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Formal proof of security algorithms based on reachability reduction 基于可达约简的安全算法的形式化证明
Mohamed Bouziane, Sophie Gire, François Monin, Laurent Nana
This work is motivated by the rapid increase of the number of attacks in computer networks and software engineering. In this paper we study identity snowball attacks and formally prove the correctness of suggested solutions to this type of attack (solutions that are based on the graph reachability reduction) using a proof assistant. We propose a model of an attack graph that captures technical informations about the calculation of reachability of the graph. The model has been implemented with the proof assistant PVS 6.0 (Prototype Verification System). It makes it possible to prove algorithms of reachability reduction such as Sparsest_cut.
这项工作的动机是计算机网络和软件工程中攻击数量的迅速增加。在本文中,我们研究了身份雪球攻击,并使用证明助手正式证明了这种攻击的建议解决方案(基于图可达性约简的解决方案)的正确性。我们提出了一个攻击图的模型,该模型捕获了关于图的可达性计算的技术信息。该模型已在验证助手PVS 6.0(原型验证系统)下实现。它使得证明诸如Sparsest_cut之类的可达性缩减算法成为可能。
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引用次数: 0
Modeling marketing effort in an omni channel world 在全渠道世界中建模营销努力
Christopher Freitag
This paper discusses an optimization model to select and therefore coordinate marketing channels for contacting customers in an omni channel setup. The model assigns the appropriate channel to the corresponding business process with respect to customer segmentation, business process and available channel capacity. In this pursuit, a short introduction explains the motivation and aligns the topic with existing research. The subsequent method introduces the core problem of how to implement different channels for different customer segments and business processes. An example solution calculations is used to highlight the structure of the optimization model. Finally, limitations are explicated.
本文讨论了在全渠道设置中选择和协调营销渠道的优化模型。该模型根据客户细分、业务流程和可用渠道容量为相应的业务流程分配适当的渠道。在这个过程中,一个简短的介绍解释了动机,并使主题与现有的研究保持一致。随后的方法引入了如何针对不同的客户群和业务流程实现不同的渠道这一核心问题。通过算例说明了优化模型的结构。最后,对局限性进行了说明。
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引用次数: 1
An overview of architectural and security considerations for named data networking (NDN) 命名数据网络(NDN)的体系结构和安全注意事项概述
David Freet, R. Agrawal
The Internet of Things (IoT) is an emerging architecture that seeks to interconnect all of the "things" we use on a daily basis. Whereas the Internet originated as a way to connect traditional computing devices in order to share information, IoT includes everything from automobiles to appliances to buildings. As networks and devices become more diverse and disparate in their communication methods and interfaces, traditional host-to host technologies such as Internet Protocol (IP) are challenged to provide the level of data exchange and security needed to operate in this new network paradigm. Named Data Networking (NDN) is a developing Internet architecture that can help implement the IoT paradigm in a more efficient and secure manner. This paper introduces the NDN architecture in comparison to the traditional IP-based architecture and discusses several security concepts pertaining to NDN that make this a powerful technology for implementing the Internet of Things.
物联网(IoT)是一种新兴的架构,旨在将我们日常使用的所有“事物”互连起来。互联网最初是连接传统计算设备以共享信息的一种方式,而物联网包括从汽车到电器再到建筑物的一切。随着网络和设备在通信方法和接口方面变得更加多样化和不同,传统的主机对主机技术(如Internet Protocol (IP))在提供在这种新网络范式中运行所需的数据交换和安全性方面面临挑战。命名数据网络(NDN)是一种正在发展的互联网架构,可以帮助以更有效和安全的方式实现物联网范式。本文介绍了NDN架构与传统的基于ip的架构的比较,并讨论了与NDN相关的几个安全概念,这些概念使NDN成为实现物联网的强大技术。
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引用次数: 4
The architecture of cross-channel ecosystems: from convergence to experience 跨渠道生态系统架构:从融合到体验
A. Resmini, Flávia Lacerda
Convergence has been quietly reshaping not just media consumption but also the way we interact with products and services. Read/write access through personal and ambient devices enables the creation of free-flowing, actor-defined experiences that connect physical and digital artifacts, people, and locations into information-based ecosystems that vastly exceed the boundaries of the media industry. All sorts of everyday activities, from traveling to education to healthcare, are affected. This paper details the ways convergence is conceptualized in media studies and within product and service realization; argues that while media studies offer more mature descriptive frameworks, design practices are ill served by them as they are descriptive and not generative frameworks; proposes a formulation of cross-channel experiences as an information-based design artifact and of cross-channel ecosystems design as a pragmatical, actionable approach for dealing with convergent experiences in everyday activities.
融合不仅悄悄地改变了媒体消费,也改变了我们与产品和服务互动的方式。通过个人和环境设备的读/写访问可以创造自由流动的、由参与者定义的体验,将物理和数字文物、人员和地点连接到基于信息的生态系统中,大大超越了媒体行业的界限。各种日常活动,从旅行到教育到医疗保健,都受到影响。本文详细介绍了媒介研究以及产品和服务实现中的融合概念;他认为,虽然媒体研究提供了更成熟的描述性框架,但设计实践却无法从中获益,因为它们是描述性框架,而不是生成性框架;建议将跨渠道体验作为基于信息的设计工件,并将跨渠道生态系统设计作为一种实用的、可操作的方法,用于处理日常活动中的融合体验。
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引用次数: 15
Dataset linking in a multilingual linked open data context 多语言链接开放数据上下文中的数据集链接
Melkamu Beyene, P. Portier, Solomon Atnafu, S. Calabretto
Although, the syntactical and structural heterogeneities among inter-language linked open data (LOD) data sources bring many challenges, entity co-reference resolution in a multilingual linked open data (MLOD) setting is not well studied. In this research, a three phase approach is proposed. First, statistical relational learning (SRL) with factorization of three way tensor is used to compute structural similarity between entities. Second, textual data from the Web of documents is associated in order to increase our knowledge of entities. Through a latent Dirichlet allocation (LDA), entities' textual data is projected into a cross-lingual topic space. This cross-lingual topic space is used to find textual similarities between entities. Third, a belief aggregation strategy is used to combine the structural and textual similarity results into a global similarity score. We have shown by experiments that our algorithm out-performs state of the art approaches based on tensor decomposition for the task of entity co-reference resolution in a MLOD setting.
虽然语言间链接开放数据(LOD)数据源之间的语法和结构异质性带来了许多挑战,但多语言链接开放数据(MLOD)环境下的实体共同引用解析尚未得到很好的研究。在本研究中,提出了一个三个阶段的方法。首先,利用三向张量分解的统计关系学习(SRL)计算实体之间的结构相似度;其次,将来自Web文档的文本数据关联起来,以增加我们对实体的了解。通过潜在狄利克雷分配(LDA),将实体的文本数据投影到跨语言的主题空间中。这个跨语言主题空间用于查找实体之间的文本相似性。第三,使用信念聚合策略将结构和文本相似度结果组合成全局相似度评分。我们已经通过实验证明,我们的算法优于基于张量分解的最先进的方法,用于MLOD设置中实体共同参考分辨率的任务。
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引用次数: 0
A novel taxonomy of opportunities and risks in massively multiplayer online role playing games 大型多人在线角色扮演游戏中机会和风险的新分类
Benjamin Sanders, Jims Marchang
The explosion and rapid embrace of Massively Multiplayer Online Role Playing Games (MMORPG) has provided players with unique, fully immersive three dimensional environments in which they can express themselves in a myriad of ways. Players can develop unique skill sets, share knowledge, explore and experiment with various identities and network with like-minded individuals. Evidence suggests however, that these opportunities are accompanied with a number of risks including addiction, desensitisation and threats to the privacy of personal information. This paper presents a novel Taxonomy of opportunities and risks in the specific context of Massively Multiplayer Online Role Playing Games.
大型多人在线角色扮演游戏(MMORPG)的迅速发展为玩家提供了独特的、完全沉浸式的三维环境,他们可以在其中以无数种方式表达自己。玩家可以发展独特的技能,分享知识,以不同的身份探索和实验,并与志同道合的人建立联系。然而,有证据表明,这些机会伴随着许多风险,包括上瘾、脱敏和对个人信息隐私的威胁。本文在大型多人在线角色扮演游戏的特定背景下提出了一种新的机会和风险分类方法。
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引用次数: 3
Socialization and language self-adaptation in digital ecosystems 数字生态系统中的社会化与语言自适应
Arianna D’ulizia, F. Ferri, P. Grifoni
Socialization is an essential process for building any society in natural ecosystems. In recent years, effective socialization processes have been investigated also within digital ecosystems also in the perspective of common and self-adaptive languages that allowboth "biotic" (human) and "abiotic" (physical) entities to socialize. In this paper, we propose a socialization and language self-adaptation method for enabling effective communicative interaction amongdigital entities acting in a digital ecosystem. The proposed method relies on an adaptableand extensible grammatical formalism, named Digital Ecosystem Grammar (DEG), which allows digital entities, represented as a multi-agent system, to interpret the messages expressed by other entities by using interaction, learning and evolution actions.Moreover, a grammar learning algorithm is applied to provide the self-adaptation mechanisms that allow the digital environment to adapt the interaction languageaccording to new incoming messages.
社会化是在自然生态系统中建立任何社会的必要过程。近年来,有效的社会化过程也在数字生态系统中进行了研究,也从共同和自适应语言的角度进行了研究,这些语言允许“生物”(人类)和“非生物”(物理)实体进行社会化。在本文中,我们提出了一种社会化和语言自适应方法,以实现数字生态系统中数字实体之间的有效沟通互动。所提出的方法依赖于一种可适应和可扩展的语法形式,称为数字生态系统语法(DEG),它允许作为多智能体系统表示的数字实体通过使用交互、学习和进化动作来解释其他实体表达的信息。此外,应用语法学习算法提供自适应机制,使数字环境能够根据新的传入消息调整交互语言。
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引用次数: 1
Designing an ontology-based Zika virus news authoring environment for the semantic web 基于本体的语义网寨卡病毒新闻创作环境设计
Edgard Costa Oliveira, Edison Ishikawa, T. H. Granja, M. V. D. A. Nunes, Lucas Hiroshi Hironouchi, Cristiano Costa de Souza, Rafael Batista Menegassi, Luciano Gois
This paper describes the experience of researching and teaching the conceptual and practical basis for the specification, modelling and design of an ontology-based news authoring environment for the Semantic Web, that takes into account the construction and use of an ontology of the Zika disease. Some CMSs are being adapted in order to receive semantic features, such as automatic generations of keywords, semantic annotation and tagging, content reviewing etc. We present here the infrastructure designed to foster research on semantic CMSs as well as semantic web technologies that can be integrated into an ontology-based news authoring environment.
本文介绍了在考虑寨卡病本体的构建和使用的情况下,基于本体的语义网新闻创作环境的规范、建模和设计的概念和实践基础的研究和教学经验。一些cms正在进行调整,以接收语义特性,如关键词的自动生成、语义注释和标记、内容审查等。我们在这里介绍了旨在促进语义cms和语义web技术研究的基础设施,这些技术可以集成到基于本体的新闻创作环境中。
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引用次数: 3
CrowdSourced semantic enrichment for participatory e-Government 参与式电子政务的众包语义丰富
Francesco Di Mauro, Paolo Pasteris, M. Sapino, K. Candan, G. Dino, P. Rossetti
When making decisions impacting public utility and encouraging and/or enforcing behavioral rules, public administrators need to rely on data and knowledge supporting their choices, which can be used to better inform those citizens who will be affected by such decisions. Many open data repositories exist and can be accessed and used by both decision makers and citizens. Similarly, semantic tagging is now commonly used as a way to allow users provide their own knowledge to be associated to data. In this paper, we present a novel participatory system which allows traditional databases and semantic tagging modules coexist in the same knowledge base, and provides the users with query enrichment functionalities to enable ontology-based query expansion. We describe CroSSE, our CrowdSourced Semantic Enrichment query system architecture, define the enrichment specification language, and discuss a use case in which the proposed technology is being applied in a participatory e-government setting. The use case is in the context of our SmartGround EU funded project, in which a relational database platform is designed to collect data of interest concerning secondary raw materials from mines as well as municipality waste. CroSSE semantic enrichment architecture interacts with this platform to expand queries and results on the basis of users' domain knowledge.
在作出影响公用事业和鼓励和/或执行行为规则的决定时,公共行政人员需要依靠支持其选择的数据和知识,这些数据和知识可用于更好地告知将受此类决定影响的公民。存在许多开放的数据存储库,决策者和公民都可以访问和使用它们。类似地,语义标记现在通常用作一种方法,允许用户提供他们自己的知识,以便与数据相关联。本文提出了一种新的参与式系统,该系统允许传统数据库和语义标注模块共存于同一知识库中,并为用户提供查询丰富功能,实现基于本体的查询扩展。我们描述了CroSSE,我们的众包语义充实查询系统架构,定义了充实规范语言,并讨论了一个用例,其中所提议的技术被应用于参与式电子政务设置。该用例是在我们的SmartGround欧盟资助项目的背景下,该项目设计了一个关系数据库平台,用于收集有关矿山二次原材料和城市废物的相关数据。CroSSE语义丰富架构与该平台交互,在用户领域知识的基础上扩展查询和结果。
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引用次数: 2
Leveraging time for spammers detection on Twitter 利用时间检测Twitter上的垃圾邮件发送者
Mahdi Washha, Aziz Qaroush, F. Sèdes
Twitter is one of the most popular microblogging social systems, which provides a set of distinctive posting services operating in real time. The flexibility of these services has attracted unethical individuals, so-called "spammers", aiming at spreading malicious, phishing, and misleading information. Unfortunately, the existence of spam results non-ignorable problems related to search and user's privacy. In the battle of fighting spam, various detection methods have been designed, which work by automating the detection process using the "features" concept combined with machine learning methods. However, the existing features are not effective enough to adapt spammers' tactics due to the ease of manipulation in the features. Also, the graph features are not suitable for Twitter based applications, though the high performance obtainable when applying such features. In this paper, beyond the simple statistical features such as number of hashtags and number of URLs, we examine the time property through advancing the design of some features used in the literature, and proposing new time based features. The new design of features is divided between robust advanced statistical features incorporating explicitly the time attribute, and behavioral features identifying any posting behavior pattern. The experimental results show that the new form of features is able to classify correctly the majority of spammers with an accuracy higher than 93% when using Random Forest learning algorithm, applied on a collected and annotated data-set. The results obtained outperform the accuracy of the state of the art features by about 6%, proving the significance of leveraging time in detecting spam accounts.
Twitter是最受欢迎的微博社交系统之一,它提供了一套独特的实时发布服务。这些服务的灵活性吸引了不道德的个人,即所谓的“垃圾邮件制造者”,旨在传播恶意、网络钓鱼和误导性信息。不幸的是,垃圾邮件的存在导致了与搜索和用户隐私相关的不可忽视的问题。在打击垃圾邮件的战斗中,已经设计了各种检测方法,这些方法通过使用“特征”概念结合机器学习方法自动化检测过程来工作。然而,由于现有的功能易于操作,因此不足以有效地适应垃圾邮件发送者的策略。此外,图形特性也不适合基于Twitter的应用程序,尽管在应用这些特性时可以获得高性能。在本文中,除了简单的统计特征(如标签数量和url数量)之外,我们通过推进文献中使用的一些特征的设计来检查时间属性,并提出新的基于时间的特征。新设计的功能分为明确包含时间属性的强大高级统计功能和识别任何发布行为模式的行为功能。实验结果表明,当使用随机森林学习算法对收集和注释的数据集进行分类时,新形式的特征能够正确分类大多数垃圾邮件发送者,准确率高于93%。所获得的结果比目前最先进的特征的准确性高出约6%,证明了利用时间检测垃圾邮件帐户的重要性。
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引用次数: 23
期刊
Proceedings of the 8th International Conference on Management of Digital EcoSystems
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