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End system support for networking with quality of service guarantees 终端系统支持组网,保证服务质量
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864024
David K. Y. Yau, S. Lam
In part due to the emergence of continuous media applications having real-time constraints, networking with quality of service (QoS) guarantees has become an increasingly important goal. Towards this goal, we present an end system architecture with the following major components: (1) adaptive rate-controlled (ARC) scheduling for time shared resources in an end system, such as CPTJ and network interface, (2) a framework of Migrating Sockets for user level protocols that minimizes hidden scheduling in protocol processing, and (3) based. on "exclusive" packet receiver information exported by Migrating Sockets, a constant overhead packet demultiplexing mechanism suitable for wide area internetwork communication (active demultiplexing). We have an implementation of our architecture in Solaris 2.5.
部分由于具有实时约束的连续媒体应用程序的出现,具有服务质量(QoS)保证的网络已成为越来越重要的目标。为了实现这一目标,我们提出了一个具有以下主要组件的终端系统架构:(1)终端系统中时间共享资源(如CPTJ和网络接口)的自适应速率控制(ARC)调度;(2)用于用户级协议的迁移套接字框架,该框架最大限度地减少了协议处理中的隐藏调度;基于迁移套接字导出的“独占”包接收者信息,一种适用于广域网络通信的恒定开销包解复用机制(主动解复用)。我们在Solaris 2.5中实现了我们的体系结构。
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引用次数: 3
An encryption scheme for high speed passive optical networks 一种高速无源光网络加密方案
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864042
D. Polemi, J. Koulouris, J. Angelopoulos
The prohibitive cost of dedicated fiber local loops for residential customers led to the development of passive optical networks (PONs) for access to broadband services. However the passive splitting of optical signals which gives flexibility, low cost and robustness creates a broadcast physical topology compromising customer privacy. Encryption is the only cost-effective way to prohibit global reception and create the required point-to point logical links restoring confidentiality to the desirable degree. Because of the very high speed of such networks, only solutions amenable to hardware implementations are acceptable. ATM cells are allocated to the system users on a time division basis each encrypted with a different key. A suitable for the PON environment encryption solution based on the summation generator stream cipher is presented with an outline of its hardware implementation.
用于住宅用户的专用光纤本地环路的高昂成本导致了用于接入宽带服务的无源光网络(pon)的发展。然而,光信号的无源分裂提供了灵活性,低成本和鲁棒性,创建了一个广播物理拓扑,损害了客户的隐私。加密是禁止全球接收和创建所需的点对点逻辑链接以将机密性恢复到所需程度的唯一经济有效的方法。由于这种网络的速度非常快,所以只有适合硬件实现的解决方案才是可接受的。ATM单元按时间划分分配给系统用户,每个用户使用不同的密钥进行加密。提出了一种适用于PON环境的基于求和生成器流密码的加密方案,并概述了其硬件实现。
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引用次数: 0
Modeling, design and performance evaluation of interactive distributed video-on-demand systems 交互式分布式视频点播系统的建模、设计与性能评估
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864025
Constantinos Vassilakis, M. Paterakis, P. Triantafillou
A large scale, distributed video-on-demand (VOD) system allows geographically dispersed residential and business users to access video services, such as movies and other multimedia programs or documents on demand from video servers on a high speed network. In this paper we demonstrate through analysis and simulation the need for a hierarchical architecture for the video-on-demand distribution network. We assume a hierarchical architecture, which fits the existing tree topology used in today's cable TV (CATV) hybrid fiber/coaxial (HFC) distribution networks. We develop a model for the design, configuration, program placement and performance evaluation of such systems. The model takes into account the user behavior, the fact that the user re quests are transmitted over a shared channel before reaching the video server containing the requested program, the finite input/output (I/O) capacity of the video servers, the exponential storage cost of the multimedia programs imposed by the adopted architecture of the video-on-demand distribution network, and finally the communication cost. In addition, our model allows batching of user requests at the video server and we study the effect of batching on the performance of the video server and on the delivered to the user Quality of Service (QoS). The design and evaluation is based on an extensive analytical and simulation study. The results in this paper contribute to the understanding of the tradeoffs between quality of service, server I/O, storage required, program placement, and commu nication cost. They are helpful in configuring the VOD dis tribution network, optimally placing the programs across the hierarchy of the video servers, and maximizing the performance of the overall system.
大规模的分布式视频点播(VOD)系统允许地理上分散的住宅和商业用户访问视频服务,如高速网络上视频服务器上的电影和其他多媒体节目或文件。本文通过分析和仿真证明了视频点播分发网络需要分层结构。我们假设了一个层次结构,它符合当今有线电视(CATV)混合光纤/同轴(HFC)分配网络中使用的现有树形拓扑结构。我们为这些系统的设计、配置、程序放置和性能评估开发了一个模型。该模型考虑了用户行为、用户请求在到达包含请求程序的视频服务器之前通过共享通道传输的事实、视频服务器有限的输入/输出(I/O)容量、视频点播网络所采用的结构所带来的多媒体程序的指数级存储成本以及最后的通信成本。此外,我们的模型允许在视频服务器上对用户请求进行批处理,我们研究了批处理对视频服务器性能和交付给用户的服务质量(QoS)的影响。设计和评估是基于广泛的分析和模拟研究。本文的结果有助于理解服务质量、服务器I/O、所需存储、程序放置和通信成本之间的权衡。它们有助于配置VOD分发网络,在视频服务器的层次结构中最佳地放置节目,并最大限度地提高整个系统的性能。
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引用次数: 2
A reliable multicast data distribution protocol based on software FEC techniques 基于软件FEC技术的可靠组播数据分发协议
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864033
L. Rizzo, L. Vicisano
Applications requiring the reliable distribution of data to groups of clients would be supported perfectly by reliable multicast protocols. In many cases, the problem of congestion control (a major research issue otherwise) does not exist because downlink bandwidth is "owned" or can be preallocated to a particular server by independent means, but the problems of insuring reliable data delivery to larcre groups, and adaptability to heterogeneous clients, still remain. These problems can be solved at once with the use of FEC techniques. In this paper we show the design of a Reliable Multicast data Distribution Protocol (RMDP) that we have built using these techniques, and discuss the implementation tradeoffs. Experimental results show that, albeit somewhat expensive, doing encoding/decoding in software is affordable for speeds in the Mbit/s range even on low-end PCs. Slower machines can still receive at high speed, thus optimizing network usage, by taking advantage of the fact that decoding needs not to be done in real time. Finally, our RMDP can work even without any feedback from the receivers, thus making it well suited to mobile/wireless systems.
需要将数据可靠地分发到客户端组的应用程序将得到可靠的多播协议的完美支持。在许多情况下,拥塞控制问题(另一个主要的研究问题)并不存在,因为下行链路带宽是“拥有的”,或者可以通过独立的方式预先分配给特定的服务器,但确保向大型组可靠的数据传输以及对异构客户端的适应性问题仍然存在。使用FEC技术可以立即解决这些问题。在本文中,我们展示了我们使用这些技术构建的可靠组播数据分发协议(RMDP)的设计,并讨论了实现的权衡。实验结果表明,尽管有些昂贵,但在软件中进行编码/解码即使在低端pc上也可以负担得起Mbit/s的速度。较慢的机器仍然可以高速接收,从而通过利用不需要实时进行解码的事实来优化网络使用。最后,我们的RMDP甚至可以在没有任何接收器反馈的情况下工作,从而使其非常适合移动/无线系统。
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引用次数: 153
Digital signal processing techniques and architectures in secure facsimile communications 安全传真通信中的数字信号处理技术和体系结构
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864041
G. Troullinos
A flexible Digital Signal Processing (DSP) oriented approach for implementing secure facsimile (fax) communications systems is presented. The signal processing techniques for fax coding, data encryption, and automatic cryptographic key management based on Public Key cryptography are discussed. The proposed system architecture can exploit the latest advances in DSP microprocessor technology to offer lower cost, reduced size, and higher performance cryptosystems. This approach was successfully adopted by Intracom S.A. in the design and implementation of the Secline-Fax secure fax communications system.
提出了一种灵活的基于数字信号处理(DSP)的安全传真通信系统实现方法。讨论了基于公钥加密的传真编码信号处理技术、数据加密技术和自动密钥管理技术。所提出的系统架构可以利用DSP微处理器技术的最新进展来提供更低的成本,更小的尺寸和更高的性能密码系统。在Secline-Fax安全传真通信系统的设计和实现中,成功地采用了这种方法。
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引用次数: 0
Broadband multimedia services design and implementation exploiting IN features 利用网络特性的宽带多媒体业务设计与实现
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864043
G. Prezerakos, C. D. Anagnostakis, I. Venieris
In this paper we provide a comprehensive methodology for the specification and design of broadband multiatedia telecommunication services with IN capabilities. Initially the key concepts of an integrated IN / B-ISDN architecture are presented aiming at the provision of novel multirnedia features such as the coordination of different calls in a session as well as call / connection separation. The paper proposes alternative ways of producing IN service models from the prose description of the services. Consequently we examine the available options for distributing service logic in the various network nodes followed by a discussion on service data tables and the specification of rnessage flows across interfaces. Finally a mapping from a formal service specification in SDL towards a an actual service design is provided by means of a Service Creation and Simulation Environment. Throughout the paper two services are used for providing practical examples of the proposed methodology - a Video on Demand (VoD) service which is a true IN service and a Broadband Video Conference Service (B-VC) which is based on an existing implementation originally targeted for a TCP IP network platform.
在本文中,我们提供了一种综合的方法来规范和设计宽带多媒体电信业务的功能。首先,提出了集成IN / B-ISDN体系结构的关键概念,旨在提供新的多媒体功能,如会话中不同呼叫的协调以及呼叫/连接分离。本文提出了从服务的散文描述生成IN服务模型的替代方法。因此,我们将研究在各种网络节点中分发服务逻辑的可用选项,然后讨论服务数据表和跨接口的消息流规范。最后,通过服务创建和模拟环境提供了从SDL中的正式服务规范到实际服务设计的映射。在整个论文中,有两种服务用于提供所提出方法的实际示例——视频点播(VoD)服务,这是一种真正的在线服务;宽带视频会议服务(B-VC),它基于最初针对TCP IP网络平台的现有实现。
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引用次数: 0
Buffer requirements of credit-based flow control when a minimum draining rate is guaranteed 当保证最小流出速率时,基于信用的流量控制的缓冲要求
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864039
M. Katevenis
Credit-based flow control (FQ offers significant advantages for data communication over networks such as ATM. One concern is the buffer memory requirement of credit FC, which is high when static, per-connection buffer allocation is used. The memory size can be reduced by dynamically sharing the buffer among the connections. We formulate and prove a new upper bound for the dynamically-shared buffer size, which applies when the downstream network guarantees that it will never throttle a connection down below a given minimum "draining" rate. This upper bound is inversely proportional to the minimum draining rate, and is independent of the number of connections. The minimum draining rate can be guaranteed by giving to the traffic arriving at a local area through long distance links priority over locally generated traffic in the use of a given fraction of the outgoing network capacity. In practical situations, the new upper bound can be made small, thus providing a new, additional method to reduce the buffer memory cost to a very small percentage of the link cost. Unlike other such methods, no link underutilization may occur and there is no rate ramp-up delay.
基于信用的流量控制(FQ)为ATM等网络上的数据通信提供了显著的优势。一个问题是信用FC的缓冲区内存需求,当使用静态的、每个连接的缓冲区分配时,这个需求很高。可以通过在连接之间动态共享缓冲区来减小内存大小。我们制定并证明了动态共享缓冲区大小的新上限,当下游网络保证它永远不会将连接限制在给定的最小“排水”速率以下时,该上限适用。该上限与最小泄油速率成反比,且与连接数无关。在使用给定的出站网络容量的一部分时,可以通过给予通过长途链路到达本地区域的流量比本地生成的流量优先级来保证最小排水速率。在实际情况下,新的上限可以设置得很小,从而提供了一种新的、额外的方法来将缓冲区内存成本降低到链路成本的很小百分比。与其他此类方法不同,不会发生链路利用率不足的情况,也不会出现速率上升延迟。
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引用次数: 5
An architecture for group communications-support networked multimedia applications 支持群组通信的网络多媒体应用体系结构
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864032
J. Zissopoulos, J. Soldatos, E. Vayias, G. Branis, N. Mitrou
This paper presents an architecture for a multimedia application platform able to support real-time group communication activities (such as: Videophone, Teletraining, Computer Supported Collaborative Work) between remotely located members of groups by delivering multimedia communication capabilities directly at their personal computers ("desktops"). The paper focuses on a component-based design approach that gives the potential to integrate into the platform various Application Components (Audio, Video, Text chat, File transfer, Slide show, Shared Whiteboard or text editor, etc.) depending on the activity supported and thus permitting to customise the platform for the specilic activity. Apart from the basic architecture, alternative connection schemes depending on the capabilities of the network are surveyed. A discussion of the advantages and disadvantages of the described architecture is also given andfinally, an-implernentation aiming to support Teletraining activities is presented.
本文提出了一种多媒体应用平台的体系结构,该平台能够通过直接在个人计算机(“桌面”)上提供多媒体通信功能,在远程位置的组成员之间支持实时组通信活动(例如:视频电话、远程培训、计算机支持的协同工作)。本文关注的是一种基于组件的设计方法,该方法可以根据所支持的活动将各种应用组件(音频、视频、文本聊天、文件传输、幻灯片放映、共享白板或文本编辑器等)集成到平台中,从而允许为特定的活动定制平台。除了基本的体系结构外,还根据网络的能力研究了可选的连接方案。讨论了所描述的体系结构的优缺点,最后给出了一个支持远程培训活动的实现。
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引用次数: 2
A web-based multimedia collaboration system 一个基于web的多媒体协作系统
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864026
C. Bisdikian, S. Brady, Y. Doganata, D. Foulger, F. Marconcini, M. Mourad, H. Operowsky, G. Pacifici, A. Tantawi
Contrary to the increasingly popularity of one-on-one interactions between subscribers of on-line services and the services they access, business transactions usually involve some sort of multi-party collaboration and interaction. Hence, for business oriented on-line services, multimedia versions of office environments and meeting-rooms need to be developed on desktop computers. These business environment recreations would allow people to collaborate remotely in virtual office surroundings existing only on their desktops and to meet and conduct business with their colleagues, peers, and business associates on-line.
与在线服务订阅者和他们访问的服务之间日益流行的一对一交互相反,商业交易通常涉及某种形式的多方协作和交互。因此,对于面向业务的联机服务,需要在台式计算机上开发办公室环境和会议室的多媒体版本。这些商业环境娱乐将允许人们在仅存在于桌面上的虚拟办公环境中进行远程协作,并与他们的同事、同行和业务伙伴在线会面和开展业务。
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引用次数: 0
Multicast routing with heterogeneous quality 异构质量组播路由
Pub Date : 1997-06-23 DOI: 10.1109/HPCS.1997.864034
M. Faloutsos, R. Panka, K. Sevcik
In the common multicast problem, it is funda mental that destinations receive exactly the same information. In this paper, we examine the heterogeneous problem where destinations receive subsets of common information. It is worth noting that this scenario can be met in practice in audio and video sessions, as long as the data is encoded with the hierarchical encoding scheme. In this paper, we focus on the case where each destination requires a specific subset of the total information. For this problem, we design polynomial algorithms that meet some efficiency criteria. Theoretical and experimental work demon strates the advantage of the proposed algorithms over previous solutions.
在常见的多播问题中,目的地接收到完全相同的信息是基本原则。在本文中,我们研究了目的地接收公共信息子集的异构问题。值得注意的是,只要使用分层编码方案对数据进行编码,就可以在音频和视频会话中实现这种场景。在本文中,我们关注的是每个目的地需要总信息的特定子集的情况。针对这一问题,我们设计了满足一定效率标准的多项式算法。理论和实验工作证明了所提出的算法相对于以前的解决方案的优势。
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引用次数: 2
期刊
The Fourth IEEE Workshop on High-Performance Communication Systems
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