PurposeThe present study aims to contribute to the understanding of digital participation in heritage collections as a democratizing practice by identifying and challenging silent assumptions concerning how the insufficient influence of participants is conceived of as a problem.Design/methodology/approachThree carefully selected scholarly texts incorporating problematizations of insufficient participatory agency were analyzed in detail using a method inspired by Carol Bacchi's approach “what's the problem represented to be?” (WPR), with special emphasis on analysis of ontological elements of the problematizations.FindingsParticipation is problematized based on the assumption that participatory agency risks jeopardizing the protection of heritage and leads to parts of the public memory being forgotten. To challenge the idea that participatory agency is destructive, the present article argues for elaborating an understanding of what forgetting entails for heritage. Framing forgetting as a potentially both harmful and generative concept enables a separation of destructive forgetting (e.g. destruction of historical evidence) and constructive forgetting (re-contextualization).Research limitations/implicationsThe study is based on a limited number of texts, and problematizations are investigated in relation to a specific perspective on participatory agency.Practical implicationsBy understanding forgetting as a potentially beneficial activity for representation and heritage construction, the article provides a conceptual rationale for facilitating re-contextualization in the design of multi-layered information structures for heritage collections.Originality/valueThere is little earlier research on the silent assumptions that affect how participation is understood and implemented.
{"title":"Challenging the problem of un-democratic participation: from destruction to re-construction of heritage","authors":"Ina-Maria Jansson","doi":"10.1108/jd-01-2022-0025","DOIUrl":"https://doi.org/10.1108/jd-01-2022-0025","url":null,"abstract":"PurposeThe present study aims to contribute to the understanding of digital participation in heritage collections as a democratizing practice by identifying and challenging silent assumptions concerning how the insufficient influence of participants is conceived of as a problem.Design/methodology/approachThree carefully selected scholarly texts incorporating problematizations of insufficient participatory agency were analyzed in detail using a method inspired by Carol Bacchi's approach “what's the problem represented to be?” (WPR), with special emphasis on analysis of ontological elements of the problematizations.FindingsParticipation is problematized based on the assumption that participatory agency risks jeopardizing the protection of heritage and leads to parts of the public memory being forgotten. To challenge the idea that participatory agency is destructive, the present article argues for elaborating an understanding of what forgetting entails for heritage. Framing forgetting as a potentially both harmful and generative concept enables a separation of destructive forgetting (e.g. destruction of historical evidence) and constructive forgetting (re-contextualization).Research limitations/implicationsThe study is based on a limited number of texts, and problematizations are investigated in relation to a specific perspective on participatory agency.Practical implicationsBy understanding forgetting as a potentially beneficial activity for representation and heritage construction, the article provides a conceptual rationale for facilitating re-contextualization in the design of multi-layered information structures for heritage collections.Originality/valueThere is little earlier research on the silent assumptions that affect how participation is understood and implemented.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130870966","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
PurposeThis study aims to examine the imagining of libraries and the depiction of library services in contemporary science fiction novels. Analyses of libraries in contemporary science fiction may reveal expectations of libraries and the roles they play in future societies. These may, in turn, be used by the library profession to innovate and to discover opportunities to design and improve library services that meet the expectations of library users now and in the future.Design/methodology/approachThis research applied a content analysis approach to examine references to libraries in a purposeful sample of science fiction novels published between 2009 and 2019. The sample consists of 29 novels selected from the 2010–2020 winners of the Hugo Award for Best Novel, The Nebula Award for Best Novel, the Locus Award for Best Science Fiction Novel, The Philip K Dick Award and the Arthur C Clarke Award.FindingsThis research finds that libraries are a common feature within contemporary science fiction novels, primarily as part of the background setting of the narratives. Libraries are particularly common in peri-apocalyptic novels, often as “reinvented” libraries. This research identifies considerable differences in the way libraries and information access and use are depicted and documented in science fiction worlds of plenty, compared to those of scarcity. Other key themes discussed include freedom of access to information, and the supposedly common negative stereotyping of libraries.Originality/valueExisting literature indicates anxiety about the future of libraries which the findings of this research do not support. The insights gained suggested instead, the emergence of an image of libraries as being embedded in the fabric of societies. This indicates the expectation of the place and role of libraries in contemporary societies. Libraries and their services must be adeptly placed and woven into the many facets of the societies they serve.
{"title":"Libraries in contemporary science fiction novels: uncertain futures or embedded in the fabric of society?","authors":"Amy Duxfield, C. Liew","doi":"10.1108/jd-05-2022-0097","DOIUrl":"https://doi.org/10.1108/jd-05-2022-0097","url":null,"abstract":"PurposeThis study aims to examine the imagining of libraries and the depiction of library services in contemporary science fiction novels. Analyses of libraries in contemporary science fiction may reveal expectations of libraries and the roles they play in future societies. These may, in turn, be used by the library profession to innovate and to discover opportunities to design and improve library services that meet the expectations of library users now and in the future.Design/methodology/approachThis research applied a content analysis approach to examine references to libraries in a purposeful sample of science fiction novels published between 2009 and 2019. The sample consists of 29 novels selected from the 2010–2020 winners of the Hugo Award for Best Novel, The Nebula Award for Best Novel, the Locus Award for Best Science Fiction Novel, The Philip K Dick Award and the Arthur C Clarke Award.FindingsThis research finds that libraries are a common feature within contemporary science fiction novels, primarily as part of the background setting of the narratives. Libraries are particularly common in peri-apocalyptic novels, often as “reinvented” libraries. This research identifies considerable differences in the way libraries and information access and use are depicted and documented in science fiction worlds of plenty, compared to those of scarcity. Other key themes discussed include freedom of access to information, and the supposedly common negative stereotyping of libraries.Originality/valueExisting literature indicates anxiety about the future of libraries which the findings of this research do not support. The insights gained suggested instead, the emergence of an image of libraries as being embedded in the fabric of societies. This indicates the expectation of the place and role of libraries in contemporary societies. Libraries and their services must be adeptly placed and woven into the many facets of the societies they serve.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126362910","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
PurposeThis article unpacks the construction of authority in architectural trade journals as multimodal disciplinary communication and how librarians can use these journals to engage student's critical thinking in information and visual literacy instruction.Design/methodology/approachAn analysis of project articles was done in two consecutive issues of ten architecture print trade journals including tracking details about the building types, geographic locations, firms represented, visual coverage, and visual categorizes and conventions.FindingsThe projects represented in the analyzed trade journals were predominately public buildings built by established firms in Europe, North America and Asia. The journals employed various methods for crediting and captioning visuals, showing marked differences in conferring authority on architectural photographers and descriptive versus analytical analysis of visual communications. Overall, visuals in architecture trade journals dominate the article space, with photographs being the most prominent type; however, individual journals differ in disciplinary conventions such as presence of people, use of color and indications of scale and compass direction.Research limitations/implicationsThese findings strengthen the case for library print subscriptions to trade journals as useful when facilitating student exploration of disciplinary communication to identify markers of authority, examine bias and apply disciplinary conventions in their own scholarly output.Originality/valueBy interrogating the value of print journals in architecture, findings of this study may influence further research into the significance of print journals in other disciplines and a larger professional discussion about the implications of library trends to providing digital-only journal access.
{"title":"The case for print: architecture trade journals as pedagogical tools for disciplinary knowledge","authors":"Sara Schumacher, Hillary B. Veeder","doi":"10.1108/jd-01-2022-0012","DOIUrl":"https://doi.org/10.1108/jd-01-2022-0012","url":null,"abstract":"PurposeThis article unpacks the construction of authority in architectural trade journals as multimodal disciplinary communication and how librarians can use these journals to engage student's critical thinking in information and visual literacy instruction.Design/methodology/approachAn analysis of project articles was done in two consecutive issues of ten architecture print trade journals including tracking details about the building types, geographic locations, firms represented, visual coverage, and visual categorizes and conventions.FindingsThe projects represented in the analyzed trade journals were predominately public buildings built by established firms in Europe, North America and Asia. The journals employed various methods for crediting and captioning visuals, showing marked differences in conferring authority on architectural photographers and descriptive versus analytical analysis of visual communications. Overall, visuals in architecture trade journals dominate the article space, with photographs being the most prominent type; however, individual journals differ in disciplinary conventions such as presence of people, use of color and indications of scale and compass direction.Research limitations/implicationsThese findings strengthen the case for library print subscriptions to trade journals as useful when facilitating student exploration of disciplinary communication to identify markers of authority, examine bias and apply disciplinary conventions in their own scholarly output.Originality/valueBy interrogating the value of print journals in architecture, findings of this study may influence further research into the significance of print journals in other disciplines and a larger professional discussion about the implications of library trends to providing digital-only journal access.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"66 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133927774","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Xuguang Li, Xiaoying Luo, Andrew Cox, Yao Zhang, Yingying Lu
PurposeThis research aims to explore the nature of Chinese students' mental health information needs and to identify the online resources they use to meet those needs.Design/methodology/approachData was collected from three Chinese research-oriented universities using semi-structured interviews and a survey. Twenty-five university students with varied backgrounds were selected for semi-structured interviews to explore the triggers and nature of their needs. Then, printed and online questionnaires were distributed to undergraduate and postgraduate students and 541 valid responses were processed for descriptive statistical analysis and variance analysis.FindingsThe following findings were incurred. First, the triggers of university students' mental health information needs mainly are mental health being in the news, personal interest in gaining mental health knowledge, mental health issues, required formal learning and preparation for mental health counselling. Second, eleven types of information are used, with an emphasis on employment pressure, study stress and self-understanding. Third, mental health information needs differ with mental health status and some social-demographic factors (including gender, urban or rural origin and educational stage). Fourth, information needs can be characterized as dynamic; complex and diverse but concentrated on a few types; ambiguous and hard for participants to define; private; stigmatized; self-dependent and substitutable. Fifth, Internet sources used to meet such needs are mainly search engines, Question and Answer platforms, public social media platforms. Finally, a model of mental health information needs was built based on the above findings to map the whole process from what triggers a need, to the content and characteristics of information need, and online resources used to meet those needs.Practical implicationsThe paper provides suggestions for university mental health services in developing more tailored knowledge contents via effective delivery methods to meet diverse needs of student groups.Originality/valueThis research is novel in using empirical data to build a holistic model that captures the context and the nature of mental health information needs of university students.
{"title":"The mental health information needs of Chinese university students and their use of online resources: a holistic model","authors":"Xuguang Li, Xiaoying Luo, Andrew Cox, Yao Zhang, Yingying Lu","doi":"10.1108/jd-12-2021-0249","DOIUrl":"https://doi.org/10.1108/jd-12-2021-0249","url":null,"abstract":"PurposeThis research aims to explore the nature of Chinese students' mental health information needs and to identify the online resources they use to meet those needs.Design/methodology/approachData was collected from three Chinese research-oriented universities using semi-structured interviews and a survey. Twenty-five university students with varied backgrounds were selected for semi-structured interviews to explore the triggers and nature of their needs. Then, printed and online questionnaires were distributed to undergraduate and postgraduate students and 541 valid responses were processed for descriptive statistical analysis and variance analysis.FindingsThe following findings were incurred. First, the triggers of university students' mental health information needs mainly are mental health being in the news, personal interest in gaining mental health knowledge, mental health issues, required formal learning and preparation for mental health counselling. Second, eleven types of information are used, with an emphasis on employment pressure, study stress and self-understanding. Third, mental health information needs differ with mental health status and some social-demographic factors (including gender, urban or rural origin and educational stage). Fourth, information needs can be characterized as dynamic; complex and diverse but concentrated on a few types; ambiguous and hard for participants to define; private; stigmatized; self-dependent and substitutable. Fifth, Internet sources used to meet such needs are mainly search engines, Question and Answer platforms, public social media platforms. Finally, a model of mental health information needs was built based on the above findings to map the whole process from what triggers a need, to the content and characteristics of information need, and online resources used to meet those needs.Practical implicationsThe paper provides suggestions for university mental health services in developing more tailored knowledge contents via effective delivery methods to meet diverse needs of student groups.Originality/valueThis research is novel in using empirical data to build a holistic model that captures the context and the nature of mental health information needs of university students.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"64 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127245666","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
PurposeKnowledge organization (KO) has been advancing at a progressively rapid pace under the influence of information technology. This study aims to explore the topics, characteristics, and trends of KO research in the 21st century.Design/methodology/approachThe full text of 4,360 KO-related articles published from 2000 to 2021 is collected. Through content analysis, this study identifies the topics, research methods, and application areas of each article, and the statistics are presented through a series of visualizations.FindingsIn total, 13 main topics, 105 sub-topics, 16 research methods, and 57 application areas are identified. Notably, classification has always been an important topic, while linked data, automated techniques, and ontology have become popular topics recently. Significant changing features have also occurred. The versatile use of research methods has increased, with empirical research becoming the mainstream. Application areas show a trend of refinement from subject areas to specific scenarios. Construction techniques present a combination of automated techniques, crowdsourcing, and experts.Originality/valueKO has evolved and diversified due to technological developments. This study is the first to focus on the continuous changing features over an extended, 21-year period, as opposed to sampling a few years. It also provides clues and insights for researchers and practitioners interested in KO to understand how it has changed in the Semantic Web and big data context.
{"title":"Topics and changing characteristics of knowledge organization research in the 21st century: a content analysis","authors":"Li Si, Yi He, Li Liu","doi":"10.1108/jd-05-2022-0101","DOIUrl":"https://doi.org/10.1108/jd-05-2022-0101","url":null,"abstract":"PurposeKnowledge organization (KO) has been advancing at a progressively rapid pace under the influence of information technology. This study aims to explore the topics, characteristics, and trends of KO research in the 21st century.Design/methodology/approachThe full text of 4,360 KO-related articles published from 2000 to 2021 is collected. Through content analysis, this study identifies the topics, research methods, and application areas of each article, and the statistics are presented through a series of visualizations.FindingsIn total, 13 main topics, 105 sub-topics, 16 research methods, and 57 application areas are identified. Notably, classification has always been an important topic, while linked data, automated techniques, and ontology have become popular topics recently. Significant changing features have also occurred. The versatile use of research methods has increased, with empirical research becoming the mainstream. Application areas show a trend of refinement from subject areas to specific scenarios. Construction techniques present a combination of automated techniques, crowdsourcing, and experts.Originality/valueKO has evolved and diversified due to technological developments. This study is the first to focus on the continuous changing features over an extended, 21-year period, as opposed to sampling a few years. It also provides clues and insights for researchers and practitioners interested in KO to understand how it has changed in the Semantic Web and big data context.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"74 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134284589","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
PurposeThis paper discusses an original theory of information exclusion and information inclusion, which explains how information interactions can be structured in ways that either exclude or include people seeking asylum.Design/methodology/approachThis theory was developed through an ethnographic study of the information experience of people seeking asylum in the United Kingdom. Fieldwork involved participant observations, participatory research workshops and semi-structured interviews, analysed using a constructivist grounded theory approach.FindingsPeople seeking asylum are confronted with two main information environments: the asylum system and the local third sector. Each environment frames contrasting information access, sharing and literacy practice modalities: the former produces information deprivation, information sharing agency denial and a fracturing information literacy practice; the latter facilitates multiple information affordances, information sharing agency promotion, and both local and heritage information literacy practice promotion. Our theory of information exclusion and information inclusion describes how through these modalities, an information environment can either promote or preclude inclusion.Originality/valuePrevious information studies of migration tend to conceptualise social ex/inclusion as a linear journey. Our theory originally frames this as a non-straightforward and conflicting process, allowing to better understand the experience of people who are not simply either socially excluded or included, but may experience both states depending on context. It also shows that exclusion is not a matter of fact and is not fundamental to asylum systems: it is produced by specific policies and procedures and can therefore be changed. Thus, this theory provides conceptual tools for researchers to investigate the information experience of individuals moving between conflicting information practices, and for civil society actors and policymakers to document exclusionary information practices and design inclusive ones.
{"title":"A grounded theory of information exclusion and information inclusion: framing the information experience of people seeking asylum","authors":"Kahina Le Louvier, P. Innocenti","doi":"10.1108/jd-04-2022-0077","DOIUrl":"https://doi.org/10.1108/jd-04-2022-0077","url":null,"abstract":"PurposeThis paper discusses an original theory of information exclusion and information inclusion, which explains how information interactions can be structured in ways that either exclude or include people seeking asylum.Design/methodology/approachThis theory was developed through an ethnographic study of the information experience of people seeking asylum in the United Kingdom. Fieldwork involved participant observations, participatory research workshops and semi-structured interviews, analysed using a constructivist grounded theory approach.FindingsPeople seeking asylum are confronted with two main information environments: the asylum system and the local third sector. Each environment frames contrasting information access, sharing and literacy practice modalities: the former produces information deprivation, information sharing agency denial and a fracturing information literacy practice; the latter facilitates multiple information affordances, information sharing agency promotion, and both local and heritage information literacy practice promotion. Our theory of information exclusion and information inclusion describes how through these modalities, an information environment can either promote or preclude inclusion.Originality/valuePrevious information studies of migration tend to conceptualise social ex/inclusion as a linear journey. Our theory originally frames this as a non-straightforward and conflicting process, allowing to better understand the experience of people who are not simply either socially excluded or included, but may experience both states depending on context. It also shows that exclusion is not a matter of fact and is not fundamental to asylum systems: it is produced by specific policies and procedures and can therefore be changed. Thus, this theory provides conceptual tools for researchers to investigate the information experience of individuals moving between conflicting information practices, and for civil society actors and policymakers to document exclusionary information practices and design inclusive ones.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130989108","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
PurposeIn several existing studies of Information Encountering (IE), a recurring sub-phenomenon of serendipity arises that indicates the potential for certain unexpected encounters with information to be transformative. The author labels this sub-phenomenon Transformative Information Encountering (TIE), deriving its definition from an application of Transformative Education (TE) theory to existing understandings of IE. This paper aims to discuss the potential for librarians and archivists to promote TIE through everyday practices.Design/methodology/approachAfter defining and identifying TIE in existing studies of IE, this article will put models of IE in conversation with theories of TE and propose ways in which TIE may arise in the everyday work of librarians and archivists.FindingsIn TE theory, there are three phases of the process of critical premise reflection that may be especially relevant to the work of libraries and archives. These are a disorienting dilemma (phase 1); recognition that the process of transformation is shared (phase 4); and acquiring knowledge and skills (phase 7). Each of these aligns with aspects of IE models.Practical implicationsUnderstanding how TIE might inform everyday Library and Information Science (LIS) work may increase the positive impact cultural institutions have on the communities they serve.Originality/valueWhile several IE studies have suggested the existence of TIE as a sub-phenomenon, none thus far have attempted to define it or apply an understanding of it to LIS work.
{"title":"Promoting transformative encounters in libraries and archives","authors":"Carli V. Lowe","doi":"10.1108/jd-03-2022-0053","DOIUrl":"https://doi.org/10.1108/jd-03-2022-0053","url":null,"abstract":"PurposeIn several existing studies of Information Encountering (IE), a recurring sub-phenomenon of serendipity arises that indicates the potential for certain unexpected encounters with information to be transformative. The author labels this sub-phenomenon Transformative Information Encountering (TIE), deriving its definition from an application of Transformative Education (TE) theory to existing understandings of IE. This paper aims to discuss the potential for librarians and archivists to promote TIE through everyday practices.Design/methodology/approachAfter defining and identifying TIE in existing studies of IE, this article will put models of IE in conversation with theories of TE and propose ways in which TIE may arise in the everyday work of librarians and archivists.FindingsIn TE theory, there are three phases of the process of critical premise reflection that may be especially relevant to the work of libraries and archives. These are a disorienting dilemma (phase 1); recognition that the process of transformation is shared (phase 4); and acquiring knowledge and skills (phase 7). Each of these aligns with aspects of IE models.Practical implicationsUnderstanding how TIE might inform everyday Library and Information Science (LIS) work may increase the positive impact cultural institutions have on the communities they serve.Originality/valueWhile several IE studies have suggested the existence of TIE as a sub-phenomenon, none thus far have attempted to define it or apply an understanding of it to LIS work.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"1075 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129534140","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
PurposeVideo game players, equipped with image capturing and rendering features, are taking photographs within digital worlds. This study examines video game photography as a documentary practice. By considering the experiences of a gamer-turned-photographer, this study offers an initial synthesis of this new document phenomenon and provides considerations for categorizing such photos.Design/methodology/approachTo discover the attributes of video game photography, this study utilized an auto-hermeneutic approach with self-interviewing and picture-sorting techniques. The resulting data were analyzed using interpretative phenomenological analysis.FindingsWithout tangible artifacts to commemorate gaming experiences, photographs empower the player to document and artistically reconstruct moments from purely digital worlds. The three themes from this study's findings – that video game photographs act as (1) vehicles for storytelling, (2) creative trophies, and (3) aesthetic tokens – reveal how personally meaningful documents emerge from this medium. Furthermore, the findings uncover the fuzzy boundaries between play, artwork, and documentation.Practical implicationsThis study explores techniques for categorizing in-game photographs and eliciting gameplay memories. The methods outlined may assist video game researchers, conservators, and archivists with organizing photographs as context materials.Originality/valueBy considering the lived experiences between one individual and their video game photographs, this study expands document theory into the underrepresented hobby of video games.
{"title":"Mementos from digital worlds: video game photography as documentation","authors":"Alex C. Urban","doi":"10.1108/jd-01-2022-0028","DOIUrl":"https://doi.org/10.1108/jd-01-2022-0028","url":null,"abstract":"PurposeVideo game players, equipped with image capturing and rendering features, are taking photographs within digital worlds. This study examines video game photography as a documentary practice. By considering the experiences of a gamer-turned-photographer, this study offers an initial synthesis of this new document phenomenon and provides considerations for categorizing such photos.Design/methodology/approachTo discover the attributes of video game photography, this study utilized an auto-hermeneutic approach with self-interviewing and picture-sorting techniques. The resulting data were analyzed using interpretative phenomenological analysis.FindingsWithout tangible artifacts to commemorate gaming experiences, photographs empower the player to document and artistically reconstruct moments from purely digital worlds. The three themes from this study's findings – that video game photographs act as (1) vehicles for storytelling, (2) creative trophies, and (3) aesthetic tokens – reveal how personally meaningful documents emerge from this medium. Furthermore, the findings uncover the fuzzy boundaries between play, artwork, and documentation.Practical implicationsThis study explores techniques for categorizing in-game photographs and eliciting gameplay memories. The methods outlined may assist video game researchers, conservators, and archivists with organizing photographs as context materials.Originality/valueBy considering the lived experiences between one individual and their video game photographs, this study expands document theory into the underrepresented hobby of video games.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131945908","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
PurposeIn this information age, demonstrating the significance of physical libraries is increasingly important. The roles and functions of libraries have been discussed using the concept of the library as place in interdisciplinary perspectives. However, the overall structure of the concept is inadequate because there are multifaceted arguments; how the concept has changed is not clear either. The purpose of this study is to clarify the whole picture of the roles and functions of the library as place in public libraries and to show the transition of the roles and functions.Design/methodology/approachQualitative content analysis and time-series analysis were conducted using 175 related articles that mentioned the roles and functions of the library as a place.FindingsAn overall of 2,966 codes about library as a place was extracted and organised into a conceptual model, comprising 3 symbolic infrastructures (Wisdom, Heritage and Community), 11 categories (Intelligence, Creativity, Novelty, Culture and History, Neutrality, Equality, Empowerment, Publicness, Privacy, Sociability and Friendliness) and 30 subcategories. The study found that concepts of the library as place have developed rapidly since the 1990s, and roles have diversified from traditional ones.Originality/valueThe conceptual model of the library as place in this study, which integrates diverse perspectives such as physical spaces, activities and symbols, is the first of model's kind.
{"title":"Library as place: conceptual model for public libraries and their transition","authors":"Marika Kawamoto, M. Koizumi","doi":"10.1108/jd-02-2022-0046","DOIUrl":"https://doi.org/10.1108/jd-02-2022-0046","url":null,"abstract":"PurposeIn this information age, demonstrating the significance of physical libraries is increasingly important. The roles and functions of libraries have been discussed using the concept of the library as place in interdisciplinary perspectives. However, the overall structure of the concept is inadequate because there are multifaceted arguments; how the concept has changed is not clear either. The purpose of this study is to clarify the whole picture of the roles and functions of the library as place in public libraries and to show the transition of the roles and functions.Design/methodology/approachQualitative content analysis and time-series analysis were conducted using 175 related articles that mentioned the roles and functions of the library as a place.FindingsAn overall of 2,966 codes about library as a place was extracted and organised into a conceptual model, comprising 3 symbolic infrastructures (Wisdom, Heritage and Community), 11 categories (Intelligence, Creativity, Novelty, Culture and History, Neutrality, Equality, Empowerment, Publicness, Privacy, Sociability and Friendliness) and 30 subcategories. The study found that concepts of the library as place have developed rapidly since the 1990s, and roles have diversified from traditional ones.Originality/valueThe conceptual model of the library as place in this study, which integrates diverse perspectives such as physical spaces, activities and symbols, is the first of model's kind.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"16 1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116785910","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
PurposeThe purpose of this study was to explore the viability of transinformation analysis as a multimodal readability metric. A novel approach was called for, considering that existing and established readability metrics are strictly used to measure linguistic complexity. Yet, the corpus of multimodal literature continues to grow, along with the need to understand how non-linguistic modalities contribute to the complexity of the reading experience.Design/methodology/approachIn this exploratory study, think aloud screen recordings of eighth-grade readers of the born-digital novel Inanimate Alice were analyzed for complexity, along with transcripts of post-oral retellings. Pixel-level entropy analysis served as both an objective measure of the document and a subjective measure of the amount of reader information attention. Post-oral retelling entropy was calculated at the unit level of the word, serving as an indication of complexity in recall.FindingsFindings confirmed that transinformation analysis is a viable multimodal readability metric. Inanimate Alice is an objectively complex document, creating a subjectively complex reading experience for the participants. Readers largely attended to the linguistic mode of the story, effectively reducing the amount of information they processed. This was also evident in the brevity and below average complexity of their post-oral retellings, which relied on recall of the linguistic mode. There were no significant group differences among the readers.Originality/valueThis is the first study that uses entropy to analyze multimodal readability.
{"title":"The reader as subjective entropy: a novel analysis of multimodal readability","authors":"Amanda S. Hovious, Brian C. O'Connor","doi":"10.1108/jd-04-2022-0094","DOIUrl":"https://doi.org/10.1108/jd-04-2022-0094","url":null,"abstract":"PurposeThe purpose of this study was to explore the viability of transinformation analysis as a multimodal readability metric. A novel approach was called for, considering that existing and established readability metrics are strictly used to measure linguistic complexity. Yet, the corpus of multimodal literature continues to grow, along with the need to understand how non-linguistic modalities contribute to the complexity of the reading experience.Design/methodology/approachIn this exploratory study, think aloud screen recordings of eighth-grade readers of the born-digital novel Inanimate Alice were analyzed for complexity, along with transcripts of post-oral retellings. Pixel-level entropy analysis served as both an objective measure of the document and a subjective measure of the amount of reader information attention. Post-oral retelling entropy was calculated at the unit level of the word, serving as an indication of complexity in recall.FindingsFindings confirmed that transinformation analysis is a viable multimodal readability metric. Inanimate Alice is an objectively complex document, creating a subjectively complex reading experience for the participants. Readers largely attended to the linguistic mode of the story, effectively reducing the amount of information they processed. This was also evident in the brevity and below average complexity of their post-oral retellings, which relied on recall of the linguistic mode. There were no significant group differences among the readers.Originality/valueThis is the first study that uses entropy to analyze multimodal readability.","PeriodicalId":402385,"journal":{"name":"J. Documentation","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130649885","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}