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2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good)最新文献

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Immersive Media for Environmental Awareness 沉浸式环境意识媒体
Pub Date : 2018-03-01 DOI: 10.1109/VAR4GOOD.2018.8576891
M. Mcginity
This paper examines the possibility of using virtual or augmented reality to increase environmental awareness and effect change in our behaviour as consumers. It begins by framing the problem as at least partly arising from an imbalance between our powers of influence on the global environment and our powers of perception, and that our inability to see firsthand the impact of our behaviour is an impediment to green consumer behaviour. I examine how the various properties of immersive media might be used to provide us with more omniscient or optimistic perspectives, and close the gulf between our perceived and real powers of agency as environmental actors.
本文探讨了使用虚拟或增强现实来提高环境意识和影响消费者行为变化的可能性。它首先将问题归结为,至少部分原因是我们对全球环境的影响力与我们的感知能力之间的不平衡,而我们无法亲眼看到自己行为的影响,这是绿色消费者行为的一个障碍。我研究了沉浸式媒体的各种属性如何为我们提供更无所不知或更乐观的视角,并缩小我们作为环境行动者的感知和实际权力之间的鸿沟。
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引用次数: 1
Observations on Social Good Applications Created by New Developers 对新开发者开发的社交公益应用的观察
Pub Date : 2018-03-01 DOI: 10.1109/VAR4GOOD.2018.8576890
Stephanie Carnell, Benjamin C. Lok
With the advent of easily accessible VR technology, many new VR developers are creating their own experiences. In addition to experiences centered around gaming and entertainment, many of these new VR experiences are meant to improve the social good. However, not much is known about how new VR developers approach creating social good experiences. For example, how do new developers attempt to craft a narrative around their message in VR? To address these types of questions, we reflect on our experiences as facilitators for a VR course centered around social good experiences. The course gave students the opportunity to learn VR development, as well as real-world researchers and entrepreneurs a platform to get their VR ideas developed. We report here on our observations facilitating this group of mostly new VR developers and the trends we observed in the projects developed.
随着易于使用的VR技术的出现,许多新的VR开发者正在创造自己的体验。除了以游戏和娱乐为中心的体验外,许多新的VR体验都是为了改善社会公益。然而,对于新的VR开发者如何创造良好的社交体验,我们所知甚少。例如,新开发者如何尝试在VR中围绕他们的信息制作故事?为了解决这些类型的问题,我们反思了我们作为以社交良好体验为中心的VR课程主持人的经验。该课程为学生提供了学习VR开发的机会,也为现实世界的研究人员和企业家提供了一个开发VR想法的平台。我们在此报告我们对这群新VR开发者的观察,以及我们在开发项目中观察到的趋势。
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引用次数: 0
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2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good)
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