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2012 Ninth Conference on Computer and Robot Vision最新文献

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3D Town: The Automatic Urban Awareness Project 3D城镇:自动城市意识项目
Pub Date : 2012-05-28 DOI: 10.1109/CRV.2012.64
Eduardo R. Corral-Soto, R. Tal, Langyue Wang, R. Persad, Luo Chao, C. Solomon, Bob Hou, G. Sohn, J. Elder
The 3DTown project is focused on the development of a distributed system for sensing, interpreting and visualizing the real-time dynamics of urban life within the 3D context of a city. At the heart of this technology lies a core of algorithms that automatically integrate 3D urban models with data from pan/tilt video cameras, environmental sensors and other real-time information sources. A key challenge is the "three-dimensionalization" of pedestrians and vehicles tracked in 2D camera video, which requires automatic real-time computation of camera pose relative to the 3D urban environment. In this paper we report preliminary results from a prototype system we call 3DTown, which is composed of discrete modules connected through pre-determined communication protocols. Currently, these modules consist of: 1) A 3D modeling module that allows for the efficient reconstruction of building models and integration with indoor architectural plans, 2) A GeoWeb server that indexes a 3D urban database to render perspective views of both outdoor and indoor environments from any requested vantage, 3) Sensor modules that receive and distribute real-time data, 4) Tracking modules that detect and track pedestrians and vehicles in urban spaces and access highways, 5) Camera pose modules that automatically estimate camera pose relative to the urban environment, 6) Three-dimensionalization modules that receive information from the GeoWeb server, tracking and camera pose modules in order to back-project image tracks to geolocate pedestrians and vehicles within the 3D model, 7) An animation module that represents geo-located dynamic agents as sprites, and 8) A web-based visualization module that allows a user to explore the resulting dynamic 3D visualization in a number of interesting ways. To demonstrate our system we have used a blend of automatic and semi-automatic methods to construct a rich and accurate 3D model of a university campus, including both outdoor and indoor detail. The demonstration allows web-based 3D visualization of recorded patterns of pedestrian and vehicle traffic on streets and highways, estimations of vehicle speed, and real-time (live) visualization of pedestrian traffic and temperature data at a particular test site. Having demonstrated the system for hundreds of people, we report our informal observations on the user reaction, potential application areas and on the main challenges that must be addressed to bring the system closer to deployment.
3DTown项目的重点是开发一个分布式系统,用于在城市的3D环境中感知、解释和可视化城市生活的实时动态。这项技术的核心是一套算法,可以自动将3D城市模型与来自平移/倾斜摄像机、环境传感器和其他实时信息源的数据整合在一起。一个关键的挑战是在2D摄像机视频中跟踪行人和车辆的“三维化”,这需要自动实时计算相对于3D城市环境的摄像机姿态。在本文中,我们报告了我们称为3DTown的原型系统的初步结果,该系统由通过预先确定的通信协议连接的离散模块组成。目前,这些模块包括:1)一个3D建模模块,允许有效地重建建筑模型并与室内建筑规划集成;2)一个GeoWeb服务器,索引一个3D城市数据库,从任何要求的有利位置呈现室外和室内环境的透视视图;3)传感器模块,接收和分发实时数据;4)跟踪模块,检测和跟踪城市空间和高速公路上的行人和车辆。5)自动估计相对于城市环境的相机姿态模块,6)从GeoWeb服务器接收信息的三维化模块,跟踪和相机姿态模块,以便在3D模型中反向投影图像轨迹以对行人和车辆进行地理定位,7)将地理定位动态代理表示为精灵的动画模块,8)基于web的可视化模块,允许用户以多种有趣的方式探索生成的动态3D可视化。为了演示我们的系统,我们使用了自动和半自动的混合方法来构建一个丰富而精确的大学校园3D模型,包括室外和室内的细节。该演示允许基于网络的3D可视化记录街道和高速公路上的行人和车辆交通模式,估计车辆速度,以及在特定测试地点实时(实时)可视化行人交通和温度数据。在为数百人演示了系统之后,我们报告了我们对用户反应、潜在应用领域和必须解决的主要挑战的非正式观察,以使系统更接近部署。
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引用次数: 17
Regularized Gradient Kernel Anisotropic Diffusion for Better Image Filtering 正则化梯度核各向异性扩散用于更好的图像滤波
Pub Date : 2012-05-28 DOI: 10.1109/CRV.2012.57
A. Shabani, J. Zelek, David A Clausi
This paper proposes an extension to anisotropic diffusion filtering for a better preservation of semantically meaningful structures such as edges in an image in its smoothing/denoising process. The problem of separation of the gradients due to edges and the gradients due to noise is formulated as a nonlinearly separable classification problem. More specifically, the spatially-regularized image gradient is mapped to a higher dimensional Reproducing Kernel Hilbert Space (RKHS) in which the gradients of the edges from those of noise can be readily separated. This proper discrimination of edges prevents the filter from blurring the edges, while smoothing the image. Compared to the existing anisotropic filters, the proposed method improves the denoising and smoothing of an image on both synthetic and real images.
本文提出了对各向异性扩散滤波的扩展,以便在平滑/去噪过程中更好地保留图像中的边缘等语义上有意义的结构。将边缘梯度和噪声梯度的分离问题表述为一个非线性可分分类问题。更具体地说,将空间正则化的图像梯度映射到高维再现核希尔伯特空间(RKHS),在该空间中,边缘的梯度与噪声的梯度可以很容易地分离。这种正确的边缘辨别可以防止滤镜模糊边缘,同时使图像平滑。与现有的各向异性滤波器相比,该方法在合成图像和真实图像上都提高了图像的去噪和平滑性。
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引用次数: 3
Wavelet Reduced Support Vector Regression for Efficient and Robust Head Pose Estimation 基于小波简化支持向量回归的高效鲁棒头姿估计
Pub Date : 2012-05-01 DOI: 10.1109/CRV.2012.41
Matthias Rätsch, P. Quick, P. Huber, T. Frank, T. Vetter
In this paper, we introduce concepts to reduce the computational complexity of regression, which are successfully used for Support Vector Machines. To the best of our knowledge, we are the first to publish the use of a cascaded Reduced Set Vector approach for regression. The Wavelet-Approximated Reduced Vector Machine classifiers for face and facial feature point detection are extended to regression for efficient and robust head pose estimation. We use synthetic data, generated by the 3D Morph able Model, for optimal training sets and demonstrate results superior to state-of-the-art techniques. The new Wavelet Reduced Vector Regression shows similarly good results on natural data, gaining a reduction of the complexity by a factor of up to 560. The introduced Evolutionary Regression Tree uses coarse-to-fine loops of strongly reduced regression and classification up to most accurate complex machines. We demonstrate the Cascaded Condensation Tracking for head pose estimation for a large pose range up to ±90 degrees on videostreams.
在本文中,我们引入了一些概念来降低回归的计算复杂度,这些概念已经成功地用于支持向量机。据我们所知,我们是第一个发表使用级联简化集向量方法进行回归的人。将用于人脸和人脸特征点检测的小波逼近约简向量机分类器扩展到回归中,以实现高效鲁棒的头姿估计。我们使用由3D变形模型生成的合成数据来优化训练集,并展示优于最先进技术的结果。新的小波简化向量回归在自然数据上显示出类似的良好结果,将复杂性降低了高达560倍。引入的进化回归树使用粗到细的强简化回归和分类循环,直到最精确的复杂机器。我们演示了在视频流上对高达±90度的大姿态范围进行头部姿态估计的级联冷凝跟踪。
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引用次数: 10
期刊
2012 Ninth Conference on Computer and Robot Vision
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