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2014 IEEE 11th Consumer Communications and Networking Conference (CCNC)最新文献

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Performance evaluation of next generation Wi-Fi (802.11ac) for mobile offloading 下一代Wi-Fi (802.11ac)移动卸载性能评估
Pub Date : 2014-11-03 DOI: 10.1109/CCNC.2014.6940508
Vincent Picard, E. Lafond
This Work In Progress (WiP) paper presents a preliminary performance evaluation of next generation Wi-Fi (802.11ac) devices in a controlled laboratory environment. System performance (Layer-4 throughput, latency and data loss) was measured with consumer grade 802.11ac routers, bridges and USB adapters in a single-input single-output (SISO) test configuration. Although 802.11ac-enabled mobile devices such as smartphones are now commercially available, none were available at the time this preliminary evaluation was launched. Additional 802.11ac technology evaluation is scheduled in the coming months, which will include 802.11ac capable mobile devices and multiple input multiple output (MIMO) system performance.
这篇正在进行的工作(WiP)论文介绍了在受控实验室环境中对下一代Wi-Fi (802.11ac)设备的初步性能评估。在单输入单输出(SISO)测试配置中,使用消费级802.11ac路由器、桥接器和USB适配器测量系统性能(第4层吞吐量、延迟和数据丢失)。虽然支持802.11ac的移动设备(如智能手机)现在已经商业化,但在进行初步评估时还没有。另外的802.11ac技术评估计划在未来几个月内进行,其中将包括支持802.11ac的移动设备和多输入多输出(MIMO)系统性能。
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引用次数: 5
Paradigm shift in IPTV service generation: Comparison between locally- and Cloud-rendered IPTV UI IPTV服务生成的范式转换:本地和云呈现IPTV UI的比较
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866572
A. Mikityuk, Jean-Pierre Seifert, O. Friedrich
This paper introduces a novel and fundamental change in the creation and delivery of media services like IP Television (IPTV) through the idea of the so-called virtual SetTop Box (vSTB). By shifting most of the service execution environment - e.g. the Web browser - to a Cloud infrastructure, the vSTB concept addresses certain limitations of current IPTV deployments. Nevertheless, routing UI delivery out of the Cloud causes a significant impact on the network infrastructure, which might have some implications for IPTV system response and can therefore result in a lower Quality of Experience overall. This paper describes this approach and its current implementation, as well as identifying and addressing network challenges that emerged in a corresponding project in the Telekom Innovation Laboratories. Furthermore, this paper provides a comparison between IPTV service executed locally on an end-user device (locally-rendered IPTV UI), and that delivered to an end-user after it was executed within the cloud (Cloud-rendered IPTV UI) and empirically shows the feasibility of the presented vSTB Approach.
本文通过所谓的虚拟机顶盒(vSTB)的概念,介绍了在创建和交付媒体服务(如IP电视(IPTV))方面的一种新颖而根本的变化。通过将大部分服务执行环境(例如Web浏览器)转移到云基础设施,虚拟机顶盒概念解决了当前IPTV部署的某些限制。然而,从云中路由UI交付会对网络基础设施产生重大影响,这可能会对IPTV系统响应产生一些影响,从而导致整体体验质量降低。本文描述了这种方法及其当前的实施,以及识别和解决电信创新实验室中相应项目中出现的网络挑战。此外,本文还提供了在终端用户设备上本地执行的IPTV服务(本地呈现的IPTV UI)与在云中执行后交付给终端用户的IPTV服务(云呈现的IPTV UI)之间的比较,并从经验上展示了所提出的vSTB方法的可行性。
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引用次数: 3
Probabilistic store-carry-forward message delivery based on node density estimation 基于节点密度估计的概率存储-前转消息传递
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866606
Tomotaka Kimura, T. Matsuda, T. Takine
We propose a probabilistic store-carry-forward message delivery scheme based on node density estimation. In our scheme, when a node with a message copy encounters another node, the former forwards its copy to the latter with a certain probability. The forwarding probability is determined depending on a node density at the contact location where two nodes encounter. More specifically, when the node density is high, the forwarding probability is set to be low. This policy is designed to avoid excess message copy transmissions in a high node-density area. In general, nodes frequently encounter each other in high node-density areas and message copies rapidly spread over the nodes. In order to determine whether the node density is high or not, each node estimates the node density distribution over the whole network based on the contact location information. The information is collected by each node and exchanged among nodes. With simulation experiments, we evaluate the performance of our scheme in terms of the mean delivery delay and the number of forwarded message copies.
提出了一种基于节点密度估计的概率存储-前向消息传递方案。在我们的方案中,当具有消息副本的节点遇到另一个节点时,前者以一定的概率将其副本转发给后者。转发概率取决于两个节点相遇处的节点密度。更具体地说,当节点密度较大时,转发概率设置为较低。此策略旨在避免在高节点密度区域中传输过多的消息副本。一般来说,节点经常在高节点密度区域遇到彼此,消息副本迅速在节点上传播。为了判断节点密度是否高,每个节点根据联系人位置信息估计整个网络的节点密度分布。信息由每个节点收集,并在节点之间交换。通过仿真实验,我们从平均传输延迟和转发消息副本数量方面评估了该方案的性能。
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引用次数: 5
Bring your own network — Design and implementation of a virtualized WiFi network 自带网络-虚拟WiFi网络的设计与实现
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866614
K. Nakauchi, Zhong Lei, Y. Shoji, Y. Kitatsuji, Manabu Ito, H. Yokota
This paper proposes virtualized WiFi network that can dynamically create a virtual Base Station (vBS) around the target mobile devices that offers dedicated base station resources for satisfying service-specific QoS and works as a gateway for a corresponding virtual network or slice. Specifically, the paper proposes (1) a technique to dynamically configure a vBS on top of multiple physical WiFi base stations by exploiting the features of OpenFlow, and (2) a technique of network-driven seamless handover between vBSs by forced association and authentication in advance at a target vBS. The paper also describes a detailed design and implementation of a physical WiFi base station which can organize a vBS, named virtualization capable WiFi Base Station (vcBS). As a prototype, two vcBSs and virtualization capable Base Stations Switch (vcBS-SW) to accommodate and centrally control those vcBSs are newly developed. The paper demonstrates a vBS can be dynamically configured on top of two vcBSs and the base station resource can be dynamically allocated to the vBS by assigning additional WiFi interfaces or frequency channels based on a resource allocation policy. The paper also demonstrates the proportion of SIP calls whose setup time exceed the threshold of 600ms can be reduced from 19.7% to 4.6%, when the SIP signaling traffic is served by a SIP-specific vBS. Finally the paper demonstrates that the prototype system can make seamless handover for a target device from common vBS to service-specific vBS in less than 65 ms without any packet drop.
本文提出了一种虚拟WiFi网络,它可以围绕目标移动设备动态创建虚拟基站(virtual Base Station, vBS),为满足特定业务的QoS提供专用基站资源,并作为相应虚拟网络或片的网关。具体而言,本文提出了(1)利用OpenFlow的特性,在多个物理WiFi基站之上动态配置一个vBS的技术;(2)在目标vBS上通过强制关联和提前认证,实现网络驱动的vBS间无缝切换的技术。本文还详细介绍了一个可以组织vBS的物理WiFi基站的设计和实现,即虚拟化WiFi基站(vcb)。作为一个原型,新开发了两个vcBSs和具有虚拟化功能的基站交换机(vcBS-SW)来容纳和集中控制这些vcBSs。本文介绍了在两个vcBSs之上动态配置一个vBS,根据资源分配策略,通过分配额外的WiFi接口或频率通道,将基站资源动态分配给两个vBS。本文还论证了在使用SIP专用vBS服务SIP信令时,SIP呼叫建立时间超过600ms阈值的比例可以从19.7%降低到4.6%。最后,本文证明了原型系统可以在不到65 ms的时间内实现目标设备从普通vBS到特定业务vBS的无缝切换,并且没有丢包。
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引用次数: 11
Network-based distributed mobility management for network mobility 基于网络的分布式移动管理,实现网络的移动性
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866604
Petro P. Ernest, H. Anthony Chan, O. Falowo, L. Magagula, Sandra Cespedes
Network Mobility (NEMO) Basic Support Protocol (NBSP) provides mobility supports for mobile networks. NBSP is an extension of Mobile IPv6 which employs a centralized mobility management approach. It relies on a static and centralized home agent for signaling management and data forwarding. All data traffic traverse a centralized home agent, which leads to suboptimal routing, high packet overhead and latency, especially in nested NEMO (i.e. when the mobile networks connect to one another to reach the infrastructure). In this paper, we develop a network-based distributed mobility management (DMM) scheme for non-nested and nested NEMO scenarios, with the goal of mitigating the aforementioned problems. Additionally, the proposed scheme improves the packet delivery and location update (i.e., binding update) costs. The paper discusses in detail the scheme's design, operation mechanism and the performance evaluation analysis. The numerical results of the proposed scheme show significant improvement in packet overhead and latency as well as binding update and packet delivery costs.
NEMO (Network Mobility)基本支持协议(NBSP)为移动网络提供移动性支持。NBSP是移动IPv6的扩展,采用集中的移动管理方法。它依赖于一个静态和集中的家庭代理来进行信令管理和数据转发。所有数据流量都通过一个集中的家庭代理,这会导致次优路由,高数据包开销和延迟,特别是在嵌套的NEMO中(即当移动网络相互连接以到达基础设施时)。在本文中,我们为非嵌套和嵌套NEMO场景开发了一种基于网络的分布式移动管理(DMM)方案,旨在缓解上述问题。此外,该方案还提高了数据包传送和位置更新(即绑定更新)的成本。本文详细论述了该方案的设计、运行机制和性能评价分析。数值结果表明,该方案在数据包开销和延迟以及绑定更新和数据包传输成本方面有显著改善。
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引用次数: 7
NLBA: A novel provider mobility support approach in mobile NDN environment NLBA:移动NDN环境下一种新的提供商移动性支持方法
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866569
Y. Rao, D. Gao, Hongbin Luo
To enhance seamless provider mobility support in NDN, we propose a Novel Locator Based mobility support Approach (NLBA). In this approach, we assign an unique locator to each Access Router (AR) in NDN networks, and further modify the outgoing faces field in AR's original Forwarding Information Base (FIB), to record the mobility status and the current locator of the provider. Besides, we append an optional field to the original NDN packet, and further extend the AR with additional functionalities, such as caching or forwarding Interest packets on behalf of the provider. Our analytical investigations indicate that NLBA has lower handover cost and shorter handover latency, compared with other existing rendezvous/indirection point based mobility support approach.
为了增强NDN中无缝提供商移动支持,我们提出了一种新的基于定位器的移动支持方法(NLBA)。在该方法中,我们为NDN网络中的每个接入路由器(AR)分配一个唯一的定位器,并进一步修改AR原有转发信息库(FIB)中的outgoing faces字段,以记录提供商的移动状态和当前定位器。此外,我们在原始NDN数据包上附加了一个可选字段,并进一步扩展AR,使其具有额外的功能,例如代表提供商缓存或转发兴趣数据包。我们的分析研究表明,与现有的基于交会/间接点的移动支持方法相比,NLBA具有更低的切换成本和更短的切换延迟。
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引用次数: 15
Greedy backpressure routing for Smart Grid sensor networks 智能电网传感器网络的贪婪背压路由
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866544
Bin Hu, H. Gharavi
In this paper, a greedy backpressure routing protocol is proposed for multigate mesh networks. This protocol evaluates the greedy backpressure metric (GBM) value of mesh points and routes packets in the direction of the steepest gradient. The GBM value is calculated using a combination of traffic load and the mesh point's hop count to the closest gateway. The proposed routing algorithm can realize the effect of traffic load from all the nodes along the path to each gateway by iteratively updating information from neighbors through periodic beacon exchange. The consideration of incorporating traffic load helps to route packets around congested area. The results indicate that the greedy backpressure multigate mesh routing is capable of achieving significant improvement in the network reliability, latency, and throughput performance.
提出了一种适用于多栅极网状网络的贪婪背压路由协议。该协议计算网格点的贪婪反压度量(GBM)值,并沿梯度最大的方向路由数据包。GBM值是使用流量负载和网格点到最近网关的跳数的组合来计算的。所提出的路由算法通过周期性的信标交换,迭代地更新相邻节点的信息,从而实现从路径上所有节点到每个网关的流量负载的效果。考虑流量负载有助于数据包绕过拥塞区域。结果表明,贪婪背压多门网路由在网络可靠性、时延和吞吐性能方面有显著提高。
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引用次数: 5
P2P incentive model for QoS based streaming systems 基于QoS的流系统P2P激励模型
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866584
Irena Trajkovska, P. Rodríguez, Javier Cerviño, P. Harsh, J. Salvachúa
P2P streaming today is one of the most challenging techniques to deliver real-time streaming on the Internet. Incentive mechanisms make a crucial part of the P2P algorithms in order to avoid uncooperative and eliminate malicious behavior. In this paper we present a monetary incentive mechanism based on the taxation incentive schemes. We use a model of a P2P streaming service to apply the idea and validate the quantitative effect on both the users' and the provider's welfare in the system. A billing model based on QoS levels for the perceived video that offers a remuneration inventive for the cooperative users, contributes to the P2P streaming because of the two main reasons: increases provider's welfare in terms of monetary benefit and saves infrastructure cost; increases users' welfare in terms of increased cooperation and motivation to participate in the streaming.
P2P流媒体是当今在互联网上传输实时流媒体最具挑战性的技术之一。为了避免不合作和消除恶意行为,激励机制是P2P算法的重要组成部分。本文在税收激励的基础上提出了一种货币激励机制。我们使用一个P2P流媒体服务模型来应用该思想,并验证了系统中对用户和提供者福利的定量影响。基于QoS级别的计费模型为合作用户提供了一种创造性的报酬,这对P2P流媒体的发展有两个主要原因:一是增加了提供商在货币利益方面的福利,节省了基础设施成本;通过增加合作和参与流媒体的动机来增加用户的福利。
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引用次数: 8
High throughput millimeter-wave MIMO beamforming system for short range communication 用于近距离通信的高吞吐量毫米波MIMO波束形成系统
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866623
Eran Pisek, S. Abu-Surra, J. Mott, Thomas Henige, Rashbha Sharma
The interest in short range communication has significantly increased in the last decade with the introduction of different wireless connectivity standards and their evolution such as IEEE802.11n/ac and IEEE802.11ad. New demands for higher resolution multimedia applications such as UHD push for higher data rates to exceed 30Gbps. This high data rate demand requires short range standards to adopt a new approach to accommodate these rates. Millimeter wave enable high bandwidth usage which implies higher capacity to accommodate 10-100Gbps data rates. However, the high data rate pose big challenges to both the system algorithm and architecture. In this paper, we propose a novel FPGA-based high-throughput beamforming MIMO system for millimeter wave short range communication. We present our first realization of a complete millimeter wave short range communication system, which includes RF frontend, ADC/DAC, beamforming control, synchronization, channel estimation, MIMO precoding/detection, and channel encoder/decoder. The design works at millimeter carrier frequency with 500MHz bandwidth and 2-channel MIMO Beamforming. We show realtime application test results as captured in the millimeter wave system.
在过去十年中,随着不同无线连接标准的引入及其演变(如IEEE802.11n/ac和IEEE802.11ad),对短距离通信的兴趣显著增加。对高分辨率多媒体应用(如UHD)的新需求推动了超过30Gbps的更高数据速率。这种高数据速率需求要求短距离标准采用一种新的方法来适应这些速率。毫米波支持高带宽使用,这意味着更高的容量可以容纳10-100Gbps的数据速率。然而,高数据速率对系统的算法和体系结构都提出了巨大的挑战。本文提出了一种基于fpga的毫米波近程通信高吞吐量波束形成MIMO系统。我们首次实现了一个完整的毫米波短距离通信系统,该系统包括射频前端、ADC/DAC、波束形成控制、同步、信道估计、MIMO预编码/检测和信道编码器/解码器。该设计工作在毫米载波频率下,带宽为500MHz, 2通道MIMO波束形成。我们展示了在毫米波系统中捕获的实时应用测试结果。
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引用次数: 14
Power efficient peer-to-peer streaming to co-located mobile users 高效的点对点流式传输到位于同一位置的移动用户
Pub Date : 2014-07-28 DOI: 10.1109/CCNC.2014.6866590
Y. Guan, Yao Xiao, L. Cimini, Chien-Chung Shen
The increasing popularity of Internet-capable mobile devices leads to the explosion of mobile data traffic. Although the emerging mobile broadband systems such as 4G LTE promise higher bandwidth and lower latency for video traffic, it is not power efficient to deliver video traffic over cellular networks. This paper studies how peer-to-peer communications via wireless local networks could complement the cellular networks so as to minimize the power consumption of mobile devices. Specifically, we consider the scenario in which a group of nearby mobile devices share the streaming contents, originated from the cellular networks, over the wireless local area networks in a peer-to-peer manner. We focus on investigating how the mobile devices should cooperate to minimize their own power consumption. The problem has been formulated into a linear programming (LP) model, and numerical results show that at least 31% of the power consumption can be saved on mobile devices through the cooperation among them.
互联网移动设备的日益普及导致了移动数据流量的爆炸式增长。尽管新兴的移动宽带系统,如4G LTE,承诺更高的带宽和更低的视频流量延迟,但在蜂窝网络上传输视频流量并不节能。本文研究了无线局域网的点对点通信如何与蜂窝网络互补,从而使移动设备的功耗最小化。具体来说,我们考虑了一组附近的移动设备通过无线局域网以点对点的方式共享来自蜂窝网络的流媒体内容的场景。我们专注于研究移动设备应该如何合作以最小化其自身的功耗。将该问题转化为线性规划(LP)模型,数值结果表明,通过它们之间的合作,可以在移动设备上节省至少31%的功耗。
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引用次数: 6
期刊
2014 IEEE 11th Consumer Communications and Networking Conference (CCNC)
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