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2021 5th IEEE International Conference on Cybernetics (CYBCONF)最新文献

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Towards Understanding The Space of Unrobust Features of Neural Networks 对神经网络非鲁棒特征空间的认识
Pub Date : 2021-06-08 DOI: 10.1109/CYBCONF51991.2021.9464137
Bingli Liao, Takahiro Kanzaki, Danilo Vasconcellos Vargas
Despite the convolutional neural network has achieved tremendous monumental success on a variety of computer vision-related tasks, it is still extremely challenging to build a neural network with doubtless reliability. Previous works have demonstrated that the deep neural network can be efficiently fooled by human imperceptible perturbation to the input, which actually revealed the instability for interpolation. Like human-beings, an ideally trained neural network should be constrained within desired inference space and maintain correctness for both interpolation and extrapolation. In this paper, we develop a technique to verify the correctness when convolutional neural networks extrapolate beyond training data distribution by generating legitimated feature broken images, and we show that the decision boundary for convolutional neural network is not well formulated based on image features for extrapolating.
尽管卷积神经网络在各种与计算机视觉相关的任务上取得了巨大的成功,但构建一个毫无疑问可靠的神经网络仍然是一项极具挑战性的任务。先前的研究表明,深度神经网络可以有效地被人类对输入的不可察觉的扰动所欺骗,这实际上揭示了插值的不稳定性。像人类一样,一个理想的训练神经网络应该被限制在期望的推理空间内,并保持插值和外推的正确性。在本文中,我们开发了一种技术,通过生成合法的特征破碎图像来验证卷积神经网络外推训练数据分布时的正确性,并且我们表明卷积神经网络的决策边界不能很好地基于图像特征进行外推。
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引用次数: 1
A Proposal of Interactive Tabu Search for Creating Beverage by Blending Source Juices 一种混合原汁饮料的交互式禁忌搜索方法
Pub Date : 2021-06-08 DOI: 10.1109/CYBCONF51991.2021.9464140
M. Fukumoto, Gan Haoran, Y. Hanada
Obtaining media content suited to user’s feelings is one of the essential targets of engineering. However, it is still difficult because feelings are different between users and are hard to be shown as a certain equation. As a method of a beverage, this study proposed Interactive Tabu Search (ITS) that blends source juices for creating new beverages suited to each user’s feelings. Tabu Search is one of stochastic local searches, and its properties are a continuous neighborhood search and a tabu list prohibiting cycling. A target of optimization was the ratio of the source juices. A concrete system based on the proposed ITS was constructed with the computer, Arduino, and peristaltic pumps. A tasting experiment composed of two steps was conducted. The target was delicious blended beverage. As a result, continuous increases in the fitness values related to deliciousness were observed, and a significant increase was observed in the maximum fitness. In the progress of the ratios, both different and common trends between the subjects were observed.
获取适合用户感受的媒体内容是工程学的重要目标之一。但是,因为用户之间的感受是不同的,所以很难用某种公式来表示。作为一种饮料方法,本研究提出了交互式禁忌搜索(ITS),混合源果汁,以创造适合每个用户感受的新饮料。禁忌搜索是随机局部搜索的一种,它的性质是连续邻域搜索和禁止循环的禁忌列表。优化的目标是源果汁的比例。利用计算机、Arduino和蠕动泵构建了基于所提出ITS的具体系统。进行了分两个步骤的品尝实验。目标是美味的混合饮料。结果,与美味相关的适应度值持续增加,最大适应度显著增加。在比率的发展过程中,受试者之间既有不同的趋势,也有共同的趋势。
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引用次数: 2
Preliminary Results for Subpopulation Algorithm Based on Novelty (SAN) Compared with the State of the Art 基于新颖性(SAN)的亚种群算法与现有算法比较的初步结果
Pub Date : 2021-06-08 DOI: 10.1109/CYBCONF51991.2021.9464153
Yuzi Jiang, Danilo Vasconcellos Vargas
Subpopulation algorithm based on novelty (SAN) has been investigated for some time and proved that it can be used for multi-objective optimization problems. It outperforms subpopulation algorithm based on general differential evolution (SAGDE) under the same framework, which highlights its special intrinsic mechanism. This intrinsic mechanism has something in common with some state-of-the-art multi-objective optimization algorithms. However, SAN has not yet proved its ability to be better than these algorithms and has not proven its ability to optimize problems with more than 5 objectives. In this paper, the advantage of SAN over other subpopulation algorithms, i.e., novelty search, is presented in detail. The similarities and differences between the intrinsic mechanisms of SAN, nondominated sorting genetic algorithm series (NSGAs) and multi-objective evolutionary algorithm based on decomposition (MOEA/D) are also analyzed. Finally, these three algorithms are evaluated on several well-known benchmark problems with more than two objectives. The result shows SAN surpassed NSGA-III (latest version in NSGAs) in 20 out of the 32 problems, surpassed MOEA/D in 26 problems in 10 runs, which preliminary proved it surpasses the State-of-the-Art.
基于新颖性(SAN)的子种群算法已经被研究了一段时间,并证明了它可以用于多目标优化问题。在相同的框架下,它优于基于一般差分进化(SAGDE)的子种群算法,突出了其特殊的内在机制。这种内在机制与一些最先进的多目标优化算法有一些共同之处。然而,SAN还没有证明它比这些算法更好的能力,也没有证明它有能力优化超过5个目标的问题。本文详细介绍了SAN算法相对于其他子种群算法的优势,即新颖性搜索。分析了SAN、非支配排序遗传算法系列(NSGAs)和基于分解的多目标进化算法(MOEA/D)内在机制的异同。最后,在几个具有两个以上目标的著名基准问题上对这三种算法进行了评估。结果显示,SAN在32个问题中有20个问题超过了NSGA-III (nsga的最新版本),在10次运行中有26个问题超过了MOEA/D,初步证明了它超越了最先进的水平。
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引用次数: 1
期刊
2021 5th IEEE International Conference on Cybernetics (CYBCONF)
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