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Proceedings of the 2018 on Technologies for the Wireless Edge Workshop最新文献

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Session details: Topics in Edge Computing 会议详细信息:边缘计算主题
N. Karamchandani
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引用次数: 0
Employing MEC in the Cloud-RAN: An Experimental Analysis MEC在Cloud-RAN中的应用:实验分析
Pub Date : 2018-10-01 DOI: 10.1145/3266276.3266281
N. Makris, Virgilios Passas, T. Korakis, L. Tassiulas
5G network access is expected to deliver high performance with low-latency network connections for the end-users, suitable for a plethora of different applications, as well as add up to the network flexibility and manageability from the operator's perspective. In order to achieve low-latency, Multiple-access Edge Computing (MEC) is considered, whereas for achieving flexibility, the disaggregation of the base station elements and moving parts of their functionality to the Cloud is proposed. In this paper, we consider the case of disaggregated base stations based on the CU-DU paradigm, able to provision MEC functions in a per-packet and per-client basis, over real networks. We evaluate the placement of the MEC functions over the fronthaul interface or collocating them with the Core Network. We employ the OpenAirInterface platform and evaluate our MEC solution with dynamically adaptive video streams. Our results show significant gains for the service-to-UE path latency, complying with the requirements set for the 5G MEC operation.
5G网络接入预计将为最终用户提供高性能和低延迟的网络连接,适用于大量不同的应用,并从运营商的角度增加网络的灵活性和可管理性。为了实现低延迟,考虑了多址边缘计算(MEC),而为了实现灵活性,建议将基站元素分解并将其功能部分移动到云端。在本文中,我们考虑了基于CU-DU范式的分解基站的情况,能够在实际网络上以每个数据包和每个客户端为基础提供MEC功能。我们评估了MEC功能在前传接口上的位置或将它们与核心网络搭配使用。我们采用OpenAirInterface平台,并使用动态自适应视频流评估我们的MEC解决方案。我们的研究结果显示,服务到终端的路径延迟显著提高,符合5G MEC操作的要求。
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引用次数: 9
Caching Policies for D2D-Assisted Content Delivery Systems d2d辅助内容交付系统的缓存策略
Pub Date : 2018-10-01 DOI: 10.1145/3266276.3266278
A. Mete, Sharayu Moharir
We consider a content delivery system consisting of a central server and multiple end-users. The central server stores the entire catalog of contents on offer and can deliver the requested content to the end-users. In addition, the end-users are equipped with limited caching capabilities and have the ability to deliver content to each other via D2D communication. The system also allows a third mode of content delivery where the central server delivers content to some of the end-users who then relay it to the other users. Our goal is to determine which contents to cache at the end-users in order to minimize the cost of service. We characterize the optimal caching policy and evaluate the benefits of allowing the central server to use other end-users as relays to deliver content. The key takeaway from this work is that if end-users have caching capabilities, the benefits of the central server using end-users as relays is negligible. This is in contrast to the case where the end-users cannot cache content where using end-users as relays leads to significant improvement in system performance.
我们考虑一个由中央服务器和多个最终用户组成的内容交付系统。中央服务器存储所提供内容的整个目录,并可以将所请求的内容交付给最终用户。此外,终端用户配备了有限的缓存功能,并且能够通过D2D通信相互传递内容。该系统还允许第三种内容交付模式,其中中央服务器将内容交付给一些最终用户,然后这些用户将其转发给其他用户。我们的目标是确定在最终用户处缓存哪些内容,以最小化服务成本。我们描述了最优缓存策略,并评估了允许中央服务器使用其他终端用户作为中继来传递内容的好处。从这项工作中得出的关键结论是,如果最终用户具有缓存功能,那么使用最终用户作为中继的中央服务器的好处可以忽略不计。这与最终用户不能缓存内容的情况形成对比,在这种情况下,使用最终用户作为中继可以显著提高系统性能。
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引用次数: 3
Proceedings of the 2018 on Technologies for the Wireless Edge Workshop 2018年无线边缘技术研讨会论文集
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引用次数: 0
Session details: Caching Networks 会话详细信息:缓存网络
Manjunath D.
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引用次数: 0
TopK Ordering on Distributed Systems 分布式系统上的TopK排序
Pub Date : 2018-10-01 DOI: 10.1145/3266276.3266280
Prarthana, N. Karamchandani
Ranking has wide range of applications like social choiceciteSC, recommendation systemsciteRS, web searchciteWS, crowd sourcing citeCS etc. textttTeraSort is a distributed algorithm, commonly used in systems like Hadoop MapReduce, for sorting large datasets. However, in most applications of interest we do not desire complete ordering of data, rather only a few items which have the highest ranks. In this paper we propose Coded Partial Sort to obtain partially sorted data from large datasets using distributed computing systems. We intend to find texttttopK ordered elements of a dataset by optimally utilizing servers in distributed network. Coded Partial Sort modifies conventional textttTeraSort algorithm to remove data irrelevant for partial ordering and applies ideas of "coding" to improve run-time performance by significantly decreasing communication load of Uncoded Partial SortciteUs. We empirically evaluate the performance of tCoded and Uncoded Partial Sort on Amazon EC2 clusters for experimental settings of interest.
排名有广泛的应用,如社会选择、推荐系统、网络搜索、众包等。texttterasort是一种分布式算法,通常用于Hadoop MapReduce等系统中,用于对大型数据集进行排序。然而,在大多数感兴趣的应用中,我们不需要数据的完整排序,而只需要排名最高的几个项。在本文中,我们提出编码部分排序,以获得部分排序的数据从大型数据集使用分布式计算系统。我们打算通过优化利用分布式网络中的服务器来找到数据集的 textttopk有序元素。编码部分排序修改了传统的 texttterasort算法,以删除与部分排序无关的数据,并应用“编码”的思想,通过显着降低未编码部分排序citeUs的通信负载来提高运行时性能。我们对亚马逊EC2集群上的tCoded和Uncoded部分排序的性能进行了实证评估,以获得感兴趣的实验设置。
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引用次数: 1
Care to Share?: An Empirical Analysis of Capacity Enhancement by Sharing at the Edge 想分享吗?:基于边缘共享的产能提升实证分析
Pub Date : 2018-10-01 DOI: 10.1145/3266276.3266279
Aravindh Raman, Nishanth R. Sastry, N. Mokari, Mostafa Salehi, Tooba Faisal, Andrew Secker, Jigna Chandaria
The exponential growth in online content consumption is a key concern for designing future generation network architectures. In this paper, we use content access patterns from a large trace of content accesses comprising about half the population of United Kingdom to make the case that a large portion of the backhaul load can be mitigated by content sharing amongst edge devices. We explore various models for edge devices to store and share content amongst each other, ranging from reactive opportunistic sharing to predicting future content access and speculatively placing content on strategic devices prior to request. We analyse the performance of each of these models in terms of content placement and traffic savings, which are constrained by the storage available on edge devices, the performance of the speculation engine and the wireless channel conditions. We formulate and solve at scale an optimisation problem for strategically placing content for sharing within a geographically localised cell to show such an approach can save up to 47% of the traffic generated from a small cell.
在线内容消费的指数级增长是设计下一代网络架构的关键问题。在本文中,我们使用了来自大量内容访问的内容访问模式,这些内容访问约占英国人口的一半,以证明可以通过在边缘设备之间共享内容来减轻大部分回程负载。我们探索了各种边缘设备之间存储和共享内容的模型,从反应性机会共享到预测未来的内容访问,以及在请求之前推测性地将内容放置在战略设备上。我们从内容放置和流量节省的角度分析了这些模型的性能,这些模型受到边缘设备上可用存储、猜测引擎的性能和无线信道条件的限制。我们制定并大规模解决了一个优化问题,即策略性地将内容放置在地理定位的单元中进行共享,以显示这种方法可以节省多达47%的小单元产生的流量。
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引用次数: 3
Session details: Mobile Edge Computing 会议详情:移动边缘计算
L. Tassiulas
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引用次数: 0
Platforms for Advanced Wireless Research: Helping Define a New Edge Computing Paradigm 先进无线研究平台:帮助定义新的边缘计算范式
Pub Date : 2018-10-01 DOI: 10.1145/3266276.3266283
A. Gosain
The Platforms for Advanced Wireless Research (PAWR) program [1] aims to enable experimental wireless communications research across devices, communication techniques, networks, systems, and services conceived by the US academic and industrial wireless research community and deployed in partnership with local communities. PAWR seeks to accelerate the wireless innovation ecosystem, thereby enhancing broadband connectivity; enabling the emerging Internet of Things (IoT), edge computing and heterogeneous wireless connectivity technologies. Each research platform conceived under the PAWR program will enable at-scale experimentation by supporting the geographic size, technical diversity, and user density representative of a small city/community. From chipmakers to networking companies to software companies to application developers to vertical technology providers and users, the industry is devoting significant efforts to "moving past science experiments" into developing use cases for edge computing technologies. This calls for fundamental rethinking of computing and networking architectures that can disrupt existing business models and reshape industry landscapes. This talk details the edge computing ecosystem developed by the first two platforms; COSMOS [2] and POWDER [3]. We present the system architecture and components from radio clients, transport X-Haul, near edge cloud, and core cloud to rapidly develop and test Use-cases such as IoT Security via Edge AI, Smart City and Machine Vision, AR/VR and Automotive Edge (safety, navigation, automation + infotainment) on PAWR Platforms.
先进无线研究平台(PAWR)计划[1]旨在实现由美国学术和工业无线研究界构想并与当地社区合作部署的跨设备、通信技术、网络、系统和服务的实验性无线通信研究。PAWR旨在加速无线创新生态系统,从而增强宽带连接;支持新兴的物联网(IoT)、边缘计算和异构无线连接技术。PAWR计划下的每个研究平台都将通过支持地理大小、技术多样性和代表小城市/社区的用户密度来实现大规模实验。从芯片制造商到网络公司,从软件公司到应用程序开发商,再到垂直技术提供商和用户,业界正在投入大量精力,“从科学实验”转向开发边缘计算技术的用例。这需要从根本上重新思考计算和网络架构,因为它们可能会破坏现有的商业模式,重塑行业格局。本次演讲详细介绍了由前两个平台开发的边缘计算生态系统;COSMOS[2]和POWDER[3]。我们展示了来自无线电客户端、运输X-Haul、近边缘云和核心云的系统架构和组件,以便在PAWR平台上通过边缘AI、智慧城市和机器视觉、AR/VR和汽车边缘(安全、导航、自动化+信息娱乐)快速开发和测试物联网安全等用例。
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引用次数: 8
A Game-Theoretic Approach to Multi-Objective Resource Sharing and Allocation in Mobile Edge 移动边缘多目标资源共享与分配的博弈论方法
Pub Date : 2018-08-21 DOI: 10.1145/3266276.3266277
Faheem Zafari, Jian Li, K. Leung, D. Towsley, A. Swami
Mobile edge computing seeks to provide resources to different delay-sensitive applications. However, allocating the limited edge resources to a number of applications is a challenging problem. To alleviate the resource scarcity problem, we propose sharing of resources among multiple edge computing service providers where each service provider has a particular utility to optimize. We model the resource allocation and sharing problem as a multi-objective optimization problem and present a Cooperative Game Theory (CGT) based framework, where each edge service provider first satisfies its native applications and then shares its remaining resources (if available) with users of other providers. Furthermore, we propose an ~O (N) algorithm that provides allocation decisions from the core, hence the obtained allocations are Pareto optimal and the grand coalition of all the service providers is stable. Experimental results show that our proposed resource allocation and sharing framework improves the utility of all the service providers compared with the case where the service providers are working alone (no resource sharing). Our ~O (N) algorithm reduces the time complexity of obtaining a solution from the core by as much as 71.67% when compared with the Shapley value.
移动边缘计算寻求为不同的延迟敏感应用程序提供资源。然而,将有限的边缘资源分配给许多应用程序是一个具有挑战性的问题。为了缓解资源短缺问题,我们建议在多个边缘计算服务提供商之间共享资源,其中每个服务提供商都有一个特定的实用程序来优化。我们将资源分配和共享问题建模为一个多目标优化问题,并提出了一个基于合作博弈论(CGT)的框架,其中每个边缘服务提供商首先满足其本地应用程序,然后与其他提供商的用户共享其剩余资源(如果可用)。此外,我们提出了一种~O (N)算法,该算法从核心提供分配决策,因此所得到的分配是帕累托最优的,并且所有服务提供者的大联盟是稳定的。实验结果表明,与服务提供商单独工作(没有资源共享)的情况相比,我们提出的资源分配和共享框架提高了所有服务提供商的效用。与Shapley值相比,我们的~O (N)算法将从核心获得解的时间复杂度降低了71.67%。
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引用次数: 11
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Proceedings of the 2018 on Technologies for the Wireless Edge Workshop
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