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Proceedings 1992 IEEE Computer Society Conference on Computer Vision and Pattern Recognition最新文献

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Random perturbation models and performance characterization in computer vision 计算机视觉中的随机摄动模型和性能表征
Visvanathan Ramesh, R. Haralick
It is shown how random perturbation models can be set up for a vision algorithm sequence involving edge finding, edge linking, and gap filling. By starting with an appropriate noise model for the input data, the authors derive random perturbation models for the output data at each stage of their example sequence. These random perturbation models are useful for performing model-based theoretical comparisons of the performance of vision algorithms. Parameters of these random perturbation models are related to measures of error such as the probability of misdetection of feature units, probability of false alarm, and the probability of incorrect grouping. Since the parameters of the perturbation model at the output of an algorithm are indicators of the performance of the algorithm, one could utilize these models to automate the selection of various free parameters (thresholds) of the algorithm.<>
它显示了如何随机摄动模型可以建立一个视觉算法序列,包括边缘查找,边缘连接和间隙填充。通过为输入数据建立一个适当的噪声模型,作者在他们的示例序列的每个阶段推导出输出数据的随机扰动模型。这些随机扰动模型对于基于模型的视觉算法性能的理论比较是有用的。这些随机扰动模型的参数与误差度量有关,如特征单元的误检概率、误报警概率和错误分组的概率。由于算法输出时摄动模型的参数是算法性能的指标,因此可以利用这些模型自动选择算法的各种自由参数(阈值)。
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引用次数: 25
Refinement of noisy correspondence using feedback from 3D motion 利用三维运动反馈改进噪声对应
Yong C. Kim, K. Price
In automated feature-based motion analysis of multiple frames, correspondence data are usually noisy and fragmented. A technique that gradually refines the initial noisy correspondence data and links fragments of a single trajectory using feedback from 3D motion estimation is presented. First, 3D motion parameters are estimated using the initial correspondence data. Then, each noisy trajectory is partitioned into subsets of points, each of which conforms to the estimated motion. The best set is used as the input to the next motion estimation. This process is repeated, and the gaps in the refined correspondence data are filled by guidance from the predicted motion. Test results for a standard real image sequence are presented.<>
在基于特征的多帧自动运动分析中,对应数据通常是嘈杂和碎片化的。提出了一种利用三维运动估计反馈逐步细化初始噪声对应数据并链接单个轨迹碎片的技术。首先,利用初始对应数据估计三维运动参数;然后,将每个噪声轨迹划分为点子集,每个点子集都符合估计的运动。最好的集合被用作下一个运动估计的输入。这个过程是重复的,并且精确对应数据中的空白由预测运动的引导填充。给出了一个标准真实图像序列的测试结果。
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引用次数: 2
Robust focus ranging 强大的对焦测距
Hari N. Nair, C. Stewart
Depth maps obtained from focus ranging can have numerous errors and distortions due to edge bleeding, feature shifts, image noise, and field curvature. An improved algorithm that examines an initial high depth-of-field image of the scene to identify regions susceptible to edge bleeding and image noise is given. Focus evaluation windows are adapted to local image content and optimize the tradeoff between spatial resolution and noise sensitivity. An elliptical paraboloid field curvature model is used to reduce range distortion in peripheral image areas. Spatio-temporal tracking compensates for image feature shifts. The result is a sparse but reliable depth map.<>
由于边缘出血、特征移位、图像噪声和视场曲率,从焦点测距获得的深度图可能有许多误差和扭曲。给出了一种改进的算法,该算法通过检查场景的初始高景深图像来识别易受边缘出血和图像噪声影响的区域。焦点评估窗口适应局部图像内容,优化空间分辨率和噪声灵敏度之间的权衡。采用椭圆抛物面场曲率模型来减小外围图像区域的距离畸变。时空跟踪补偿图像的特征移位。结果是一个稀疏但可靠的深度图
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引用次数: 57
Efficient model library access by projectively invariant indexing functions 投影不变索引函数对模型库的有效访问
Charlie Rothwell, Andrew Zisserman, J. Mundy, D. Forsyth
Projectively invariant shape descriptors allow fast indexing into model libraries without the need for pose computation or camera calibration. Progress in building a model-based vision system for plane objects that uses algebraic projective invariants is described. A brief account of these descriptors is given, and the recognition system is described, giving examples of the invariant techniques working on real images.<>
投影不变形状描述符允许快速索引到模型库,而不需要姿态计算或相机校准。本文描述了利用代数投影不变量建立平面物体基于模型的视觉系统的进展。简要介绍了这些描述符,描述了识别系统,并给出了在真实图像上工作的不变技术的例子
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引用次数: 69
Space efficient 3-D model indexing 空间高效的三维模型索引
D. Jacobs
It is shown that the set of 2-D images produced by a group of 3-D point features of a rigid model can be optimally represented with two lines in two high-dimensional spaces. This result is used to match images and model groups by table lookup. The table is efficiently built and accessed through analytic methods that account for the effect of sensing error. In real images, it reduces the set of potential matches by a factor of several thousand. This representation of a model's images is used to analyze two other approaches to recognition. It is determined when invariants exist in several domains, and it is shown that there is an infinite set of qualitatively similar nonaccidental properties.<>
结果表明,由刚性模型的一组三维点特征产生的二维图像集可以在两个高维空间中用两条线最优地表示。此结果用于通过表查找来匹配图像和模型组。通过考虑感知误差影响的分析方法有效地构建和访问该表。在真实图像中,它将潜在匹配集减少了几千倍。模型图像的这种表示用于分析另外两种识别方法。确定了不变量在若干域中存在的条件,并证明了存在一个无限的性质相似的非偶然性质集。
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引用次数: 15
Perceptual organization using Bayesian networks 使用贝叶斯网络的感知组织
Sudeep Sarkar, K. Boyer
It is shown that the formalism of Bayesian networks provides an elegant solution, in a probabilistic framework, to the problem of integrating top-down and bottom-up visual processes as well serving as a knowledge base. The formalism is modified to handle spatial data and thus extends the applicability of Bayesian networks to visual processing. The modified form is called the perceptual inference network (PIN). The theoretical background of a PIN is presented, and its viability is demonstrated in the context of perceptual organization. The PIN imparts an active inferential and integrating nature to perceptual organization.<>
结果表明,贝叶斯网络的形式化提供了一个优雅的解决方案,在概率框架下,集成自顶向下和自底向上的视觉过程的问题,以及作为一个知识库。该形式被修改以处理空间数据,从而扩展了贝叶斯网络在视觉处理中的适用性。这种改进的形式被称为感知推理网络(PIN)。介绍了PIN的理论背景,并在感知组织的背景下论证了PIN的可行性。PIN赋予知觉组织一种主动的推理和整合的性质。
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引用次数: 16
Shape reconstruction from photometric stereo 基于光度立体的形状重建
Kyoung Mu Lee, C.-C. Jay Kuo
Two iterative algorithms for shape reconstruction based on multiple images taken under different lighting conditions, known as photometric stereo, are proposed. It is shown that single-image shape-from-shading (SFS) algorithms have an inherent problem, i.e., the accuracy of the reconstructed surface height is related to the slope of the reflectance map function defined on the gradient space. This observation motivates the authors to generalize the single-image SFS algorithm to two photometric stereo SFS algorithms aiming at more accurate surface reconstruction. The two algorithms directly determine the surface height by minimizing a quadratic cost functional, which is defined to be the square of the brightness error obtained from each individual image in a parallel or cascade manner. The optimal illumination condition that leads to best shape reconstruction is examined.<>
提出了两种基于不同光照条件下拍摄的多幅图像的形状重建迭代算法,即光度立体图像。结果表明,单幅图像阴影形状(SFS)算法存在一个固有的问题,即重建表面高度的精度与在梯度空间上定义的反射率映射函数的斜率有关。这一观察结果促使作者将单图像SFS算法推广为两种光度立体SFS算法,旨在更精确地重建表面。这两种算法通过最小化一个二次代价函数来直接确定表面高度,该函数被定义为以并行或级联的方式从每个单独的图像中获得的亮度误差的平方。研究了最佳的光照条件,以获得最佳的形状重建。
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引用次数: 49
Multi-primitive hierarchical (MPH) stereo system 多原元分层立体系统
S. B. Marapane, M. Trivedi
A computational framework for an accurate, robust, and efficient stereo approach is developed. Most of the deficiencies prevailing in current computational models of stereo can be attributed to their use of a single, typically edge-element-based, primitive for stereo analysis and to their use of a single-level control strategy. The multi-primitive hierarchical (MPH) framework for stereo analysis presented is directed toward overcoming these deficiencies. In the MPH model, stereo analysis is performed in multiple stages, incorporating multiple primitives and utilizing a hierarchical control strategy. The higher levels of the hierarchical system are based on primitives containing more semantic information, and the results of stereo analysis at higher levels are used for guidance at the lower levels. It is shown that such a stereo system is superior to a single-level, single-primitive system.<>
开发了一种精确、稳健、高效的立体方法的计算框架。当前立体计算模型中普遍存在的大多数缺陷可归因于它们使用单一的,通常是基于边缘元素的,用于立体分析的原语,以及它们使用单级控制策略。提出的立体分析的多原元分层(MPH)框架就是为了克服这些缺陷。在MPH模型中,立体分析分多个阶段进行,包含多个原语并利用分层控制策略。层次系统的高层基于包含更多语义信息的原语,高层立体分析的结果用于低层的指导。结果表明,这种立体系统优于单能级、单基元系统。
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引用次数: 12
Multifractals, texture, and image analysis 多重分形,纹理和图像分析
J. L. Véhel, Pascal Mignot, J. Berroir
Image analysis using texture and multifractal paradigms is addressed. Multifractal theory and its application to image description are discussed, and it is shown that this approach allows the discrete signal to be worked on directly. A system for texture classification that is based on a learning scheme and does not make use of any a priori model is introduced. Image segmentation is then considered, and the notion of mixed classes, which allows accurate detection of texture boundaries on complex images, is introduced.<>
利用纹理和多重分形范式进行图像分析。讨论了多重分形理论及其在图像描述中的应用,表明该方法可以对离散信号进行直接处理。介绍了一种基于学习方案的纹理分类系统,该系统不使用任何先验模型。然后考虑图像分割,并引入混合类的概念,该概念允许在复杂图像上精确检测纹理边界。
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引用次数: 38
Surface segmentation from stereo 立体曲面分割
Liang-Hua Chen, Wei-Chung Lin
An algorithm for extracting and segmenting surface descriptions from stereo images is presented. Compared with the advance of range image segmentation, the progress of surface segmentation from stereo images is slow. The algorithm integrates the boundary-based and region-based approaches to achieve more satisfactory segmentation results. The algorithm yields such a rich description of a scene in terms of global surface patches and closed surface boundaries. These shape primitives are useful for subsequent high-level processing.<>
提出了一种从立体图像中提取和分割表面描述的算法。与距离图像分割的进展相比,立体图像的表面分割进展缓慢。该算法将基于边界和基于区域的分割方法相结合,获得了更满意的分割结果。该算法在全局表面补丁和封闭表面边界方面产生了如此丰富的场景描述。这些形状原语对后续的高级处理很有用。
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引用次数: 2
期刊
Proceedings 1992 IEEE Computer Society Conference on Computer Vision and Pattern Recognition
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