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Proceedings Spring Conference on Computer Graphics最新文献

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View-dependent information theory quality measures for pixel sampling and scene discretization in flatland 平面上像素采样和场景离散化的视点依赖信息理论质量度量
Pub Date : 2001-04-25 DOI: 10.1109/SCCG.2001.945352
Jaume Rigau, M. Feixas, M. Sbert, P. Bekaert
In this paper, we present view-dependent information theory quality measures for pixel sampling and scene discretization in flatland. The measures are based on a definition for the mutual information of a line, and have a purely geometrical basis. Several algorithms exploiting them are presented and compare well with an existing one based on depth differences.
在本文中,我们提出了基于视点依赖的信息理论的平面像素采样和场景离散的质量度量。这些措施是基于对一条线的相互信息的定义,并具有纯粹的几何基础。提出了几种利用深度差的算法,并与现有的基于深度差的算法进行了比较。
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引用次数: 3
A colour reindexing algorithm for lossless compression of digital images 一种用于数字图像无损压缩的颜色索引算法
Pub Date : 2001-04-25 DOI: 10.1109/SCCG.2001.945344
S. Battiato, G. Gallo, G. Impoco, F. Stanco
The efficiency of lossless compression algorithms for fixed palette images (also called indexed images) changes if a different indexing scheme is adopted. Indeed, these algorithms adopt a differential-predictive approach of some sort: if the spatial distribution of the indexes over the image is smooth, greater compression ratios may be obtained. It hence becomes relevant to find an indexing scheme that realizes such a smooth distribution. This seems to be a hard problem, and only approximate answers can be provided if a realistic run-time has to be achieved. In this paper, we propose a new indexing scheme, based on an approximate algorithm that maximizes the cost of a Hamiltonian path in a weighted graph. The proposed technique compares favourably with the algorithm proposed by W. Zeng et al. (2000). The computational complexity of the two algorithms is compared and experimental tests that show that relative compression rates are reported.
对于固定调色板图像(也称为索引图像),如果采用不同的索引方案,则无损压缩算法的效率会发生变化。实际上,这些算法采用了某种类型的差分预测方法:如果索引在图像上的空间分布是平滑的,则可以获得更高的压缩比。因此,找到一种实现这种平滑分布的索引方案就变得非常重要。这似乎是一个难题,如果必须实现实际的运行时,则只能提供近似的答案。在本文中,我们提出了一种新的索引方案,该方案基于加权图中哈密顿路径代价最大化的近似算法。所提出的技术与w.a Zeng等人(2000)提出的算法相比具有优势。比较了两种算法的计算复杂度,并给出了相对压缩率的实验结果。
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引用次数: 10
On the domain of constructive geometric constraint solving techniques 论构造几何约束域的求解技术
Pub Date : 2001-04-25 DOI: 10.1109/SCCG.2001.945336
R. Joan-Arinyo, Antoni Soto-Riera, S. Vila-Marta, Josep Vilaplana-Pasto
We study the domain of two constructive geometric constraint solving techniques. Both deal with constraints represented by a geometric constraint graph. The first technique analyses the graph bottom-up, from the edges to the whole graph. The second technique analyses the graph top-down, from the whole graph to the individual edges. We describe these techniques using abstract reduction systems which simplifies the study of their properties. We present an abstract description of the domain of each technique. Finally, we show that both techniques have the same domain, that is, they solve the same kind of problems defined by geometric constraints.
研究了两种构造几何约束的求解方法。两者都处理由几何约束图表示的约束。第一种技术是自下而上地分析图,从边缘到整个图。第二种技术是自顶向下分析图,从整个图到单个边。我们使用抽象约简系统来描述这些技术,简化了对其性质的研究。我们对每种技术的领域进行了抽象描述。最后,我们证明了这两种技术具有相同的域,即它们解决由几何约束定义的同类问题。
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引用次数: 22
A distributed visualization environment for scientific visualization based on Jini technology 基于Jini技术的分布式科学可视化环境
Pub Date : 2001-04-25 DOI: 10.1109/SCCG.2001.945343
C. Zunino, B. Montrucchio, A. Sanna, C. Demartini
In computational fluid dynamics (CFD), visualization is a powerful instrument for research, training and development. It has been used for data evaluation and for qualitative comparison to flow visualization originating from experiments. The design and implementation of distributed visualization systems involve a set of issues mainly concerning performance, reliability and ease of developing and upgrading the system. In this paper, we consider a new technology called Jini used for designing distributed computing environments; we point out advantages and drawbacks related to the employment of Jini in the distributed visualization of vector fields based on particle tracing.
在计算流体动力学(CFD)中,可视化是研究、培训和开发的有力工具。它已被用于数据评估和定性比较的流动可视化源自实验。分布式可视化系统的设计与实现涉及到一系列的问题,主要涉及到系统的性能、可靠性以及开发和升级的便利性。在本文中,我们考虑了一种名为Jini的新技术,用于设计分布式计算环境;指出了Jini在基于粒子跟踪的矢量场分布式可视化中的优缺点。
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引用次数: 5
Bivariate simplex B-splines: a new paradigm 二元单纯形b样条:一个新的范例
Pub Date : 2001-04-25 DOI: 10.1109/SCCG.2001.945339
M. Neamtu
A construction of bivariate splines is described, based on a new concept of higher degree Delaunay configurations. The crux of this construction is that knot-sets for simplex B-splines are selected by considering groups of "nearby" knots. The new approach gives rise to a natural generalization of univariate splines in that the linear span of this collection of B-splines forms a space which is analogous to the classical univariate splines. This new spline space depends uniquely and in a local way on the prescribed knot locations, and there is no need to use auxiliary or perturbed knots as in some earlier constructions.
基于高次Delaunay构形的新概念,描述了二元样条的构造。这种构造的关键在于单纯形b样条的结集是通过考虑“附近”结群来选择的。这种新方法对单变量样条曲线进行了自然的推广,因为b样条曲线的线性张成形成了一个类似于经典单变量样条曲线的空间。这种新的样条空间以独特和局部的方式依赖于规定的结位置,并且不需要像在一些早期的结构中那样使用辅助或扰动结。
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引用次数: 15
An efficient technique for ray tracing of a D0L-system 一种有效的d0l系统光线追踪技术
Pub Date : 2001-04-25 DOI: 10.1109/SCCG.2001.945351
P. Gonzalez, Isidro Verdú
Presents an algorithm which aims at reducing the execution time and memory requirements of the synthesis of plants which are generated by a D0L system (deterministic context-free Lindenmayer system) and rendered by ray tracing. We propose a new method that carries out an intersection test directly with the production obtained by a D0L system, and thus attain considerable size reduction in the database. To reduce the computation time, the method works with a bounding volume hierarchy and adapts to the available memory by storing the hierarchy as far as a certain depth. Both the graphical primitives and those bounding volumes that have not been stored in memory are calculated at tracing time when they are required. We have compared our intersection test with a classical intersection test and with the commercial ray tracer PovRay, obtaining important reductions in computation time and memory in both cases.
提出了一种减少由D0L系统(确定性上下文无关林登迈尔系统)生成并通过光线追踪呈现的植物合成的执行时间和内存需求的算法。我们提出了一种新的方法,直接与D0L系统获得的产品进行交叉测试,从而大大减少了数据库的大小。为了减少计算时间,该方法使用边界卷层次结构,并通过将层次结构存储到一定深度来适应可用内存。图形原语和那些没有存储在内存中的边界卷都是在跟踪时需要时计算的。我们将交叉测试与经典交叉测试和商业光线追踪器PovRay进行了比较,在这两种情况下,计算时间和内存都得到了显著的减少。
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引用次数: 0
Layered data representation for visual simulation of terrain erosion 面向地形侵蚀可视化模拟的分层数据表示
Pub Date : 2001-04-25 DOI: 10.1109/SCCG.2001.945341
Bedrich Benes, Rafael Forsbach
New data structure for visual simulation of 3D terrains is introduced. The representation is inspired by real geological measurements and presents good trade-off between commonly used inexpensive, but inaccurate, height fields and memory demanding voxel representation. The representation is based on horizontal stratified layers consisting of one material. The layers are captured in certain positions of the landscape. This representation is then discretized into a 2D array. We demonstrate that the classical algorithm simulating thermal erosion (F.K. Musgrave, 1989), can run on this representation and we can even simulate some new properties. The simulation has been done on artificial data as well as on real data from Mars.
介绍了一种新的三维地形可视化仿真数据结构。该表示受到真实地质测量的启发,并在常用的廉价但不准确的高度场和需要内存的体素表示之间提供了良好的权衡。该表示是基于由一种材料组成的水平分层层。这些层被捕获在景观的特定位置。然后将这种表示离散成二维数组。我们证明了模拟热侵蚀的经典算法(F.K. Musgrave, 1989)可以在这个表示上运行,我们甚至可以模拟一些新的特性。模拟是在人造数据和来自火星的真实数据上进行的。
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引用次数: 123
Taylor models and affine arithmetics-towards a more sophisticated use of reliable methods in computer graphics 泰勒模型和仿射算术——在计算机图形学中更复杂地使用可靠的方法
Pub Date : 1900-01-01 DOI: 10.1109/SCCG.2001.945335
K. Buhler
A critical discussion of existing applications of reliable methods in computer graphics and the fact that one of the key applications of reliable arithmetics in computer graphics is its use for range analysis provokes a reconsideration of existing ideas of bounding volumes. A novel kind of parametrized bounding volume for parametric surfaces is proposed that informs about the location of each surface point and the corresponding parameters, as well as the location of the surface . Taylor models and the intrinsic structure of affine arithmetic are used to realize the discussed concepts in the form of linear interval estimations (LIEs). The sophisticated use of reliable methods and the characteristics of LIEs allow an effective intersection test for LIEs that also gives information about those parts of the parameter domains possibly affected by an intersection of the enclosed surface patches. A novel subdivision algorithm for the intersection of two parametric surfaces with remarkable experimental results is presented as a possible application for LIEs.
对可靠方法在计算机图形学中的现有应用的批判性讨论,以及可靠算法在计算机图形学中的关键应用之一是其用于范围分析的事实,引发了对现有边界体积思想的重新考虑。提出了一种新的参数曲面的参数化边界体,该边界体可以告知每个曲面点的位置和相应的参数,以及曲面的位置。利用泰勒模型和仿射算法的内在结构,以线性区间估计的形式来实现所讨论的概念。可靠方法的复杂使用和lie的特性允许对lie进行有效的相交测试,也提供了可能受封闭表面斑块相交影响的参数域的那些部分的信息。提出了一种新的两参数曲面相交的细分算法,并取得了显著的实验结果。
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引用次数: 4
期刊
Proceedings Spring Conference on Computer Graphics
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