{"title":"VR goggles","authors":"","doi":"10.1049/pbpc021e_ch10","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch10","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124400064","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Virtual reality","authors":"Seameo Seamolec","doi":"10.1049/pbpc021e_ch2","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch2","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"40 10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121030757","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"3DoF VR with natural content","authors":"","doi":"10.1049/pbpc021e_ch9","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch9","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"95 35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129208663","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Visual media compression","authors":"","doi":"10.1049/pbpc021e_ch15","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch15","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"51 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122632004","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Camera and projection models","authors":"","doi":"10.1049/pbpc021e_ch4","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch4","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"54 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124171981","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"2D transforms for VR with natural content","authors":"","doi":"10.1049/pbpc021e_ch8","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch8","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126861001","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"6DoF navigation","authors":"","doi":"10.1049/pbpc021e_ch11","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch11","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128721762","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"3D light field displays","authors":"","doi":"10.1049/pbpc021e_ch14","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch14","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133985736","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"3D gaming and VR","authors":"","doi":"10.1049/pbpc021e_ch3","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch3","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"62 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130738619","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Multi-camera acquisition systems","authors":"","doi":"10.1049/pbpc021e_ch13","DOIUrl":"https://doi.org/10.1049/pbpc021e_ch13","url":null,"abstract":"","PeriodicalId":431055,"journal":{"name":"Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134440947","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}