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2015 International Conference on Pervasive and Embedded Computing and Communication Systems (PECCS)最新文献

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CLEAN algorithms for intra-vehicular time-domain UWB channel sounding 车载时域超宽带信道探测的CLEAN算法
A. Chandra, J. Blumenstein, T. Mikulášek, Josef Vychodil, Martin Pospísil, R. Maršálek, A. Prokeš, T. Zemen, C. Mecklenbräuker
A comparison of two variants of CLEAN, a time-domain serial subtractive deconvolution algorithm, is presented. Appropriate statistical metrics for assessing the relative merit of the deconvolution technique are identified in the context of intra vehicle ultra wide band transmission, and the better variant was selected based on its performance over a standard IEEE channel simulation testbed. The chosen method is then applied to extract important channel characteristics for a real-world channel sounding experiment performed inside a passenger car.
给出了时域序列减法反卷积算法CLEAN的两种变体的比较。在车载超宽带传输的背景下,确定了适当的统计指标来评估反褶积技术的相对优点,并根据其在标准IEEE信道仿真试验台上的性能选择了更好的变体。然后将所选择的方法应用于提取重要的通道特征,用于在乘用车内进行的真实通道测深实验。
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引用次数: 10
Design, implementation and simulation of an experimental processing architecture for enhancing real-time video services by combining VANET, cloud computing system and onboard navigation system 通过结合VANET、云计算系统和机载导航系统来增强实时视频服务的实验处理体系结构的设计、实现和仿真
K. Hammoudi, N. Ajam, Mohamed Kasraoui, F. Dornaika, Karan Radhakrishnan, Karthik Bandi, Qing Cai, Sai Liu
In this paper, we propose a design for novel and experimental cloud computing systems. The proposed system aims at enhancing computational, communicational and annalistic capabilities of road navigation services by merging several independent technologies, namely vision-based embedded navigation systems, prominent Cloud Computing Systems (CCSs) and Vehicular Ad-hoc NETwork (VANET). This work presents our initial investigations by describing the design of a global generic system. The designed system has been experimented with various scenarios of video-based road services. Moreover, the associated architecture has been implemented on a small-scale simulator of an in-vehicle embedded system. The implemented architecture has been experimented in the case of a simulated road service to aid the police agency. The goal of this service is to recognize and track searched individuals and vehicles in a real-time monitoring system remotely connected to moving cars. The presented work demonstrates the potential of our system for efficiently enhancing and diversifying real-time video services in road environments.
在本文中,我们提出了一种新颖的实验性云计算系统的设计。拟议的系统旨在通过融合几种独立的技术,即基于视觉的嵌入式导航系统、著名的云计算系统(CCSs)和车载自组织网络(VANET),提高道路导航服务的计算、通信和分析能力。这项工作通过描述全球通用系统的设计来展示我们的初步调查。设计的系统已经在各种基于视频的道路服务场景中进行了试验。并在车载嵌入式系统的小型模拟器上实现了相关的体系结构。实现的架构已经在模拟道路服务的情况下进行了实验,以帮助警察机构。这项服务的目标是在远程连接到移动车辆的实时监控系统中识别和跟踪被搜索的个人和车辆。所提出的工作证明了我们的系统在有效地增强和多样化道路环境中的实时视频服务方面的潜力。
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引用次数: 4
Perceptually weighted compressed sensing for video acquisition 用于视频采集的感知加权压缩感知
S. Elsayed, M. Elsabrouty
Efficient video acquisition and coding techniques have received increasing attention due to the wide spread of multimedia telecommunication. Compressed Sensing (CS) is an emerging technology, which enables acquiring video in a compressed manner. CS proves to be very powerful for energy constrained devices that benefit from processing at lower sampling rates. In this paper, a framework for compressed video sensing (CVS) that relies on an efficient fixed perceptual weighting strategy is adopted for acquisition and recovery. The proposed compressed sensing strategy focuses the measurements on the most perceptually pronounced coefficients. Three weighting schemes are developed and compared with standard CS. Simulation results demonstrate that the proposed framework provides a significant improvement in its three different setups over standard CS in terms of both standard and perceptual objective quality assessment metrics.
随着多媒体通信的广泛应用,高效的视频采集和编码技术越来越受到人们的重视。压缩感知(CS)是一种新兴技术,它能够以压缩的方式获取视频。CS被证明对于能量受限的设备非常强大,这些设备可以从较低采样率的处理中受益。本文采用一种基于有效的固定感知权重策略的压缩视频感知(CVS)框架进行采集和恢复。提出的压缩感知策略将测量重点放在最明显的感知系数上。提出了三种加权方案,并与标准CS进行了比较。仿真结果表明,在标准CS和感知客观质量评估指标方面,所提出的框架在其三种不同设置中提供了显着改进。
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引用次数: 1
Overhead considerations in real-time energy harvesting systems 实时能量收集系统的开销考虑
Hussein El Ghor, M. Chetto
The effectiveness of a real-time scheduling algorithm depends on both its ability to schedule feasible task sets and its runtime overhead. In this paper, we investigate overheads incurred by a scheduler dedicated to embedded systems that are powered by renewable energy. We specifically focus on the overhead cost of an EDF-based scheduler known as ED-H. We analyze the number of tasks factor that can possibly affect the resulting performance of ED-H. The simulation experiments demonstrate that the implementation costs of ED-H remain acceptable so as to make it a practicable scheduler.
实时调度算法的有效性取决于其调度可行任务集的能力和运行时开销。在本文中,我们研究了专用于可再生能源驱动的嵌入式系统的调度程序所产生的开销。我们特别关注基于edf的调度程序(称为ED-H)的开销成本。我们分析了可能影响ED-H最终性能的任务数因素。仿真实验表明,ED-H算法的实现成本是可以接受的,是一种可行的调度算法。
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引用次数: 3
Modeling and verification of B-based distributed reconfigurable control systems 基于b的分布式可重构控制系统建模与验证
Raja Oueslati, O. Mosbahi, M. Khalgui, S. Ahmed
The paper deals with the modeling and verification of B based Distributed Reconfigurable Control Systems (DRCS). A distributed multi-agent architecture is developed, where for each system is affected a Reconfiguration Agent to apply a local automatic reconfiguration, and a Coordination Agent is proposed to harmonize between systems when any local reconfiguration is applied in a system. We apply the Distributed Reconfigurable B "DR-B" formalism to define all possible behaviors, to determine reconfiguration functions for each system and to execute the appropriate ones to respond to reconfiguration requests and to switch between the specific distributed configuration at run-time to cope with the coherence of running systems. We verify a DRCS by using the B method. The goal is to guarantee the consistency and the correctness of the abstract specification level. Further more, to avoid combinatorial explosion problem in DRCS, we apply the "Check R-B" tool, to reduce redundant checking of different behaviors sharing similar operations. All the contributions of this work are applied to two benchmark production systems FESTO and EnAS.
研究了基于B的分布式可重构控制系统(DRCS)的建模与验证。提出了一种分布式多智能体体系结构,其中对于每个受影响的系统,提出了一个重新配置代理(Reconfiguration Agent)来应用本地自动重新配置,并提出了一个协调代理(Coordination Agent)来在系统中应用任何本地重新配置时在系统之间进行协调。我们应用分布式可重构B“DR-B”形式来定义所有可能的行为,确定每个系统的重构功能,并执行适当的功能来响应重构请求,并在运行时在特定的分布式配置之间切换,以应对运行系统的一致性。我们用B方法验证了一个DRCS。目标是保证抽象规范级别的一致性和正确性。此外,为了避免DRCS中的组合爆炸问题,我们采用了“Check R-B”工具,减少了对共享相似操作的不同行为的冗余检查。本文的所有成果都应用于FESTO和EnAS两个基准生产系统。
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引用次数: 4
A novel heuristic algorithm for mapping AUTOSAR runnables to tasks 一种新的AUTOSAR可运行程序映射到任务的启发式算法
Fouad Khenfri, K. Chaaban, M. Chetto
This paper describes a novel algorithm that permits to automate the process to map runnables to tasks in any AUTOSAR architecture. This enables to boost system performance by reducing the number of tasks to be implemented and while preserving system schedulability. Our algorithm uses some properties related to the activation offset for mapping runnables with distinct periods to the same task. We consider periodic, independent and fixed-priority tasks running on a single processor. The results of an experimental study are reported. First, they show that our algorithm reduces significantly the number of tasks with distinct periods while preserving system schedulability. And second, the system schedulability bound is increased by 34% compared to the typical periodic solution and the average response time of tasks is reduced by 30% related to ohers solutions.
本文描述了一种新的算法,该算法允许在任何AUTOSAR体系结构中将可运行程序映射到任务的过程自动化。这可以通过减少要实现的任务数量来提高系统性能,同时保持系统的可调度性。我们的算法使用一些与激活偏移量相关的属性,将具有不同周期的可运行程序映射到相同的任务。我们考虑在单个处理器上运行的周期性、独立和固定优先级的任务。报道了一项实验研究的结果。首先,它们表明我们的算法在保持系统可调度性的同时显著减少了具有不同周期的任务数量。其次,与典型的周期方案相比,系统可调度性边界提高了34%,任务的平均响应时间比其他方案减少了30%。
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引用次数: 3
Defining a roadmap towards comparative research in online activity recognition on mobile phones 为手机在线活动识别的比较研究定义路线图
M. Shoaib, S. Bosch, Özlem Durmaz Incel, H. Scholten, P. Havinga
Many context-aware applications based on activity recognition are currently using mobile phones. Most of this work is done in an offline way. However, there is a shift towards an online approach in recent studies, where activity recognition systems are implemented on mobile phones. Unfortunately, most of these studies lack proper reproducibility, resource consumption analysis, validation, position-independence, and personalization. Moreover, they are hard to compare in various aspects due to different experimental setups. In this paper, we present a short overview of the current research on online activity recognition using mobile phones, and highlight their limitations. We discuss these studies in terms of various aspects, such as their experimental setups, position-independence, resource consumption analysis, performance evaluation, and validation. Based on this analysis, we define a roadmap towards a better comparative research on online activity recognition using mobile phones.
许多基于活动识别的上下文感知应用程序目前正在使用手机。大部分工作都是以离线的方式完成的。然而,在最近的研究中,有一种转向在线方法的转变,即在移动电话上实施活动识别系统。不幸的是,这些研究大多缺乏适当的可重复性、资源消耗分析、验证、位置独立性和个性化。而且由于实验设置的不同,在很多方面很难进行比较。在本文中,我们简要概述了目前使用手机进行在线活动识别的研究,并强调了它们的局限性。我们将从实验设置、位置独立性、资源消耗分析、性能评估和验证等方面讨论这些研究。基于这一分析,我们定义了一个路线图,以更好地利用手机进行在线活动识别的比较研究。
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引用次数: 6
On the road to a reference architecture for pervasive computing 在通往普及计算参考体系结构的道路上
Osama Mabrouk Khaled, H. Hosny, M. Shalan
An efficient development strategy for pervasive computing requires that the smart object manufacturers design their devices with profound facilities that can be accessible for developers. In our in-progress research, we present a high level design for smart object essential handlers. This design establishes rules and regulations for the development of pervasive computing in general and promotes for quality in pervasive systems in particular.
普适计算的有效开发策略要求智能对象制造商设计具有开发人员可访问的深刻功能的设备。在我们正在进行的研究中,我们提出了智能对象基本处理程序的高级设计。这种设计为普适计算的发展建立了规则和规则,并特别提高了普适系统的质量。
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引用次数: 4
Personal e-comfort modelling and management based on multi-agent system and Internet of Things network 基于多智能体系统和物联网网络的个人电子舒适建模与管理
B. Gâteau, J. Rykowski
In this paper a new approach to complex comfort management is presented, aiming in automatic treatment of different comfort parameters by means of Internet-of-Things devices and multi-agent system. The paper presents a new model of e-comfort, based on common treatment of all the parameters as identified across the Maslow's hierarchy of needs. Next, a new architecture of e-comfort management is discussed, based on two layers: low-level layer of IoT devices, representing at-the-place possibilities of the system, and upper layer of software agents, formulating and negotiating the needs and expectations of human users.
本文提出了一种新的复杂舒适性管理方法,旨在利用物联网设备和多智能体系统自动处理不同的舒适性参数。本文提出了一个新的电子舒适模型,该模型基于对马斯洛需求层次中所有参数的共同处理。接下来,讨论了一种新的电子舒适管理架构,该架构基于两层:底层物联网设备,代表系统的现场可能性,上层软件代理,制定和协商人类用户的需求和期望。
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引用次数: 7
GP-based methodology for HW/SW co-synthesis of multiprocessor embedded systems with increasing number of individuals obtained by mutation 基于gp的多处理器嵌入式系统的硬件/软件协同合成方法
Adam Górski, M. Ogorzałek
In this work, a genetic programming methodology for co-synthesis of multiprocessor systems is presented. Genotype is a tree which nodes include system construction procedures. Thus the design methodology is evolving. Next generations are obtained using genetic operators: mutation, reproduction and crossover. Unlike other algorithms in presented methodology number of individuals obtained by mutation operator is not const. Therefore number of individuals in each population is increasing. The size of final generation is found by the algorithm.
在这项工作中,提出了一种多处理器系统协同合成的遗传规划方法。基因型是一个节点包含系统构建过程的树。因此,设计方法也在不断发展。下一代是通过基因操作获得的:突变、繁殖和交叉。与本方法中的其他算法不同,变异算子获得的个体数不是常量。因此,每个种群中的个体数量都在增加。最终生成的大小由算法确定。
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引用次数: 0
期刊
2015 International Conference on Pervasive and Embedded Computing and Communication Systems (PECCS)
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