首页 > 最新文献

2012 UKSim 14th International Conference on Computer Modelling and Simulation最新文献

英文 中文
Index Tuning through Query Evaluation Mechanism Based on Indirect Domain Knowledge 基于间接领域知识的查询评价机制索引调优
Sreekumar Vobugari, D. Somayajulu, B. M. Subraya
Query prioritization for index tuning leads to improvement of performance in databases. We propose an analytical model which centers around managing index objects that are aligned to the queries submitted by the users through an Online Transaction Processing (OLTP) system. We first define a strategy to prioritize queries based on certain configurable parameters and call them as short listed queries. The next step is to analyze the existing index objects that were created by the DBA during the initial database setup and to check if these index objects are aligned to the short listed queries. Eventually, the system generates a recommendation report to the DBA which lists new indexes to be created that are aligned to short listed queries and list of obsolete indexes that are potential candidates to be dropped due to low utilization rates. This approach introduces a new facet for adoption towards performance analysis and improvements in software systems. We present an experimental analysis that validates the ideas of feeding domain knowledge indirectly in to the system through configurable parameters that help in prioritizing queries for Index tuning.
索引调优的查询优先级可以提高数据库的性能。我们提出了一个以管理索引对象为中心的分析模型,这些索引对象与用户通过联机事务处理(OLTP)系统提交的查询保持一致。我们首先定义一个策略,根据某些可配置参数对查询进行优先级排序,并将其称为短列表查询。下一步是分析DBA在初始数据库设置期间创建的现有索引对象,并检查这些索引对象是否与短列表查询一致。最后,系统向DBA生成一个建议报告,其中列出了要创建的与短列表查询一致的新索引,以及由于利用率低而可能被丢弃的过时索引列表。这种方法为软件系统的性能分析和改进引入了一个新的方面。我们提出了一个实验分析,验证了通过可配置参数间接向系统提供领域知识的想法,这些参数有助于为索引调优确定查询的优先级。
{"title":"Index Tuning through Query Evaluation Mechanism Based on Indirect Domain Knowledge","authors":"Sreekumar Vobugari, D. Somayajulu, B. M. Subraya","doi":"10.1109/UKSim.2012.97","DOIUrl":"https://doi.org/10.1109/UKSim.2012.97","url":null,"abstract":"Query prioritization for index tuning leads to improvement of performance in databases. We propose an analytical model which centers around managing index objects that are aligned to the queries submitted by the users through an Online Transaction Processing (OLTP) system. We first define a strategy to prioritize queries based on certain configurable parameters and call them as short listed queries. The next step is to analyze the existing index objects that were created by the DBA during the initial database setup and to check if these index objects are aligned to the short listed queries. Eventually, the system generates a recommendation report to the DBA which lists new indexes to be created that are aligned to short listed queries and list of obsolete indexes that are potential candidates to be dropped due to low utilization rates. This approach introduces a new facet for adoption towards performance analysis and improvements in software systems. We present an experimental analysis that validates the ideas of feeding domain knowledge indirectly in to the system through configurable parameters that help in prioritizing queries for Index tuning.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127688040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Towards Service Oriented Architecture (SOA) for Massive Multiplayer Online Games (MMOG) 面向大型多人在线游戏(MMOG)的面向服务架构(SOA)
Farrukh Arslan
In recent times Massive Multiplayer Online Game has appeared as a computer game that enables hundreds of players from all parts of the world to interact in a game world (common platform) at the same time instance. Current architecture used for MMOGs based on the classic tightly coupled distributed system. While, MMOGs are getting more interactive same time number of interacting users is increasing, classic implementation architecture may raise scalability and interdependence issues. This requires a loosely coupled service oriented architecture to support evolution in MMOG application. Data flow architecture, Event driven architecture and client server architecture are basic date orchestration approaches used by any service oriented architecture. Real time service is hottest issue for service oriented architecture. The basic requirement of any real time service oriented architecture is to ensure the quality of service. In this paper we have proposed a service oriented architecture for massive multiplayer online game and a specific middleware (based on open source DDS) in MMOG's for fulfilling real time constraints.
近年来,大规模多人在线游戏作为一种电脑游戏出现,使来自世界各地的数百名玩家能够同时在一个游戏世界(公共平台)中进行互动。当前用于mmog的体系结构是基于经典的紧耦合分布式系统。虽然mmog的交互性越来越强,同时交互用户的数量也在增加,但传统的实现架构可能会带来可伸缩性和相互依赖性问题。这需要一个松散耦合的面向服务的体系结构来支持MMOG应用程序的发展。数据流体系结构、事件驱动体系结构和客户端服务器体系结构是任何面向服务的体系结构使用的基本数据编排方法。实时服务是面向服务体系结构研究的热点问题。任何实时面向服务的体系结构的基本要求都是确保服务质量。在本文中,我们提出了一个面向服务的大型多人在线游戏架构和一个特定的中间件(基于开源DDS),以满足MMOG的实时约束。
{"title":"Towards Service Oriented Architecture (SOA) for Massive Multiplayer Online Games (MMOG)","authors":"Farrukh Arslan","doi":"10.1109/UKSim.2012.82","DOIUrl":"https://doi.org/10.1109/UKSim.2012.82","url":null,"abstract":"In recent times Massive Multiplayer Online Game has appeared as a computer game that enables hundreds of players from all parts of the world to interact in a game world (common platform) at the same time instance. Current architecture used for MMOGs based on the classic tightly coupled distributed system. While, MMOGs are getting more interactive same time number of interacting users is increasing, classic implementation architecture may raise scalability and interdependence issues. This requires a loosely coupled service oriented architecture to support evolution in MMOG application. Data flow architecture, Event driven architecture and client server architecture are basic date orchestration approaches used by any service oriented architecture. Real time service is hottest issue for service oriented architecture. The basic requirement of any real time service oriented architecture is to ensure the quality of service. In this paper we have proposed a service oriented architecture for massive multiplayer online game and a specific middleware (based on open source DDS) in MMOG's for fulfilling real time constraints.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121023278","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
Identification of Key Energy Harvesting Parameters through Monte Carlo Simulations 通过蒙特卡罗模拟确定能量收集的关键参数
James Docherty, A. Bystrov, A. Yakovlev
As the number of embedded systems increases, so do the demands placed upon them. Current algorithms are capable of creating adequate schedules under ideal conditions, but can be considered inadequate when many variables must be regarded. End users are demanding ever greater performance while minimizing failures and power consumption, meaning advanced power management must be incorporated into circuit designs, especially in multi-core environments. This paper summarizes the initial investigation into the simulation of an energy harvesting system to identify key parameters. This is done by initial multi-vary analysis to determine primary contributors, which are then refined through Design of Experiments (DoE). Finally, the reduced model is subject to control through Statistical Process Control (SPC) to confirm whether monitoring causes a statistical difference to the output reliability and if so, what parameter has the greatest effect.
随着嵌入式系统数量的增加,对它们的需求也在增加。目前的算法能够在理想条件下创建足够的调度,但当必须考虑许多变量时,可能被认为是不够的。终端用户要求更高的性能,同时最大限度地减少故障和功耗,这意味着必须将先进的电源管理集成到电路设计中,特别是在多核环境中。本文总结了能量收集系统仿真的初步研究,确定了关键参数。这是通过最初的多变量分析来确定主要贡献者,然后通过实验设计(DoE)对其进行改进。最后,通过统计过程控制(Statistical Process control, SPC)对简化后的模型进行控制,以确定监控是否会对输出可靠性产生统计差异,如果会,哪个参数的影响最大。
{"title":"Identification of Key Energy Harvesting Parameters through Monte Carlo Simulations","authors":"James Docherty, A. Bystrov, A. Yakovlev","doi":"10.1109/UKSim.2012.73","DOIUrl":"https://doi.org/10.1109/UKSim.2012.73","url":null,"abstract":"As the number of embedded systems increases, so do the demands placed upon them. Current algorithms are capable of creating adequate schedules under ideal conditions, but can be considered inadequate when many variables must be regarded. End users are demanding ever greater performance while minimizing failures and power consumption, meaning advanced power management must be incorporated into circuit designs, especially in multi-core environments. This paper summarizes the initial investigation into the simulation of an energy harvesting system to identify key parameters. This is done by initial multi-vary analysis to determine primary contributors, which are then refined through Design of Experiments (DoE). Finally, the reduced model is subject to control through Statistical Process Control (SPC) to confirm whether monitoring causes a statistical difference to the output reliability and if so, what parameter has the greatest effect.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129224880","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
High Speed Modified Booth Encoder Multiplier for Signed and Unsigned Numbers 高速修改摊位编码器乘法器为有符号和无符号的数字
Ravindra P. Rajput, M. Swamy
This paper presents the design and implementation of signed-unsigned Modified Booth Encoding (SUMBE) multiplier. The present Modified Booth Encoding (MBE) multiplier and the Baugh-Wooley multiplier perform multiplication operation on signed numbers only. The array multiplier and Braun array multipliers perform multiplication operation on unsigned numbers only. Thus, the requirement of the modern computer system is a dedicated and very high speed unique multiplier unit for signed and unsigned numbers. Therefore, this paper presents the design and implementation of SUMBE multiplier. The modified Booth Encoder circuit generates half the partial products in parallel. By extending sign bit of the operands and generating an additional partial product the SUMBE multiplier is obtained. The Carry Save Adderr (CSA) tree and the final Carry Look ahead (CLA) adder used to speed up the multiplier operation. Since signed and unsigned multiplication operation is performed by the same multiplier unit the required hardware and the chip area reduces and this in turn reduces power dissipation and cost of a system.
本文介绍了一种有符号-无符号修正布斯编码(SUMBE)乘法器的设计与实现。目前的修正布斯编码(MBE)乘法器和Baugh-Wooley乘法器只对有符号数进行乘法运算。数组乘法器和布劳恩数组乘法器只对无符号数执行乘法运算。因此,现代计算机系统的要求是为有符号数和无符号数提供一个专用的、非常高速的唯一乘法器。因此,本文提出了SUMBE乘法器的设计与实现。改进的Booth编码器电路并联产生一半的局部产品。通过扩展操作数的符号位并产生一个额外的部分积,得到了SUMBE乘法器。进位保存加法器(CSA)树和最后的超前进位加法器(CLA)用于加速乘法器操作。由于有符号和无符号乘法运算由相同的乘法器单元执行,所需的硬件和芯片面积减少,这反过来又降低了系统的功耗和成本。
{"title":"High Speed Modified Booth Encoder Multiplier for Signed and Unsigned Numbers","authors":"Ravindra P. Rajput, M. Swamy","doi":"10.1109/UKSim.2012.99","DOIUrl":"https://doi.org/10.1109/UKSim.2012.99","url":null,"abstract":"This paper presents the design and implementation of signed-unsigned Modified Booth Encoding (SUMBE) multiplier. The present Modified Booth Encoding (MBE) multiplier and the Baugh-Wooley multiplier perform multiplication operation on signed numbers only. The array multiplier and Braun array multipliers perform multiplication operation on unsigned numbers only. Thus, the requirement of the modern computer system is a dedicated and very high speed unique multiplier unit for signed and unsigned numbers. Therefore, this paper presents the design and implementation of SUMBE multiplier. The modified Booth Encoder circuit generates half the partial products in parallel. By extending sign bit of the operands and generating an additional partial product the SUMBE multiplier is obtained. The Carry Save Adderr (CSA) tree and the final Carry Look ahead (CLA) adder used to speed up the multiplier operation. Since signed and unsigned multiplication operation is performed by the same multiplier unit the required hardware and the chip area reduces and this in turn reduces power dissipation and cost of a system.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"186 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123007640","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 68
Opportunities and Constraints of Virtual Reality Application in International and Domestic Car Companies of Malaysia 虚拟现实在马来西亚国内外汽车企业应用的机遇与制约
Maryam Mousavi, F. Aziz, N. Ismail
Virtual Reality (VR) is one of the technologies that provides new opportunity to improve productivity and enhances quality of manufacturing. Automotive industry is considered as initial group to use and utilise VR technologies. This research investigates benefits and barriers regarding the use of VR. Six automotive companies in Malaysia were selected as case studies. A total number of 240 questionnaires were distributed between these six automotive industry and 153 people responded to the questionnaires. Based on the questionnaires, this research analyses, and identifies the opportunities of VR in the industry and its constraints. From the statistical analysis, it was found that 'reducing reworks' and 'improving quality of manufacturing' are the two most common advantages of using VR technology. 'Lack of knowledge', 'lack of trained people' and 'time to get proficient' are three major barriers of adopting with new technology such as VR.
虚拟现实(VR)技术是为提高生产效率和提高制造质量提供新机遇的技术之一。汽车行业被认为是最早使用和利用虚拟现实技术的群体。这项研究调查了使用虚拟现实的好处和障碍。马来西亚的六家汽车公司被选为案例研究。在这六个汽车行业共发放了240份问卷,153人回复了问卷。本研究在问卷调查的基础上,分析并确定了VR在行业中的机会和制约因素。从统计分析中发现,“减少返工”和“提高制造质量”是使用VR技术最常见的两个优势。“缺乏知识”、“缺乏训练有素的人员”和“需要时间熟练掌握”是采用VR等新技术的三大障碍。
{"title":"Opportunities and Constraints of Virtual Reality Application in International and Domestic Car Companies of Malaysia","authors":"Maryam Mousavi, F. Aziz, N. Ismail","doi":"10.1109/UKSim.2012.46","DOIUrl":"https://doi.org/10.1109/UKSim.2012.46","url":null,"abstract":"Virtual Reality (VR) is one of the technologies that provides new opportunity to improve productivity and enhances quality of manufacturing. Automotive industry is considered as initial group to use and utilise VR technologies. This research investigates benefits and barriers regarding the use of VR. Six automotive companies in Malaysia were selected as case studies. A total number of 240 questionnaires were distributed between these six automotive industry and 153 people responded to the questionnaires. Based on the questionnaires, this research analyses, and identifies the opportunities of VR in the industry and its constraints. From the statistical analysis, it was found that 'reducing reworks' and 'improving quality of manufacturing' are the two most common advantages of using VR technology. 'Lack of knowledge', 'lack of trained people' and 'time to get proficient' are three major barriers of adopting with new technology such as VR.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123144798","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Matrix Operations for the Simulation and Immediate Reverse-Engineering of Time Series Data 时间序列数据模拟与即时逆向工程的矩阵运算
M. Idowu, J. Bown
We present a new method for constructing and decomposing square matrices. This method, based on the computed parameterisation of their implied determinants and minors, operates on the product of factors of a new form of matrix decomposition. This method may be employed to build new matrices with fixed determinant(s). We demonstrate that this new approach is fundamentally well-connected to the Cholesky decomposition if applied on symmetric matrices. We also demonstrate that it is related to the LU decomposition method via a diagonal matrix multiplier. Also through this new method a direct relation between Cholesky decomposition and LU factorisation is shown. This method, presented for the first time, is useful for (re)constructing matrices with a predefined determinant and simulating inverse problems. The inference method introduced here also is based on new matrix manipulation techniques that we have developed for the identification of systems from reproducible time series data.
提出了一种构造和分解方阵的新方法。这种方法,基于隐含行列式和小式的计算参数化,对一种新的矩阵分解形式的因子乘积进行操作。该方法可用于构造具有固定行列式的新矩阵。我们证明,如果应用于对称矩阵,这种新方法基本上与Cholesky分解有很好的联系。我们还通过对角矩阵乘法器证明了它与LU分解方法的关系。并通过该方法证明了Cholesky分解与LU分解之间的直接关系。该方法首次被提出,用于(重新)构造具有预定义行列式的矩阵和模拟逆问题。这里介绍的推理方法也是基于新的矩阵操作技术,我们已经开发了从可重复的时间序列数据中识别系统。
{"title":"Matrix Operations for the Simulation and Immediate Reverse-Engineering of Time Series Data","authors":"M. Idowu, J. Bown","doi":"10.1109/UKSim.2012.24","DOIUrl":"https://doi.org/10.1109/UKSim.2012.24","url":null,"abstract":"We present a new method for constructing and decomposing square matrices. This method, based on the computed parameterisation of their implied determinants and minors, operates on the product of factors of a new form of matrix decomposition. This method may be employed to build new matrices with fixed determinant(s). We demonstrate that this new approach is fundamentally well-connected to the Cholesky decomposition if applied on symmetric matrices. We also demonstrate that it is related to the LU decomposition method via a diagonal matrix multiplier. Also through this new method a direct relation between Cholesky decomposition and LU factorisation is shown. This method, presented for the first time, is useful for (re)constructing matrices with a predefined determinant and simulating inverse problems. The inference method introduced here also is based on new matrix manipulation techniques that we have developed for the identification of systems from reproducible time series data.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128646040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
A Chaos Algorithm from Service-Oriented Business System Modeling 面向服务业务系统建模中的混沌算法
Tomonobu Sato
There are two point overarching point. One is Algorithm, and another is Viewpoint of system modeling in Service-oriented. The reason why modeling is important is that the simply it can be able to do modeling, the more the system efficiency is raised. It depends whether modeling can be simply done whether to capture the object with which point. The example of the introduction this time simply makes to modeling by how to catch the above-mentioned aspect now. This paper present an example and suggest that modeling is important while it can contribute to the system higher efficiency. Subject to way the modeling reflects whether to capture the object at what point. This paper presents a proposal for the architecture with a fixed cost and a specific cost.
有两点包罗万象。一个是算法,另一个是面向服务的系统建模观点。建模之所以重要是因为建模越简单,就越能提高系统的效率。这取决于建模是否可以简单地完成,是否用哪个点来捕获对象。这次介绍的例子简单地以现在如何抓住上述方面来对建模作说明。本文给出了一个实例,说明建模是重要的,它有助于提高系统的效率。根据建模反映的方式,是否在哪个点捕获对象。本文提出了一种具有固定成本和特定成本的体系结构方案。
{"title":"A Chaos Algorithm from Service-Oriented Business System Modeling","authors":"Tomonobu Sato","doi":"10.1109/UKSim.2012.67","DOIUrl":"https://doi.org/10.1109/UKSim.2012.67","url":null,"abstract":"There are two point overarching point. One is Algorithm, and another is Viewpoint of system modeling in Service-oriented. The reason why modeling is important is that the simply it can be able to do modeling, the more the system efficiency is raised. It depends whether modeling can be simply done whether to capture the object with which point. The example of the introduction this time simply makes to modeling by how to catch the above-mentioned aspect now. This paper present an example and suggest that modeling is important while it can contribute to the system higher efficiency. Subject to way the modeling reflects whether to capture the object at what point. This paper presents a proposal for the architecture with a fixed cost and a specific cost.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128950644","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Efficient Implementation of AES Algorithm Immune to DPA Attack AES算法抗DPA攻击的高效实现
Pub Date : 2012-03-28 DOI: 10.1109/UKSim.2012.110
A. Amaar, I. Ashour, M. Shiple
This paper presents a highly efficient AES algorithm resistant to differential power analysis (DPA). This paper conducts a simulation based correlation power analysis (CPA) attack on AES implementation with different structures. The proposed idea does not affect the working frequency and does not alter the algorithm core architecture. A minimal overhead hardware is used to manage the dataflow of plaintext and noise.
提出了一种抗差分功率分析(DPA)的高效AES算法。本文对不同结构的AES实现进行了基于仿真的相关功率分析(CPA)攻击。该思想不影响工作频率,也不改变算法的核心结构。使用最小开销的硬件来管理明文和噪声的数据流。
{"title":"Efficient Implementation of AES Algorithm Immune to DPA Attack","authors":"A. Amaar, I. Ashour, M. Shiple","doi":"10.1109/UKSim.2012.110","DOIUrl":"https://doi.org/10.1109/UKSim.2012.110","url":null,"abstract":"This paper presents a highly efficient AES algorithm resistant to differential power analysis (DPA). This paper conducts a simulation based correlation power analysis (CPA) attack on AES implementation with different structures. The proposed idea does not affect the working frequency and does not alter the algorithm core architecture. A minimal overhead hardware is used to manage the dataflow of plaintext and noise.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121932350","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
A New Approach for Object Boundary Detection and Identification 一种新的目标边界检测与识别方法
Pub Date : 2012-03-28 DOI: 10.1109/UKSim.2012.106
Lochana Prematunge, A. Dharmarathne
This paper introduces a new boundary detection technique, named rotating line scanning, which can be considered as a boundary growing methodology. Some image enhancement techniques are also introduced which were used to make it possible to work correctly. Image enhancement techniques used in this method do not include any kind of smoothing and as a result the preprocessed image remains as sharp as the original. This technique has a number of parameters that can be tuned to achieve the desired result according to the situation. Using these parameters the algorithm can detect individual objects or a system of objects at once. All the algorithms used in the research consume very less computing power by nature.
本文介绍了一种新的边界检测技术——旋转线扫描,它可以看作是一种边界生长方法。还介绍了一些图像增强技术,使其能够正确工作。在这种方法中使用的图像增强技术不包括任何类型的平滑,因此预处理后的图像仍然与原始图像一样清晰。该技术有许多参数,可以根据情况对这些参数进行调优,以实现所需的结果。利用这些参数,该算法可以同时检测单个物体或一个物体系统。研究中使用的所有算法本质上消耗的计算能力都非常少。
{"title":"A New Approach for Object Boundary Detection and Identification","authors":"Lochana Prematunge, A. Dharmarathne","doi":"10.1109/UKSim.2012.106","DOIUrl":"https://doi.org/10.1109/UKSim.2012.106","url":null,"abstract":"This paper introduces a new boundary detection technique, named rotating line scanning, which can be considered as a boundary growing methodology. Some image enhancement techniques are also introduced which were used to make it possible to work correctly. Image enhancement techniques used in this method do not include any kind of smoothing and as a result the preprocessed image remains as sharp as the original. This technique has a number of parameters that can be tuned to achieve the desired result according to the situation. Using these parameters the algorithm can detect individual objects or a system of objects at once. All the algorithms used in the research consume very less computing power by nature.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"71 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123078225","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Modeling of Acoustic Channel for Underwater Wireless Communication System in AUV Application 水下无线通信系统在AUV中的声学信道建模
H. Yoong, K. Yeo, K. Teo, Wong L. Wong
This paper present the modeling of seawater acoustic channel to yield the optimum carry frequency for autonomous underwater vehicle (AUV) wireless communication system. Many underwater acoustic wireless communications had been explore whereby the exploration is mainly done for a specific distance. However, the wireless communication distance of an AUV with its control vessel varies due to the task at certain depth. This current AUV is design with an operation depth of 0 to 2000m. Therefore, the existing model had limitation when the operation depth varies base on the task assignment. This is because the optimum frequency to noise ration varies with respect to the distance of the transmission. To surmount the existing modeling method, this paper presents an improved method to identify the optimum carry frequency for AUV wireless communication system. Mathematical model with the relation of frequency, distance and noise is formulated and simulation is carried out to tabulate the optimum frequencies at various distances. From the frequency band, the average frequency is identified as the optimum transmission carries frequency. The identified frequency will be used for further hardware development.
针对自主水下航行器(AUV)无线通信系统的最佳承载频率,建立了海水声信道模型。人们对水声无线通信进行了许多探索,但主要是在特定距离内进行的。然而,在一定深度下,水下航行器与控制船的无线通信距离会随着任务的不同而变化。目前这种水下航行器的设计作业深度为0 ~ 2000米。因此,当作业深度随任务分配而变化时,现有模型存在局限性。这是因为最佳频率噪声比随传输距离的不同而变化。在现有建模方法的基础上,提出了一种改进的水下航行器无线通信系统最佳承载频率识别方法。建立了频率、距离和噪声关系的数学模型,并进行了仿真,得到了不同距离下的最佳频率。从频带上确定平均频率为最佳传输承载频率。确定的频率将用于进一步的硬件开发。
{"title":"Modeling of Acoustic Channel for Underwater Wireless Communication System in AUV Application","authors":"H. Yoong, K. Yeo, K. Teo, Wong L. Wong","doi":"10.1109/UKSim.2012.92","DOIUrl":"https://doi.org/10.1109/UKSim.2012.92","url":null,"abstract":"This paper present the modeling of seawater acoustic channel to yield the optimum carry frequency for autonomous underwater vehicle (AUV) wireless communication system. Many underwater acoustic wireless communications had been explore whereby the exploration is mainly done for a specific distance. However, the wireless communication distance of an AUV with its control vessel varies due to the task at certain depth. This current AUV is design with an operation depth of 0 to 2000m. Therefore, the existing model had limitation when the operation depth varies base on the task assignment. This is because the optimum frequency to noise ration varies with respect to the distance of the transmission. To surmount the existing modeling method, this paper presents an improved method to identify the optimum carry frequency for AUV wireless communication system. Mathematical model with the relation of frequency, distance and noise is formulated and simulation is carried out to tabulate the optimum frequencies at various distances. From the frequency band, the average frequency is identified as the optimum transmission carries frequency. The identified frequency will be used for further hardware development.","PeriodicalId":405479,"journal":{"name":"2012 UKSim 14th International Conference on Computer Modelling and Simulation","volume":"30 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117019419","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
期刊
2012 UKSim 14th International Conference on Computer Modelling and Simulation
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1