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A technique for obtaining kernel mode address traces on a pentium-based Linux system 在基于奔腾的Linux系统上获取内核模式地址跟踪的一种技术
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817474
Sachin Shirhatti, M. Smotherman
Simulation and performance analysis of memory hierarchies require traces of memory address references. There are several software-based techniques to obtain the address references of user application programs, and cache and TLB simulations are usually driven by these sorts of traces. However, kernel mode address references are typically not captured by user tracing methods and are thus absent from the simulations. For some workloads, operating system activity has a significant impact on cache and TLB performance and therefore should be represented in the traces. This paper examines a single-step interrupt technique to obtain kernel-mode address references made by a Linux operating system running on an Intel x86 processor. Kernel address traces also allow a systems programmer to identify the frequent paths within the operating system and to guide optimizations.
内存层次结构的模拟和性能分析需要跟踪内存地址引用。有几种基于软件的技术来获取用户应用程序的地址引用,缓存和TLB模拟通常由这些类型的跟踪驱动。然而,内核模式地址引用通常不会被用户跟踪方法捕获,因此不会出现在模拟中。对于某些工作负载,操作系统活动对缓存和TLB性能有重大影响,因此应该在跟踪中表示。本文研究了一种单步中断技术,以获得运行在Intel x86处理器上的Linux操作系统所做的内核模式地址引用。内核地址跟踪还允许系统程序员识别操作系统内的常用路径并指导优化。
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引用次数: 0
A visualization and measurement environment for software engineering 软件工程的可视化和测量环境
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817488
T. D. Hendrix, J. Cross, L. Barowski, Joseph C. Teate, K. S. Mathias, Tahia I. Morris
Work is reported on the development and enhancement of the GRASP software engineering and visualization tool. GRASP automatically produces visualizations of control and complexity (control structure diagrams and complexity profile graphs, respectively) of source code written in Ada 95, C, and Java. These visualizations use intuitive, compact graphical representations that allow the software engineer to holistically visualize the overall program as well as visualize the details of a small section of the code. Current features and enhancements of GRASP as well as its availability are discussed.
报告了开发和改进GRASP软件工程和可视化工具的工作。GRASP自动生成用Ada 95、C和Java编写的源代码的控制和复杂性的可视化(分别是控制结构图和复杂性概要图)。这些可视化使用直观、紧凑的图形表示,允许软件工程师整体地可视化整个程序以及可视化一小部分代码的细节。本文讨论了GRASP的当前特性和增强功能以及它的可用性。
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引用次数: 1
ImpRes: supporting services in IPv6 using the flow label and hop-by-hop option fields ImpRes:支持IPv6中的服务,使用流标签和逐跳选项字段
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817522
M. Birkner, L. Murphy
In recent years the Internet has become increasingly popular. This increased popularity, combined with a broader range of applications, has revealed several shortcomings in the current version of the Internet Protocol, IPv4. In response the Internet community is developing an updated version of IP, IPv6. One of the new features of IPv6 is the ability to identify a stream of data within the Internet, making it possible to offer different qualities of service to different applications. A new protocol, the ImpRes protocol, is proposed in this paper to take advantage of this ability by reserving network resources for a data stream "on-the-fly". Using the IPv6 flow label field and a proposed IPv6 Hop-by-Hop option header field, a data stream can establish state information in network nodes, and adapt to changing network conditions or user requests by dynamically modifying the state information during the lifetime of the stream. Simulation results suggest that the proposed ImpRes protocol is a viable method for supporting better-than-best-effort services in an IPv6 environment.
近年来,互联网变得越来越流行。这种日益普及,结合更广泛的应用,暴露了当前版本的互联网协议IPv4的几个缺点。作为回应,互联网社区正在开发IP的更新版本,即IPv6。IPv6的新特性之一是能够识别互联网中的数据流,从而为不同的应用程序提供不同质量的服务。本文提出了一种新的协议,即ImpRes协议,通过为“动态”数据流保留网络资源来利用这种能力。使用IPv6流标签字段和建议的IPv6逐跳选项头字段,数据流可以在网络节点上建立状态信息,并在数据流的生命周期内通过动态修改状态信息来适应不断变化的网络条件或用户请求。仿真结果表明,提出的ImpRes协议是一种可行的方法,可以在IPv6环境中支持比最佳努力更好的服务。
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引用次数: 0
A hyper-text tutorial markup language 一种超文本教程标记语言
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817520
Brian L. Stuart
Due to experience with a Web-based C programming tutorial, we have learned of the need for an authoring system for such tutorials. Here we describe an extension of HTML we call Hyper-Text Tutorial Markup Language (HTTML) and a translator that takes an HTTML file and produces the corresponding HTML files and CGI script sources.
由于使用基于web的C编程教程的经验,我们了解到需要为此类教程编写系统。这里我们描述了HTML的一个扩展,我们称之为超文本教程标记语言(http),以及一个转换器,它接受一个HTML文件并生成相应的HTML文件和CGI脚本源。
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引用次数: 0
Incorporating object relationship notation (ORN) into SQL 将对象关系符号(ORN)合并到SQL中
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817532
B. Ehlmann, Michael A. Stewart
Entity-Relationship (ER) Diagrams are widely used in information requirements analysis and database modeling and capture much knowledge of relationship semantics. Even more such knowledge is captured when ER Diagrams are extended with Object Relationship Notation (ORN). Unfortunately, however, much of the relationship semantics expressed in ER Diagrams are not directly translatable into the Structured Query Language (SQL), and, therefore, the implementation of these semantics in relational database management systems is made difficult. In this paper we demonstrate the feasibility and desirability of incorporating ORN into SQL to address this problem.
实体-关系图广泛用于信息需求分析和数据库建模,并捕获了关系语义的许多知识。当用对象关系符号(Object Relationship Notation, ORN)扩展ER图时,甚至可以捕获更多这样的知识。然而,不幸的是,ER图中表达的许多关系语义不能直接转换为结构化查询语言(SQL),因此,在关系数据库管理系统中实现这些语义变得很困难。在本文中,我们演示了将ORN合并到SQL中来解决这个问题的可行性和可取性。
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引用次数: 6
Multimedia feedback control in ATM local area networks ATM局域网中的多媒体反馈控制
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817523
P. Bindal, L. Murphy
Multimedia networking refers to the transfer of related audio, video, image and data streams among networked computers. A key problem in multimedia networking is the synchronization of audio and video streams to maintain their timing relationships. In addition, due to the large time--varying resource demands of real--time video, an automatic mechanism is needed to dynamically modify the video source output in order to track changing network traffic levels. We have developed a receiver--initiated feedback control scheme to allow video sources to respond to changing network conditions while maintaining synchronization with their associated audio streams. The receiver informs the sender about the current transmission quality, and the sender responds to this information by adjusting some transmission parameters which temporarily decrease video quality (if the receiver is reporting problems) or increase the video quality (if the receiver is reporting no problems but the quality is less than its target). We present simulation results which indicate that our feedback mechanism can help to maintain audio--video synchronization in Asynchronous Transfer Mode local area networks, as well as reduce the network traffic congestion which leads to glitches in the first place.
多媒体网络是指在联网的计算机之间传输相关的音频、视频、图像和数据流。多媒体网络中的一个关键问题是音频和视频流的同步,以保持它们的时序关系。此外,由于实时视频的资源需求随时间变化很大,因此需要一种自动机制来动态修改视频源输出,以跟踪不断变化的网络流量水平。我们开发了一种接收器启动的反馈控制方案,允许视频源响应不断变化的网络条件,同时保持与其相关音频流的同步。接收方通知发送方当前的传输质量,发送方通过调整一些传输参数来响应这些信息,这些参数可以暂时降低视频质量(如果接收方报告有问题)或增加视频质量(如果接收方报告没有问题,但质量低于目标)。我们给出的仿真结果表明,我们的反馈机制可以帮助在异步传输模式局域网中保持音视频同步,并首先减少导致故障的网络流量拥塞。
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引用次数: 2
C-language syntax tutoring using machine learning techniques 使用机器学习技术的c语言语法辅导
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817469
Jungsoon P. Yoo, Doug Smith, Sung K. Yoo, Thomas J. Cheatham
This study describes a prototype system that creates a rulebase by capturing compiler error messages and uses them as a means for building a decision tree. The rulebase is then used to assist novice programmers with cryptic C-language compiler error messages. The system, called the C-Compiler Error Message Interpreter (C-CEMI), generates a data file which is used by an inductive learning system known as C4.5 to discover the rules. The rulebase is incorporated into a dynamic C-language grading system called Ceilidh.
本研究描述了一个原型系统,该系统通过捕获编译器错误消息来创建规则库,并将它们用作构建决策树的手段。然后使用规则库来帮助新手程序员处理c语言编译器错误消息。该系统被称为c编译错误信息解释器(C-CEMI),它生成一个数据文件,该文件被称为C4.5的归纳学习系统用来发现规则。该规则库被整合到一个名为Ceilidh的c语言动态评分系统中。
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引用次数: 0
Maximum crossing number algorithm on linear array with a reconfigurable pipelined bus system 具有可重构流水线系统的线性阵列上的最大交叉数算法
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817475
H. Kimm
In the channel routing problem, terminals between cells are interconnected completely while reducing channel routing area. The crossing number, the number of crossings between two wires in the channel, is related to the channel routing area. In this paper, we present a parallel algorithm finding a maximum crossing number, density, in the channel by using a LARPBS model (Linear Array with a Reconfigurable Pipelined Bus System), which is based on the advanced fiber optic technology. The maximum crossing number algorithm on the LARPBS model runs in O(n) time using O(n) number of processors, where n is the number of nets in a channel.
在信道路由问题中,在减少信道路由面积的同时,使小区间的终端完全互连。交叉数,即通道中两根导线之间的交叉数,与通道路由面积有关。在本文中,我们提出了一种基于先进光纤技术的并行算法,利用LARPBS模型(线性阵列与可重构流水线总线系统)在通道中寻找最大交叉数和密度。LARPBS模型上的最大交叉数算法使用O(n)个处理器在O(n)个时间内运行,其中n是通道中的网数。
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引用次数: 0
Supporting document organization and security in distributed collaborative authoring systems through the use of collaborations 通过使用协作,支持分布式协作创作系统中的文档组织和安全性
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817513
Timothy W. Dollar, L. Murphy, Kai-Hsiung Chang, B. Lee, Yifang Chang, Jonathan D. Fouss
Most traditional collaborative authoring tools offer some degree of document security and concurrency control. Document security is usually accomplished by allowing users to maintain private windows and to assign private ownership to files, perhaps through operating system mechanisms. Shared portions of a document can be manipulated through shared windows. Some form of concurrency control, such as a locking mechanism, is usually used to provide editors of a shared document with a consistent view of the document. However, few implementations focus on providing security for a document produced by a limited group of collaborators. Instead, these systems provide access to either the owner, or everyone. This paper discusses an organizational paradigm known the Collaboration. Collaborations facilitate group organization, document security, and concurrency control, not through major changes in the operating system or through the introduction of new network protocols, but instead, through features already present in the UNIX operating system and existing network protocols. This paper will also briefly discuss how the Distributed Collaborative Writing Aid (DCWA), a prototype groupware suite, uses the Collaboration paradigm to accomplish these goals.
大多数传统的协作创作工具都提供了一定程度的文档安全性和并发控制。文档安全性通常是通过允许用户维护私有窗口并为文件分配私有所有权来实现的,这可能是通过操作系统机制实现的。文档的共享部分可以通过共享窗口进行操作。通常使用某种形式的并发控制(例如锁定机制)向共享文档的编辑器提供文档的一致视图。然而,很少有实现关注于为有限的协作者组生成的文档提供安全性。相反,这些系统为所有者或所有人提供访问权限。本文讨论了一种被称为协作的组织范式。协作促进了组组织、文档安全性和并发控制,而不是通过操作系统的重大更改或引入新的网络协议,而是通过UNIX操作系统和现有网络协议中已经存在的特性。本文还将简要讨论分布式协作写作辅助工具(DCWA),一个原型组件套件,如何使用协作范例来实现这些目标。
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引用次数: 2
Filtering SQL via the principles of pandemonium 通过pandemonium原则过滤SQL
Pub Date : 1997-04-02 DOI: 10.1145/2817460.2817464
J. Lusth, N. Jukic
In this paper, we re-introduce Pandemonium, an early specification for parallel processing through semiautonomous agents. The biggest advantage of the Pandemonium approach is its simplicity, which is achieved by dividing tasks among many computational units. Using Pandemonium as a metaphor, we design an interpreter for general-purpose filtering of text. To demonstrate the applicability of our design, we show how to partially parse and correct a sequence of badly ordered SQL commands. This example is not artificial; the badly ordered commands were generated by a commercial CASE tool for database development and the command set was too large for manual correction. A Pandemonium-style approach has many advantages over using full-blown parser generators and rule-based systems for such tasks.
在本文中,我们重新引入了Pandemonium,一种早期的通过半自治代理进行并行处理的规范。Pandemonium方法的最大优点是它的简单性,这是通过将任务划分到许多计算单元来实现的。以Pandemonium为隐喻,我们设计了一个通用的文本过滤解释器。为了演示我们设计的适用性,我们将展示如何部分解析和纠正顺序不佳的SQL命令序列。这个例子不是人为的;次序混乱的命令是由用于数据库开发的商业CASE工具生成的,命令集太大,无法进行手动更正。pandemonium风格的方法比使用成熟的解析器生成器和基于规则的系统有许多优点。
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引用次数: 0
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ACM-SE 35
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