By replacing the hand-written 'thought records', used by Cognitive behavioral therapy (CBT) patients, with a Wearable audio journal that works in tandem with a smartphone, we can help patients capture their automatic thoughts at the moment of its occurrence and facilitate in the posterior analysis of the data along with the therapist. Speech provides richer clues about the emotional state of mind of the patient and thus could possibly help in better therapy.
{"title":"Wearable audio journal and mobile application to capture automatic thoughts in patients undergoing cognitive behavioral therapy","authors":"Devyani Jain, Manikandan Hariharan Kala","doi":"10.1145/2559184.2559193","DOIUrl":"https://doi.org/10.1145/2559184.2559193","url":null,"abstract":"By replacing the hand-written 'thought records', used by Cognitive behavioral therapy (CBT) patients, with a Wearable audio journal that works in tandem with a smartphone, we can help patients capture their automatic thoughts at the moment of its occurrence and facilitate in the posterior analysis of the data along with the therapist. Speech provides richer clues about the emotional state of mind of the patient and thus could possibly help in better therapy.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130398197","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Wecker, Einat Minkov, O. Mokryn, J. Lanir, T. Kuflik
Many tools exist for extracting and visualizing key information from a corpus of text documents. However often, one would like to assess the sentiment and feelings that arise from a single document. This paper describes an interactive service that visualizes the sentiment of a specific document. The service enables the user to visualize the sentimental polarity of each paragraph to get a detailed impression; to quickly detect the polarity of emotional words; to identify subjective sentences within the text, and the grade level of language used in each sentence. Participants in an initial qualitative evaluation found the service fast and useful.
{"title":"Visualizing sentiment: do you see what i mean?","authors":"A. Wecker, Einat Minkov, O. Mokryn, J. Lanir, T. Kuflik","doi":"10.1145/2559184.2559204","DOIUrl":"https://doi.org/10.1145/2559184.2559204","url":null,"abstract":"Many tools exist for extracting and visualizing key information from a corpus of text documents. However often, one would like to assess the sentiment and feelings that arise from a single document. This paper describes an interactive service that visualizes the sentiment of a specific document. The service enables the user to visualize the sentimental polarity of each paragraph to get a detailed impression; to quickly detect the polarity of emotional words; to identify subjective sentences within the text, and the grade level of language used in each sentence. Participants in an initial qualitative evaluation found the service fast and useful.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134505341","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ambient intelligence refers to a vision of technology where physical environments are sensitive and responsive to people. One of the challenges to realize this vision is to leverage information available in the social context. My doctoral research focuses on how to design interfaces that support co-located multi-user interactions taking into account individual and group nonverbal behavior, such as proxemics, gaze direction and body movements. In particular, the research activities are twofold: to understand which nonverbal cues and social signals reflect engagement, cooperation and cohesion in co-located group activities and to design systems that can handle and manage this social information. I present an integrated research approach for designing multi-user interactions based on social signal processing and I discuss the progress-to-date toward the development of systems that can sense and respond to social context.
{"title":"Socially-aware interfaces for supporting co-located interaction","authors":"G. Schiavo","doi":"10.1145/2559184.2559188","DOIUrl":"https://doi.org/10.1145/2559184.2559188","url":null,"abstract":"Ambient intelligence refers to a vision of technology where physical environments are sensitive and responsive to people. One of the challenges to realize this vision is to leverage information available in the social context. My doctoral research focuses on how to design interfaces that support co-located multi-user interactions taking into account individual and group nonverbal behavior, such as proxemics, gaze direction and body movements. In particular, the research activities are twofold: to understand which nonverbal cues and social signals reflect engagement, cooperation and cohesion in co-located group activities and to design systems that can handle and manage this social information. I present an integrated research approach for designing multi-user interactions based on social signal processing and I discuss the progress-to-date toward the development of systems that can sense and respond to social context.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125119844","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Fotis Paraskevopoulos, Maria Taramigkou, E. Bothos, Dimitris Apostolou, G. Mentzas
The demo paper describes the Creative User Centric Inspirational Search, which aims to leverage user inspiration in information seeking activities. CRUISE is an interactive exploratory search tool that combines diversification of content and sources with a user interface design that visualizes cues from the social chatter generated with microblogging services such as Twitter and lets users interactively explore the available information space. The tool is based on the observation that users often use the social chatter to follow links and initiate information seeking activities which can lead to unexpected discoveries which can in turn inspire them.
{"title":"Creative user centric inspirational search","authors":"Fotis Paraskevopoulos, Maria Taramigkou, E. Bothos, Dimitris Apostolou, G. Mentzas","doi":"10.1145/2559184.2559201","DOIUrl":"https://doi.org/10.1145/2559184.2559201","url":null,"abstract":"The demo paper describes the Creative User Centric Inspirational Search, which aims to leverage user inspiration in information seeking activities. CRUISE is an interactive exploratory search tool that combines diversification of content and sources with a user interface design that visualizes cues from the social chatter generated with microblogging services such as Twitter and lets users interactively explore the available information space. The tool is based on the observation that users often use the social chatter to follow links and initiate information seeking activities which can lead to unexpected discoveries which can in turn inspire them.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117023214","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
As commercial motion-tracking sensors achieve greater reliability and ubiquity, intelligent sketching user interfaces can expand beyond traditional surface environments for richer surfaceless sketching interactions. However, relevant techniques for automatically recognizing sketches in surfaceless interaction spaces are either largely constrained, due to limited gesture input vocabularies from existing gesture recognition techniques; or unexplored, due to being adapted specifically for surface environments by existing sketch recognition techniques. This dissertation research therefore proposes to investigate techniques for developing intelligent surfaceless sketching user interfaces. The core research work will focus on investigating automated recognition techniques for better understanding the content of surfaceless sketches, and determining optimal interaction techniques for improving related intuitive sketching cues in those surfaceless interaction spaces.
{"title":"Developing sketch recognition and interaction techniques for intelligent surfaceless sketching user interfaces","authors":"Paul Taele, T. Hammond","doi":"10.1145/2559184.2559185","DOIUrl":"https://doi.org/10.1145/2559184.2559185","url":null,"abstract":"As commercial motion-tracking sensors achieve greater reliability and ubiquity, intelligent sketching user interfaces can expand beyond traditional surface environments for richer surfaceless sketching interactions. However, relevant techniques for automatically recognizing sketches in surfaceless interaction spaces are either largely constrained, due to limited gesture input vocabularies from existing gesture recognition techniques; or unexplored, due to being adapted specifically for surface environments by existing sketch recognition techniques. This dissertation research therefore proposes to investigate techniques for developing intelligent surfaceless sketching user interfaces. The core research work will focus on investigating automated recognition techniques for better understanding the content of surfaceless sketches, and determining optimal interaction techniques for improving related intuitive sketching cues in those surfaceless interaction spaces.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129119852","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
L. Paletta, Björn Schuller, P. Robinson, N. Sabouret
Digital Games for Empowerment and Inclusion have the potential to improve our society by preparing particular groups of people to meet social challenges in their everyday lives, and to do so in an enjoyable way through games. These games are developing rapidly to exploit new algorithms for computational intelligence supported by increasing availability of computing power to help analyze players' behavior, monitor their motivation and interest, and to adapt the progress of the games accordingly. Intelligent Digital Games for Empowerment and Inclusion (IDGEI) explore the use of machine intelligence in serious digital games. In this introduction and in this context, we summarize the second international workshop on IDGEI held at the International Conference on Intelligent User Interfaces (IUI) 2014.
{"title":"IDGEI 2014: 2nd international workshop on intelligent digital games for empowerment and inclusion","authors":"L. Paletta, Björn Schuller, P. Robinson, N. Sabouret","doi":"10.1145/2559184.2559943","DOIUrl":"https://doi.org/10.1145/2559184.2559943","url":null,"abstract":"Digital Games for Empowerment and Inclusion have the potential to improve our society by preparing particular groups of people to meet social challenges in their everyday lives, and to do so in an enjoyable way through games. These games are developing rapidly to exploit new algorithms for computational intelligence supported by increasing availability of computing power to help analyze players' behavior, monitor their motivation and interest, and to adapt the progress of the games accordingly. Intelligent Digital Games for Empowerment and Inclusion (IDGEI) explore the use of machine intelligence in serious digital games. In this introduction and in this context, we summarize the second international workshop on IDGEI held at the International Conference on Intelligent User Interfaces (IUI) 2014.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114484276","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This research presents the concept of a non-command interface for a smart room to automatically detect when people talk about a document and whether it is present or not, as a fundamental prerequisite for missing document provision that doesn't require explicit requests, avoiding distraction from the main discourse. A study on how observers judge document usage in meetings is presented as a baseline and the conceptual framework is briefly explained. Finally, an exploratory experiment is reported. These elements demonstrate the research feasibility and define the techniques needed to build the agent.
{"title":"A non-command interface for automatic document provision during meetings","authors":"Hugo Lopez-Tovar, J. Dowell","doi":"10.1145/2559184.2559191","DOIUrl":"https://doi.org/10.1145/2559184.2559191","url":null,"abstract":"This research presents the concept of a non-command interface for a smart room to automatically detect when people talk about a document and whether it is present or not, as a fundamental prerequisite for missing document provision that doesn't require explicit requests, avoiding distraction from the main discourse. A study on how observers judge document usage in meetings is presented as a baseline and the conceptual framework is briefly explained. Finally, an exploratory experiment is reported. These elements demonstrate the research feasibility and define the techniques needed to build the agent.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133308384","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Since 2007, the PATCH workshop series have been gathering successfully researchers and professionals from various countries and institutions to discuss the topics of digital access to cultural heritage and specifically the personalization aspects in this process. Due to this rich history, the reach of the PATCH workshop in various research communities is extensive.
{"title":"Personalized access to cultural heritage (PATCH2014): the future of experiencing cultural heritage","authors":"J. Oomen, Lora Aroyo, Cristina Gena, A. Wecker","doi":"10.1145/2559184.2559941","DOIUrl":"https://doi.org/10.1145/2559184.2559941","url":null,"abstract":"Since 2007, the PATCH workshop series have been gathering successfully researchers and professionals from various countries and institutions to discuss the topics of digital access to cultural heritage and specifically the personalization aspects in this process. Due to this rich history, the reach of the PATCH workshop in various research communities is extensive.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123808735","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Informal carers lack adequate practical and emotional support. This PhD investigates how a software agent could be used to help maintain a carer's personal social network by mediating communication and facilitating the provision of emotional and practical support. The agent should use features of the carer and their social network to provide a personalized support interface.
{"title":"Supporting carers through intelligent technology","authors":"K. Smith","doi":"10.1145/2559184.2559192","DOIUrl":"https://doi.org/10.1145/2559184.2559192","url":null,"abstract":"Informal carers lack adequate practical and emotional support. This PhD investigates how a software agent could be used to help maintain a carer's personal social network by mediating communication and facilitating the provision of emotional and practical support. The agent should use features of the carer and their social network to provide a personalized support interface.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115576633","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Lorenzo Gatti, Marco Guerini, O. Stock, C. Strapparava
As advertisements on posters in the street get more and more aggressive, our basic cognitive defense -aimed at not perceiving those messages- is not enough. One advanced defensive technique is based on transforming the perceived message into something different from what was originally meant in the message. The demo is based on an application for smartphones that creatively modifies the linguistic expression in a virtual copy of a poster. The mobile system is inspired by the counter-cultural art practice of "subvertising", and aims at experiencing aesthetic pleasure that relaxes the cognitive tension of the user.
{"title":"SUBVERTISER: mocking ads through mobile phones","authors":"Lorenzo Gatti, Marco Guerini, O. Stock, C. Strapparava","doi":"10.1145/2559184.2559205","DOIUrl":"https://doi.org/10.1145/2559184.2559205","url":null,"abstract":"As advertisements on posters in the street get more and more aggressive, our basic cognitive defense -aimed at not perceiving those messages- is not enough. One advanced defensive technique is based on transforming the perceived message into something different from what was originally meant in the message. The demo is based on an application for smartphones that creatively modifies the linguistic expression in a virtual copy of a poster. The mobile system is inspired by the counter-cultural art practice of \"subvertising\", and aims at experiencing aesthetic pleasure that relaxes the cognitive tension of the user.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121206863","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}