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2015 International Conference on Platform Technology and Service最新文献

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Logical Architecture of HAN-Centric Smartgrid Model 以汉为中心的智能电网模型的逻辑架构
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.18
Seokcheol Lee, Hyunwoo Lim, Woong Go, Haeryong Park, Taeshik Shon
Home area network, which is located at the closest position to customer, handles private information of customer in smart grid. Thus, it is considered as security sensitive area in smart grid. And there could be undiscovered cyber security threat and vulnerability of systems. Therefore, it is required to develop the reference model in order to analyze security requirements and enhance the security of home area network. In this paper, home area network centric smart grid logical architecture is proposed to research for security enhancement through analyzing previous reference models. The proposed logical architecture focuses on communication routes and customer affinity.
家庭局域网位于离用户最近的位置,处理智能电网中用户的私人信息。因此,它被认为是智能电网的安全敏感区域。而且可能存在未被发现的网络安全威胁和系统漏洞。因此,为了分析家庭区域网络的安全需求,提高家庭区域网络的安全性,需要建立参考模型。本文在分析前人参考模型的基础上,提出了以家庭区域网络为中心的智能电网逻辑架构,对其安全性增强进行研究。所提出的逻辑体系结构侧重于通信路由和客户关联。
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引用次数: 3
Neighbor Mobility-Based Clustering Scheme for Vehicular Ad Hoc Networks 基于邻居移动性的车载Ad Hoc网络聚类方案
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.19
Jung-Hyok Kwon, Cheolhee Kwon, Eui-Jik Kim
This paper focuses on a stable clustering scheme for vehicular ad-hoc network. In the vehicular environment, vehicles self-configure the cluster based network for communication between vehicles. Because of the unique characteristics of the vehicle environment such as high mobility and changeable topology, applying the appropriate clustering scheme is very important for maintaining consistent network topology. Therefore, in this paper, we propose a novel clustering scheme considering neighbor vehicles' mobility. The proposed scheme elects a cluster head which has the lowest "neighbor vehicles mobility" value to provide reliable network topology. In the future work, we evaluate the performance of the proposed scheme in terms of rate of topology change, the number of cluster head change and overall network throughput, comparing to existing clustering scheme.
研究了一种稳定的车载自组织网络聚类方案。在车载环境中,车辆自配置基于集群的网络,用于车辆之间的通信。由于车辆环境具有机动性强、拓扑结构多变等特点,采用合适的聚类方案对保持网络拓扑结构的一致性至关重要。因此,本文提出了一种考虑相邻车辆机动性的聚类方案。该方案选择具有最低“邻居车辆移动性”值的簇头,以提供可靠的网络拓扑。在未来的工作中,我们将根据拓扑变化率、簇头变化数量和整体网络吞吐量来评估所提出方案的性能,并与现有的聚类方案进行比较。
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引用次数: 9
Queuing Model for Cognitive Radio Vehicular Network 认知无线车载网络的排队模型
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.25
Alfred Daniel, Anand Paul, Awais Ahmed
In the competitive era of impending technology, congestion and accidents are still a threat due to various reason, such as high mobility, short link lifetime, and spectrum efficiency in vehicular networks. One of the predominant factors is shortage of spectrum. Hence, the need of efficient management of spectrum in vehicular communication is important. Consequently, the role of cognitive radio (CR) in a vehicular network is essential. In order to exhibit the importance of spectral efficiency, an architecture has been proposed for vehicular communication in CR. The proposed architecture is to minimize both the spectrum inefficiency and spectrum scarcity issues. In addition, multi server queuing model is designed for CR vehicular network. The mathematical analysis shows that CR queuing model is effective in a vehicular network in term of reducing the average waiting time in a system, average waiting time in a queue for a vehicle, and utilization factor of the queuing model.
在即将到来的技术竞争时代,由于车辆网络的高移动性、短链路寿命和频谱效率等各种原因,拥堵和事故仍然是一个威胁。其中一个主要因素是频谱不足。因此,在车载通信中对频谱进行有效的管理显得尤为重要。因此,认知无线电(CR)在车辆网络中的作用是必不可少的。为了体现频谱效率的重要性,本文提出了一种用于CR车辆通信的架构,该架构旨在最大限度地减少频谱效率低下和频谱稀缺问题。此外,针对CR车辆网络设计了多服务器排队模型。数学分析表明,CR排队模型在减少系统平均等待时间、减少车辆排队平均等待时间和减少排队模型的利用率方面是有效的。
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引用次数: 5
An Investigation of the Use of Maps in Mobile Learning Contexts: Possibilities and Challenges 在移动学习环境中使用地图的调查:可能性和挑战
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.29
Keyu Chen, Hai-Ning Liang, Charles Fleming, K. Man
As the popularity of mobile devices increases, mobile technology is a suitable tool to use for pedagogical purposes. Some practice-based disciplines such as Urban Planning Design or Architecture have issues about how to link theories into practice (for, example, having a tour without large costs). Thus, this paper organized a survey among students to investigate advantages and disadvantages of students' frequently-used map applications. The results indicated advantages of map apps can be used as merits to assist m-learning and disadvantages can be taken as challenges for further analysis.
随着移动设备的普及,移动技术是一种适合用于教学目的的工具。一些以实践为基础的学科,如城市规划设计或建筑,在如何将理论与实践联系起来方面存在问题(例如,在没有大笔费用的情况下进行旅行)。因此,本文在学生中组织了一项调查,调查学生常用地图应用程序的优缺点。结果表明,地图应用程序的优点可以作为辅助移动学习的优点,缺点可以作为进一步分析的挑战。
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引用次数: 2
Open Cloud Architecture for Public Sector: Requirements and Architecture 面向公共部门的开放云架构:需求和架构
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.21
Jaesuk Ahn, Eui-Jik Kim, Bokuk Seo, Ki-Young Lee, Eunju Kim
This paper reviews specific sets of requirements from public sectors and presents open cloud architectures to incorporate these requirements. Cloud computing changes the way an organization consume resources, including hardware, software, and services. A unique set of requirements is extracted from the examination of the existing rules and policies from the public sector to consume these resources. Based on analysis of this set of requirements, this paper proposes an open cloud architecture to build cloud platform and service in public sector.
本文回顾了来自公共部门的特定需求集,并提出了包含这些需求的开放云架构。云计算改变了组织使用资源(包括硬件、软件和服务)的方式。从审查公共部门的现有规则和政策中提取出一组独特的要求,以消耗这些资源。在分析这组需求的基础上,本文提出了开放云架构,构建公共部门云平台和云服务。
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引用次数: 0
An Exploration of Techniques for Off-Screen Content Interaction in Mobile Devices 移动设备屏幕外内容交互技术的探索
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.28
Tao Shen, Hai-Ning Liang, Dawei Liu, K. Man
This paper is an attempt to explore new ways for allowing interaction with mobile devices, such as smartphones and tablets. Mobile devices have become very popular in a relatively short time. Their popularity is mainly due to the portability and until very recently their ease-of-interaction through the touch-enabled screen when compared to older devices. Their portability comes with a trade-off: the small screen through which users can interact with their content. The small size screen can limit significantly the amount of content they can interact with, and also the manner in which this interaction is carried out. In this research, we explore the ways of extending the interaction space of these devices. We assess if, how well, and what mechanisms are possible for enabling users to interact with content located off the screen. In this paper, we report our approach and some early results of experiments we have conducted.
本文旨在探索允许与移动设备(如智能手机和平板电脑)交互的新方法。移动设备在相对较短的时间内变得非常流行。它们的流行主要是由于便携性,直到最近,与旧设备相比,它们通过触摸屏易于交互。它们的可移植性是有代价的:用户可以通过小屏幕与内容进行交互。小尺寸的屏幕会极大地限制他们可以交互的内容的数量,以及这种交互的执行方式。在本研究中,我们探索了如何扩展这些设备的交互空间。我们评估是否,如何,以及什么机制可能使用户与位于屏幕之外的内容进行交互。在本文中,我们报告了我们的方法和我们进行的一些早期实验结果。
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引用次数: 0
A Partial Cache for Multimedia Content in Named Data Networking 命名数据网络中多媒体内容的部分缓存
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.12
Jenq-Muh Hsu, Hsiao-Yi Chiu, Yi-Shiuan Ye
Named Data Networking (NDN) is a novel transmission framework in future Internet. It is a content-centric network. The content is routed based on its unique name, not IP address in NDN. A NDN node broadcasts an interest packet with the requesting named content to NDN. A NDN node has the requested named content. It will encapsulate requested content into data packets and deliver them back to the requesting NDN node. If intermediate nodes are located on the routing path of requesting/replying named content. They will also cache the named content for serving the next same requesting from different NDN nodes. However, multimedia content usually are used the streaming fashion to deliver over the Internet. It is an important issue to design a proper caching mechanism of named multimedia to satisfy the features of multimedia streaming. In this paper, we proposed a partial caching mechanism to temporally cache the named streaming content on the intermediate nodes in NDN. It can provide a better streaming service than the originated caching mechanism in NDN.
命名数据网络(NDN)是未来互联网中一种新的传输框架。它是一个以内容为中心的网络。在NDN中,内容是根据其唯一的名称而不是IP地址进行路由的。NDN节点向NDN广播一个包含请求命名内容的兴趣包。NDN节点具有请求的命名内容。它将请求的内容封装到数据包中,并将其发送回请求的NDN节点。如果中间节点位于请求/应答命名内容的路由路径上。它们还将缓存命名的内容,以便为来自不同NDN节点的下一个相同请求提供服务。然而,多媒体内容通常使用流媒体方式在Internet上传输。为满足多媒体流的特点,设计合适的命名多媒体缓存机制是一个重要的问题。在本文中,我们提出了一种局部缓存机制来临时缓存NDN中间节点上命名的流内容。它可以提供比NDN中原始缓存机制更好的流服务。
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引用次数: 3
The Movement-Related Cortical Activities under the Virtual Environment with Force Feedback 力反馈虚拟环境下与运动相关的皮层活动
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.23
Huang-Ren Chen, S. Yeh, K. Li, Chun-Chuan Chen
Virtual reality (VR) is widely used in the fields of health care. We hypothesis that hand movement with VR simulated scene is similar to actual activity. Nine subjects participated in the study with brain wave monitoring, they used force feedback device to virtual ball catching. We found the brain wave patterns are similar to prior hand movement study, but pattern in the force feedback had longer latency than none force feedback. The results supported virtual reality paradigm can be the part of activity in the real world. We conclude that, movement in the virtual environment and real world had slight difference. Virtual reality can be used as a tool for the motor learning or skill re-acquisition.
虚拟现实技术在医疗保健领域有着广泛的应用。我们假设VR模拟场景中的手部运动与实际活动相似。9名受试者参与了脑电波监测研究,他们使用力反馈装置进行虚拟接球。我们发现脑电波模式与先前的手部运动研究相似,但力反馈的模式比没有力反馈的模式有更长的潜伏期。支持虚拟现实范式的结果可以成为现实世界活动的一部分。我们得出的结论是,虚拟环境中的运动与现实世界中的运动有轻微的差异。虚拟现实可以作为运动学习或技能再习得的工具。
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引用次数: 0
Multi-Hop WBAN Construction for Healthcare IoT Systems 医疗物联网系统的多跳WBAN构建
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.20
Taeyoon Kim, Sung-Kwan Youm, Jai-Jin Jung, Eui-Jik Kim
It is expected that the Internet of Things (IoT) applications for medical services can be one of the most remarkable solution for taking care of aging population which is in the rapid growth. IoT consists of communications and sensors to accomplish purpose. In the diverse kinds of networks, wireless body area network (WBAN) is a highly suitable communication tool for the medical IoT devices. There are many researches about WBAN and sensor network, which are mainly focused on energy efficiency. However, in this paper, we discuss more practical issues for implementation of WBAN to healthcare service. Therefore, we propose a multi-hop WBAN construction scheme that is consists of 4 operations, the clustered topology setup, mobility support, and transmission efficiency enhancement. As an auxiliary benefit, the proposed scheme achieves an energy efficient feature by reducing the number of total control messages. Extensive simulation shows that the proposed scheme remarkably improves the performance of WBAN.
物联网(IoT)在医疗服务领域的应用有望成为解决快速增长的老龄化人口的最引人注目的解决方案之一。物联网由通信和传感器组成,以实现目的。在各种网络中,无线体域网络(WBAN)是一种非常适合医疗物联网设备的通信工具。WBAN和传感器网络的研究很多,主要集中在能效方面。然而,在本文中,我们讨论了在医疗服务中实施WBAN的更多实际问题。因此,我们提出了一种多跳WBAN构建方案,该方案由4个操作组成,即集群拓扑的建立、移动性支持和传输效率的提高。作为辅助优势,该方案通过减少总控制消息的数量来实现节能特性。大量的仿真结果表明,该方案显著提高了WBAN的性能。
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引用次数: 44
A Platform for Detecting Height-Level Contexts from Complex Event Streams in Pervasive Environment 普适环境中复杂事件流的高度上下文检测平台
Pub Date : 2015-01-26 DOI: 10.1109/PLATCON.2015.22
Chun-Feng Liao, Kung Chen, Chao-Ting Cheng, Tzu-Yuan Weng, Wei-Chen Lu
A Pervasive-computing-enriched smart environment, which contains hundreds of embedded devices coordinated by service management mechanisms, is capable of anticipating intensions of occupants and providing appropriate services accordingly. To acquire high-level contexts, such as human activities, usually involves analyzing and identifying causality and temporal ordering relationships among a bulk stream of sensor readings. However, there are relatively few works investigating this issue. We notice that Complex Event Processing (CEP) is useful for dealing with the issue mentioned above. In this work, we propose a platform for integrating CEP concepts with Per SAM, a service application model for pervasive environments. Applications and experiments are performed to verify the effectiveness of the proposed platform.
普适计算丰富的智能环境包含数百个由服务管理机制协调的嵌入式设备,能够预测居住者的意图并相应地提供适当的服务。为了获取高级上下文,例如人类活动,通常需要分析和识别大量传感器读数流中的因果关系和时间顺序关系。然而,研究这个问题的作品相对较少。我们注意到,复杂事件处理(CEP)对于处理上述问题非常有用。在这项工作中,我们提出了一个将CEP概念与Per SAM集成的平台,Per SAM是一种用于普及环境的服务应用程序模型。应用和实验验证了该平台的有效性。
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引用次数: 0
期刊
2015 International Conference on Platform Technology and Service
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