
Do we speak the same language?: design goals and culture clashes in an online forum for young people 我们说同一种语言吗?:在一个面向年轻人的在线论坛上讨论设计目标和文化冲突
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768550
Annamari Martinviita, Leena Kuure, Pentti Luoma
This is a case study exploring the social scene created on a newly-developed online service for increasing the study motivation of 16--18-year-old students in vocational education in Finland. The developers wished to motivate participation by the addition of a communal chat space to engender a sense of community on the site. The analysis shows that the students appropriated the communal chat space for uses in line with their prior experience of online interaction, while the developers had based their design on a very different experience. However, the developers were able to respond flexibly to encourage interaction rather than limiting topics of conversation to those desired in the original design. As a result, the communal page could be seen to fulfil some of the expectations of the developers in unexpected ways. The case offers learning points for developers and administrators who wish to create online social spaces with a particular aim.
这是一个案例研究,探索在芬兰一项新开发的在线服务上创建的社交场景,该服务旨在提高16- 18岁职业教育学生的学习动机。开发人员希望通过增加公共聊天空间来激发参与,从而在网站上产生一种社区感。分析表明,学生们根据他们之前的在线互动经验来使用公共聊天空间,而开发人员则基于一种截然不同的体验来设计他们的设计。然而,开发人员能够灵活地做出反应,鼓励互动,而不是将对话主题限制在原始设计中所期望的内容。因此,可以看到公共页面以意想不到的方式满足了开发人员的一些期望。该案例为希望创建具有特定目标的在线社交空间的开发人员和管理员提供了学习点。
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引用次数: 3
Proceedings of the 7th International Conference on Communities and Technologies 第七届社区与技术国际会议论文集
G. Avram, F. Cindio, V. Pipek
The Seventh International Conference on Communities and Technologies (C&T 2015), hosted by the University of Limerick, Ireland, took place between 27 and 30 June 2015. This biennial meeting serves as a forum for stimulating and disseminating research on the complex connections between communities --- both physical and virtual --- and information and communication technologies. This seventh edition of the conference aimed to provide a stronger link with community activists, in particular with the work being done and published in the field of 'Community Informatics'. Therefore, the conference was co-sponsored by the Journal of Community Informatics (http://ci-journal.net/index.php/ciej) aiming to revitalize the academic discussion in a way that also makes the academic discourse more relevant for practice and to widen the base of relevant case studies. At the same time, this collaboration aimed to strengthen the reflection and discussion on these practice-based cases.
由爱尔兰利默里克大学主办的第七届社区与技术国际会议(C&T 2015)于2015年6月27日至30日举行。这个两年一次的会议是促进和传播关于社区(物理和虚拟)与信息和通信技术之间复杂联系的研究的论坛。第七届会议旨在加强与社区活动家的联系,特别是与“社区信息学”领域正在开展和发表的工作的联系。因此,会议由社区信息学杂志(http://ci-journal.net/index.php/ciej)共同主办,旨在以一种使学术论述与实践更相关的方式振兴学术讨论,并扩大相关案例研究的基础。同时,这次合作旨在加强对这些基于实践的案例的反思和讨论。
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引用次数: 0
Digital cities 9 workshop - hackable cities: from subversive city making to systemic change 数字城市研讨会-可黑客城市:从颠覆性城市建设到系统性变革
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768564
M. Lange, N. Verhoeff, M. D. Waal, M. Foth, M. Brynskov
The DC9 workshop takes place on June 27, 2015 in Limerick, Ireland and is titled "Hackable Cities: From Subversive City Making to Systemic Change". The notion of "hacking" originates from the world of media technologies but is increasingly often being used for creative ideals and practices of city making. "City hacking" evokes more participatory, inclusive, decentralized, playful and subversive alternatives to often top-down ICT implementations in smart city making. However, these discourses about "hacking the city" are used ambiguously and are loaded with various ideological presumptions, which makes the term also problematic. For some "urban hacking" is about empowering citizens to organize around communal issues and perform aesthetic urban interventions. For others it raises questions about governance: what kind of "city hacks" should be encouraged or not, and who decides? Can city hacking be curated? For yet others, trendy participatory buzzwords like these are masquerades for deeply libertarian neoliberal values. Furthermore, a question is how "city hacking" may mature from the tactical level of smart and often playful interventions to the strategic level of enduring impact. The Digital Cities 9 workshop welcomes papers that explore the idea of "hackable city making" in constructive and critical ways.
DC9研讨会将于2015年6月27日在爱尔兰利默里克举行,主题为“可黑客城市:从颠覆性城市建设到系统性变革”。“黑客”的概念起源于媒体技术世界,但越来越多地被用于创造性的理想和城市建设的实践。“城市黑客”唤起了更多参与性、包容性、分散性、趣味性和颠覆性的替代方案,而不是在智慧城市建设中通常自上而下的ICT实施。然而,这些关于“黑客城市”的话语使用含糊不清,充满了各种意识形态的假设,这使得这个词也有问题。对一些人来说,“城市黑客”是关于赋予公民权力,让他们围绕公共问题组织起来,并进行审美的城市干预。对另一些人来说,它提出了有关治理的问题:应该鼓励或不鼓励哪种“城市黑客”,谁来决定?城市黑客可以被策划吗?对另一些人来说,像这样的时髦的参与性流行语是深度自由主义新自由主义价值观的伪装。此外,一个问题是,“城市黑客”如何从战术层面的智能和通常是有趣的干预成熟到持久影响的战略层面。数字城市研讨会欢迎以建设性和批判性的方式探讨“可黑客城市建设”理念的论文。
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引用次数: 4
CulTech2015: cultural diversity and technology design CulTech2015:文化多样性与科技设计
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768561
Helen Ai He, Nemanja Memarovic, Amalia G. Sabiescu, A. Moor
With globalization and technological advances, people are increasingly coming into contact with others from different cultural backgrounds, particularly in place-based and virtual communities. Yet, cultural diversity -- the diversity of community members' cultural backgrounds -- offers both significant benefits and challenges in the design, usage and evaluation of technologies. In this one-day workshop, we explore the role of cultural diversity in potentially informing, supporting, challenging or impacting the design of Information and Communications Technology (ICT) within community contexts. To delve into this complex and multifaceted space, we welcome workshop submissions that 1) engage broadly with the role of culture within technology design and usage for, with and by communities, as well as 2) proposals for approaches, tools, conceptual and methodological frameworks, case studies and best practices in community-based design that exploit cultural diversity as an asset and seek to encourage intercultural interactions. Our goal is to bring together academics and practitioners from different domains such as computer science, urban design, interactive art, anthropology and social sciences who share a common interest in exploring the design space of ICTs, culture and communities.
随着全球化和技术进步,人们越来越多地接触到来自不同文化背景的人,特别是在基于地点和虚拟社区。然而,文化多样性——社区成员文化背景的多样性——在技术的设计、使用和评估方面既带来了巨大的好处,也带来了挑战。在这个为期一天的研讨会中,我们将探讨文化多样性在社区环境中为信息和通信技术(ICT)设计提供潜在信息、支持、挑战或影响方面的作用。为了深入研究这一复杂和多方面的空间,我们欢迎研讨会提交的作品:1)广泛参与文化在社区技术设计和使用中的作用,以及2)利用文化多样性作为资产并寻求鼓励跨文化互动的社区设计的方法,工具,概念和方法框架,案例研究和最佳实践的建议。我们的目标是汇集来自不同领域的学者和实践者,如计算机科学、城市设计、互动艺术、人类学和社会科学,他们对探索ict、文化和社区的设计空间有共同的兴趣。
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引用次数: 4
Vote as you go: blending interfaces for community engagement into the urban space 随你去投票:将社区参与的界面融入城市空间
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768553
L. Hespanhol, M. Tomitsch, Ian McArthur, Joel Fredericks, R. Schroeter, M. Foth
This paper presents a series of studies on situated interfaces for community engagement. Firstly, we identify five recurring design challenges as well as four common strategies used to overcome them. We then assess the effectiveness of these strategies through field studies with public polling interfaces. We developed two very different polling interfaces in the form of (1) a web application running on an iPad mounted on a stand, allowing one vote at a time, and (2) a playful full-body interaction application for a large urban screen allowing concurrent participation. We deployed both interfaces in an urban precinct with high pedestrian traffic and equipped with a large urban screen. Analysing discoverability and learnability of each scenario, we derive insights regarding effective ways of blending community engagement interfaces into the built environment, while attracting the attention of passers-by and communicating the results of civic participation.
本文介绍了一系列关于社区参与的定位界面的研究。首先,我们确定了五个反复出现的设计挑战以及四个用于克服它们的常见策略。然后,我们通过公共投票接口的实地研究来评估这些策略的有效性。我们开发了两个非常不同的投票界面,其形式是:(1)一个在安装在支架上的iPad上运行的web应用程序,一次允许一个投票;(2)一个有趣的全身交互应用程序,用于大型城市屏幕,允许同时参与。我们将两个接口部署在一个行人流量大的城市区域,并配备了一个大型城市屏幕。通过分析每个场景的可发现性和可学习性,我们得出了将社区参与界面融入建筑环境的有效方法,同时吸引路人的注意并传达公民参与的结果。
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引用次数: 70
Being present in online communities: learning in citizen science 参与在线社区:公民科学的学习
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768555
Gabriel Mugar, Carsten S. Østerlund, C. Jackson, Kevin Crowston
How online community members learn to become valuable contributors constitutes a long-standing concern of Community & Technology researchers. The literature tends to highlight participants' access to practice, feedback from experienced members, and relationship building. However, not all crowdsourcing environments offer participants opportunities for access, feedback, and relationship building (e.g., Citizen Science). We study how volunteers learn to participate in a citizen science project, Planet Hunters, through participant observation, interviews, and trace ethnography. Drawing on Sørensen's sociomaterial theories of presence, we extend the notion of situated learning to include several modes of learning. The empirical findings suggest that volunteers in citizen science engage more than one form of access to practice, feedback, and relationship building. Communal relations characterize only one form of learning. Equally important to their learning are authority--subject and agent-centered forms of access, feedback, and relationship building.
在线社区成员如何学会成为有价值的贡献者构成了社区与技术研究人员长期关注的问题。文献倾向于强调参与者的实践机会、经验丰富的成员的反馈以及关系的建立。然而,并非所有的众包环境都为参与者提供访问、反馈和建立关系的机会(例如,公民科学)。我们研究志愿者如何学习参与公民科学项目,行星猎人,通过参与观察,访谈,和痕迹人种志。借鉴Sørensen关于存在的社会物质理论,我们将情境学习的概念扩展到包括几种学习模式。实证研究结果表明,参与公民科学的志愿者参与了多种形式的实践、反馈和关系建立。社区关系只是学习的一种形式。对他们的学习同样重要的是权威——以主体和代理为中心的访问、反馈和关系建立形式。
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引用次数: 13
Urban ageing: technology, agency and community in smarter cities for older people 城市老龄化:智能城市中老年人的技术、机构和社区
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768552
V. Righi, Sergio Sayago, J. Blat
Despite the widespread popularity of smart cities in policy and research fields, and the ever-increasing ageing population in urban areas, ageing issues have seldom been addressed in depth in smart city programs. The main focus has hitherto been on making physical environments 'older people friendly'. We review studies in environmental gerontology, policies and HCI that show the multifaceted relationship between ageing and cities. We discuss two case studies with scenarios of engagement of older people in urban areas we undertook in the past 4 years. By drawing upon the results, we propose a vision of smart city that conceives of older people as embedded in intergenerational urban communities and capable of creating new engagement situations by reconfiguring IT-driven scenarios to their interests and social practices. This paper aims at expanding the current visions of smart cities for older people by building along three main dimensions: technology, agency and community.
尽管智慧城市在政策和研究领域受到广泛欢迎,城市人口老龄化日益严重,但在智慧城市规划中,老龄化问题很少得到深入解决。迄今为止,主要的重点是使物理环境“对老年人友好”。我们回顾了环境老年学、政策和HCI方面的研究,这些研究表明老龄化与城市之间存在多方面的关系。我们讨论了我们在过去四年中进行的两个案例研究,其中包括城市地区老年人参与的情况。根据研究结果,我们提出了一个智慧城市的愿景,将老年人嵌入代际城市社区,并能够通过重新配置it驱动的场景来创造新的参与情境,以满足他们的兴趣和社会实践。本文旨在通过三个主要维度:技术、机构和社区,扩展老年人智慧城市的当前愿景。
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引用次数: 24
Anonymous Quorans are still Quorans, just anonymous 匿名quora仍然是quora,只是匿名而已
Pub Date : 2015-06-27 DOI: 10.1145/2768545.2768551
Malte Paskuda, M. Lewkowicz
This article presents a study that investigates how anonymity influences user participation in an online question-and-answer platform (Quora). The study is one step in identifying hypotheses that can be used to address a research and design issue concerning the role of anonymity in online participation, particularly among older informal caregivers. We present here a model that describes the factors that influence participation, which we based on the literature. These factors were used when analyzing the answers to questions in the health category on Quora. The results of this study complement an earlier study that we conducted on YouTube comments. On Quora, there was only one significant difference between anonymous and non-anonymous answers: with anonymous answers, social appreciation correlated with the answer's length.
本文提出了一项研究,调查匿名如何影响在线问答平台(Quora)的用户参与。这项研究是确定假设的一步,这些假设可用于解决有关匿名在在线参与中的作用的研究和设计问题,特别是在老年非正式照顾者中。我们在这里提出了一个模型,描述了影响参与的因素,我们基于文献。这些因素被用于分析Quora上健康类问题的答案。这项研究的结果补充了我们在YouTube评论上进行的早期研究。在Quora上,匿名回答和非匿名回答之间只有一个显著区别:对于匿名回答,社会评价与答案的长度相关。
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引用次数: 15
期刊
Proceedings of the 7th International Conference on Communities and Technologies
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