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2018 32nd International Conference on Advanced Information Networking and Applications Workshops (WAINA)最新文献

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Reducing Power Consumption in HetNet Network Using Power Adjustment and Coordinated Multipoint Technique 利用功率调节和多点协调技术降低HetNet网络的功耗
N. Lassoued, Noureddine Boujnah, R. Bouallègue
Nowadays, energy consumption issues has gained particular interest specially in the telecommunication field. The rise of energy consumption leads to a significant increase on CO2 emissions and has indirect drawbacks on environment. Reducing energy consumption in wireless network became a hot topic of research. In this paper, we propose an energy saving approach in heterogeneous networks (HetNet) by switching ON/OFF LTEAdvanced Base Station (BS) and allowing their users according to their SINR (Signal to Interference plus Noise Ratio) values to femto cells or to neighbors eNodeBs (eNBs) by applying the concept of Coordinated Multipoint (CoMP) in order to guarantee Quality of service (QoS).
目前,能源消耗问题已经引起了人们的特别关注,特别是在电信领域。能源消费的增加导致二氧化碳排放量的显著增加,并对环境产生间接的不利影响。降低无线网络的能耗成为研究的热点。在本文中,我们提出了一种在异构网络(HetNet)中节能的方法,通过开关LTEAdvanced Base Station (BS),并允许其用户根据其SINR(信噪比)值到femto cell或邻居enodeb (eNBs),通过应用协调多点(CoMP)的概念,以保证服务质量(QoS)。
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引用次数: 3
Study on Sensitive Data Protection Based on SEAndroid 基于SEAndroid的敏感数据保护研究
Zijian Li, Jun Yang, Baojiang Cui
Smart mobile terminals are growing rapidly. Nowadays Android has been the leading role in mobile system market with an extremely large user scale. Consequently, large amounts of sensitive data stored in mobile devices are facing an increasing number of threats. Those sensitive data contains not only personal information like contacts and sms, but also some high-level security information in IoT (Internet of Things) devices, even bank accounts and passwords. In this paper, we designed our Sensitive Data Protection mechanism (SDP) based on SELinux in Android (SEAndroid), which can significantly enhance the protection for the static sensitive data in Android system and help Android spread further in smart mobile terminal field.
智能移动终端快速增长。目前,Android已成为移动系统市场的领头羊,拥有极其庞大的用户规模。因此,存储在移动设备中的大量敏感数据面临着越来越多的威胁。这些敏感数据不仅包括联系人和短信等个人信息,还包括物联网设备中的一些高级安全信息,甚至包括银行账户和密码。本文设计了基于Android中的SELinux (SEAndroid)的敏感数据保护机制(Sensitive Data Protection mechanism, SDP),可以显著增强Android系统对静态敏感数据的保护,帮助Android在智能移动终端领域进一步普及。
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引用次数: 2
Clustering Student Participation: Implications for Education 聚类学生参与:对教育的启示
Shadi Esnaashari, L. Gardner, P. Watters
Increasing educational attainment from a broader and more diverse student population is a policy goal for many governments. Yet increased enrolments brings many challenges for faculty members trying to track and predict academic performance. One possible mechanism for prediction is to use in-class participation data to determine whether participation is linked to academic performance. In this study, we combined in-class and out-of-class (e.g., Learning Management System) data with a range of qualitative and quantitative self-report measures. We then used a range of data mining (DM) algorithms to predict final course outcomes. We found that students who participated more and thought that the tool helped them to learn, engaged and increased their interest in the course more, and eventually achieved the highest scores. This finding supports the view that in-class participation is critical to learning and academic success.
从更广泛和更多样化的学生群体中提高受教育程度是许多政府的政策目标。然而,入学人数的增加给试图跟踪和预测学生学业表现的教师带来了许多挑战。一种可能的预测机制是使用课堂参与数据来确定参与是否与学习成绩有关。在这项研究中,我们将课堂内和课外(如学习管理系统)数据与一系列定性和定量的自我报告测量相结合。然后,我们使用一系列数据挖掘(DM)算法来预测最终的课程结果。我们发现,参与得越多,认为该工具有助于他们学习的学生,越投入,对课程的兴趣也越高,最终取得了最高分。这一发现支持了课堂参与对学习和学业成功至关重要的观点。
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引用次数: 3
A Decision Support System for Selecting Sustainable Materials in Construction Projects 建筑工程可持续材料选择的决策支持系统
M. R. Minhas, V. Potdar, Omid Ameri Sianaki
Major construction activity has had a significant effect on the environment, the economy and society in the twenty first century. The gap between the energy required to supply such construction, and the actual energy produced, particularly in the building sector, has put enormous pressure on the selection of sustainable construction materials. Even though the construction industry continues to place this pressure on natural resources, it has also resulted in an increase in the production of waste material, which is being dumped all over the world. In recent years, a lot of work has been undertaken to develop sustainable buildings/housing. The selection of appropriate sustainable building materials is one of the most important processes in the building design and construction process. Immediate efforts are needed to improve the awareness of sustainable materials among decision makers as there is limited technological support to assist technical experts (i.e. engineers, estimators, architects, draftsmen etc.) in the decision-making process when searching for and selecting new sustainable construction materials and practices for different building components (e.g. walls, roof, slab etc.). Moreover, cyber-physical infrastructure and information technologies are essential to support the sustainability of construction projects; this will be discussed further in this paper.
在21世纪,主要的建筑活动对环境、经济和社会产生了重大影响。供应这种建筑所需的能源与实际生产的能源之间的差距,特别是在建筑部门,给选择可持续建筑材料带来了巨大压力。尽管建筑业继续对自然资源造成这种压力,但它也导致了废物生产的增加,这些废物被倾倒在世界各地。近年来,在发展可持续建筑/房屋方面进行了大量工作。选择合适的可持续建筑材料是建筑设计和施工过程中最重要的过程之一。需要立即努力提高决策者对可持续材料的认识,因为在寻找和选择新的可持续建筑材料和不同建筑部件(如墙壁,屋顶,板等)的实践决策过程中,技术支持有限,无法帮助技术专家(即工程师,估算师,建筑师,绘图员等)。此外,网络物理基础设施和信息技术对于支持建设项目的可持续性至关重要;这将在本文中进一步讨论。
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引用次数: 2
A Game Theory-Based Effective Network Management in SDN Networks 基于博弈论的SDN网络有效网络管理
M. Abderrahim, Asma BEN LETAIFA, Amel Haji, S. Tabbane
Knowing the rapid growth of traffic in the mobile network, connected devices and the variety of services and applications run in recent years, the current network architecture no longer supports this increase in traffic. In this sense, we benefit from many technologies such as Software Defined Networking (SDN), Mobile Edge Computing (MEC) and new tools like Machine learning (ML) and artificial intelligence (AI) to propose a new architecture where we add a new intelligent entity that facilitates the management and efficient allocation of network resources. But, the placement of this node can present a problem. In this article, we formulate this problem using the Game Theory. First, we begin by presenting the technologies and tools used in this work. In the second place, we present the architecture model and do a modeling to find the optimal placement of Smart Node in the network. Then we propose a scenario to prove the usefulness of the proposed model.
随着近年来移动网络、接入设备以及各种业务和应用的快速增长,现有的网络架构已经无法支持这种流量的增长。从这个意义上说,我们受益于许多技术,如软件定义网络(SDN)、移动边缘计算(MEC)和机器学习(ML)和人工智能(AI)等新工具,提出了一个新的架构,我们在其中添加了一个新的智能实体,促进了网络资源的管理和有效分配。但是,这个节点的位置可能会出现问题。在本文中,我们使用博弈论来阐述这个问题。首先,我们将介绍这项工作中使用的技术和工具。其次,我们提出了智能节点的体系结构模型,并进行了建模,以找到智能节点在网络中的最佳位置。然后,我们提出了一个场景来证明所提出模型的有效性。
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引用次数: 1
Data Provenance in the Internet of Things 物联网中的数据来源
M. Elkhodr, B. Alsinglawi, M. Alshehri
There is a need to create a trusted and secure IoT environment to share information, create knowledge and perform digital transactions. Trustworthy data collection, mining and fusion is vital for the successful widespread acceptance of IoT applications. This requires not only accurate, secure, and precise data collection; but also provisioning of data provenance throughout the whole life-cycle of the IoT device. To this end, this paper introduces a provenance-based trust management solution which helps in establishing a trust relationship among communicating devices in the IoT. This work extends the Internet of Things Management Platform (IoT-MP) by assuring data provenance. Thus complementing the previous IoT-MP capabilities in preserving the privacy of users in the IoT.
有必要创建一个可信和安全的物联网环境来共享信息、创造知识和执行数字交易。可靠的数据收集、挖掘和融合对于物联网应用的成功广泛接受至关重要。这不仅需要准确、安全和精确的数据收集;还要在物联网设备的整个生命周期中提供数据来源。为此,本文介绍了一种基于溯源的信任管理解决方案,该方案有助于在物联网通信设备之间建立信任关系。这项工作通过确保数据来源扩展了物联网管理平台(IoT-MP)。从而补充了以前的IoT- mp功能,以保护物联网中用户的隐私。
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引用次数: 21
Appliance Scheduling in Smart Homes with Harmony Search Algorithm for Different Operation Time Intervals 基于不同运行时间间隔的和谐搜索算法的智能家居设备调度
Syed Muhammad Mohsin, N. Javaid, S. Madani, Syed Kashif Abbas, Syed Muhammad Abrar Akber, Z. Khan
Rapidly increasing population leads to increased electricity demand which ultimately requires Demand Side Management (DSM) to balance the electricity demand and supply in smart grid. Various techniques have been proposed by research community for Home Energy Management (HEM). In this study, we have used Harmony Search Algorithm (HSA) as an optimization technique to achieve four objectives: cost, PAR and waiting time minimization with user comfort maximization. HSA has been implemented in three different scenarios on the basis of varying Operation Time Intervals (OTIs) i.e., 05, 30 and 60 minutes. Simulation results showed that HSA performed much better as compared to un-schedule case and shorter OTI produced better results as compared to longer OTIs.
人口的快速增长导致电力需求的增加,最终需要需求侧管理(DSM)来平衡智能电网的电力需求和供应。研究团体针对家庭能源管理(HEM)提出了各种各样的技术。在本研究中,我们使用和谐搜索算法(HSA)作为优化技术,以达到四个目标:成本,PAR和等待时间最小化,用户舒适度最大化。HSA基于不同的操作时间间隔(OTIs),即05分钟、30分钟和60分钟,在三种不同的情况下实施。仿真结果表明,与非计划情况相比,HSA的性能要好得多,较短的OTI比较长的OTI产生更好的效果。
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引用次数: 10
Implementing Elephant Herding Optimization Algorithm with different Operation Time Intervals for Appliance Scheduling in Smart Grid 基于不同运行时间间隔的大象羊群优化算法在智能电网中的应用
Syed Muhammad Mohsin, N. Javaid, S. Madani, Syed Muhammad Abrar Akber, Sohaib Manzoor, Javed Ahmad
Demand Side Management (DSM) is the strategy applied in smart grid domain for Home Energy Management (HEM) and balancing of electricity demand and supply. Numerous optimization techniques have been proposed by research community for HEM. In this study, we have implemented Elephant Herding Optimization (EHO) technique to achieve four objectives: cost, PAR and waiting time minimization with user comfort maximization. EHO has been implemented with three different Operation Time Intervals (OTIs) i.e., 05, 30 and 60 minutes. Simulation results showed that EHO performed much better than un-schedule case and EHO efficiency for shorter OTI is also better than longer OTIs.
需求侧管理(DSM)是智能电网领域应用于家庭能源管理和电力供需平衡的策略。学术界针对HEM提出了许多优化技术。在本研究中,我们采用象群优化(EHO)技术来实现成本、PAR和等待时间最小化以及用户舒适度最大化四个目标。EHO采用三种不同的操作时间间隔(OTIs),即05分钟、30分钟和60分钟。仿真结果表明,EHO的性能明显优于非调度情况,较短OTI的EHO效率也优于较长的OTI。
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引用次数: 4
Elastic Architecture Based NFV and OpenStack to Deploy VA Service 基于NFV和OpenStack的弹性架构部署VA服务
Amel Haji, Asma BEN LETAIFA, S. Tabbane
This paper discusses deployment of service in a cloud environment. The choice of service is based on the virtual appliances. The problem is how to deploy this kind of service? On which architectures ? and how to make the deployment automatic and autonomous based on rules of elasticity and federation to answer to specific needs of the cloud environment.
本文讨论了云环境中服务的部署。服务的选择基于虚拟设备。问题是如何部署这种服务?在哪个架构上?以及如何基于弹性和联合规则使部署自动化和自治,以满足云环境的特定需求。
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引用次数: 0
Real-Time Static and Dynamic Gesture Recognition Using Mixed Space Features for 3D Virtual World's Interactions 基于混合空间特征的三维虚拟世界交互实时静态和动态手势识别
S. P. K. Arachchi, Noorkholis Luthfil Hakim, Hui-Huang Hsu, S. Klimenko, T. Shih
Gesture Recognition is a technology that makes devices such as a computer capable of recognizing and responding to different gestures produced by the human body. With the recent growth of 3D virtual world applications, the demand to improve the gesture recognition method, especially hand gesture recognition, has increased. In this paper, we propose a novel vision-based gesture recognition system for controlling the 3D virtual world based on depth images obtained from the 3D camera device. For the proposed system, we used mix spatial space features consisting of 3D and 2D space features. The finger position in the point cloud represents the 3D space feature and the contour of hand from the images as 2D space feature. To investigate the robustness of our system, we designed 9 gestures including 6 static and 3 dynamic varieties. During experiments, we instruct people to display those gestures and calculate the recognition rate. Our results demonstrate that the proposed system was able to recognize the 9 gestures very well with the average accuracy of 95% for static gestures and 81.34% for dynamic ones.
手势识别是一种使诸如计算机之类的设备能够识别并响应人体产生的不同手势的技术。随着近年来三维虚拟世界应用的增长,对手势识别方法尤其是手势识别方法的改进需求日益增加。在本文中,我们提出了一种新的基于视觉的手势识别系统,该系统基于三维相机设备获得的深度图像来控制三维虚拟世界。对于所提出的系统,我们使用了由三维和二维空间特征组成的混合空间特征。点云中的手指位置代表三维空间特征,图像中的手轮廓代表二维空间特征。为了研究系统的鲁棒性,我们设计了9种手势,包括6种静态手势和3种动态手势。在实验中,我们指导人们展示这些手势并计算识别率。结果表明,该系统能够很好地识别9种手势,静态手势的平均准确率为95%,动态手势的平均准确率为81.34%。
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引用次数: 11
期刊
2018 32nd International Conference on Advanced Information Networking and Applications Workshops (WAINA)
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