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Blockchain Based System for the Verification and Safekeeping of Medical Examination Record of Government Employees 基于区块链的政府工作人员体检记录验证与保管系统
Pub Date : 2020-09-21 DOI: 10.56536/jicet.v1i2.14
A. Tariq, Mudasir Qazi, Muhammad Burhan
Medical data is very sensitive and vital in form of Electronic Health Record (EHR) for healthcare sector, storage of this data is one of an important challenge. Cloud is providing storage services with cost and energy efficiency, data over the cloud is secure but not much over the public cloud. EHR require more security and there is strict compliance of HIPAA and HL7 over the security of patient’s medical record. Sensitive EHR over the public cloud where the urgent verification is required is also great challenge. Different cryptography techniques are proposed to secure the data but there are much chances to compromise the keys. Our proposed technique for secure verification of data store locally with the use of blockchain technology that make information immutable and distributed, so that the medical record could be verify from different offices and authorities using blockchain technology. As a model we have taken an important hospital of the city (working under the Government of the Punjab, Health Department) where all medical examination record (MER) is maintained and Medical Fitness Certificate (MFC) issues to Govt. employee. We shall use Hyperledger Fabric to develop the Private/Consortium network of all Tertiary Care Hospital in the city, headed by Office of Secretary Specialized Healthcare and Medical Education (SSHC&ME). Hash of the medical fitness certificate store in Hyperledger Fabric (HLF) blockchain with report id, timestamp patient’s id, and digital signature of Medical Superintendent (MS). Blockchain digital ledger will distributed between high level authorities (offices of Secretaries’ Health, TCH). Office SSHC&ME work as admin of whole HLF network. For verification, verifier (user/Government department) get the hash of medical fitness report and verify it from HLF blockchain network using HLF SDK
电子健康记录(EHR)形式的医疗数据非常敏感和重要,这些数据的存储是医疗保健部门面临的重要挑战之一。云提供的存储服务具有成本和能源效率,云上的数据是安全的,但在公共云上的数据并不多。EHR需要更多的安全性,并且在患者医疗记录的安全性方面严格遵守HIPAA和HL7。公共云上的敏感电子病历需要紧急验证,这也是一个巨大的挑战。虽然提出了不同的加密技术来保护数据,但密钥泄露的可能性很大。我们建议使用区块链技术对本地存储的数据进行安全验证,该技术使信息不可变和分布式,从而可以使用区块链技术从不同的办公室和当局验证医疗记录。作为一个模式,我们以城市的一家重要医院(在旁遮普政府卫生部门工作)为例,所有的医疗检查记录(MER)都保存在那里,并向政府雇员发放医疗健康证书(MFC)。我们将使用Hyperledger Fabric开发由专业医疗保健和医学教育秘书办公室(SSHC&ME)领导的全市所有三级医疗医院的私人/联盟网络。医疗健康证书存储在Hyperledger Fabric (HLF)区块链中,具有报告id、时间戳患者id和医疗总监(MS)的数字签名。区块链数字账本将在高层机构(秘书健康办公室,TCH)之间分发。办公室SSHC&ME负责整个HLF网络的管理工作。验证方(用户/政府部门)通过HLF SDK从HLF区块链网络获取医疗健康报告的哈希值进行验证
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引用次数: 0
Brain Tumor Segmentation & Detection using MRI 脑肿瘤的MRI分割与检测
Pub Date : 2020-01-09 DOI: 10.56536/jicet.v1i2.12
Saleem Butt, Fahad Sabah
Tissues in human brain become dead to allow new tissues to born at their expiry time but sometime they do not die. The undead tissues cause to form a solid mass in human brain which is known as Brain tumor. Manually the brain tumor detection is considered to be a challenging and time consuming task by analyzing the MRI images. The main objective of this research is to detect and analyze the tumorous part of human brain by using image processing and machine learning approaches. The main objective is further divided into number of tasks: (1) an automated system will be developed to detect the tumorous part in the MRI images of the human brain, (2) the location of the tumor will be identified by highlighting the affected area, and (3) will try to implement practically in the real clinical environment. In this study we will work on a standard BRATS dataset which contains the MRI images with different modalities.
人类大脑中的组织会死亡,以便在到期时产生新的组织,但有时它们不会死亡。这些不死生物的组织会在人的大脑中形成一个固体肿块,也就是脑瘤。通过对MRI图像的分析,人工检测脑肿瘤是一项具有挑战性且耗时的任务。本研究的主要目的是利用图像处理和机器学习方法来检测和分析人类大脑的肿瘤部分。主要目标进一步分为多个任务:(1)将开发一个自动化系统来检测人脑MRI图像中的肿瘤部分,(2)将通过突出显示受影响区域来识别肿瘤的位置,(3)将尝试在真实的临床环境中实际实施。在这项研究中,我们将在一个标准的BRATS数据集上工作,该数据集包含不同模式的MRI图像。
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引用次数: 0
THE IMPORTANCE OF UI, UEx AND GEx IN VIDEO GAMES 2020 UI, UEx和GEx在电子游戏中的重要性2020
Pub Date : 2020-01-01 DOI: 10.56536/jicet.v1i1.4
We have presented our findings about the momentousness of the UI (User Interface) ,  also  GEx (Gameplay Experience)   in addition to  UEx (User Experience) on a Computerized  game. As in for finding out how a video game gains players attention for hours without knowing, we arranged a  fast   survey with the help of  Google Form for almost 100  partakers but at most 54 responders  answered the form, where 83.3% along  with 16.7% answerers are gents  and ladies separately. These 54  answerers belong to 4 age groups pointing 44.4%, 53.7%, 1.9%and 0% responders to age groups 13 to 20,  21 to 30,  31 to 40 and  above 41 years discretely. Only 17.3% answerers have ever tried playing PUBG on  console . 25 % and 26.9%  responders grade 5 and 4 for Main Menu of PUBG game, 20% and 34%  responders grade 5 and 4  on behalf of PUBG game Character, 25% and 30.8%  responders grade 5 and 4  on behalf of PUBG  Customization Of Characters, 34.6%  and 25% responders grade 5 and 4  on behalf of PUBG arcade User Interface. There is likelihood for following projects, in order to figure out which video game possesses best UI, UEx in addition to  GEx grades from it’s players all over the world.  
我们已经展示了我们关于UI(用户界面)的重要性的发现,除了UEx(用户体验),还有GEx(游戏玩法体验)。为了找出一款电子游戏是如何在不知情的情况下吸引玩家数小时的注意力,我们在谷歌表单的帮助下安排了一项快速调查,有近100名参与者,但最多有54名回应者填写了表格,其中83.3%和16.7%的回答者分别是男性和女性。这54名回答者分属于4个年龄段,分别为13 ~ 20岁、21 ~ 30岁、31 ~ 40岁和41岁以上年龄段的回答者占44.4%、53.7%、1.9%和0%。只有17.3%的受访者尝试过在主机上玩《绝地求生》。《绝地求生》游戏主菜单5级和4级分别占25%和26.9%,《绝地求生》游戏角色5级和4级分别占20%和34%,《绝地求生》角色自定义5级和4级分别占25%和30.8%,《绝地求生》街机用户界面5级和4级分别占34.6%和25%。为了找出哪款电子游戏拥有最好的UI、UEx以及来自世界各地玩家的GEx评分,我们有可能进行以下项目。
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引用次数: 0
Comparison of Focus Group, QFD and Ontology on the bases of Implementation, Applications and benefits in Requirement Engineering 基于需求工程实现、应用和效益的焦点小组、QFD和本体比较
Pub Date : 2020-01-01 DOI: 10.56536/jicet.v1i1.1
Requirements elicitation technique is the main and important part of any software project. There are hundreds of requirement elicitation techniques, and each technique has its unique characteristics and importance but the point is which to use and which do not use. There are some conditions and scenarios in which particular elicitation technique will be suitable. There are some technique which you not known. We are here to introduce some other elicitation technique. Combination of several technique can result in the clear and collect almost all requirement from the customer, user and stakeholder. The purpose of this paper is to know about these elicitation technique and might be these techniques are best for requirement gathering. In this paper we will discuss the 3 requirement elicitation techniques, their detail, advantages, disadvantages and comparison among the techniques. The three techniques are QFD, Focus Group and Ontology.  
需求引出技术是任何软件项目的主要和重要组成部分。有数百种需求引出技术,每种技术都有其独特的特点和重要性,但关键是使用哪些,不使用哪些。有一些条件和场景,特定的引出技术将是合适的。有些技巧是你不知道的。我们在这里介绍一些其他的启发技巧。几种技术的结合可以导致从客户、用户和涉众那里收集几乎所有的需求。本文的目的是了解这些启发技术,这些技术可能是最适合需求收集的。本文将讨论三种需求引出技术,它们的细节,优缺点和技术之间的比较。这三种技术分别是QFD、焦点小组和本体。
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引用次数: 0
Using Questionnaire for Avoid Confusion in Requirement Elicitation Technique 用问卷调查避免需求引出技术中的混淆
Pub Date : 2020-01-01 DOI: 10.56536/jicet.v1i1.9
Elicitation technique is very important part in the field of requirement engineering, which it is very necessary for software process. Questionnaire is lead to success in our projects. Questionnaire makes us how to avoid confusion in the project.  Misguided is very big failure in the software process. Questionnaire makes the right way to successful in every field. Questionnaire is the basics need to correct the design. This paper helps us that using with questionnaire we reduce specially time and cost. Finally we present a article that tells us using questionnaire we reached to succeed in the field of software requirement engineering . 
启发式技术是需求工程领域的一个重要组成部分,对软件开发过程是十分必要的。问卷调查是我们项目成功的关键。问卷调查使我们在项目中如何避免困惑。误入歧途是软件开发过程中的一大失败。问卷是在各个领域取得成功的正确途径。问卷调查是纠正设计的基础。本文的研究帮助我们减少了问卷调查的时间和成本。最后,我们提出了一篇文章,告诉我们使用问卷调查,我们达到了成功的软件需求工程领域。
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引用次数: 0
REQUIREMNET TRACEABILITY IN GREAT DETAIL 非常详细地要求可追溯性
Pub Date : 2020-01-01 DOI: 10.56536/jicet.v2i1.23
As we all know that the requirement traceability is a bigger and important part of software engineering. We here are going to try our best to explain the importance of requirement traceability in the respective field. Our paper is basically consisting on the reasons by which traceability is considered as a very first step of any kind of project. There is a specific team to trace the requirements of any project before the implementation is started. If there is a problem in this team or the team is not working according to the main and important principles of this very field, there will be errors in the project. A traceability matrix allows a requirement engineer to represent the relationship between requirement and work product. Requirement traceability increases with the increase of the steps, working and complexity of the project. Mostly it is the part in which organizations invest most to get the requirement crystal clear. All of the main steps and methods of traceability are discussed in this paper.
众所周知,需求可追溯性是软件工程中一个更大、更重要的部分。在这里,我们将尽力解释需求可追溯性在各自领域中的重要性。我们的论文基本上是由可追溯性被认为是任何类型项目的第一步的原因组成的。在开始实施之前,有一个特定的团队来跟踪任何项目的需求。如果这个团队有问题,或者团队没有按照这个领域的主要和重要原则工作,那么项目就会出现错误。跟踪矩阵允许需求工程师表示需求和工作产品之间的关系。需求可追溯性随着项目的步骤、工作和复杂性的增加而增加。大多数情况下,这是组织投入最多以获得清晰需求的部分。本文讨论了可追溯性的所有主要步骤和方法。
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引用次数: 0
Requirement Change Management with respect to Different Models 针对不同模型的需求变更管理
Pub Date : 2020-01-01 DOI: 10.56536/jicet.v1i1.10
Changes in the requirements can be proposed by the clients continuously during the whole development cycle of the software. Those changes in requirements causes very major errors on development, cost and time etc. Because at very initial level, requirements are engineers before actual implementation. The effective approach is to handle these changes very efficiently by keeping all things and effects of that change in mind. There are different process models that tells how to handle these changes. This paper suggests different process models to handle those requirements changes. The difference between the process models and also suggest the good approach and good model to handle all these changes. Because its very important to understand, thousands of projects are flopped due to changes. In every system, a stage must come, at which you have to update your software. Some changes are come with the passage of time, and some will come immediately by the customer.
在软件的整个开发周期中,客户可以不断地提出需求的变更。这些需求的变化会导致开发、成本和时间等方面的重大错误。因为在初始阶段,需求是工程师在实际实现之前提出的。有效的方法是通过记住所有的事情和变化的影响来非常有效地处理这些变化。有不同的流程模型告诉我们如何处理这些更改。本文提出了不同的过程模型来处理这些需求变化。流程模型之间的差异,也建议了处理所有这些变化的好方法和好模型。因为理解这一点非常重要,成千上万的项目因为变更而失败。在每个系统中,都必须有一个阶段,在这个阶段您必须更新您的软件。有些变化是随着时间的推移而来的,有些变化是由客户直接带来的。
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引用次数: 0
REQUIREMENTS GATHERINGS AND IMPLEMENT ISSUES 需求收集和实现问题
Pub Date : 2020-01-01 DOI: 10.56536/jicet.v1i1.7
Summary of the Research Research goal is better understanding and learning by using old and new techniques for resolve problems and empty blank spaces which are mostly facing during requirement gathering phase to development phase. This paper mainly purpose gathering research on Software requirements gathering and their effect on all incoming challenges and cost, benefits. Requirements is one in technology application style and development. . Most of the projects are fail due to gathering the poor requirement gathering. Many of the software based projects acquired by one to one the interview for requirement gathering. During last few years new software development approaches were introduced for increase software product which are helpful for reduce cost, time, and effort. For all procedure Software Requirement gathering is the one of the special key. Requirement gathering is the most important area in Software Engineering and project management.
研究目标是通过使用新旧技术来解决需求收集阶段到开发阶段主要面临的问题和空白,从而更好地理解和学习。本文主要目的是研究软件需求收集及其对所有传入挑战和成本效益的影响。需求是技术应用风格和开发中的一种。大部分项目的失败都是由于需求收集不到位。许多基于软件的项目都是通过一对一的面试来收集需求的。在过去的几年里,新的软件开发方法被引入以增加软件产品,这些方法有助于降低成本、时间和工作量。软件需求的收集是所有过程的关键之一。需求收集是软件工程和项目管理中最重要的领域。
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引用次数: 0
Requirements Gathering Techniques and Issues 需求收集技术和问题
Pub Date : 2020-01-01 DOI: 10.56536/jicet.v1i1.6
Now a day’s project management is play very important part in our software industries. It is a very big deal to handle the project to became a success. There are some phases in the project management process. Number one is requirement gathering it is to get the right the requirements, as so far the most important one to done our projects successfully. Requirements is describe in planned phases then these requirements are used in the projects when it doesn’t end. Here is few technique for getting the requirement. Interview, questionnaires, prototyping, brainstorming and storyboard. When we gathering requirements, many problems are going to   faced which are not good or better for completing the  project. Will discuss in this paper about these techniques and problems and also find our there proper solution.
如今,项目管理在我们的软件行业中扮演着非常重要的角色。处理好这个项目取得成功是一件大事。在项目管理过程中有一些阶段。第一个是需求收集,它是为了获得正确的需求,到目前为止,这是成功完成我们项目的最重要的一点。在计划阶段描述需求,然后在项目未结束时使用这些需求。这里有一些获取需求的技巧。面试、问卷调查、原型设计、头脑风暴和故事板。当我们收集需求的时候,会遇到很多不利于项目完成的问题。本文将对这些技术和存在的问题进行探讨,并提出相应的解决方案。
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引用次数: 0
Process Improvement Required for Software Requirement 软件需求所需的过程改进
Pub Date : 2020-01-01 DOI: 10.56536/jicet.v1i1.3
In a period of one year, we study software requirement as a subject over couple of semester. We do experiment in different software houses in Lahore Pakistan. Our Four team member goes to the different software houses for our team project .we noticed that our 80% of software houses don’t get requirement from their employee if they get requirement they don’t known about the processes for requirement. After some time we does some experiments on software houses with our team, we noticed that 90 percent project are not completed because of incorrect requirement and required processes for the project and 80 percent software houses is in loss .client will change their requirement when they want to change .Many software houses want improvement that will only happened to improve their process improvement. Different software want different process improvement and process models. In this paper we identifies some improvement in requirement and in processes. We also noticed continues improvement in the processes are required to achieve a good result. The supportive culture of any organization is helpful to achieve the goals of the organization .we study in this paper about the continuous improvement and how to get requirement from our client.
在一年的时间里,我们用几个学期的时间来研究软件需求。我们在巴基斯坦拉合尔的不同软件公司做实验。我们的四名团队成员为我们的团队项目去了不同的软件公司。我们注意到,我们80%的软件公司没有从他们的员工那里得到需求,如果他们得到需求,他们不知道需求的过程。一段时间后,我们和我们的团队在软件公司做了一些实验,我们注意到90%的项目没有完成是因为不正确的需求和项目所需的过程,80%的软件公司处于亏损状态。当客户想要改变他们的需求时,他们会改变他们的需求。许多软件公司想要改进,但只会发生在改进他们的过程改进上。不同的软件需要不同的过程改进和过程模型。在本文中,我们确定了需求和过程中的一些改进。我们还注意到,要取得良好的结果,需要不断改进过程。任何组织的支持性文化都有助于实现组织的目标,本文研究了持续改进和如何从客户那里获得需求。
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引用次数: 0
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Journal of Innovative Computing and Emerging Technologies
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