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2013 10th International Symposium on Voronoi Diagrams in Science and Engineering最新文献

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Voronoi Diagrams from (Possibly Discontinuous) Embeddings 来自(可能不连续的)嵌入的Voronoi图
M. Kapl, F. Aurenhammer, B. Jüttler
We introduce a new metric framework which is based on an injective embedding of [0,1]2 into Rm, for m ≥ 2, and an additional scaling function for re-scaling the distances. The framework is used to construct a new type of generalized Voronoi diagrams in [0,1]2, which is possibly anisotropic. We present different possible applications of these Voronoi diagrams with several examples of generated diagrams.
我们引入了一个新的度量框架,该框架基于m≥2时[0,1]2在Rm中的内射嵌入,以及一个用于重新缩放距离的附加缩放函数。利用该框架构造了[0,1]2中一类可能是各向异性的新型广义Voronoi图。我们用几个生成图的例子展示了这些Voronoi图的不同可能应用。
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引用次数: 0
On the Farthest-Neighbor Voronoi Diagram of Segments in Three Dimensions 三维线段的最近邻Voronoi图
G. Barequet, Evanthia Papadopoulou
We consider the farthest-neighbor Voronoi diagram of a set of line segments in three dimensions. To understand the structure of the diagram, we define the “farthest hull” of the segments and investigate it by its representation in a Gaussian map. We then provide lower and upper bounds on the worst-case complexities of the farthest hull and of the Voronoi diagram.
我们考虑三维空间中一组线段的最近邻Voronoi图。为了理解图的结构,我们定义了段的“最远船体”,并通过其在高斯图中的表示来研究它。然后,我们提供最远船体和Voronoi图的最坏情况复杂性的下界和上界。
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引用次数: 2
Recognizing Straight Skeletons and Voronoi Diagrams and Reconstructing Their Input 直骨架和Voronoi图的识别及其输入重构
T. Biedl, M. Held, S. Huber
A straight skeleton is a well-known geometric structure, and several algorithms exist to construct the straight skeleton for a given polygon or planar straight-line graph. In this paper, we ask the reverse question: Given the straight skeleton (in form of a planar straight-line graph, with some rays to infinity), can we reconstruct a planar straight-line graph for which this was the straight skeleton? We show how to reduce this problem to the problem of finding a line that intersects a set of convex polygons. We can find these convex polygons and all such lines in $O(nlog n)$ time in the Real RAM computer model, where $n$ denotes the number of edges of the input graph. We also explain how our approach can be used for recognizing Voronoi diagrams of points, thereby completing a partial solution provided by Ash and Bolker in 1985.
直线骨架是一种众所周知的几何结构,对于给定的多边形或平面直线图,存在几种构造直线骨架的算法。在本文中,我们提出了一个相反的问题:给定直线骨架(以平面直线图的形式,有一些射线到无穷远),我们能否重建一个以直线骨架为直线的平面直线图?我们将展示如何将这个问题简化为寻找与一组凸多边形相交的直线的问题。在Real RAM计算机模型中,我们可以在$O(nlog n)$时间内找到这些凸多边形和所有这样的直线,其中$n$表示输入图的边数。我们还解释了我们的方法如何用于识别点的Voronoi图,从而完成了Ash和Bolker在1985年提供的部分解决方案。
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引用次数: 11
A Sweepline Algorithm for Higher Order Voronoi Diagrams 高阶Voronoi图的扫线算法
Maksym Zavershynskyi, Evanthia Papadopoulou
We present an algorithm to construct order-k Voronoi diagrams with a sweepline technique. The sites can be points or line segments. The algorithm has O(nk2 log n) time complexity and O(nk) space complexity.
我们提出了一种用扫线技术构造k阶Voronoi图的算法。这些位置可以是点或线段。该算法的时间复杂度为O(nk2 log n),空间复杂度为O(nk)。
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引用次数: 11
Molecular Geometry: A New Challenge and Opportunity for Geometers 分子几何学:几何学家的新挑战与机遇
Deok-Soo Kim
Summary form only given. Molecular structure determines molecular function and the geometry is one of the most fundamental aspects of the molecular structure regardless it is organic or inorganic. Despite of its importance, the theory for understanding the geometry of molecules has not been sufficiently developed. In this talk, we will present a unified theory of molecular geometry (MG) as a new discipline and demonstrate how the theory can be used for "accurately", "efficiently", and "conveniently" solving all molecular problems related on structure.The MG theory is based on the beta-complex which is a derived structure from the Voronoi diagram of atoms and its dual structure called the quasi-triangulation. Voronoi diagrams are everywhere in nature and are useful for understanding the spatial structure among generators. Unlike the well-known ordinary Voronoi diagram of points, the Voronoi diagram of spherical atoms has been known to be difficult to compute and to possess a few anomaly cases. Once computed, however, it nicely defines the proximity among the atoms in molecules.This talk will discuss the quasi-triangulation, the dual structure of the Voronoi diagram of atoms, and the beta-complex in the three-dimensional space. It turns out that the beta-complex, together with the Voronoi diagram and quasi-triangulation, can be used to accurately, efficiently, and conveniently solve seemingly unrelated geometry and topology problems for molecules within a single theoretical and computational framework. Among many application areas which will be explained, structural molecular biology and noble material design are the most immediate application area. In this talk, we will also demonstrate our molecular modeling and analysis software, BetaMol in 3D and BetaConcept in 2D, which are entirely based on the beta-complex and the Voronoi diagram. Programs are freely available at the Voronoi Diagram Research Center (VDRC, http://voronoi.hanyang.ac.kr/).
只提供摘要形式。分子的结构决定了分子的功能,无论分子是有机的还是无机的,分子的几何结构都是分子结构最基本的方面之一。尽管它很重要,但理解分子几何的理论还没有得到充分的发展。在这次演讲中,我们将介绍分子几何统一理论作为一门新学科,并演示如何使用该理论“准确”、“有效”和“方便”地解决所有与分子结构有关的问题。MG理论的基础是β -络合物,它是原子的Voronoi图及其称为准三角化的双重结构的派生结构。Voronoi图在自然界中无处不在,对于理解生成器之间的空间结构非常有用。与众所周知的普通Voronoi点图不同,球形原子的Voronoi图很难计算,并且具有一些异常情况。然而,一旦计算出来,它就很好地定义了分子中原子之间的接近程度。本讲座将讨论准三角化,原子Voronoi图的对偶结构,以及三维空间中的β -配合物。事实证明,β -络合物与Voronoi图和准三角测量一起,可以在一个单一的理论和计算框架内准确、有效和方便地解决分子的看似无关的几何和拓扑问题。在众多的应用领域中,结构分子生物学和高贵材料设计是最直接的应用领域。在这次演讲中,我们还将展示我们的分子建模和分析软件,BetaMol的3D和BetaConcept的2D,这完全是基于β复合物和Voronoi图。这些程序可以在Voronoi图表研究中心(VDRC, http://voronoi.hanyang.ac.kr/)免费获得。
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引用次数: 0
Open Problem:  A Formula for Calculation of the Voronoi S-region Volume 开放问题:Voronoi s区域体积的计算公式
N. N. Medvedev, V. Voloshin
Fast and accurate calculation of the volume of additively weighted Voronoi region (Johnson-Mehl nucleus, or Voronoi S-region) is needed in various physical applications. The problem will be solved if an analytical expression could be derived for volume calculation of the pyramid which base is a piece of the hyperboloid surface.
在各种物理应用中需要快速准确地计算加加权Voronoi区域(Johnson-Mehl核或Voronoi s -区域)的体积。若能导出以双曲面为底面的锥体体积计算的解析表达式,则该问题将得到解决。
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引用次数: 1
Design of Pop-Up Cards Based on Weighted Straight Skeletons 基于加权直骨架的弹出式卡片设计
K. Sugihara
We investigated the use of weighted straight skeletons in the computer-aided creation of pop-up cards. A pop-up card is a sheet of paper that can be folded to a flat plane but, when opened, produces a meaningful three-dimensional structure. Weighted straight skeletons are a special type of Voronoi diagrams, and they are closely related to the foldability of a sheet of paper along specified lines. We characterize the weights that make a paper foldable and apply them to an interactive system for the design of pop-up cards.
我们调查了在计算机辅助创建弹出卡加权直骨架的使用。弹出式卡片是一张纸,可以折叠成一个平面,但当打开时,会产生一个有意义的三维结构。加权直骨架是一种特殊类型的Voronoi图,它们与一张纸沿着特定线条的可折叠性密切相关。我们描述了使纸张可折叠的重量,并将它们应用于设计弹出式卡片的交互系统。
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引用次数: 8
Centroidal Voronoi Tessellation of Streamlines for Flow Visualization 流动可视化流线的质心Voronoi镶嵌
Wenjie Liu, Lin Lu, B. Lévy, Chenglei Yang, Xiangxu Meng
Centroidal Voronoi tessellation (CVT) and its extensions have a wide spectrum of applications including computational geometry, image processing, cellular biology and scientific visualization etc. In this paper, we propose the concept of the complete streamline and the CVT of streamlines, and then formulate the computation of CVT of complete streamlines as a continuous variational problem. To reduce the computing complexity, we present a simple, approximation method for solving this problem. Given a flow field and a number of complete streamlines, our method can optimize the placement of the streamlines so that the streamlines best approximate the geometric characteristics of the flow field. Experimental results show the effectiveness of our method for flow visualization, especially in terms of continuity and uniformity.
质心Voronoi镶嵌(Centroidal Voronoi tessellation, CVT)及其扩展具有广泛的应用,包括计算几何、图像处理、细胞生物学和科学可视化等。本文提出了完全流线和流线无级变速器的概念,并将完全流线无级变速器的计算表述为一个连续变分问题。为了降低计算复杂度,我们提出了一个简单的近似方法来解决这个问题。给定一个流场和一些完整的流线,我们的方法可以优化流线的位置,使流线最接近流场的几何特征。实验结果表明了该方法的有效性,特别是在连续性和均匀性方面。
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引用次数: 4
Delaunay Triangulations on the Word RAM: Towards a Practical Worst-Case Optimal Algorithm Word RAM上的Delaunay三角剖分:一种实用的最坏情况最优算法
Okke Schrijvers, F.F.J.M. van Bommel, K. Buchin
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the coordinates of the points are integers from a restricted range. However, algorithms that are known to achieve such running times had not been implemented so far. We explore ways to obtain a practical algorithm for Delaunay triangulations in the plane that runs in linear time for small integers. For this, we first implement and evaluate two variants of BrioDC, an algorithm that is known to achieve this bound. We implement the first O(n)-time algorithm for constructing Delaunay triangulations and found that our implementations are practical. While we do not improve upon fast existing algorithms (with non-optimal worst-case running time) for realistic data sets, our BrioDC implementations do give us insight into the optimal time needed for point location. Secondly, we implement and evaluate variants of BRIO, an algorithm which has an O(n log n) worst-case running time on small integers but runs faster for many distributions. Our variants aim to avoid bad worst-case behavior, which is due to high point location time. Our BrioDC implementation shows that point location time can be reduced by 25% and our squarified space-filling curve orders show the first improvement by reducing this by 3%.
平面上n个点的Delaunay三角剖分可以在o(n log n)时间内构造,当点的坐标是有限范围内的整数时。然而,到目前为止,还没有实现实现这样的运行时间的算法。我们探索了在线性时间平面上求解小整数的Delaunay三角剖分的实用算法。为此,我们首先实现并评估BrioDC的两个变体,BrioDC是一种已知可以实现此界限的算法。我们实现了第一个O(n)时间算法来构造Delaunay三角,并发现我们的实现是实用的。虽然对于现实数据集,我们没有改进现有的快速算法(非最优最坏情况运行时间),但我们的BrioDC实现确实让我们了解了点定位所需的最佳时间。其次,我们实现并评估BRIO的变体,BRIO算法在小整数上的最坏情况运行时间为O(n log n),但在许多分布下运行速度更快。我们的变体旨在避免最坏的情况,这是由于高点位置时间。我们的BrioDC实现表明,点定位时间可以减少25%,我们的平方空间填充曲线顺序显示了第一个改进,减少了3%。
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引用次数: 5
Common Influence Region Queries 常见影响区域查询
Marta Fort, J. A. Sellarès
In this paper, we propose and solve several queries called common influence region queries. They are related to the simultaneous influence, i.e. capacity of attracting customers, of two sets of facilities of different type. In them a facility of the first type competes with the other facilities of the first type and cooperates with several facilities of the second type. The studied queries find applications, for example, in decision making support systems. We present GPU parallel algorithms, designed under CUDA architecture, for approximately solving the studied queries and provide and discuss experimental results showing the efficiency and scalability of our approach.
在本文中,我们提出并解决了几个被称为共同影响域查询的查询。它们与两套不同类型的设施同时产生的影响,即吸引顾客的能力有关。其中,第一种类型的设施与其他第一种类型的设施竞争,并与第二种类型的几个设施合作。所研究的查询可以在决策支持系统中找到应用程序。我们提出了在CUDA架构下设计的GPU并行算法,用于近似解决所研究的查询,并提供和讨论了显示我们方法的效率和可扩展性的实验结果。
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引用次数: 2
期刊
2013 10th International Symposium on Voronoi Diagrams in Science and Engineering
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