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Proceedings of the 13th annual conference on Computer graphics and interactive techniques最新文献

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Two bit/pixel full color encoding 2位/像素全彩色编码
G. Campbell, T. DeFanti, Jeffery E. Frederiksen, S. A. Joyce, L. Leske
Realism in computer graphics typically requires using 24 or more bits/pixel to generate an image. This paper describes a method developed by the authors called "Color Cell Compression" or "CCC" that preserves at least a limited animation and local update capability yet yields extraordinary-looking color images in approximately two bits/pixel independent of image complexity. Three intermediate methods of compressing images to six, four and three bits/pixel respectively are also described. The CCC encoding process for a 640 × 480 image averages 11 seconds on a VAX 11/750, however, the CCC method does permit real-time decoding of these images using software look-up tables and conventional display hardware. The three intermediate methods may also be decoded in real time but have the added advantage of requiring only 3-4 seconds for encoding on a VAX 11/750.
计算机图形学中的真实感通常需要使用24位或更多的比特/像素来生成图像。本文描述了一种由作者开发的称为“彩色细胞压缩”或“CCC”的方法,该方法至少保留了有限的动画和本地更新能力,但却能以大约2比特/像素的速度生成与图像复杂性无关的非凡彩色图像。还描述了将图像分别压缩到6位、4位和3位/像素的三种中间方法。640x480图像的CCC编码过程在VAX 11/750上平均为11秒,然而,CCC方法允许使用软件查找表和传统显示硬件对这些图像进行实时解码。这三种中间方法也可以实时解码,但在VAX 11/750上编码只需要3-4秒的额外优势。
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引用次数: 115
Hairy brushes 毛刷
S. Strassmann
Paint brushes are modeled as a collection of bristles which evolve over the course of the stroke, leaving a realistic image of a sumi brush stroke. The major representational units are (1) Brush: a compound object composed of bristles, (2) Stroke: a trajectory of position and pressure, (3) Dip: a description of the application of paint to a class of brushes, and (4) Paper: a mapping onto the display device. This modular system allows experimentation with various stochastic models of ink flow and color change. By selecting from a library of brushes, dips, and papers, the stroke can take on a wide variety of expressive textures.
画笔被建模为一组刚毛,这些刚毛在笔触的过程中不断进化,留下了一个sumi笔触的逼真图像。主要的表征单位是(1)刷子:由刷毛组成的复合物体;(2)笔画:位置和压力的轨迹;(3)蘸画:描述在一类刷子上涂颜料的情况;(4)纸:在显示设备上的映射。这个模块化系统允许实验各种随机模型的墨水流动和颜色变化。通过从笔刷,蘸料和纸张库中进行选择,笔画可以呈现各种各样的富有表现力的纹理。
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引用次数: 289
Filtering by repeated integration 重复积分滤波
Paul S. Heckbert
Many applications of digital filtering require a space variant filter - one whose shape or size varies with position. The usual algorithm for such filters, direct convolution, is very costly for wide kernels. Image prefiltering provides an efficient alternative. We explore one prefiltering technique, repeated integration, which is a generalization of Crow's summed area table.We find that convolution of a signal with any piecewise polynomial kernel of degree n--1 can be computed by integrating the signal n times and point sampling it several times for each output sample. The use of second or higher order integration permits relatively high quality filtering. The advantage over direct convolution is that the cost of repeated integration filtering does not increase with filter width. Generalization to two-dimensional image filtering is straightforward. Implementations of the simple technique are presented in both preprocessing and stream processing styles.
数字滤波的许多应用都需要一种空间变滤波器,它的形状或大小随位置的变化而变化。这种滤波器的常用算法,直接卷积,对于宽核是非常昂贵的。图像预滤波提供了一种有效的替代方法。我们探索了一种预滤波技术——重复积分,它是对克罗求和面积表的一种推广。我们发现,任意n—1次分段多项式核的信号的卷积可以通过对信号积分n次并对每个输出样本进行多次点采样来计算。二阶或更高阶积分的使用允许相对高质量的滤波。与直接卷积相比,其优点是重复积分滤波的代价不会随着滤波器宽度的增加而增加。推广到二维图像滤波是直截了当的。本文以预处理和流处理两种方式给出了简单技术的实现。
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引用次数: 151
A multitasking switchboard approach to user interface management 用户界面管理的多任务总机方法
P. Tanner, S. MacKay, D. Stewart, M. Wein
A Switchboard model of user input management is presented which takes advantage of opportunities afforded by a multitasking multiprocessor programming environment. This model further separates application programming from the programming of the interaction dialogues as compared with conventional user interface management systems. It also provides powerful tools for implementing parallel forms of input, is suitable for managing interaction in window-based systems, and is very flexible.The paper describes this Switchboard model and its implementation on top of the Harmony operating system, as well as discussing some of the graphics support needed for the model.
提出了一种用户输入管理的总机模型,该模型充分利用了多任务多处理器编程环境提供的机会。与传统的用户界面管理系统相比,该模型进一步将应用程序编程与交互对话的编程分离开来。它还为实现并行输入形式提供了强大的工具,适用于管理基于窗口的系统中的交互,并且非常灵活。本文描述了这个总机模型及其在Harmony操作系统上的实现,并讨论了该模型所需的一些图形支持。
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引用次数: 45
Proceedings of the 13th annual conference on Computer graphics and interactive techniques 第13届计算机图形学与交互技术年会论文集
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引用次数: 43
期刊
Proceedings of the 13th annual conference on Computer graphics and interactive techniques
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