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Managing adaptive presentation executions in distributed multimedia database systems 管理分布式多媒体数据库系统中的自适应表示执行
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541866
H. Thimm, W. Klas, J. Walpole, C. Pu, Crispin Cowan
The paper describes recent progress in research on database system support for executing multimedia presentations. It proposes the general concept of reactive playout management to adjust multimedia presentations. This adjustment can be required due to performance fluctuations as in the absence of end-to-end quality of service guarantees, cost constraints specified by the user and other reasons. A concrete concept to realize performance-based reactive playout management in distributed multimedia database systems is proposed. This covers the identification of respective components in distributed database system architectures along with corresponding algorithms.
本文介绍了数据库系统支持多媒体演示的最新研究进展。提出了响应式播放管理的一般概念来调整多媒体呈现。由于缺乏端到端的服务质量保证、用户指定的成本限制和其他原因等性能波动,可能需要进行这种调整。提出了在分布式多媒体数据库系统中实现基于性能的响应式播放管理的具体概念。这涵盖了分布式数据库系统体系结构中各个组件的标识以及相应的算法。
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引用次数: 17
Spatial indexing into compressed raster images: how to answer range queries without decompression 空间索引压缩光栅图像:如何回答范围查询不解压
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541859
R. Pajarola, P. Widmayer
The maintenance of large raster images under spatial operations is still a major performance bottleneck. For reasons of storage space, images in a collection such as satellite pictures in geographic information systems, are maintained in compressed form. Instead of performing a spatially selective operation on an image by first decompressing the compressed version, we propose to perform queries directly on the compressed version of the image. We suggest a compression technique that allows for the subsequent use of a data structure to guide a spatial search. In response to a range query, our algorithm delivers a compressed partial image. Experiments show that the new algorithm supports spatial queries on satellite images efficiently. In addition it is even competitive in terms of the compression that it achieves.
大栅格图像在空间操作下的维护仍然是一个主要的性能瓶颈。由于存储空间的原因,诸如地理信息系统中的卫星图像等集合中的图像以压缩形式保存。我们建议直接对图像的压缩版本执行查询,而不是通过首先解压压缩版本来对图像执行空间选择操作。我们建议使用一种压缩技术,允许后续使用数据结构来指导空间搜索。为了响应范围查询,我们的算法提供压缩的部分图像。实验表明,该算法能够有效地支持卫星图像的空间查询。此外,它在压缩方面甚至具有竞争力。
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引用次数: 18
Automatic image indexing for rapid content-based retrieval 自动图像索引快速基于内容的检索
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541852
Zhi-Jie Zheng, C. Leung
Four models of image data representations are examined for automatic indexing from pixel, nearest neighbourhood, block to full image. For each their invariant properties (translation, reflection and connection) and complexities are assessed. The nearest neighbourhood approach is found to be the best under these criteria. Using the nearest neighbourhood approach, a new automatic feature extraction and indexing algorithm for images on rectangular grid is presented. The algorithm enumerates the number of entire feature points in the ten clusters to form ten integers, which correspond to specific strengths of the ten feature clusters in the image. A probability model is then used to generate a quantitative feature index for supporting the rapid retrieval of images based on their contents. Some sample images and their indexes are also illustrated.
研究了四种图像数据表示模型,用于从像素、最近邻、块到完整图像的自动索引。对于每一个,它们的不变属性(转换、反射和连接)和复杂性都被评估。在这些标准下,发现最近邻方法是最好的。利用最近邻方法,提出了一种新的矩形网格图像特征自动提取与索引算法。该算法枚举十个聚类中整个特征点的个数,形成十个整数,十个整数对应图像中十个特征聚类的具体强度。然后使用概率模型生成定量特征索引,以支持基于图像内容的快速检索。并举例说明了一些示例图像及其索引。
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引用次数: 19
Retrieving electronic ink by content 按内容检索电子墨水
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541854
I. Kamel, Daniel Barbará
This paper deals with a new emerging multimedia data, namely, electronic ink. As pen-based computers and personal digital assistants (PDAs) become more popular, searching electronic ink becomes an important issue. We treat the ink object as a one dimensional image which is described by a set of features. This is different from the traditional methods that use handwritten recognition techniques to convert it into ASCII. The search retrieves a set of ink objects that most resembles the query object. We describe a multi-stages filter for searching large repository of electronic ink. The first stage is an R-tree based index used to prune the search space. The output of the first stage is a set of words that have some common features with the query. A sequential search algorithm is then used to extract the most similar word to the query string. Our schema is 12 time faster than the sequential and improves the retrieval rate by up to 50%.
本文讨论了一种新兴的多媒体数据,即电子墨水。随着笔式计算机和个人数字助理(pda)的普及,寻找电子墨水成为一个重要的问题。我们把墨水对象看作是一个由一组特征描述的一维图像。这与使用手写识别技术将其转换为ASCII的传统方法不同。搜索将检索一组与查询对象最相似的墨水对象。本文描述了一种用于搜索大型电子墨水库的多级过滤器。第一阶段是基于r树的索引,用于修剪搜索空间。第一阶段的输出是一组与查询具有一些共同特征的单词。然后使用顺序搜索算法提取与查询字符串最相似的单词。我们的模式比顺序模式快12倍,并将检索率提高了50%。
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引用次数: 6
Minimizing blocking probability in a hierarchical storage based VOD server 最小化基于分层存储的VOD服务器阻塞概率
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541849
Y. Won, J. Srivastava
We investigate the relationship between the blocking probability and the configuration of storage hierarchy in a VOD server. Due to limited system resources available in a VOD server, some user requests can not be serviced immediately and are thus blocked. In general, one would expect the increasing the I/O rate will reduce the request blockage. However, we report the interesting observation that increasing the data rate from the secondary storage may increase the blocking probability, and hence degrade the server performance. We provide an analytical model of the blocking probability, which is to be used to find the optimal data rate to minimize the blocking probability for a given system configuration. By enforcing the files to reside at the staging disk for a certain amount of time, it is possible to further improve the blocking probability. We examine the problem of space management for video files on the staging disks, and devise a policy called enforced duration to arbitrate the duration of the file on the staging disk. Results of a simulation based performance evaluation are presented.
我们研究了视频点播服务器中阻塞概率与存储层次结构之间的关系。由于VOD服务器上可用的系统资源有限,一些用户的请求不能立即得到服务,从而导致阻塞。通常,人们会期望增加I/O速率将减少请求阻塞。然而,我们报告了一个有趣的观察结果,即增加二级存储的数据速率可能会增加阻塞概率,从而降低服务器性能。我们提供了一个阻塞概率的分析模型,用于在给定的系统配置中找到最小化阻塞概率的最佳数据速率。通过强制文件在暂存磁盘上驻留一定的时间,可以进一步提高阻塞概率。我们研究了暂存磁盘上视频文件的空间管理问题,并设计了一个称为强制持续时间的策略来仲裁暂存磁盘上文件的持续时间。给出了基于仿真的性能评估结果。
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引用次数: 9
Integration of virtual reality and multimedia data in databases 虚拟现实与多媒体数据库数据的集成
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541857
K. Walczak
Increasing capabilities of computer systems enable development of new, better ways of data visualization and interaction between users and computers. One of the most powerful mechanisms of data visualization and interaction is virtual reality. In this paper the use of virtual reality as a platform for multimedia presentations is proposed. A technique which enables common storage and retrieval of virtual reality and multimedia data in databases is presented. An appropriate modeling method for virtual reality data in databases and dynamic synthesis of their presentations is discussed. A geographic information system is described as an example.
计算机系统不断增强的能力使数据可视化和用户与计算机之间交互的新的、更好的方式得以发展。数据可视化和交互最强大的机制之一是虚拟现实。本文提出了利用虚拟现实作为多媒体展示的平台。提出了一种实现虚拟现实和多媒体数据在数据库中共同存储和检索的技术。讨论了数据库中虚拟现实数据的适当建模方法及其表现形式的动态综合。以地理信息系统为例。
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引用次数: 5
Automating the organization of presentations for playout management in multimedia databases 自动组织多媒体数据库中的播放管理演示文稿
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541851
Veli Hakkoymaz, G. Özsoyoglu
We introduce a constraint-driven methodology for the automated assembly, organization and playout of presentations from multimedia databases. We use inclusion and exclusion constraints for extracting a semantically coherent set of multimedia segments. Presentation organization constraints are utilized for organizing the multimedia segments into a presentation, which in turn helps decide the playout order of the extracted multimedia segments. The playout order of the segments is represented in a presentation graph. If the specified set of organization constraints are not sufficient to construct a unique presentation graph, we propose two techniques so that a unique graph is constructible. We also propose playout algorithms, one for the generation, start and termination of playout agents, the other to provide dynamic controls for playout management of organized presentations. The characteristics of these algorithms are expressed in terms of presentation playout parameters.
我们介绍了一种约束驱动的方法,用于自动组装、组织和播放来自多媒体数据库的演示文稿。我们使用包含和排除约束来提取语义上连贯的多媒体片段集。表示组织约束用于将多媒体段组织到表示中,这反过来又有助于确定所提取的多媒体段的播放顺序。片段的播放顺序在表示图中表示。如果指定的组织约束集不足以构造唯一的表示图,我们提出两种技术,以便构造唯一的图。我们还提出了播放算法,一个用于播放代理的生成、启动和终止,另一个用于为有组织的演示的播放管理提供动态控制。这些算法的特点是用呈现播放参数来表示的。
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引用次数: 10
Reducing initial latency in a multimedia storage system 降低多媒体存储系统的初始时延
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541848
E. Chang, H. Garcia-Molina
A multimedia server delivers presentations (e.g., videos, movies, games), providing high bandwidth and continuous real-time delivery. We present techniques for reducing the initial latency of presentations, i.e., for reducing the time between the arrival of a request and the start of the presentation. Traditionally, initial latency has not received much attention. This is because one major application of multimedia servers is "movies on demand" where a delay of a few minutes before a new multi-hour movie starts is acceptable. However, latency reduction is important in interactive applications such as video games and browsing of multimedia documents. Various latency reduction schemes are proposed and analyzed, and their performance compared. We show that our techniques can significantly reduce (almost eliminate in some cases) initial latency without adversely affecting throughput. Moreover, a novel on-disk partial data replication scheme that we propose proves to be far more cost effective than any other previous attempts at reducing initial latency.
多媒体服务器提供演示文稿(例如,视频、电影、游戏),提供高带宽和连续的实时传输。我们介绍了减少演示的初始延迟的技术,即减少请求到达和演示开始之间的时间。传统上,初始延迟没有受到太多关注。这是因为多媒体服务器的一个主要应用是“电影点播”,在播放一部长达数小时的新电影之前,延迟几分钟是可以接受的。然而,减少延迟在诸如视频游戏和浏览多媒体文档之类的交互式应用程序中是很重要的。提出并分析了各种降低时延的方案,并对其性能进行了比较。我们表明,我们的技术可以显著减少(在某些情况下几乎消除)初始延迟,而不会对吞吐量产生不利影响。此外,我们提出的一种新的磁盘上部分数据复制方案被证明比以前任何减少初始延迟的尝试都更具成本效益。
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引用次数: 14
Block-oriented image decomposition and retrieval in image database systems 图像数据库系统中面向分块的图像分解与检索
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541858
Edward Remias, Gholamhosein Sheikholeslami, A. Zhang
We investigate approaches to support effective and efficient retrieval of image data based on content. We first introduce an effective block-oriented image decomposition structure which can be used to represent image content in image database systems. We then discuss the application of this image data model to content-based image retrieval. Using wavelet transforms to extract image features, significant content features can be extracted from image data through decorrelating the data in their pixel format into the frequency domain. Feature vectors of images can then be constructed. Content-based image retrieval is performed by comparing the feature vectors of the query image and the decomposed segments in database images. Our experimental analysis illustrates that the proposed block-oriented image representation offers a novel decomposition structure to be used to facilitate effective and efficient image retrieval.
我们研究了支持基于内容的有效和高效的图像数据检索的方法。首先介绍了一种有效的面向块的图像分解结构,该结构可用于表示图像数据库系统中的图像内容。然后讨论了该图像数据模型在基于内容的图像检索中的应用。利用小波变换提取图像特征,将图像数据以像素格式解相关到频域,可以提取出重要的内容特征。然后可以构造图像的特征向量。基于内容的图像检索是通过比较查询图像和数据库图像中分解片段的特征向量来实现的。我们的实验分析表明,提出的面向块的图像表示提供了一种新的分解结构,用于促进有效和高效的图像检索。
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引用次数: 18
Achieving physical data independence in hypermedia databases 在超媒体数据库中实现物理数据独立性
Pub Date : 1996-08-14 DOI: 10.1109/MMDBMS.1996.541865
T. Prückler, M. Schrefl
As a large amount of hypermedia data is collected the question of storing these data in hypermedia databases arises. One of the problems encountered is how to separate applications from the data so that the same data can be used by many applications and changes to data organization have-besides execution-time-no effect on applications. In conventional databases this problem is solved by the concept of physical data independence. We argue that the concept of physical data independence can be applied beneficially to hypermedia databases, too. So far, while the demand for physical data independence has been voiced in a number of papers, only partial solutions have been proposed. We describe the part of a hypermedia database management system which deals with physical data independence and show how an existing database management system can be extended in this direction. In particular; we present a DataBlade for Ilustra, extending Illustra with physical data independence for images.
随着超媒体数据的大量收集,出现了将这些数据存储在超媒体数据库中的问题。遇到的问题之一是如何将应用程序与数据分开,以便许多应用程序可以使用相同的数据,并且对数据组织的更改除了执行时间外不会对应用程序产生影响。在传统数据库中,这个问题是通过物理数据独立性的概念来解决的。我们认为物理数据独立性的概念也可以有益地应用于超媒体数据库。到目前为止,虽然对物理数据独立性的需求已经在许多论文中提出,但只提出了部分解决方案。我们描述了超媒体数据库管理系统中处理物理数据独立性的部分,并展示了现有数据库管理系统如何在这个方向上进行扩展。特别是;我们提出了一个用于Illustra的DataBlade,扩展了Illustra的图像物理数据独立性。
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引用次数: 4
期刊
Proceedings of International Workshop on Multimedia Database Management Systems
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