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An Investigation into Secondary School- age Learners’ Out -of-class (Community and Home-based Settings) STEM Learning Experience with Digital Technology 中学适龄学生课外(社区和家庭环境)使用数字技术进行STEM学习体验的调查
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.4
Xinyue Li
Digital learning resources are commonly employed to support learning in out-of-class contexts, either as a complement to the learning in formal classrooms or as an alternative that can be used by learners to pursue personal learning goals. This study identified a significant gap in the literature concerning children's use of digital technology to support STEM (science and mathematics in particular) learning outside of the classroom. To develop a framework for further research in this area, this study adopted a multiple case study design using semi-structured interviews and observations as data collection methods. Following a sociocultural framework, this research primarily confirmed existing work regarding the identification of motivational factors and concluded that the user interface (UI), all-in-one features of digital technology, simulation and alternative learning experience were factors that influenced the learning motivation of secondary schoolage learners when learning science and mathematics with digital technology in out-of-class contexts.
数字学习资源通常用于支持课外学习,既可以作为正式课堂学习的补充,也可以作为学习者追求个人学习目标的替代选择。本研究发现,关于儿童使用数字技术支持STEM(特别是科学和数学)课堂外学习的文献存在重大差距。为了进一步研究这一领域,本研究采用了多案例研究设计,采用半结构化访谈和观察作为数据收集方法。本研究遵循社会文化框架,主要确认了已有的关于动机因素识别的工作,得出用户界面(UI)、数字技术的一体化特征、模拟和替代学习经验是影响中学学生在课外环境中使用数字技术学习科学和数学的动机的因素。
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引用次数: 0
Trigonometric Functions and the Sensations of Tone 三角函数和音调的感觉
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.6
Philip Todd, Danny Aley
Music provides an excellent setting for students to explore trigonometric functions in a setting which is independent of their utility in resolving triangles. In this paper, we present several investigations using trigonometric functions to model musical phenomena. From a mathematical technology point of view, most examples require only function graphing and can be explored using a modern interactive graphing application. One example, however, is an excellent application of trigonometric simplification, for which a Computer Algebra System is a useful tool. A final application is suitable for calculus students and provides an exercise in integration by parts. This can be done by hand, or with the aid of an algebra system.
音乐为学生探索三角函数提供了一个很好的背景,而这个背景与他们在解三角形时的效用无关。在本文中,我们提出了几个使用三角函数来模拟音乐现象的研究。从数学技术的角度来看,大多数示例只需要函数绘图,并且可以使用现代交互式绘图应用程序进行探索。然而,一个例子是三角函数简化的一个很好的应用,计算机代数系统是一个有用的工具。最后的应用程序是适合微积分的学生,并提供了一个练习的积分部分。这可以手工完成,也可以借助代数系统。
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引用次数: 0
The Intuitive Way to Solve Construction Problems in the Dynamic Geometry Environment 动态几何环境下施工问题的直观求解方法
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.2
Ilya Sinitsky
The ability to solve geometric construction problems is justly regarded as an essential component of mathematical culture. The dynamic, general nature of objects provided by dynamic geometry systems allows the development of intuitive methods for solving construction problems. The core mathematical concept underlying this approach is the loci method, in which the main element of the required object forms as the intersection of two loci, each one obtained by purposely ignoring part of the conditions of the problem. With GeoGebra, the relevant locus may be visualized and detected in trace mode. Using dynamic geometry this way for problem solving replaces the single object by the infinite locus and is similar to the introduction of variables for solving equations in school algebra. This paper presents some examples of how this approach may be realized along with the results of a small-scale experiment with pre-service mathematics teachers.
解决几何构造问题的能力被公正地视为数学文化的一个重要组成部分。动态几何系统所提供的对象的动态性和一般性,允许开发解决构造问题的直观方法。这种方法的核心数学概念是轨迹法,其中所需对象的主要元素形成为两个轨迹的交集,每个轨迹都是通过故意忽略问题的部分条件来获得的。使用GeoGebra,相关的轨迹可以在轨迹模式下被可视化和检测。用这种方法求解动态几何问题,用无限轨迹代替了单一对象,类似于在学校代数中引入变量求解方程。本文提出了一些如何实现这种方法的例子,以及对职前数学教师进行的小规模实验的结果。
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引用次数: 0
Experts‵ Perception on the Usage of Mathematical Representations in Biology Comics 专家对生物漫画中数学表示用法的看法
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.8
Fadhlan Muchlas Abrori, Zsolt Lavicza, Mathias Tejera, Branko Anđić
Integrating biology and mathematics can potentially solve problems associated with students' inability to solve quantitative biology problems. To face this issue, we embarked on a project to develop biological and mathematical content-based comics for elementary school students. It would assist them in gaining early comfort with transdisciplinary work. However, we need experts’ perceptions to see if our comics are feasible. This exploratory interview research attempted to understand how experts perceive mathematical representation in biology comics. The three experts involved in the interview were a biology teacher, a mathematics lecturer, and a comics enthusiast. This study's empirical data were collected using semi-structured interviews and analyzed using thematic analysis. The research uncovered three major themes: 1) comic content, 2) graph type, and 3) graph modification. Experts have a positive opinion of our comics. We highlight the experts’ feedback for some revision, such as adding additional information, expanding the storyline, and modifying the graph through Concrete-Pictorial-Abstract approach.
整合生物学和数学可以潜在地解决与学生无法解决定量生物学问题相关的问题。为了面对这个问题,我们开始了一个为小学生开发基于生物和数学内容的漫画的项目。这将有助于他们尽早适应跨学科的工作。然而,我们需要专家的看法来看看我们的漫画是否可行。这项探索性访谈研究试图了解专家如何看待生物漫画中的数学表示。参与采访的三位专家分别是一位生物老师、一位数学讲师和一位漫画爱好者。本研究的实证数据采用半结构化访谈法收集,并采用主题分析法进行分析。研究发现了三个主要主题:1)漫画内容,2)图表类型,3)图表修改。专家们对我们的漫画评价很高。我们强调了专家的反馈,如增加额外的信息,扩展故事情节,并通过具体-图像-抽象的方法修改图形。
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引用次数: 0
Using DGS in Investigating Synchronised Registers of Representations of Extrema Problems 用DGS研究极值问题表示的同步寄存器
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.7
Guillermo Bautista Jr, Mathias Tejera, Thierry Dana-Picard, Zsolt Lavicza
On the one hand, mathematical software is ubiquitous in mathematics education. On the other hand, word problems are an important part of the curriculum, and they often require modelling skills. This is especially true with optimisation and extrema problems proposed to high school and undergraduate students. We propose two activities around extrema problems, modelling with Dynamic Geometry Software (DGS). The exploration relies on the synchronised representations offered by the DGS. We discuss the different registers of representations used, their synchronisation and the limitations of the models versus the concrete occurrence.
一方面,数学软件在数学教育中无处不在。另一方面,文字问题是课程的重要组成部分,它们通常需要建模技能。这对于向高中生和本科生提出的优化和极端问题尤其如此。我们提出两个活动围绕极端问题,建模与动态几何软件(DGS)。探索依赖于DGS提供的同步表示。我们讨论了所使用的不同表示寄存器,它们的同步性以及模型相对于具体事件的局限性。
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引用次数: 0
Concept Formation Processes of Area and its Formula with GeoGebra: Case of Rectangle GeoGebra中面积概念的形成过程及其公式——以矩形为例
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.10
Fatma Agacdiken, Rezan Yilmaz
This research aims to investigate the construction of the area of rectangle with GeoGebra and how students can formulate it. It focuses on describing the cognitive process involved in constructing this concept and how technology mediates such a process. The research was conducted in a classroom with 5th grade students in a secondary school and was designed qualitatively as a case study. A readiness test was prepared to determine the preliminary knowledge of the students about the concept of area. The teaching process was carried out with the activities based on GeoGebra. Considering the test results, researcher observations, and teacher views, five voluntary participants were selected, and we had three interviews with each of them. The obtained data from the teaching process and interviews were analyzed according to APOS theoretical framework. The results of the research demonstrate that one of the participants could not conceptualize the area as an object as the number of unit squares that cover the area without any space, while two of the participants could not conceptualize the formula of area of rectangle as an object. The students generally had difficulty in encapsulating the concept of the area and its formula. Area conservation and unit concept are important for conceptualizing the concept of area by realizing the covering feature of it, and understanding the dimension relationship is significantly effective in conceptualizing its formula.
本研究旨在探讨用GeoGebra构造矩形的面积,以及学生如何将其形式化。它侧重于描述构建这一概念所涉及的认知过程,以及技术如何调解这一过程。该研究是在一所中学的五年级学生的教室里进行的,并被定性地设计为案例研究。准备了一个准备测试,以确定学生对面积概念的初步认识。教学过程中采用基于GeoGebra的活动进行。考虑到测试结果、研究者的观察和教师的观点,我们选择了五名自愿参与者,并与他们每人进行了三次访谈。根据APOS理论框架对教学过程和访谈中获得的数据进行分析。研究结果表明,1名被试不能将面积概念化为不含任何空间的面积单位正方形的数量,2名被试不能将矩形面积公式概念化为对象。学生们通常难以概括面积的概念及其公式。面积守恒和单位概念是通过认识面积的覆盖特征对面积概念进行概念化的重要方法,而理解面积的维数关系对其公式的概念化是非常有效的。
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引用次数: 0
GeoGebra Augmented Reality to Facilitate the Manipulation of Different Semiotic Representations of Paraboloids GeoGebra增强现实以促进抛物面的不同符号表示的操作
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.3
Mario Lepore, Federica Mennuni
In this research, we investigated whether the use of GeoGebra Augmented Reality (AR) can foster students in conceptualising a mathematical object by manipulating its different semiotic representations. We designed and implemented, with thirty university mathematics students, a teaching sequence on paraboloids using GeoGebra AR supported by GeoGebra 3D with the aim of fostering students??? work with different semiotic representations. All the activities carried out during the teaching case study were video-recorded, transcribed, and analysed according to Duval???s Theory. Results show how GeoGebra AR facilitated students in the manipulation of different semiotic representations of paraboloids involved by highlighting the cognitive activities of treatments and conversions which emerge while conceptualising the mathematical object at stake.
在这项研究中,我们调查了GeoGebra增强现实(AR)的使用是否可以通过操纵不同的符号表征来培养学生对数学对象的概念化。我们设计并实现了一个使用GeoGebra AR和GeoGebra 3D支持的抛物面教学序列,目的是培养学生的能力。使用不同的符号表示。在教学案例研究中进行的所有活动都被录像,转录,并根据Duval??年代的理论。结果显示,GeoGebra AR如何通过突出处理和转换的认知活动来促进学生对抛物面的不同符号学表征的操作,这些活动是在对利害关系的数学对象进行概念化时出现的。
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引用次数: 0
A Computer Programming-Based Digital Artifact to Introduce Axial Symmetry in Primary School: An Instrumental Approach 基于计算机编程的数字伪影在小学中引入轴对称:一种工具方法
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.1
Rosamaria Crisci, Umberto Dello Iacono, Eva Ferrara Dentice
In this paper, we describe an educational activity involving the use of a digital artifact, implemented in a visual programming environment, for mediating the learning of axial symmetry in primary school through algorithmics and computer programming. The educational activity was designed with the aim of bringing out increasingly “advanced” utilization schemes and solving strategies by students. We use an instrumental approach for analyzing how the systematic and intentional choice of technological artifacts and tools, i.e. the instrumental orchestration, guided instrumental genesis by the students. The analysis of the case study of Arianna seems to show how her evolution of utilization schemes is related both to the emergence of increasingly time and effort efficient strategies and to a growing understanding of the functionality of the visual programming environment.
在本文中,我们描述了一项教育活动,涉及使用数字工件,在可视化编程环境中实现,通过算法和计算机编程来调解小学轴对称的学习。本次教育活动旨在为学生提供越来越“先进”的利用方案和解决策略。我们使用器乐方法来分析如何系统和有意地选择技术工件和工具,即器乐编曲,引导学生的器乐起源。对Arianna案例研究的分析似乎表明,她的利用方案的演变是如何与越来越多的时间和精力效率策略的出现以及对可视化编程环境功能的日益了解有关的。
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引用次数: 0
Problem-Based Learning about Error Detection and Correction in Locus Problems with the Aid of GeoGebra Software 基于问题的学习在GeoGebra软件下的轨迹问题的错误检测与修正
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.9
Pham Sy Nam, Ngoc-Giang Nguyen, Hoa Anh Tuong, Ben Haas, Zsolt Lavicza, Yves Kreis
Problem-based learning puts students in situations that suggest problems without providing instructions and available knowledge. Therefore, when using problem-based learning, students need to be flexible, self-disciplined, active and self-occupied with knowledge and turn the knowledge the teacher intends to impart into their knowledge. For locus problems, learners often make mistakes in predicting results. GeoGebra software has been brought into teaching and has been a great help for students in the process of detecting and correcting mistakes in locus problems. Our article will analyze the views on problem-based learning and the scientific basis and provide a teaching process to detect and correct mistakes in locus problems with the help of GeoGebra software. In addition, we designed a teaching example that explicitly illustrates the above process. We found that students were more interested and excited.
基于问题的学习让学生置身于提出问题的情境中,而不提供指导和可用的知识。因此,在运用问题型学习时,学生需要灵活、自律、主动、自主地学习知识,将教师所要传授的知识转化为自己的知识。对于轨迹问题,学习者在预测结果时经常犯错误。GeoGebra软件已被引入教学,在学生发现和纠正轨迹题错误的过程中起到了很大的帮助。本文将分析基于问题的学习的观点和科学依据,并提供一个利用GeoGebra软件检测和纠正轨迹问题错误的教学过程。此外,我们设计了一个教学实例来明确说明上述过程。我们发现学生们更感兴趣和兴奋。
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引用次数: 0
Comprehensive Learning in Mathematics: The Contribution of the Poly-Universe Tool 数学综合学习:多元宇宙工具的贡献
Pub Date : 2023-09-01 DOI: 10.1564/tme_v30.3.5
Luís Sousa, Vanda Santos, Dina Tavares
Learning with understanding is essential to enabling students to solve problems that they will inevitably face in the future. Students will be more successful, if they are engaged in thought-provoking activities that encourage them to grow in their mathematical understanding and identity. With this study we intended to understand how the application of exploratory tasks for teaching and learning mathematics in primary school, using the Poly-Universe tool, promotes a comprehensive learning of mathematics. We concluded that the activities involving the Poli-Universe, a tool to teach mathematics are motivating, as the students' interest and motivation during this study was notorious. The use of objects with such attractive characteristics, that appeal to visualisation, permitted the exploration of different figures and its characteristics and the comprehension of some geometric concepts. As well as positive interaction and collaboration of the students, the discussion and the development of their geometric reasoning were remarkable.
理解学习对于学生解决他们将来不可避免地要面对的问题是至关重要的。如果学生参与发人深省的活动,鼓励他们在数学理解和认同方面成长,他们会更成功。本研究旨在了解探索任务在小学数学教学中的应用,以及如何利用多元宇宙工具促进数学的全面学习。我们的结论是,涉及polii - universe这个数学教学工具的活动是激励的,因为学生在这项研究中的兴趣和动机是臭名昭著的。使用具有如此吸引人的特征的物体,吸引视觉化,允许探索不同的数字及其特征,并理解一些几何概念。除了学生们的积极互动和合作外,学生们的讨论和几何推理的发展也很显著。
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引用次数: 0
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The International Journal for Technology in Mathematics Education
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