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2008 International Conference on Parallel Processing - Workshops最新文献

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Non-Contiguous I/O Support for Object-Based Storage 对象存储的非连续I/O支持
Pub Date : 2008-09-08 DOI: 10.1109/ICPP-W.2008.23
D. Dalessandro, A. Devulapalli, P. Wyckoff
The access patterns performed by disk-intensive applications vary widely, from simple contiguous reads or writes through an entire file to completely unpredictable random access. Often, applications will be able to access multiple disconnected sections of a file in a single operation. Application programming interfaces such as POSIX and MPI encourage the use of non-contiguous access with calls that process I/O vectors. Under the level of the programming interface, most storage protocols do not implement I/O vector operations (also known as scatter/gather). These protocols, including NFSv3 and block-based SCSI devices, must instead issue multiple independent operations to complete the single I/O vector operation specified by the application, at a cost of a much slower overall transfer time. Scatter/gather I/O is critical to the performance of many parallel applications, hence protocols designed for this area do tend to support I/O vectors. Parallel Virtual File System (PVFS) in particular does so; however, a recent specification for object-based storage devices (OSD) does not. Using a software implementation of an OSD as storage devices in a Parallel Virtual File System (PVFS) framework, we show the advantages of providing direct support for non-contiguous data transfers. We also implement the feature in OSDs in a way that is both efficient for performance and appropriate for inclusion in future specification documents.
磁盘密集型应用程序执行的访问模式差别很大,从简单的连续读取或写入整个文件到完全不可预测的随机访问。通常,应用程序将能够在一次操作中访问文件的多个断开连接的部分。POSIX和MPI等应用程序编程接口鼓励对处理I/O向量的调用使用不连续访问。在编程接口级别下,大多数存储协议不实现I/O矢量操作(也称为分散/收集)。这些协议,包括NFSv3和基于块的SCSI设备,必须发出多个独立的操作来完成应用程序指定的单个I/O矢量操作,其代价是总体传输时间要慢得多。分散/收集I/O对于许多并行应用程序的性能至关重要,因此为这一领域设计的协议确实倾向于支持I/O向量。并行虚拟文件系统(PVFS)尤其如此;然而,最近针对基于对象的存储设备(OSD)的规范没有这样做。使用OSD的软件实现作为并行虚拟文件系统(PVFS)框架中的存储设备,我们展示了为非连续数据传输提供直接支持的优势。我们还以一种既能提高性能又适合包含在未来规范文档中的方式在osd中实现该特性。
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引用次数: 5
Replay-Based Synchronization of Timestamps in Event Traces of Massively Parallel Applications 大规模并行应用程序事件轨迹中基于重播的时间戳同步
Pub Date : 2001-01-03 DOI: 10.1109/ICPP-W.2008.17
Daniel Becker, J. C. Linford, R. Rabenseifner, F. Wolf
Event traces are helpful in understanding the performance behavior of message-passing applications since they allow in-depth analyses of communication and synchronization patterns. However, the absence of synchronized hardware clocks may render the analysis ineffective because inaccurate relative event timings can misrepresent the logical event order and lead to errors when quantifying the impact of certain behaviors. Although linear offset interpolation can restore consistency to some degree, inaccuracies and time-dependent drifts may still disarrange the original succession of events - especially during longer runs. In our earlier work, we have presented an algorithm that removes the remaining violations of the logical event order postmortem and, in addition, have outlined the initial design of a parallel version. Here, we complete the parallel design and describe its implementation within the SCALASCA trace-analysis framework. We demonstrate its suitability for large-scale applications running on more than a thousand application processes and show how the correction can improve the trace analysis of a real-world application example.
事件跟踪有助于理解消息传递应用程序的性能行为,因为它们允许深入分析通信和同步模式。然而,缺少同步硬件时钟可能会导致分析无效,因为不准确的相对事件计时可能会错误地表示逻辑事件顺序,并在量化某些行为的影响时导致错误。虽然线性偏移插值可以在一定程度上恢复一致性,但不准确和时间相关的漂移仍然可能扰乱事件的原始连续-特别是在长时间运行期间。在我们早期的工作中,我们提出了一种算法,该算法可以在事后删除对逻辑事件顺序的剩余违反,此外,我们还概述了并行版本的初始设计。在这里,我们完成了并行设计,并描述了其在SCALASCA跟踪分析框架中的实现。我们演示了它对运行在一千多个应用程序进程上的大规模应用程序的适用性,并展示了这种修正如何改进对实际应用程序示例的跟踪分析。
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引用次数: 10
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2008 International Conference on Parallel Processing - Workshops
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