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On Forced Periodicity of Perfect Colorings 关于完全着色的强制周期性
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2023-01-12 DOI: 10.1007/s00224-023-10127-x
Pyry Herva, J. Kari
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引用次数: 0
Preface of the Special Issue Dedicated to Selected Papers from CSR 2020 《2020中国企业社会责任论文精选专刊》序言
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2023-01-11 DOI: 10.1007/s00224-022-10115-7
H. Fernau, M. Volkov
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引用次数: 0
Preface of STACS 2020 Special Issue STACS 2020特刊前言
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2023-01-07 DOI: 10.1007/s00224-022-10116-6
Christopher Paul, M. Bläser
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引用次数: 0
One-Tape Turing Machine and Branching Program Lower Bounds for MCSP 单带图灵机与MCSP的分支程序下界
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2022-12-27 DOI: 10.1007/s00224-022-10113-9
Mahdi Cheraghchi, Shuichi Hirahara, Dimitrios Myrisiotis, Yuichi Yoshida

For a size parameter (s:mathbb {N}to mathbb {N}), the Minimum Circuit Size Problem (denoted by MCSP[s(n)]) is the problem of deciding whether the minimum circuit size of a given function f : {0,1}n →{0,1} (represented by a string of length N := 2n) is at most a threshold s(n). A recent line of work exhibited “hardness magnification” phenomena for MCSP: A very weak lower bound for MCSP implies a breakthrough result in complexity theory. For example, McKay, Murray, and Williams (STOC 2019) implicitly showed that, for some constant μ1 > 0, if (text {MCSP}[2^{mu _{1}cdot n}]) cannot be computed by a one-tape Turing machine (with an additional one-way read-only input tape) running in time N1.01, then P≠NP. In this paper, we present the following new lower bounds against one-tape Turing machines and branching programs: (1) A randomized two-sided error one-tape Turing machine (with an additional one-way read-only input tape) cannot compute (text {MCSP}[2^{mu _{2}cdot n}]) in time N1.99, for some constant μ2 > μ1. (2) A non-deterministic (or parity) branching program of size (o(N^{1.5}/log N)) cannot compute MKTP, which is a time-bounded Kolmogorov complexity analogue of MCSP. This is shown by directly applying the Nečiporuk method to MKTP, which previously appeared to be difficult. (3) The size of any non-deterministic, co-non-deterministic, or parity branching program computing MCSP is at least (N^{1.5-oleft (1right )}). These results are the first non-trivial lower bounds for MCSP and MKTP against one-tape Turing machines and non-deterministic branching programs, and essentially match the best-known lower bounds for any explicit functions against these computational models. The first result is based on recent constructions of pseudorandom generators for read-once oblivious branching programs (ROBPs) and combinatorial rectangles (Forbes and Kelley, FOCS 2018; Viola, Electron. Colloq. Comput. Complexity (ECCC) 26, 51, 2019). En route, we obtain several related results: (1) There exists a (local) hitting set generator with seed length (widetilde {O}(sqrt {N})) secure against read-once polynomial-size non-deterministic branching programs on N-bit inputs. (2) Any read-once co-non-deterministic branching program computing MCSP must have size at least (2^{widetilde {Omega }(N)}).

对于尺寸参数(s:mathbb {N}to mathbb {N}),最小电路尺寸问题(用MCSP[s(n)]表示)是确定给定函数f: 0,1n→{0,1}(由长度n:= 2n的字符串表示)的最小电路尺寸是否最多为阈值s(n)的问题。最近的一项研究显示了MCSP的“硬度放大”现象:MCSP的一个非常弱的下界意味着复杂性理论的一个突破性结果。例如,McKay, Murray, and Williams (STOC 2019)隐式地表明,对于某个常数μ1 > 0,如果在N1.01时间运行的单磁带图灵机(带有额外的单向只读输入磁带)无法计算{}(text {MCSP}[2^{mu _{1}cdot n}]),则P≠NP。本文给出了单带图灵机和分支程序的新的下界:(1)随机双侧误差单带图灵机(带有一个额外的单向只读输入磁带)不能在N1.99时间内计算(text {MCSP}[2^{mu _{2}cdot n}]),对于某个常数μ2 >μ1;(2)一个大小为(o(N^{1.5}/log N))的非确定性(或奇偶性)分支程序不能计算MKTP, MKTP是MCSP的一个有时间限制的Kolmogorov复杂度模拟。这可以通过直接应用ne iporuk方法来证明,这在以前看来是困难的。(3)计算MCSP的任何非确定性、共非确定性或奇偶性分支程序的大小至少为(N^{1.5-oleft (1right )})。这些结果是针对单带图灵机和非确定性分支程序的MCSP和MKTP的第一个非平凡下界,并且基本上与针对这些计算模型的任何显式函数的最著名的下界相匹配。第一个结果是基于最近构建的用于读取一次无关分支程序(robp)和组合矩形的伪随机生成器(Forbes和Kelley, FOCS 2018;维奥拉,电子。口语:计算机。复杂性(ECCC) 26, 51, 2019)。在此过程中,我们得到了几个相关的结果:(1)存在一个(局部)命中集生成器,其种子长度为(widetilde {O}(sqrt {N})),可以防止在n位输入上读取一次多项式大小的不确定性分支程序。(2)任何计算MCSP的只读一次共不确定性分支程序的大小必须至少为(2^{widetilde {Omega }(N)})。
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引用次数: 0
Random Access in Persistent Strings and Segment Selection 在持久字符串和段选择中的随机访问
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2022-12-17 DOI: 10.1007/s00224-022-10109-5
P. Bille, I. L. Gørtz
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引用次数: 0
A One Pass Streaming Algorithm for Finding Euler Tours 一种求解Euler Tours的单程流算法
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2022-12-12 DOI: 10.1007/s00224-022-10077-w
Christian Glazik, J. Schiemann, A. Srivastav
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引用次数: 1
Digraph Coloring and Distance to Acyclicity 有向图着色与到非环的距离
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2022-12-07 DOI: 10.1007/s00224-022-10103-x
Ararat Harutyunyan, Michael Lampis, Nikolaos Melissinos

In k-Digraph Coloring we are given a digraph and are asked to partition its vertices into at most k sets, so that each set induces a DAG. This well-known problem is NP-hard, as it generalizes (undirected) k-Coloring, but becomes trivial if the input digraph is acyclic. This poses the natural parameterized complexity question of what happens when the input is “almost” acyclic. In this paper we study this question using parameters that measure the input’s distance to acyclicity in either the directed or the undirected sense. In the directed sense perhaps the most natural notion of distance to acyclicity is directed feedback vertex set. It is already known that, for all k ≥ 2, k-Digraph Coloring is NP-hard on digraphs of directed feedback vertex set of size at most k + 4. We strengthen this result to show that, for all k ≥ 2, k-Digraph Coloring is already NP-hard for directed feedback vertex set of size exactly k. This immediately provides a dichotomy, as k-Digraph Coloring is trivial if directed feedback vertex set has size at most k − 1. Refining our reduction we obtain three further consequences: (i) 2-Digraph Coloring is NP-hard for oriented graphs of directed feedback vertex set at most 3; (ii) for all k ≥ 2, k-Digraph Coloring is NP-hard for graphs of feedback arc set of size at most k2; interestingly, this leads to a second dichotomy, as we show that the problem is FPT by k if feedback arc set has size at most k2 − 1; (iii) k-Digraph Coloring is NP-hard for graphs of directed feedback vertex k, even if the maximum degree Δ is at most 4k − 1; we show that this is also almost tight, as the problem becomes FPT for digraphs of directed feedback vertex set of size k and Δ ≤ 4k − 3. Since these results imply that the problem is also NP-hard on graphs of bounded directed treewidth, we then consider parameters that measure the distance from acyclicity of the underlying graph. On the positive side, we show that k-Digraph Coloring admits an FPT algorithm parameterized by treewidth, whose parameter dependence is (tw!)ktw. Since this is considerably worse than the ktw dependence of (undirected) k-Coloring, we pose the question of whether the tw! factor can be eliminated. Our main contribution in this part is to settle this question in the negative and show that our algorithm is essentially optimal, even for the much more restricted parameter treedepth and for k = 2. Specifically, we show that an FPT algorithm solving 2-Digraph Coloring with dependence tdo(td) would contradict the ETH. Then, we consider the class of tournaments. It is known that

在k-有向图着色中,我们给定一个有向图,并要求将其顶点划分为最多k个集合,使每个集合产生DAG。这个众所周知的问题是np困难的,因为它推广了(无向)k-着色,但如果输入的有向图是无环的,它就变得平凡了。这就提出了一个自然的参数化复杂性问题,即当输入“几乎”是无循环时将会发生什么。在本文中,我们使用测量输入在有向或无向意义上的距离的参数来研究这个问题。在有向意义上,到非环的距离最自然的概念可能是有向反馈顶点集。已知,对于所有k≥2的有向图,k-有向图着色在最大k + 4的有向反馈顶点集上是np困难的。我们加强了这个结果,证明对于所有k≥2,对于大小恰好为k的有向反馈顶点集,k-有向图着色已经是np困难的。这立即提供了一个二分类,因为如果有向反馈顶点集的大小不超过k−1,k-有向图着色是平凡的。改进我们的简化,我们得到了三个进一步的结果:(i) 2-有向图着色是np困难的有向反馈顶点集最多为3的有向图;(ii)对于所有k≥2,对于最大为k2的反馈弧集图,k-有向图着色是np困难的;有趣的是,这导致了第二个二分法,因为我们表明,如果反馈弧集的大小最多为k2−1,那么问题是FPT除以k;(iii)对于有向反馈顶点k的图,k-有向图着色是np困难的,即使最大度Δ不超过4k−1;我们证明了这也几乎是紧的,因为对于大小为k且Δ≤4k−3的有向反馈顶点集的有向图,问题变成了FPT。由于这些结果暗示问题在有界有向树宽度的图上也是np困难的,因此我们考虑测量与底层图的非环距离的参数。从积极的方面来看,我们证明了k-有向图着色允许一个由树宽度参数化的FPT算法,其参数依赖性为(tw!)ktw。由于这比(无向)k-着色的ktw依赖性要差得多,我们提出了tw!因素可以消除。我们在这部分的主要贡献是在否定的情况下解决这个问题,并表明我们的算法本质上是最优的,即使对于更受限制的参数树深和k = 2。具体地说,我们证明了一种求解具有tdo(td)依赖性的2-有向图着色的FPT算法将与ETH相矛盾。然后,我们考虑比赛的级别。我们知道,决定一场比赛是否有两种颜色是np完全的。我们提出了一个算法来决定我们是否可以在(O^{*}({sqrt [3]{6}}^{n}))时间内进行2色比赛。最后,我们解释了如何修改该算法以确定比赛是否可k色。
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引用次数: 0
On the Transformation of LL(k)-linear to LL(1)-linear Grammars 论LL(k)-线性文法到LL(1)-线性文法的转换
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2022-12-01 DOI: 10.1007/s00224-022-10108-6
I. Olkhovsky, A. Okhotin
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引用次数: 0
Local Deal-Agreement Algorithms for Load Balancing in Dynamic General Graphs 动态通用图中负载平衡的局部交易协议算法
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2022-11-29 DOI: 10.1007/s00224-022-10097-6
Yefim Dinitz, S. Dolev, Manish Kumar
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引用次数: 0
Correction to: Submodular Functions and Rooted Trees 对:子模函数和有根树的修正
IF 0.5 4区 计算机科学 Q3 Computer Science Pub Date : 2022-11-28 DOI: 10.1007/s00224-022-10099-4
Yaokun Wu, Yinfeng Zhu
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引用次数: 0
期刊
Theory of Computing Systems
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