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2018 Zooming Innovation in Consumer Technologies Conference (ZINC)最新文献

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Application Lifecycle Management While Developing Consumer Electronics Software Using A-SPICE 使用A-SPICE开发消费电子软件时的应用程序生命周期管理
Pub Date : 2018-07-19 DOI: 10.1109/ZINC.2018.8448647
Jelena Vlaovic, M. Vidaković, M. Kovacevic, B. Kovacevic, N. Lukic
Electronic Program Guide (EPG) engine software module is developed as a self-contained product. It is characterized by stability, high performance and configurability. It is made to satisfy the wide range of digital television standards and complete set of hardware platforms. Considering that this module can be used in automotive infotainment systems, it has to be in compliance with the Automotive Software Process improvement and Capability Determination (A-SPICE) standard and Hersteller Initiative Software - Manufacturer's software initiative (HIS) metrics. To ensure that all procedures according to A-SPICE were followed and to simplify project management, authors used Application Lifecycle Management (ALM) tool. In static code analysis, code was tested to verify if it's consistent and compliant with the Motor Industry Software Reliability Association (MISRA-C) rules and coding guidelines. Dynamic code testing included unit testing, integration testing and software and system testing. Additional code analysis was done through the code coverage analysis with runtime performance analysis tool. During the project lifecycle there were several problems found and solved concerning complying with A-SPICE standard while using ALM tool, testing procedures and quality of code in general.
EPG (Electronic Program Guide)引擎软件模块是一个独立的产品。它具有稳定性、高性能和可配置性等特点。它是为满足广泛的数字电视标准和完整的硬件平台而设计的。考虑到该模块可用于汽车信息娱乐系统,它必须符合汽车软件过程改进和能力确定(A-SPICE)标准和赫斯泰勒倡议软件制造商的软件倡议(HIS)指标。为了确保遵循A-SPICE的所有程序并简化项目管理,作者使用了应用程序生命周期管理(ALM)工具。在静态代码分析中,测试代码以验证它是否符合汽车工业软件可靠性协会(MISRA-C)规则和编码指南。动态代码测试包括单元测试、集成测试、软件和系统测试。附加的代码分析是通过使用运行时性能分析工具进行代码覆盖率分析来完成的。在项目生命周期中,在使用ALM工具、测试程序和代码质量时,发现并解决了一些与遵守A-SPICE标准有关的问题。
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引用次数: 1
Key-Skeleton Based Feedback Tool for Assisting Physical Activity 辅助身体活动的基于键骨架的反馈工具
Pub Date : 2018-05-31 DOI: 10.1109/ZINC.2018.8448742
Renato Baptista, Enjie Ghorbel, Abd El Rahman Shabayek, Djamila Aouada, B. Ottersten
This paper presents an intuitive feedback tool able to implicitly guide motion with respect to a reference movement. Such a tool is important in multiple applications requiring assisting physical activities as in sports or rehabilitation. Our proposed approach is based on detecting key skeleton frames from a reference sequence of skeletons. The feedback is based on the 3D geometry analysis of the skeletons by taking into account the key-skeletons. Finally, the feedback is illustrated by a color-coded tool, which reflects the motion accuracy.
本文提出了一种直观的反馈工具,能够隐式地引导相对于参考运动的运动。这种工具在需要辅助身体活动(如运动或康复)的多种应用中非常重要。我们提出的方法是基于从参考骨架序列中检测关键骨架帧。反馈是基于考虑到关键骨架的骨架的三维几何分析。最后,用颜色编码工具说明反馈,反映运动精度。
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引用次数: 7
Cooperative Robots Architecture for an Assistive Scenario 辅助场景下的协作机器人体系结构
Pub Date : 2018-05-30 DOI: 10.1109/ZINC.2018.8448951
L. Ciuccarelli, A. Freddi, S. Longhi, A. Monteriù, D. Ortenzi, D. P. Pagnotta
This paper proposes an assistive robotic solution for elderly people and/or people suffering from lower limbs problem. The proposed architecture consists of a Smart Wheelchair (SWC) and a Robotic Workstation (RW) which cooperate in order to perform an autonomous navigation and manipulation task. The system allows the user to choose a point on the map to move to and/or an object to manipulate. The SWC is able to autonomously navigate to the desired RW, while the localization is performed via an Unscented Kalman Filter (UKF). Moreover, QR codes have been used as landmarks to compensate the pose estimation error. The system was tested both in simulation and in a real scenario.
本文提出了一种辅助机器人解决方案,用于老年人和/或患有下肢问题的人。所提出的架构由智能轮椅(SWC)和机器人工作站(RW)组成,它们相互协作以执行自主导航和操作任务。该系统允许用户在地图上选择一个点来移动和/或操作一个对象。SWC能够自主导航到所需的RW,同时通过Unscented卡尔曼滤波器(UKF)进行定位。此外,利用QR码作为标记来补偿姿态估计误差。该系统在模拟和真实场景中进行了测试。
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引用次数: 4
Parallelization of the Mixture of Gaussians Model for Motion Detection on the GPU 混合高斯模型在GPU上运动检测的并行化
Pub Date : 2018-05-30 DOI: 10.1109/ZINC.2018.8449002
P. Kovačev, M. Mišić, M. Tomasevic
Motion detection and object tracking have many applications in various domains. The process of motion detection depends on the detailed analysis of pixels from successive frames in the given video scene. Some background subtraction techniques are commonly used for this purpose. Nowadays, even the consumer electronic devices, like cell phones, can produce high definition videos with their cameras. Efficient, real-time analysis of those videos can be performed using modern graphics processing units. In this paper, we present a GPU implementation of the mixture of Gaussians model for background subtraction. We observed speedups up to 6 times over the reference sequential implementation.
运动检测和目标跟踪在各个领域都有广泛的应用。运动检测的过程依赖于对给定视频场景中连续帧像素的详细分析。一些背景减法技术通常用于此目的。如今,即使是像手机这样的消费电子设备,也可以用相机制作高清视频。可以使用现代图形处理单元对这些视频进行有效的实时分析。在本文中,我们提出了一个混合高斯模型的GPU实现,用于背景减法。我们观察到,与参考顺序实现相比,速度提高了6倍。
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引用次数: 3
Solution for Licensing of Software Modules in Automotive Industry 汽车行业软件模块授权解决方案
Pub Date : 2018-05-30 DOI: 10.1109/ZINC.2018.8448697
Filip Kraus, M. Vranješ, N. Lukic, Gordana S. Velikic
Electronic control units, used in automotive industry, often have many different functionalities and manufacturers need to control the distribution and prices of different variants of the same product. In this paper, analyses of different models for license security and encryption methods are carried out and several potent solutions for licensing of software modules are designed. Ultimately the most beneficial module for automotive industry is proposed. With defined module and with subsequent testing, a program-based library is created ready to be put into the intended devices as licensing controller for software modules.
汽车工业中使用的电子控制单元通常具有许多不同的功能,制造商需要控制同一产品的不同变体的分销和价格。本文对不同的许可安全性模型和加密方法进行了分析,并设计了几种有效的软件模块许可解决方案。最后提出了对汽车行业最有利的模块。通过定义模块和随后的测试,创建了一个基于程序的库,准备将其作为软件模块的许可控制器放入预期的设备中。
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引用次数: 0
VR Job Interview Simulator: Where Virtual Reality Meets Artificial Intelligence for Education VR面试模拟器:虚拟现实与人工智能的结合
Pub Date : 2018-05-30 DOI: 10.1109/ZINC.2018.8448645
I. Stanica, M. Dascalu, C. Bodea, Alin Dragos Bogdan Moldoveanu
Nowadays, people have to face many challenges when going to an interview: introversion, insecurity, lack of technical or social skills. Training becomes highly recommended in order to improve interview performances. The current paper presents VR Job, an application which proposes an innovative way of training for an interview. By combining the advantages of various technologies, such as virtual reality and chatbots, our application creates an interactive way of helping software engineers train for their interviews. Emotion recognition techniques are also included, helping provide accurate feedback for the user.
如今,人们在参加面试时必须面对许多挑战:内向、缺乏安全感、缺乏技术或社交技能。为了提高面试表现,强烈建议进行培训。本文介绍了VR Job,这是一个应用程序,它提出了一种创新的面试培训方式。通过结合各种技术的优势,例如虚拟现实和聊天机器人,我们的应用程序创建了一种交互式的方式来帮助软件工程师进行面试培训。还包括情绪识别技术,帮助为用户提供准确的反馈。
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引用次数: 23
From Artificial Intelligence to Augmented Age An Overview 从人工智能到增强时代概述
Pub Date : 2018-05-30 DOI: 10.1109/ZINC.2018.8448793
D. Lukač, M. Milić, J. Nikolić
In this work the overview about the development of artificial intelligence to augmented age is presented. In the last 20 years the terminology “Artificial Intelligence”, also known as A.I., has been gaining credibility from the common population because of its growing presence and utility in our day to day activities by solving problems. In this paper we define and summarize the history of the A.I. to provide a better understanding the present and future of the same. We engage the terms Machine Learning and Deep Learning which represent our actual technological/knowledge state of the A.I. And finally, we will give a short insight into the terminology and example Augmented Age in the present A.I. technology.
本文对人工智能在增强时代的发展进行了综述。在过去的20年里,“人工智能”这个术语,也被称为A.I,已经从普通人群中获得了可信度,因为它通过解决问题在我们的日常活动中越来越多地出现和使用。在本文中,我们定义和总结了人工智能的历史,以便更好地理解人工智能的现在和未来。我们使用机器学习和深度学习这两个术语来代表我们对人工智能的实际技术/知识状态。最后,我们将简要介绍当前人工智能技术中的术语和示例增强时代。
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引用次数: 1
Monitoring Viewer Experience for Digital Terrestrial and Cable Television 监测数字地面电视和有线电视的观众体验
Pub Date : 2018-05-30 DOI: 10.1109/ZINC.2018.8448631
Ioan Tache
This paper describes a monitoring solution for the viewer experience on digital terrestrial and cable television. Compared to other systems, the proposed solution uses additional information provided by monitoring also the same television programs broadcasted by satellite, what is a commonly encountered situation. Also, it can simultaneously monitor all the television programs broadcasted on one terrestrial or cable channel. The viewer experience can be evaluated by monitoring 24/7 a set of parameters measured in key network locations and by correlating their values. It is thus possible to determine the cause that led to a drop in the video quality. Test results are presented for the terrestrial programs of the Romanian National Television.
本文介绍了一种针对数字地面电视和有线电视观众体验的监控解决方案。与其他系统相比,所提出的解决方案使用了监测卫星播放的相同电视节目所提供的附加信息,这是一种常见的情况。此外,它还可以同时监控一个地面或有线频道播放的所有电视节目。通过全天候监控关键网络位置的一组参数并将其值关联起来,可以评估观看者的体验。因此,可以确定导致视频质量下降的原因。介绍了罗马尼亚国家电视台地面节目的测试结果。
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引用次数: 1
DDoSSim - System for Visual Representation of the Selected Distributed Denial of Service Attacks DDoSSim -用于可视化表示所选分布式拒绝服务攻击的系统
Pub Date : 2018-05-30 DOI: 10.1109/ZINC.2018.8448570
Tijana Apostolovic, N. Stanković, Katarina Milenkovic, Žarko Stanisavljević
This paper describes the software system for visual representation of the selected direct and reflected distributed denial of service attacks on the internal and the network resources, which is entitled DDoSSim. The system was designed to enable users to observe the method of operation of typical DDoS attacks through a visual simulation. It is configurable and interactive, thus allowing different scenarios to be predefined, simulated, and also modified during the simulation. After configuration the system plays a scenario in a step by step animation manner, making it possible for users to follow the complete attack. DDoSSim can be used as a teaching aid at the courses covering topics from computer security and/or network security area or to improve the overall awareness about the DDoS attacks.
本文描述了一种软件系统,用于可视化地表示对内部和网络资源的直接和反射的分布式拒绝服务攻击,称为DDoSSim。该系统旨在使用户能够通过可视化模拟来观察典型DDoS攻击的操作方法。它是可配置的和交互式的,因此允许预定义、模拟和在模拟期间修改不同的场景。配置完成后,系统以循序渐进的动画方式播放场景,使用户可以跟踪整个攻击过程。DDoSSim可用作电脑保安及/或网络保安课程的教学辅助工具,或提高对DDoS攻击的整体认识。
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引用次数: 3
Active Vision for Low Cost SCARA Robots Using RGB-D Camera 基于RGB-D相机的低成本SCARA机器人主动视觉
Pub Date : 2018-05-30 DOI: 10.1109/ZINC.2018.8448507
Petra Durovic, R. Cupec
In this paper, an active vision approach for low cost robots without absolute encoders, relying on visual feedback only is proposed. Lacking absolute encoders, positioning of a robot arm is performed by visual servoing based on detection of a marker mounted close to the end effector. In order to achieve a wide field of view, an RGB-D camera is set on a pan-tilt head. Since each change in pan and tilt angles of the camera results in a change in relative positions between the robot reference frame and the camera reference frame, constant hand-eye recalibration is required. Both hand-eye calibration and visual servoing require visibility of the marker in the camera field of view, which is ensured by an active vision strategy. Active vision also includes search for object of interest on the scene. The proposed method is evaluated using a real robot arm in SCARA configuration.
提出了一种无绝对编码器、仅依赖视觉反馈的低成本机器人主动视觉方法。由于缺乏绝对编码器,机械臂的定位是基于检测安装在末端执行器附近的标记来进行的视觉伺服。为了获得更广阔的视野,RGB-D相机被安装在一个泛倾斜的头上。由于摄像机平移和倾斜角度的每次变化都会导致机器人参照系和摄像机参照系之间的相对位置发生变化,因此需要不断地重新校准手眼。手眼标定和视觉伺服都要求标记物在相机视野内的可见性,这是通过主动视觉策略来保证的。主动视觉还包括对场景中感兴趣的物体的搜索。利用SCARA构型的真实机械臂对该方法进行了评估。
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引用次数: 1
期刊
2018 Zooming Innovation in Consumer Technologies Conference (ZINC)
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