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2008 The Second International Conference on Advanced Engineering Computing and Applications in Sciences最新文献

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Portable Inter Process Communication Programming 可移植进程间通信编程
Morteza Kashyian, Seyedeh Leili, Mirtaheri Ehsan, Mousavi Khaneghah
Most applications are consisted of several activities that are fulfilled by different processes. And even processes are included different child processes named light processes or threads. The basic idea of dividing the whole activities to processes is followed by the reusability and sharing ideas. Therefore, applications need an IPC mechanism to establish the communication between the processes. Inter process communication that is known as IPC is a collection of mechanisms that meet the communication requirements between processes. System V defines standard for IPC mechanism named SVIPC. Different operating systems implement SVIPC standard in different manner. Therefore programs that are using the IPC mechanism have different structure in other operating systems. On the other hand reproducing program for various operating systems is a time consuming activity. Porting is a solution to writing programs with the least changes to port them on different operating systems. In this survey we present a brief introduction of various IPC mechanisms in the two operating systems and describe porting Windowspsila programs to Linux by mapping the IPC primitives as a solution. We present the porting as a solution to portable IPC programming. While the program is written with windows IPC mechanism can use our wrapper to be able to run in Linux operating system.
大多数应用程序由几个活动组成,这些活动由不同的进程完成。甚至进程也包含了不同的子进程,称为轻进程或线程。将整个活动划分为过程的基本思想是遵循可重用性和共享思想。因此,应用程序需要一个IPC机制来建立进程之间的通信。进程间通信称为IPC,是满足进程间通信需求的机制集合。系统V定义了名为SVIPC的IPC机制标准。不同的操作系统以不同的方式实现SVIPC标准。因此,使用IPC机制的程序在其他操作系统中具有不同的结构。另一方面,为各种操作系统复制程序是一项耗时的活动。移植是一种以最少的更改编写程序以将其移植到不同操作系统上的解决方案。在本调查中,我们简要介绍了两个操作系统中的各种IPC机制,并描述了通过映射IPC原语作为解决方案将Windowspsila程序移植到Linux上。我们提出了移植作为可移植IPC编程的解决方案。虽然程序是用windows IPC机制编写的,但可以使用我们的包装器在Linux操作系统下运行。
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引用次数: 10
A Heuristic Approach to Task Scheduling in Internet-Based Grids of Computers 基于互联网的计算机网格任务调度的启发式方法
Javier Díaz, S. Reyes, C. Muñoz-Caro, A. Niño
Self-scheduling algorithms can achieve a good balance between workload and communication overhead in computational systems. In particular, quadratic self-scheduling (QSS) and exponential self-scheduling (ESS) are flexible enough to adapt to distributed systems. Thus, they are of interest for application in Internet-based grids of computers. However, these algorithms depend on several parameters, which have to be optimized for the working environment. To tackle this problem, we present here a heuristic approach, based in simulated annealing (SA), to optimize all the parameters of QSS and ESS. To such a goal, the computational grid environment is simulated. We find that the optimal SA results permit to reduce the overall computing time of a set of tasks up to a 12%, with respect to results obtained with previous values of the parameters experimentally determined. Moreover, the time to obtain the SA optimized parameters by simulation is negligible compared with that needed using experimental measures. In addition, we find the results to be fairly insensitive to the size of the chunks (sets of tasks sent to a processor). Finally, the results show the SA scheduling approach to be very efficient, since a simple linear dependence of the overall computing time with the number of tasks is found.
自调度算法可以很好地平衡计算系统的工作负载和通信开销。特别是二次型自调度(QSS)和指数型自调度(ESS)具有足够的灵活性,可以适应分布式系统。因此,它们对基于internet的计算机网格的应用具有重要意义。然而,这些算法依赖于几个参数,这些参数必须针对工作环境进行优化。为了解决这个问题,我们提出了一种基于模拟退火(SA)的启发式方法来优化QSS和ESS的所有参数。为此,对计算网格环境进行了仿真。我们发现,与先前实验确定的参数值获得的结果相比,最优SA结果允许将一组任务的总计算时间减少多达12%。此外,与实验测量相比,通过模拟获得SA优化参数所需的时间可以忽略不计。此外,我们发现结果对块(发送给处理器的任务集)的大小相当不敏感。最后,结果表明SA调度方法非常有效,因为发现总体计算时间与任务数量之间存在简单的线性关系。
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引用次数: 4
A Non-rigid Registration Using Elastic Model, Finite Element Method and Mutual Information in Parallel Environment 基于弹性模型、有限元法和互信息的并行环境下非刚性配准
F. Andriamanampisoa, J. Jessel, S. Rakotondraompiana
We have already led a survey on a new approach in nonrigid registration using elastic model, finite element method and mutual information and we have had good results. This approach is a multimodal and a fully automatic registration. Besides, one can use it for a registration with images in low resolutions, such as the positron emission tomography (PET) and single photon emission computed tomography (SPECT). However one can note that registration requires a too much important calculation time and high occupancy spaces especially with 3D images. Thus, the parallelization is required. So, the aim is to parallelize this approach for non-rigid registration. Therefore, this paper presents the theory of the approach and deals the transformation of the registration algorithm in a parallel environment. We have worked with single program multiple data model on distributed memory (SPMD-DM) architecture.
我们已经对利用弹性模型、有限元法和互信息进行非刚性配准的新方法进行了探索,并取得了良好的效果。这种方法是一种多模式的全自动配准方法。此外,它还可以用于低分辨率图像的配准,如正电子发射断层扫描(PET)和单光子发射计算机断层扫描(SPECT)。然而,可以注意到,配准需要太多重要的计算时间和高占用空间,特别是对于3D图像。因此,需要并行化。因此,目标是并行化这种方法用于非刚性配准。因此,本文给出了该方法的原理,并讨论了在并行环境下配准算法的变换。我们研究了分布式内存(SPMD-DM)体系结构上的单程序多数据模型。
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引用次数: 0
Analyzing the Network Traffic Requirements of Multiplayer Online Games 多人在线游戏的网络流量需求分析
E. Asensio, J.M. Ordua, P. Morillo
In recent years, distributed virtual environments (DVEs) have become one of the major network applications, mainly due to the enormous popularity of multiplayer online games in the entertainment industry. Although the workload generated by avatars in a DVE system has already been characterized, the actual network traffic requirements of multiplayer online games are usually limited (hidden) by the available network bandwidth. In this paper, we propose the measurement of the network traffic requirements of the most popular MOGs by monitoring the network traffic generated by different game tournaments in a LAN party. The network infrastructure was explicitely designed and implemented for that event by a network service provider, achieving a sustained bandwidth of 100 Mbps for each network interface. Therefore, the potential bandwidth bottleneck was moved from the network to another element of the system or application. The results show that the aggregated bandwidth required by these applications is not higher than 1600 Kbps. Also, the results show identical variations in the network traffic sent to some of the clients by the game server. These results can be used as a basis for an efficient design of MOGs infrastructure.
近年来,分布式虚拟环境(DVEs)已成为主要的网络应用之一,这主要是由于娱乐行业中多人在线游戏的巨大普及。虽然虚拟虚拟机系统中虚拟角色产生的工作负载已经有了特征,但多人在线游戏的实际网络流量需求通常受到可用网络带宽的限制(隐藏)。在本文中,我们提出了通过监测局域网中不同游戏比赛产生的网络流量来衡量最流行mog的网络流量需求的方法。网络基础设施由网络服务提供商为该事件明确设计和实现,为每个网络接口实现100 Mbps的持续带宽。因此,潜在的带宽瓶颈从网络转移到系统或应用程序的另一个元素。结果表明,这些应用所需的总带宽不高于1600 Kbps。此外,结果还显示了游戏服务器发送给某些客户端的网络流量的相同变化。这些结果可以作为有效设计mog基础设施的基础。
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引用次数: 10
Enabling Digital Repositories on the Grid 在网格上启用数字存储库
A. Calanducci, F.P. Castrillo, R. R. Pollán, M.R. del Solar
In this work we present gLibrary/DRI, a Grid-based multirepository environment designed to ease the deployment and hosting of repositories on top of Grid eInfrastructures. Grid environments present several facilities that are worthy for digital repositories. The most important ones are strong security contexts, the data federation, the information sharing and the availability of large computing and storage capacity. The gLibrary/DRI platform offers to arbitrary repositories default implementations for the storage system and node navigation, algorithm launching mechanisms and easy integration with viewer tools for representing the content of the repositories. In particular, we present two examples (1) for hosting a Mammograms archive having several features that help clinicians to make diagnosis through easy inspection of the repository contents (2) for driving and hosting scientific production for non linear dynamics problems formulated as phase spaces.
在这项工作中,我们提出了gLibrary/DRI,这是一个基于网格的多存储库环境,旨在简化网格基础设施上存储库的部署和托管。网格环境提供了几种值得用于数字存储库的设施。其中最重要的是强大的安全环境、数据联合、信息共享以及大计算和存储容量的可用性。gLibrary/DRI平台为任意存储库提供了存储系统和节点导航的默认实现、算法启动机制以及与表示存储库内容的查看器工具的轻松集成。特别是,我们提出了两个例子(1)托管乳房x线照片档案,该档案具有几个特征,可以帮助临床医生通过轻松检查存储库内容来进行诊断(2)驱动和托管作为相空间制定的非线性动力学问题的科学生产。
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引用次数: 3
Integrating Function Point Project Information for Improving the Accuracy of Effort Estimation 整合功能点项目信息,提高工作量估算的准确性
F. Ahmed, S. Bouktif, A. Serhani, I. Khalil
Software organizations are putting efforts to improve the accuracy of the project cost estimation. This in turn helps them to allocate resources. Software cost estimation has been an area of key interest in software engineering community. Many estimation models divided among various categories have been proposed over a period of time. Function Point (FP) is one of the useful software cost estimation methodology that was first proposed twenty-five years ago using the project repository that contained information about various aspects of software project. In the last twenty five years software development productivity has grown rapidly but the complexity weight metrics values assigned to count standard FP still remain same. This fact raises critical questions about the validity of the complexity weight values and accuracy of the estimation process. The objective of this work is to present a genetic algorithm based approach to calibrate the complexity weight metrics of FP using the project repository of International Software Benchmarking Standards Group (ISBSG) dataset. The contribution of this work shows that information reuse and integration of past projectpsilas function-point structural elements improves the accuracy of software estimation process.
软件组织正在努力提高项目成本估算的准确性。这反过来又有助于他们分配资源。软件成本估算一直是软件工程界感兴趣的一个关键领域。在过去的一段时间里,已经提出了许多划分为不同类别的估计模型。功能点(FP)是一种有用的软件成本估算方法,它在25年前首次被提出,使用包含软件项目各个方面信息的项目存储库。在过去的25年里,软件开发的生产力增长迅速,但是用于计算标准FP的复杂性权重度量值仍然保持不变。这一事实提出了关于复杂性权重值的有效性和估计过程的准确性的关键问题。这项工作的目的是提出一种基于遗传算法的方法,使用国际软件基准标准组织(ISBSG)数据集的项目存储库来校准FP的复杂性权重指标。该工作的贡献表明,过去项目的信息重用和集成以及功能点结构元素提高了软件评估过程的准确性。
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引用次数: 27
A Comprehensive Ontology-Based Approach for SLA Obligations Monitoring 基于本体的SLA义务监控综合方法
K. Fakhfakh, T. Chaari, S. Tazi, K. Drira, M. Jmaiel
Specifying clear quality of service (QoS) agreements between service providers and consumers is particularly important for the successful deployment of service-oriented architectures. The related challenges include correctly elaborating and monitoring QoS contracts (SLA: service level agreement) to detect and handle their violations. In this paper, first, we study and analyze existing SLA-related models. Then, we elaborate a complete, generic and semantically richer ontology-based model of SLA. We used the Semantic Web Rule Language (SWRL) to express SLA obligations in our model. This language facilitates the SLA monitoring process and the eventual action triggering in case of violations. We used this model to automatically generate semantic-enabled QoS obligations monitors. We have also developed a prototype to validate our model and our monitoring approach. Finally, we believe that this work is a step ahead to the total automation of the SLA management process.
在服务提供者和使用者之间指定明确的服务质量(QoS)协议对于成功部署面向服务的体系结构尤为重要。相关的挑战包括正确地制定和监视QoS契约(SLA:服务水平协议),以检测和处理它们的违反。本文首先对现有的sla相关模型进行了研究和分析。然后,我们阐述了一个完整的、通用的、语义更丰富的基于本体的SLA模型。我们使用语义Web规则语言(SWRL)来表达我们模型中的SLA义务。这种语言有助于SLA监控过程,并在发生违规时触发最终的操作。我们使用该模型自动生成支持语义的QoS义务监视器。我们还开发了一个原型来验证我们的模型和监测方法。最后,我们相信这项工作是朝着SLA管理过程的完全自动化迈出的一步。
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引用次数: 21
Large Scale Data Management on Grids 网格上的大规模数据管理
E. Acción, M. Delfino, X. Espinal, J. Flix, C. Neißner, K. Neuffer, F. Martínez, G. Merino, A. Sáinz
We explore the status, challenges and opportunities in providing a resource center focused on large scale data management on the EGEE grid, in the context of the emerging Spanish e-science network. The application to bulky and relatively flat datasets in high energy physics is mature and in daily production. Transferring this methodology to other application fields is still ongoing, posing challenges to the grid infrastructure, the resource centers and the grid middleware and even to the human aspects of collaborative science.
我们探讨了在新兴的西班牙电子科学网络背景下,在EGEE网格上提供一个专注于大规模数据管理的资源中心的现状、挑战和机遇。在高能物理中体积庞大且相对平坦的数据集上的应用已经成熟,并已进入日常生产。将这种方法转移到其他应用领域仍在进行中,这对网格基础设施、资源中心和网格中间件甚至协作科学的人类方面都提出了挑战。
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引用次数: 0
Grid Computing Devoted to Fusion Applications 致力于融合应用的网格计算
F. Castejón
The status of the use of grid computing techniques for fusion simulation is given. It is also given a description of the main applications that are running in the grid and the difficulties that appeared to port them to the grid. The coming developments of grid computing for fusion are shown and the future of this work line is discussed.
介绍了网格计算技术在融合仿真中的应用现状。本文还描述了在网格中运行的主要应用程序,以及将它们移植到网格中所遇到的困难。展望了网格计算在融合领域的发展趋势,并对该领域的未来进行了展望。
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引用次数: 0
Optimizing the Configuration of a Broadcast Protocol through Parallel Cooperation of Multi-objective Evolutionary Algorithms 基于多目标进化算法并行协作的广播协议配置优化
C. León, G. Miranda, C. Segura
This work presents an optimization approach for the broadcast operation in MANETs based on the DFCN protocol. Such approach involves a multi-objective optimization that has been tackled through the cooperation of a team of evolutionary algorithms. The proposed optimization model is a hybrid algorithm that combines a parallel island-based scheme with a hyperheuristic approach. The model includes an adaptive property to dynamically change the algorithms being executed on each island. More computational resources are granted to the most suitable algorithms.The computational results obtained for a highway MANETs instance demonstrate the validity of the proposed model.
本文提出了一种基于DFCN协议的manet广播操作优化方法。这种方法涉及多目标优化,通过一组进化算法的合作来解决。所提出的优化模型是一种基于并行岛的方案与超启发式方法相结合的混合算法。该模型包含一个自适应属性,可以动态更改在每个岛屿上执行的算法。更多的计算资源被授予最合适的算法。以高速公路manet为例,验证了该模型的有效性。
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引用次数: 8
期刊
2008 The Second International Conference on Advanced Engineering Computing and Applications in Sciences
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