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Self-regulation of learning in the context of modern technology: a review of empirical studies 现代技术背景下学习的自我调节:实证研究综述
IF 4.4 Q1 Social Sciences Pub Date : 2023-08-08 DOI: 10.1108/itse-02-2023-0030
Julie Junaštíková
PurposeSelf-regulation is the level of learning where the learner becomes an active agent in their learning process in terms of activity and aspects of motivation and metacognition. The current paper mostly deals with the metacognitive aspect. The purpose of this study is to gain insight into self-regulation of learning in the context of modern technology in higher education. This study also aims to highlight the direction, tendencies and trends toward which self-regulation of learning is moving in relation to modern technologies.Design/methodology/approachThe review study was compiled via searches in three databases: Scopus, Web of Science and ERIC. A filter was used to search for empirical studies solely in English, published over the past decade on the topics of self-regulation of learning and technology in higher education.FindingsThe findings clearly show a correlation between self-regulation of learning and modern technology, especially after a significant event such as the Covid-19 pandemic. However, in the wake of this change, the field of education has seen the emergence of methods and new platforms that can provide support for the development of self-regulated learning strategies.Originality/valueThe originality of the study lies in the fact that it focuses on the link between self-regulation of learning and modern technologies in higher education, including some predictions of the future direction of self-regulation of learning in this context.
自我调节是学习者在学习过程中成为主动主体的学习水平,在主动性、动机和元认知方面都是如此。本文主要从元认知方面进行研究。摘要本研究旨在探讨现代科技背景下的高等教育学习自律问题。本研究还旨在强调与现代技术相关的学习自我调节的方向、趋势和趋势。设计/方法/方法本综述研究是通过对Scopus、Web of Science和ERIC三个数据库的检索汇编而成的。我们使用了一个过滤器来搜索过去十年中发表的关于高等教育中学习和技术自我调节主题的纯英文实证研究。研究结果清楚地表明,学习的自我调节与现代技术之间存在相关性,尤其是在新冠肺炎大流行等重大事件之后。然而,在这种变化之后,教育领域出现了可以为自主学习策略的发展提供支持的方法和新平台。本研究的独创性在于它关注了高等教育中学习自律与现代技术之间的联系,包括对这一背景下学习自律未来方向的一些预测。
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引用次数: 0
Metaverse applications in education: a systematic review and a cost-benefit analysis 元宇宙在教育中的应用:系统回顾和成本效益分析
Q1 Social Sciences Pub Date : 2023-06-12 DOI: 10.1108/itse-01-2023-0017
Mark Anthony Camilleri
Purpose Many educators are increasingly acquainting themselves and becoming adept with interactive technologies like augmented reality and virtual reality. Some of them are also looking forward to using Metaverse applications, as they want to benefit from its immersive three-dimensional capabilities. Therefore, the purpose of this study is to critically review the extant literature to investigate how, why, where and when the Metaverse can be used for educational purposes. This study also discusses opportunities, challenges and risks related to this disruptive technology. Design/methodology/approach A Preferred Reporting Items for Systematic Reviews and Meta-Analyses rigorous protocol is used to search, extract, scrutinize and synthesize content from high-impact articles focused on the use of the Metaverse technology in the realms of education. Afterwards, this study theorizes on the costs and benefits of using this interactive technology with students. Findings A number of researchers are already experimenting with virtual technologies that are very similar to the Metaverse, in different contexts. This research indicates that most students are lured by immersive multi-sensory three-dimensional environments as well as by virtual reality applications that could simulate real-life situations and provide engaging experiences with virtual representations of people, places and objects. On the other hand, this study reveals that educators ought to consider the potential pitfalls of the Metaverse, including privacy breaches and security risks, as well as possible addictions and the development of mental health issues, among others. Practical implications Students and educators can use the Metaverse to catapult themselves in a simulated digital universe that could reconfigure their sensory inputs, definitions of space, time and points of access to information. This research calls for the development of regulatory instruments, including sound principles, guidelines and procedures that are intended to safeguard and protect Metaverse users. Originality/value This contribution implies that there is scope for educators to continue developing the Metaverse’s virtual spaces to improve their students’ motivations, aptitudes and learning outcomes. This study clarifies that the use of the Metaverse in education can create infinite possibilities to enhance their knowledge, competences and abilities through its immersive applications. Yet this paper also raises awareness about possible challenges in the short term as well on other risks associated to the prolonged use of this captivating technology.
许多教育工作者越来越熟悉并熟练使用增强现实和虚拟现实等互动技术。他们中的一些人也期待着使用Metaverse应用程序,因为他们希望从其沉浸式三维功能中受益。因此,本研究的目的是批判性地回顾现有文献,以调查如何,为什么,在哪里以及何时可以将虚拟世界用于教育目的。本研究还讨论了与这种颠覆性技术相关的机遇、挑战和风险。设计/方法/方法系统评价和元分析的首选报告项目严格的协议用于搜索,提取,审查和综合高影响力文章的内容,重点是在教育领域使用元宇宙技术。然后,本研究从理论上分析了与学生使用这种互动技术的成本和收益。许多研究人员已经在不同的环境中试验与虚拟世界非常相似的虚拟技术。这项研究表明,大多数学生都被沉浸式多感官三维环境和虚拟现实应用所吸引,这些应用可以模拟现实生活中的情况,并通过虚拟的人、地点和物体的表现提供引人入胜的体验。另一方面,这项研究表明,教育工作者应该考虑到虚拟世界的潜在陷阱,包括隐私泄露和安全风险,以及可能的成瘾和心理健康问题的发展等。学生和教育工作者可以使用虚拟世界将自己弹射到一个模拟的数字宇宙中,这个宇宙可以重新配置他们的感官输入、空间、时间的定义和获取信息的点。这项研究要求制定监管工具,包括旨在保护和保护虚拟世界用户的健全原则、指导方针和程序。独创性/价值这一贡献意味着教育工作者可以继续开发虚拟空间,以提高学生的动机、能力和学习成果。本研究表明,在教育中使用虚拟世界可以通过其沉浸式应用创造无限的可能性,以提高他们的知识,能力和能力。然而,本文也提高了人们对短期内可能面临的挑战以及与长期使用这项迷人技术相关的其他风险的认识。
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引用次数: 0
Can media richness and interaction act as stimulants to medical professionals’ learning persistence in MOOCs via fostering learning engagement? 媒体的丰富性和互动性能否通过促进医学专业人员的学习参与来促进医学专业人员在mooc中的学习持久性?
IF 4.4 Q1 Social Sciences Pub Date : 2023-06-02 DOI: 10.1108/itse-09-2022-0116
Yung-Ming Cheng
PurposeThe purpose of this study is to propose a research model based on the stimulus-organism-response (S-O-R) model to examine whether media richness (MR), human-system interaction (HSI) and human-human interaction (HHI) as technological feature antecedents to medical professionals’ learning engagement (LE) can affect their learning persistence (LP) in massive open online courses (MOOCs).Design/methodology/approachSample data for this study were collected from medical professionals at six university-/medical university-affiliated hospitals in Taiwan. A total of 600 questionnaires were distributed, and 309 (51.5%) usable questionnaires were analyzed using structural equation modeling in this study.FindingsThis study certified that medical professionals’ perceived MR, HSI and HHI in MOOCs positively affected their emotional LE, cognitive LE and social LE elicited by MOOCs, which together explained their LP in MOOCs. The results support all proposed hypotheses and the research model accounts for 84.1% of the variance in medical professionals’ LP in MOOCs.Originality/valueThis study uses the S-O-R model as a theoretical base to construct medical professionals’ LP in MOOCs as a series of the psychological process, which is affected by MR and interaction (i.e. HSI and HHI). Noteworthily, three psychological constructs, emotional LE, cognitive LE and social LE, are adopted to represent medical professionals’ organisms of MOOCs adoption. To date, hedonic/utilitarian concepts are more commonly adopted as organisms in prior studies using the S-O-R model and psychological constructs have received lesser attention. Hence, this study enriches the S-O-R model into an invaluable context, and this study’s contribution on the application of capturing psychological constructs for completely explaining three types of technological features as external stimuli to medical professionals’ LP in MOOCs is well-documented.
目的本研究的目的是提出一个基于刺激-机体反应(S-O-R)模型的研究模型,人-系统交互(HSI)和人-人交互(HHI)作为医学专业人员学习参与度(LE)的技术特征前因,可以影响他们在大规模开放在线课程(MOOC)中的学习持久性(LP)台湾。本研究共发放了600份问卷,使用结构方程模型分析了309份(51.5%)可用问卷。研究结果本研究证明,医学专业人员在MOOC中感知的MR、HSI和HHI对他们由MOOC引发的情绪LE、认知LE和社交LE产生了积极影响,这共同解释了他们在MOOCs中的LP。研究结果支持了所有提出的假设,研究模型占MOOC中医学专业人员LP方差的84.1%。原始性/价值本研究以S-O-R模型为理论基础,将MOOC中的医学专业人员的LP构建为一系列受MR和交互作用(即HSI和HHI)影响的心理过程。值得注意的是,三种心理结构,情感LE、认知LE和社会LE,被用来代表医学专业人员采用MOOC的有机体。到目前为止,在先前使用S-O-R模型的研究中,享乐/功利概念更常被用作有机体,而心理结构受到的关注较少。因此,本研究将S-O-R模型丰富到了一个宝贵的背景中,并且本研究在捕捉心理结构以完全解释三种类型的技术特征作为MOOC中医疗专业人员LP的外部刺激方面的贡献得到了充分的证明。
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引用次数: 1
Artificial intelligence in personalised learning: a bibliometric analysis 个性化学习中的人工智能:文献计量学分析
IF 4.4 Q1 Social Sciences Pub Date : 2023-05-26 DOI: 10.1108/itse-01-2023-0007
K. Li, B. Wong
PurposeThis paper aims to present a comprehensive overview of the patterns and trends of publications on artificial intelligence (AI) in personalised learning. It addresses the need to investigate the intellectual structure and development of this area in view of the growing amount of related research and practices.Design/methodology/approachA bibliometric analysis was conducted to cover publications on AI in personalised learning published from 2000 to 2022, including a total of 1,005 publications collected from the Web of Science and Scopus. The patterns and trends in terms of sources of publications, intellectual structure and major topics were analysed.FindingsResearch on AI in personalised learning has been widely published in various sources. The intellectual bases of related work were mostly on studies on the application of AI technologies in education and personalised learning. The relevant research covered mainly AI technologies and techniques, as well as the design and development of AI systems to support personalised learning. The emerging topics have addressed areas such as big data, learning analytics and deep learning.Originality/valueThis study depicted the research hotspots of personalisation in learning with the support of AI and illustrated the evolution and emerging trends in the field. The results highlight its latest developments and the need for future work on diverse means to support personalised learning with AI, the pedagogical issues, as well as teachers’ roles and teaching strategies.
本文旨在全面概述个性化学习中人工智能(AI)出版物的模式和趋势。鉴于越来越多的相关研究和实践,它解决了调查这一领域的知识结构和发展的需要。设计/方法/方法对2000年至2022年发表的关于人工智能在个性化学习方面的出版物进行了文献计量分析,其中包括从Web of Science和Scopus收集的1005份出版物。分析了出版物来源、知识结构和主要专题方面的模式和趋势。关于人工智能在个性化学习中的研究已经在各种渠道上广泛发表。相关工作的智力基础主要是研究人工智能技术在教育和个性化学习中的应用。相关研究主要涵盖人工智能技术和技术,以及支持个性化学习的人工智能系统的设计和开发。新兴主题涉及大数据、学习分析和深度学习等领域。原创性/价值本研究描述了人工智能支持下个性化学习的研究热点,并阐述了该领域的演变和新兴趋势。研究结果强调了人工智能的最新发展,以及未来需要在多种手段上开展工作,以支持人工智能个性化学习、教学问题以及教师的角色和教学策略。
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引用次数: 1
Educational metaverse: an exploration and practice of VR wisdom teaching model in Chinese Open University English course 教育虚拟世界:中国开放大学英语课程VR智慧教学模式的探索与实践
IF 4.4 Q1 Social Sciences Pub Date : 2023-05-19 DOI: 10.1108/itse-10-2022-0140
Jing Yuan, Yongquan Liu, Xichun Han, Aiping Li, LIli Zhao
PurposeThe paper aims to propose a virtual reality (VR) wisdom teaching model in open university English course from the perspective of “Metaverse”. The study aims to testify the stimulation for English learning and the effectiveness of English-expressing with VR tools for adult learners from the practice in a pilot reform project.Design/methodology/approachThe paper opted for an exploratory study using ICARE Design Model as the framework, under the grounded theories of constructivism and multi-modal teaching. The study compared the evaluation data of one-semester English learning performance between the experimental class (67 students) with VR practice and the controlled class (67 students), including speaking test score, qualitative feedback and in-depth experience analysis. The data were complemented by reflection paper analysis, including manual evaluation (the criteria of semantics, pronunciation, fluency and completeness), questionnaire survey (in the form of five-point Likert scale) and semi-structured interview.FindingsThe paper provides empirical insights about the VR wisdom teaching model in English language teaching and learning in a Chinese Open University. The empirical results suggest that “3I” features of VR technology could make up for the shortcomings of traditional English classes in open universities in China, and VR resources designed with curriculum teaching materials could also be helpful for students’ command of knowledge points and language skills. What’s more, the sense of authentic experience in virtual could promote the teaching and learning effect in college English classes.Research limitations/implicationsThe present study focuses on a wisdom mode of foreign language teaching and learning for adult learners in open education, so the research results may lack generalizability. Therefore, researchers are encouraged to further explore the deep integration of VR/artificial intelligence in foreign language teaching and learning.Originality/valueThis paper fulfills an identified need to study how VR tools provide an engaging, fun and immersive language learning environment, to enhance autonomous learning and learning engagement.
目的从“虚拟世界”的视角出发,在大学英语开放课程中提出一种虚拟现实(VR)智慧教学模式。本研究旨在通过一个改革试点项目的实践,验证虚拟现实工具对成人学习者英语学习的激励作用和英语表达的有效性。本文选择以ICARE设计模型为框架,在建构主义理论和多模态教学理论的基础上进行探索性研究。本研究比较了实验班(67名学生)与对照班(67名学生)一学期英语学习成绩的评价数据,包括口语测试成绩、定性反馈和深度体验分析。数据通过反思论文分析进行补充,包括手工评价(语义、发音、流利性和完整性标准)、问卷调查(李克特五点量表)和半结构化访谈。研究结果:本文对中国开放大学英语教学中的VR智慧教学模式进行了实证研究。实证结果表明,虚拟现实技术的“3I”特征可以弥补中国开放大学传统英语课堂的不足,与课程教材一起设计的虚拟现实资源也可以帮助学生掌握知识点和语言技能。此外,虚拟中的真实体验感可以促进大学英语课堂的教学效果。研究局限/启示本研究主要针对开放教育中成人学习者的外语智慧教学模式,研究结果可能缺乏普遍性。因此,鼓励研究人员进一步探索VR/人工智能在外语教学中的深度融合。原创性/价值本文满足了研究VR工具如何提供引人入胜,有趣和身临其境的语言学习环境,以增强自主学习和学习参与的确定需求。
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引用次数: 1
Assessing the Zoom learning experience of the elderly under the effects of COVID in Hong Kong: application of the IPO model 评估新冠肺炎影响下香港长者的Zoom学习经验:IPO模型的应用
IF 4.4 Q1 Social Sciences Pub Date : 2023-05-16 DOI: 10.1108/itse-12-2022-0184
L. K. Ching, Carol Y.K. Lee, Chris Y. K. Wong, M. T. Lai, Amy Lip
PurposeThis study aims to investigate the perceptions of elderly learners in experiencing Zoom learning under the effects of COVID in the case of Hong Kong.Design/methodology/approachAn online survey and focus group interviews have been conducted with quantitative and qualitative approaches, respectively. The survey design was based on the input-process-output (IPO) model conceptual framework and used to assess students’ perceptions regarding their Zoom learning experiences at the Elder Academy of Hong Kong Metropolitan University. Thereafter, selected students were invited to participate in focus group interviews to offer more in-depth comments for analysis purposes. Statistical Product and Service Solutions software and SmartPLS were used for data analysis of the survey, and content analysis was used to summarize opinions from the focus group interviews; thus, a comprehensive picture of elderly learners’ learning experiences on Zoom is presented.FindingsAn overall positive perception was the result of elderly learners’ Zoom learning journeys, particularly in the “input” and “process” stages of the IPO model. Yet, their perception of the “learning outcomes achieved” level in the “output” stage was lower among the rest, thus strongly affected by the factors of “interactions” and “teaching” experienced by elderly learners on Zoom. Although the perception of the youngest age group was more positive, none have agreed that Zoom learning was more favourable when compared with the traditional face-to-face mode.Originality/valueGiven Zoom as the short-term replacement option under the COVID pandemic, this study will provide recommendations for educators/institutions to improve their design of the whole learning process for elderly learners on the Zoom platform.
目的本研究以香港为例,探讨新冠肺炎影响下老年学习者体验Zoom学习的感受。设计/方法/方法在线调查和焦点小组访谈分别采用定量和定性方法进行。调查设计基于投入-过程-产出(IPO)模型概念框架,并用于评估学生对他们在香港城市大学长者学院的Zoom学习经历的看法。之后,我们邀请一些被选中的学生参加焦点小组访谈,为分析提供更深入的意见。使用统计产品和服务解决方案软件和SmartPLS对调查进行数据分析,并使用内容分析来总结焦点小组访谈的意见;从而全面呈现老年学习者在Zoom上的学习体验。老年学习者的Zoom学习之旅,特别是在IPO模式的“输入”和“过程”阶段,给人一种总体积极的感觉。然而,他们在“输出”阶段对“取得的学习成果”水平的感知较低,因此受到老年学习者在Zoom上体验到的“互动”和“教学”因素的强烈影响。尽管对最年轻年龄组的看法更为积极,但没有人认为与传统的面对面学习模式相比,Zoom学习更有利。独创性/价值鉴于Zoom是新冠疫情下的短期替代选择,本研究将为教育工作者/机构提供建议,以改进他们在Zoom平台上为老年学习者设计的整个学习过程。
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引用次数: 0
e-Tutor: understanding the use of Facebook for informal learning through the lens of uses and gratifications theory e-Tutor:通过使用和满足理论来理解Facebook在非正式学习中的使用
IF 4.4 Q1 Social Sciences Pub Date : 2023-05-16 DOI: 10.1108/itse-12-2022-0180
R. Ali
PurposeThe purpose of this study is to describe university students’ motivations for using Facebook as an informal learning tool and explore the key barriers that may inhibit learning on the social media platform.Design/methodology/approachA case study approach was adopted in this study. Participants were 82 university students who participated in “e-Tutor” – an informal learning activity, conducted through Facebook. Focus group interviews were conducted, and students’ interactions on Facebook were also analysed to understand their motives for using the social media platform for learning. The uses and gratifications theory was used to explore student motivations for participating in the learning activity.FindingsResults suggest that students perceived Facebook as a potential tool for learning and identified multiple motivating factors for their participation that included information seeking, convenience, connectedness, entertainment and reward seeking. Results also show that time constraints, social anxiety and cultural issues may inhibit learners’ active participation on social media platforms such as Facebook.Originality/valueThis study outlines an approach to use readily available and low-cost technological tools in learning design and provides some insights for teachers to design ubiquitous and personalised learning environments for students using such technologies, particularly social media. Specifically, Facebook offered a way to engage students in informal learning which can supplement students’ formal learning trajectories at university. While the uses and gratifications students sought through Facebook had an overall positive effect on their participation in e-Tutor activity, certain barriers can impede student active participation in learning environments on social media sites such as Facebook.
本研究的目的是描述大学生使用Facebook作为非正式学习工具的动机,并探讨可能阻碍在社交媒体平台上学习的主要障碍。设计/方法/方法本研究采用个案研究法。参与者是82名大学生,他们参加了“e-Tutor”——一项通过Facebook进行的非正式学习活动。进行了焦点小组访谈,并分析了学生在Facebook上的互动情况,以了解他们使用社交媒体平台进行学习的动机。运用使用与满足理论探讨学生参与学习活动的动机。研究结果表明,学生们将Facebook视为一种潜在的学习工具,并确定了他们参与其中的多种激励因素,包括寻求信息、方便、联系、娱乐和寻求奖励。研究结果还表明,时间限制、社交焦虑和文化问题可能会抑制学习者积极参与Facebook等社交媒体平台。原创性/价值本研究概述了一种在学习设计中使用现成的低成本技术工具的方法,并为教师提供了一些见解,以便使用这些技术,特别是社交媒体,为学生设计无处不在的个性化学习环境。具体来说,Facebook提供了一种让学生参与非正式学习的方式,可以补充学生在大学的正式学习轨迹。虽然学生通过Facebook寻求的使用和满足对他们参与e-Tutor活动有总体的积极影响,但某些障碍会阻碍学生积极参与Facebook等社交媒体网站上的学习环境。
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引用次数: 0
Empowering higher education students to monitor their learning progress: opportunities of computerised classification testing 协助高等教育学生监察学习进度:电脑化分类测试的机会
IF 4.4 Q1 Social Sciences Pub Date : 2023-05-12 DOI: 10.1108/itse-11-2022-0150
Dirk Ifenthaler, Muhittin Şahin
PurposeThis study aims to focus on providing a computerized classification testing (CCT) system that can easily be embedded as a self-assessment feature into the existing legacy environment of a higher education institution, empowering students with self-assessments to monitor their learning progress and following strict data protection regulations. The purpose of this study is to investigate the use of two different versions (without dashboard vs with dashboard) of the CCT system during the course of a semester; to examine changes in the intended use and perceived usefulness of two different versions (without dashboard vs with dashboard) of the CCT system; and to compare the self-reported confidence levels of two different versions (without dashboard vs with dashboard) of the CCT system.Design/methodology/approachA total of N = 194 students from a higher education institution in the area of economic and business education participated in the study. The participants were provided access to the CCT system as an opportunity to self-assess their domain knowledge in five areas throughout the semester. An algorithm was implemented to classify learners into master and nonmaster. A total of nine metrics were implemented for classifying the performance of learners. Instruments for collecting co-variates included the study interest questionnaire (Cronbach’s a = 0. 90), the achievement motivation inventory (Cronbach’s a = 0. 94), measures focusing on perceived usefulness and demographic data.FindingsThe findings indicate that the students used the CCT system intensively throughout the semester. Students in a cohort with a dashboard available interacted more with the CCT system than students in a cohort without a dashboard. Further, findings showed that students with a dashboard available reported significantly higher confidence levels in the CCT system than participants without a dashboard.Originality/valueThe design of digitally supported learning environments requires valid formative (self-)assessment data to better support the current needs of the learner. While the findings of the current study are limited concerning one study cohort and a limited number of self-assessment areas, the CCT system is being further developed for seamless integration of self-assessment and related feedback to further reveal unforeseen opportunities for future student cohorts.
本研究旨在提供一个计算机化分类测试(CCT)系统,该系统可以轻松地作为自我评估功能嵌入到高等教育机构现有的遗留环境中,使学生能够通过自我评估来监控他们的学习进度,并遵循严格的数据保护法规。本研究的目的是调查在一个学期的课程中使用CCT系统的两个不同版本(无仪表板和有仪表板);检查CCT系统的两个不同版本(无仪表板和有仪表板)在预期用途和感知有用性方面的变化;并比较CCT系统的两种不同版本(无仪表板和有仪表板)的自我报告信心水平。设计/方法/方法共N = 194名来自经济和商业教育领域的高等教育机构的学生参加了这项研究。在整个学期中,参与者都可以访问CCT系统,作为对五个领域知识进行自我评估的机会。实现了一种算法将学习器划分为精通型和非精通型。总共实施了9个指标来对学习者的表现进行分类。收集协变量的工具包括研究兴趣问卷(Cronbach’s a = 0.90)、成就动机量表(Cronbach’s a = 0.94)、关注感知有用性的测量和人口统计数据。研究结果表明,学生在整个学期中都集中使用了有条件现金资助系统。与没有仪表板的学生相比,有仪表板的学生与CCT系统的互动更多。此外,研究结果表明,有仪表板的学生对CCT系统的信心水平明显高于没有仪表板的参与者。创新/价值数字化支持学习环境的设计需要有效的形成性(自我)评估数据,以更好地支持学习者当前的需求。虽然目前的研究结果仅限于一个研究队列和有限数量的自我评估领域,但CCT系统正在进一步发展,以实现自我评估和相关反馈的无缝整合,从而进一步为未来的学生群体揭示不可预见的机会。
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引用次数: 0
Student motivations for social media use and their effects on academic performance- a meditational approach in emerging market 学生使用社交媒体的动机及其对学习成绩的影响——新兴市场的一种冥想方法
IF 4.4 Q1 Social Sciences Pub Date : 2023-04-27 DOI: 10.1108/itse-09-2022-0115
A. Kalam, Chai-Lee Goi, Ying Ying Tiong
PurposeDue to the incredible criticisms by scholars of the excessive use of social media networks, this study aims to explore students’ motivation for social media use (SMU) and its effects on academic performance (AP) in the light of uses and gratification theory.Design/methodology/approachUsing the simple random and snowball sampling techniques, this study has considered 299 responses and critically analyzed them using structural equation modeling through the AMOS version 24. The mediation analysis has been done to explore the effective use of social media networks.FindingsThe results reveal that video clip watching and nonacademic learning intentions significantly influence SMU and AP. Besides, socialization through friends and family connections has tremendously fostered SMU intention, while it could not benefit AP. This study found an exceptional result that the entertainment intention of the students did not influence SMU but dramatically impacted their AP. Again, SMU has robust effects on enhancing students’ academic achievement. This study also concluded the results of the mediation analysis.Practical implicationsThe learners, professionals, higher education policymakers, etc. may benefit from following this study's guidelines for using social media networks.Social implicationsThis study may tremendously contribute to changing the mindset of youth from addiction to SMU and improving AP.Originality/valueThe prime novelty of this study is to justify the mediation analysis for SMU to explore whether it can truly influence students’ AP and critically examine the deep insight of certain factors associated with SMU.
由于学者们对过度使用社交媒体网络的批评令人难以置信,本研究旨在根据使用与满足理论探讨学生使用社交媒体的动机及其对学习成绩的影响。采用简单的随机和滚雪球抽样技术,本研究考虑了299个响应,并通过AMOS version 24使用结构方程建模对其进行了批判性分析。本文通过中介分析来探讨社交媒体网络的有效使用。研究结果显示,视频剪辑观看和非学术性学习意愿显著影响SMU和AP。此外,通过朋友和家庭关系的社交极大地促进了SMU意愿,而对AP没有好处。本研究发现了一个特殊的结果,即学生的娱乐意愿对SMU没有影响,但对他们的AP有显著影响。本研究还总结了中介分析的结果。实践意义学习者、专业人士、高等教育政策制定者等可以从遵循本研究的社交媒体网络使用指南中受益。社会意义本研究可能对改变青少年从成瘾到新大的心态和提高AP做出巨大贡献。原创性/价值本研究的主要新颖之处在于证明了新大的中介分析是否能够真正影响学生的AP,并批判性地审视了新大相关因素的深刻见解。
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引用次数: 1
Do avatar-assisted virtual classrooms work for students with low speaking confidence?: A qualitative study 虚拟角色辅助的虚拟教室是否适用于说话不自信的学生?:定性研究
IF 4.4 Q1 Social Sciences Pub Date : 2023-04-11 DOI: 10.1108/itse-10-2022-0142
Yoko Hirata
PurposeThis study aims to explore if and to what extent an online avatar-assisted virtual classroom can work to alleviate groups of Japanese university students’ anxiety around giving spoken presentations. It also explores how to create a more inclusive language learning environment and encourage interaction between the students in the virtual classroom.Design/methodology/approachA self-reported survey compares the same group of students’ responses to three learning contexts: an everyday in-person or conventional English learning classroom; an online videoconferencing-based classroom, via Zoom; and an online “virtual” or avatar-based classroom simulation, via the software “Gather”.FindingsThe findings suggest that the avatar-assisted virtual classroom helps students experience the least amount of fear and apprehension when speaking out loud in English and improves their speaking confidence. Similar to the findings in terms of everyday in-person lessons, the overwhelming majority of students attending Zoom lessons showed high levels of anxiety toward speaking out loud.Originality/valueChallenges making use of the target language remain a persistent source of stress for Japanese students. The global shift toward online learning and the associated technologies have created opportunities to experiment with novel approaches to teaching. The discussion considers the data in the context of online classroom environments and existing speaking anxiety research. While the sample size is small, this study seeks to provide a safe and non-threatening learning environment for disadvantaged and diverse students, as well as suggestions for further research.
目的本研究旨在探讨在线虚拟课堂是否以及在多大程度上可以缓解日本大学生群体在演讲时的焦虑。本文还探讨了如何在虚拟课堂中创造一个更具包容性的语言学习环境,并鼓励学生之间的互动。设计/方法/方法一项自我报告的调查比较了同一组学生对三种学习环境的反应:日常面对面或传统的英语学习课堂;一个基于在线视频会议的教室,通过Zoom;以及通过“Gather”软件进行的在线“虚拟”或基于化身的课堂模拟。研究结果表明,虚拟教室可以帮助学生在大声说英语时减少恐惧和忧虑,并提高他们的口语自信。与日常面对面课程的研究结果类似,绝大多数参加Zoom课程的学生对大声说话表现出高度的焦虑。原创性/价值对日本学生来说,使用目标语言的挑战一直是压力的来源。全球向在线学习和相关技术的转变为尝试新的教学方法创造了机会。讨论考虑了在线课堂环境和现有口语焦虑研究背景下的数据。虽然本研究样本量较小,但本研究旨在为弱势群体和多元化学生提供一个安全、无威胁的学习环境,并为进一步的研究提供建议。
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引用次数: 0
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Interactive Technology and Smart Education
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