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2019 IEEE Colombian Conference on Communications and Computing (COLCOM)最新文献

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On the Bit Error Rate of OFDMA Employing Short Cyclic Prefix and Maximal Ratio Combining 基于短循环前缀和最大比组合的OFDMA误码率研究
Pub Date : 2019-06-05 DOI: 10.1109/ColComCon.2019.8809120
H. Mora, Nathaly Orozco Garzón, F. García, C. de Almeida
Orthogonal frequency division multiple access (OFDMA) has been chosen as the fourth generation (4G) standard and also in the first releases of fifth generation (5G) mobile systems. Unfortunately, OFDMA uses a cyclic prefix that requires an increase in bandwidth and transmission power. In practical systems, there is no need to maintain a bit error rate (BER) lower than that required by a service. Hence, it is possible to reduce the cyclic prefix duration and maintaining an adequate performance. In this sense, in this work, the BER of OFDMA systems that employ a cyclic prefix shorter than the channel delay spread is evaluated. In addition, an antenna array at reception is considered. Diversity signals are combined employing maximal-ratio-combining (MRC). Assuming that noise plus intersymbol interference plus intercarrier interference can be modeled as a zero-mean Gaussian random variable, a closed form expression to calculate the BER for M-QAM modulations is derived. Simulation results show that our theoretical expression behaves as a lower bound, which becomes more accurate as the cyclic prefix duration tends to the channel delay spread.
正交频分多址(OFDMA)已被选为第四代(4G)标准,也是第五代(5G)移动系统的首批版本。不幸的是,OFDMA使用循环前缀,需要增加带宽和传输功率。在实际系统中,不需要将误码率(BER)保持在低于业务所需的水平。因此,可以减少循环前缀持续时间并保持适当的性能。从这个意义上说,在这项工作中,对使用比信道延迟扩展短的循环前缀的OFDMA系统的误码率进行了评估。此外,还考虑了接收处的天线阵列。分集信号采用最大比组合(MRC)进行组合。假设噪声+码间干扰+载波间干扰可以建模为零均值高斯随机变量,推导出M-QAM调制误码率的封闭表达式。仿真结果表明,该理论表达式表现为一个下界,当循环前缀持续时间趋向于信道延迟扩展时,该表达式更加精确。
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引用次数: 2
MC-CDMA and SCMA Performance and Complexity Comparison in Overloaded Scenarios 过载场景下MC-CDMA与SCMA性能及复杂度比较
Pub Date : 2019-06-05 DOI: 10.1109/ColComCon.2019.8809157
Celso Iwata Frison, Henry Ramiro Carvajal Mora, C. D. Almeida
In 5G wireless networks, the perspective of very large number of simultaneous connections is challenging. In this sense, an overloaded system is a basic scenario of 5G multiple access techniques, that is, the number of active users is greater than the number of system subcarriers. Some schemes of non-orthogonal multiple access (NOMA) have been proposed in the literature and, two of them are compared in this paper. These NOMA techniques are the multi-carrier code division multiple access (MC-CDMA) and sparse code multiple access (SCMA). The performance, in terms of the mean bit error rate, and the decoding complexity, in terms of number of mathematical operations are evaluated. In MC-CDMA, the multi-user maximum likelihood detector (MU-MLD) implemented via sphere decoding (SD) algorithm is considered, which is the optimum receiver, but with polynomially complexity. In SCMA, a near optimal receiver is used, named as message passing algorithm (MPA), which is based on the sum-product algorithm, whose complexity does not depend, directly, on the number of users. Monte Carlo simulations and theoretical expressions are used to compare both multiple access techniques in the uplink of a cellular scenario. Results show that, for an equivalent spectral efficiencies, MC-CDMA performs better than SCMA and SD algorithm is less complex than MPA.
在5G无线网络中,大量同时连接的前景是具有挑战性的。从这个意义上说,过载系统是5G多址技术的基本场景,即活跃用户数大于系统子载波数量。文献中已经提出了几种非正交多址(NOMA)方案,本文对其中两种方案进行了比较。这些NOMA技术是多载波码分多址(MC-CDMA)和稀疏码多址(SCMA)。性能,在平均误码率方面,和解码的复杂性,在数学运算的数量方面进行了评估。在MC-CDMA中,考虑了通过球面解码(SD)算法实现的多用户最大似然检测器(MU-MLD),它是最优接收方,但具有多项式复杂度。在SCMA中,使用了一种近似最优的接收方,称为消息传递算法(MPA),该算法基于和积算法,其复杂度不直接依赖于用户数。蒙特卡罗模拟和理论表达式用于比较两种多址技术在蜂窝场景的上行链路。结果表明,在等效频谱效率下,MC-CDMA算法优于SCMA算法,SD算法比MPA算法简单。
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引用次数: 3
KNN, k-Means and Fuzzy c-Means for 16-QAM Demodulation in Coherent Optical Systems 相干光学系统16-QAM解调的KNN、k-Means和模糊c-Means
Pub Date : 2019-06-05 DOI: 10.1109/ColComCon.2019.8809116
Alejandro Escobar Pérez, J. J. Granada Torres
In this paper, Machine Learning (ML) techniques such as k-Nearest Neighbors (KNN), k-Means and Fuzzy c-Means (FCM) are implemented in coherent optical system with DSP-based receiver. Nyquist single carrier optical transmission at 32 Gbaud is simulated in VPIDesignSuite Software in co-simulation with Matlab. Simulations results shows gains up to 1 dB and 2 dB using ML techniques at 50 km of optical link with 100 kHz and 25 kHz of laser linewidth, respectively. Besides, it is demonstrated that ML techniques can be effectively used as a nonsymmetrical demodulation (NSD) method.
本文将k-最近邻(KNN)、k-均值(k-Means)和模糊c-均值(FCM)等机器学习技术应用于基于dsp的相干光学系统中。在VPIDesignSuite软件中与Matlab联合仿真,模拟了32 Gbaud下的奈奎斯特单载波光传输。仿真结果表明,在激光线宽为100 kHz和25 kHz的50 km光链路上,使用ML技术分别获得了1 dB和2 dB的增益。此外,还证明了机器学习技术可以有效地用作非对称解调(NSD)方法。
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引用次数: 2
Development of an IR system as an alternative for VLC uplink 红外系统的开发作为VLC上行链路的替代方案
Pub Date : 2019-06-05 DOI: 10.1109/ColComCon.2019.8809131
Oswaldo René Banda Sayco, A. C. Gordillo
Many studies have focused on the implementation of VLC (Visible Light Communication) systems because it has several advantages compared to RF-based communications systems. However, most authors focus only on one-way communication. This article proposes an uplink communication system based on infrared light and software defined radio. For this purpose, we built analogue interfaces for transmission and reception, which are connected to an USRP (Universal Software Radio Peripheral). Finally, the bit error rate (BER) is measured using GNU Radio software. The obtained BER is 5.33 × 10−5 at a bit rate of 4 Mbps and 160 cm of distance between transmitter and receiver using QPSK modulation.
许多研究都集中在VLC(可见光通信)系统的实现上,因为它与基于射频的通信系统相比具有几个优点。然而,大多数作者只关注单向通信。提出了一种基于红外光和软件无线电的上行通信系统。为此,我们建立了用于传输和接收的模拟接口,这些接口连接到USRP(通用软件无线电外设)。最后,使用GNU Radio软件测量误码率(BER)。采用QPSK调制,在比特率为4 Mbps、发送端和接收端距离为160 cm时,得到的误码率为5.33 × 10−5。
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引用次数: 3
Ultrashort Pulse Generation in EDFL Cavities using Graphene as Saturable Absorber for applications in optical communications systems 利用石墨烯作为可饱和吸收剂在EDFL腔中产生超短脉冲,用于光通信系统
Pub Date : 2019-06-05 DOI: 10.1109/ColComCon.2019.8809143
Jhon A. Lopera, J. J. Granada, A. Cárdenas, J. Zapata
Graphene and 2D materials are being used in the design of light sources due to their wide absorption spectrum, ultrafast recovery time and high modulation depth. In this work, we present a experimental design of an modelocking Erbium-Doped-Fiber-Laser (EDFL) that uses graphene deposited onto D-shaped optical fiber, acting as a saturable absorber, in order to generate ultra-short pulses in an important region for optical communications: 1558.5 nm. To best of our knowledge, this is the first ultrashort pulses laser designed an experimentally validated in Colombia. The results shows a pulsed laser with a repetition rate of 33.3 MHz and a spectral width of 10 nm.
石墨烯和二维材料由于其广泛的吸收光谱、超快的恢复时间和高调制深度而被用于光源设计。在这项工作中,我们提出了一种模型锁定掺铒光纤激光器(EDFL)的实验设计,该激光器使用沉积在d形光纤上的石墨烯作为可饱和吸收剂,以便在光通信的重要区域(1558.5 nm)产生超短脉冲。据我们所知,这是首个在哥伦比亚设计并经过实验验证的超短脉冲激光器。结果表明,脉冲激光器的重复频率为33.3 MHz,光谱宽度为10 nm。
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引用次数: 6
An educational environment based on stuffed toy robots, mobile apps, and expert systems to provide support in the early development of children 一个基于毛绒玩具机器人、移动应用程序和专家系统的教育环境,为儿童的早期发展提供支持
Pub Date : 2019-06-05 DOI: 10.1109/ColComCon.2019.8809113
V. Robles-Bykbaev, C. Contreras-Alvarado, L. Matute-Sánchez, E. Lema-Condo, Y. Robles-Bykbaev, P. Suquilanda-Cuesta
According to the UNESCO, the sensitive periods in early brain development occur during the first seven years of children lives. The most relevant areas related to childhood development are the numbers, vision, emotional control, peer social skills, hearing, habitual ways of responding, symbols, and language. For this important reason, in this paper, we present an educational environment aimed at providing a set of tools to contribute to early stimulation of children assisting to low and middle-income schools. Our system relies on mobile apps and stuffed toy robots able to interact with children and other robots to teach several concepts related to early development in both, individual intervention sessions, and group sessions. This tool incorporates a rule-based reasoning expert system to select intervention strategies better. To validate our proposal, we worked with 47 children and a team of experts in the early education area.
据联合国教科文组织称,大脑早期发育的敏感时期出现在儿童生命的头7年。与儿童发展最相关的领域是数字、视觉、情绪控制、同伴社交技能、听力、习惯性反应方式、符号和语言。由于这个重要的原因,在本文中,我们提出了一个教育环境,旨在提供一套工具,以帮助低收入和中等收入学校的儿童早期刺激。我们的系统依赖于能够与儿童和其他机器人互动的移动应用程序和填充玩具机器人,在个人干预会议和小组会议中教授与早期发展相关的几个概念。该工具结合了基于规则的推理专家系统,以更好地选择干预策略。为了验证我们的建议,我们与47个孩子和一个早期教育领域的专家团队合作。
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引用次数: 1
AVATAR: Implementation of a Human-Computer Interface Based on an Intelligent Virtual Agent AVATAR:基于智能虚拟代理的人机界面实现
Pub Date : 2019-06-01 DOI: 10.1109/ColComCon.2019.8809170
L. F. Guerrero-Vásquez, Paul A. Chasi-Pesántez, Renato Castro-Serrano, V. Robles-Bykbaev, J. Bravo-Torres, M. López-Nores
For several years the use of Information and Communication Technologies (ICT) has been questioned as a reason to diminish the social interaction between people. Although, it is not possible to remove ICT from our lives as we depend on them in many aspects, we can adapt them so that their use allows us to improve our social skills. This is the case of the Human-Computer Interface (HCI) and, especially those that involve emotions in a communication with machines similar to human interaction between peers. In this article, the implementation of an HCI based on an intelligent virtual agent is presented, with the possibility of learning basic information about the interlocutor and maintaining a short interaction on topics of general interest. The implementation was made in open-source software, generating not only a tool, but a development platform for other people to make contributions. The virtual agent was evaluated through short sessions with university students, who, according to a survey conducted, showed their acceptance of the interaction process.
几年来,信息和通信技术(ICT)的使用一直被质疑是减少人们之间社会互动的一个原因。虽然不可能将信息通信技术从我们的生活中移除,因为我们在许多方面都依赖于它,但我们可以调整它们,使它们的使用能够提高我们的社交技能。这就是人机界面(HCI)的情况,特别是那些在与机器的交流中涉及情感的情况,类似于人与人之间的互动。在本文中,介绍了基于智能虚拟代理的HCI的实现,该实现可以学习对话者的基本信息,并就一般感兴趣的主题保持简短的交互。实现是在开源软件中进行的,不仅生成了一个工具,而且生成了一个开发平台,供其他人做出贡献。该虚拟代理通过与大学生的简短对话进行评估,根据一项调查,他们表示接受互动过程。
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引用次数: 2
LSTM and Convolution Networks exploration for Parkinson’s Diagnosis LSTM和卷积网络在帕金森病诊断中的探索
Pub Date : 2019-06-01 DOI: 10.1109/ColComCon.2019.8809160
J. Reyes, James Steven Montealegre, Yor Castaño, Christian Urcuqui, Andrés Navarro
Parkinson’s disease (PD) is the fastest growing neurological disorder worldwide. PD has a huge impact on the patients quality life due to motor alterations and behavioral changes. The advancements in low-cost RGB-D cameras, such as MS Kinect®, generates the possibility to use low-cost devices to obtain motion data, and perform common PD test like gait analysis. In this research project, we explore the use of LSTM and one-dimensional convolutional neural network as a complement for clinical PD diagnose, this could be used to help the doctors and specialist in the complex process of objective PD diagnosis. For this, we automatically extracted features and time patterns of these signals, then we performed some deep learning models and as the main result, Conv LSTM model achieved an 83% prediction accuracy, an 83.5% precision, and 83.4% recall, being able to differentiate between PD and Non-PD gait samples.
帕金森病(PD)是全球增长最快的神经系统疾病。由于运动改变和行为改变,PD对患者的生活质量有很大的影响。低成本RGB-D相机(如MS Kinect®)的进步,使使用低成本设备获取运动数据和执行常见PD测试(如步态分析)成为可能。在本研究项目中,我们探索将LSTM和一维卷积神经网络作为PD临床诊断的补充,以帮助医生和专科医生在复杂的PD客观诊断过程中提供帮助。为此,我们自动提取这些信号的特征和时间模式,然后我们进行了一些深度学习模型,作为主要结果,Conv LSTM模型实现了83%的预测准确率,83.5%的精度和83.4%的召回率,能够区分PD和非PD步态样本。
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引用次数: 8
An educational platform based on expert systems, speech recognition, and ludic activities to support the lexical and semantic development in children from 2 to 3 years 一个基于专家系统、语音识别和搞笑活动的教育平台,以支持2至3岁儿童的词汇和语义发展
Pub Date : 2019-06-01 DOI: 10.1109/ColComCon.2019.8809118
E. Redrován-Reyes, J. Chalco-Bermeo, V. Robles-Bykbaev, P. Carrera-Hidalgo, C. Contreras-Alvarado, A. León-Pesántez, D. Nivelo-Naula, J. Olivo-Deleg
The language and communication are considered mainstays of cognitive, psychological and emotional development of children. Commonly, during the first four years of life, children make significant progress in learning the language. However, in some cases, there arise delays or differences in patterns of language acquisition, aspects that constitute warnings of developmental problems. For these reasons, in this paper, we describe an educational platform (Pike-Aprende) aimed at supporting the following aspects: a) planning, monitoring, and intervention activities in children (carried out by teachers and Speech and Language Therapists, SLTs), b) automatic design of therapy/stimulation plans for children, and c) supporting the analysis/discrimination of utterances produced by children during sessions. To this aim, we developed a set of tools for web and mobile devices, an expert system for recommending exercises and activities (based on the patient’s profile). With the aim of determining the real feasibility of our proposal, we validated the platform with the support of experts in the initial education program. The experts used the system while developed therapy and stimulation sessions with children. The results show significant progress in several participants (in comparison to traditional therapy).
语言和交流被认为是儿童认知、心理和情感发展的支柱。通常,在生命的头四年里,孩子们在学习语言方面取得了重大进展。然而,在某些情况下,语言习得模式出现延迟或差异,这些方面构成发展问题的警告。基于这些原因,在本文中,我们描述了一个教育平台(Pike-Aprende),旨在支持以下方面:a)儿童的计划、监测和干预活动(由教师和言语和语言治疗师进行),b)儿童治疗/刺激计划的自动设计,以及c)支持对儿童在会议期间产生的话语进行分析/区分。为此,我们为网络和移动设备开发了一套工具,这是一个专家系统,用于推荐锻炼和活动(基于患者的个人资料)。为了确定我们的建议的真正可行性,我们在初步教育计划的专家的支持下验证了这个平台。专家们在对儿童进行治疗和刺激的过程中使用了这个系统。结果显示,在一些参与者显著进步(与传统疗法相比)。
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引用次数: 3
Comparison between the real and theoretical values of the technical parameters of the VoIP codecs VoIP编解码器技术参数的实测值与理论值的比较
Pub Date : 2019-06-01 DOI: 10.1109/ColComCon.2019.8809181
Martín Ortega Ortega, Gustavo Chafla Altamirano, Ciro Larco Barros, Mara Falconí Abad
The real values of the technical design parameters that voice codecs possess play a very important role when it is desired to size the bandwidth within a Voice over Internet Protocol (VoIP) communications network, so it is important to know these values. Thus, in the work presented below you get the real values of the most common technical design parameters that have of the voice codecs such as payload, bit rate, Packets Per Second (PPS) and frame size, through the Wireshark software for VoIP monitoring. For this, real VoIP calls were made through softphones applications and using different test scenarios. These applications were installed on smartphones and were configured with Session Initiation Protocol (SIP) accounts, where a set of 8 voice codecs was handled. This was done in order to find out if there are variations between the theoretical and real values of these parameters. The results obtained show that there are differences between these values. It is concluded that by directly using the theoretical bandwidth values of voice codecs, the number of users who could communicate at the same time in a VoIP network with SIP accounts would be oversized.
语音编解码器所具有的技术设计参数的实际值在确定网络语音(VoIP)通信网络的带宽大小时起着非常重要的作用,因此了解这些值非常重要。因此,在下面的工作中,您可以通过用于VoIP监控的Wireshark软件获得具有语音编解码器的最常见技术设计参数的真实值,例如有效载荷,比特率,每秒包数(PPS)和帧大小。为此,通过软电话应用程序并使用不同的测试场景进行真正的VoIP呼叫。这些应用程序安装在智能手机上,并配置了会话发起协议(SIP)帐户,其中处理了一组8个语音编解码器。这样做是为了找出这些参数的理论值和实际值之间是否存在差异。结果表明,这些数值之间存在差异。结果表明,直接使用语音编解码器的理论带宽值,会导致VoIP网络中使用SIP帐号同时通信的用户数量过大。
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引用次数: 11
期刊
2019 IEEE Colombian Conference on Communications and Computing (COLCOM)
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