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Cross-device free-text keystroke dynamics authentication using federated learning 利用联合学习进行跨设备自由文本按键动态验证
Q1 Social Sciences Pub Date : 2024-09-10 DOI: 10.1007/s00779-024-01832-6
Yafang Yang, Bin Guo, Yunji Liang, Kaixing Zhao, Zhiwen Yu

Free-text keystroke dynamics, the unique typing patterns of an individual, have been applied for the security of mobile devices by providing the non-intrusive and continuous user authentication. Existing authentication approaches mainly concentrate on the keystroke dynamics when operating a specific device, and overlook the generality of keystroke dynamics for cross-device user authentication. To tackle this problem, in this paper, we propose an efficient federated free-text keystroke dynamics mechanism to mitigate the difference in keyboards for cross-device authentication. Specifically, we explore and analyze the keystroke features of various keyboards and extract cross-device keystroke features. To protect user privacy, their type of rhythm information must be kept locally. We utilize federated learning based on the auxiliary model to train the authentication model. Our proposed solution was evaluated on a large-scale data set with 168,000 users. The experimental results show that our proposed solution performs well with great robustness across different types of keyboards.

自由文本按键动态是个人独有的输入模式,已被应用于移动设备的安全,提供非侵入式和连续的用户身份验证。现有的身份验证方法主要集中于操作特定设备时的按键动态,而忽略了跨设备用户身份验证中按键动态的通用性。针对这一问题,我们在本文中提出了一种高效的联合自由文本按键动态机制,以减少跨设备身份验证中键盘的差异。具体来说,我们探索和分析了各种键盘的按键特征,并提取了跨设备按键特征。为了保护用户隐私,他们的节奏类型信息必须保存在本地。我们利用基于辅助模型的联合学习来训练认证模型。我们提出的解决方案在一个包含 168,000 名用户的大规模数据集上进行了评估。实验结果表明,我们提出的解决方案性能良好,在不同类型的键盘上都具有很强的鲁棒性。
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引用次数: 0
Sonifying gait kinematics: generating water wading sounds through a digital Foley approach 步态运动学声学化:通过数字 Foley 方法生成涉水声音
Q1 Social Sciences Pub Date : 2024-09-10 DOI: 10.1007/s00779-024-01829-1
Prithvi Ravi Kantan, Sofia Dahl, Stefania Serafin, Erika G. Spaich

In the growing field of sonic interaction design, increasing emphasis is being placed on walking-based interactions within an array of applications, including virtual reality, interactive media, and rehabilitation. Our study focuses on recreating the aural experience of wading through water, specifically the challenge of eliciting accurate and natural movement-sound associations for wading, both in interactive and listening-only contexts. We engineered a real-time wading simulation using a digital Foley technique that maps lower limb angular velocity contours to the intensity of steady-state flowing sounds. Our first iteration was evaluated in a perceptual experiment involving 16 participants, as well as an interactive test with 9 participants, which revealed the need for additional sensors along with time-domain preprocessing to ensure a consistently natural sound envelope across walking cadences (step tempi). We then refined the mapping function and incorporated more sound layers. In our subsequent listening test, 55 participants compared the realism of the initial and refined versions with real-life wading sounds at various step cadences. While the refined version demonstrated a notable improvement over the initial one and was deemed fairly realistic overall, it fell just short of the authenticity of the real-life recordings at faster cadences, suggesting room for further improvement of our simulation. Nevertheless, this research marks a stride in the evolution of walking-based sonic interactions, instigating wider acceptance and application of such systems in the future.

在声波交互设计这一不断发展的领域,人们越来越重视在虚拟现实、交互媒体和康复等一系列应用中基于行走的交互。我们的研究重点是重现涉水的听觉体验,特别是在交互式和纯听觉环境下,如何激发涉水时准确自然的动作-声音关联。我们利用数字 Foley 技术设计了一种实时涉水模拟,将下肢角速度轮廓映射到稳态水流声音的强度上。我们的首次迭代在一项有 16 名参与者参与的感知实验和一项有 9 名参与者参与的互动测试中进行了评估,结果显示需要额外的传感器和时域预处理,以确保在不同的行走节奏(步频)下都能获得一致自然的声音包络。随后,我们改进了映射功能,并加入了更多声音层次。在随后的听力测试中,55 名参与者将最初版本和改进版本与现实生活中不同步速的涉水声音进行了真实度比较。虽然改进后的版本比初始版本有了明显改善,整体上也被认为相当逼真,但在步速较快的情况下,它与真实录音的真实度相差甚远,这表明我们的模拟还有进一步改进的余地。尽管如此,这项研究标志着基于行走的声波互动在发展过程中迈出了一大步,从而促使此类系统在未来得到更广泛的接受和应用。
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引用次数: 0
Self-disclosure to conversational AI: a literature review, emergent framework, and directions for future research 对话式人工智能的自我披露:文献综述、新兴框架和未来研究方向
Q1 Social Sciences Pub Date : 2024-08-31 DOI: 10.1007/s00779-024-01823-7
Hashai Papneja, Nikhil Yadav

Conversational technologies have become increasingly prevalent, with interactions becoming more and more personalized. This paper reviews literature on the phenomenon of self-disclosure to conversational technologies. Five types of factors emerge as influencing self-disclosure: interface modality, conversational factors, user characteristics, mediating mechanisms, and contextual factors. We describe each type of factor, cover findings from the literature, present the framework of factors influencing self-disclosure that thus emerges, and put forth pertinent questions for future research on self-disclosure to conversational technologies.

对话技术日益普及,互动也越来越个性化。本文回顾了有关对话技术自我披露现象的文献。影响自我披露的因素有五类:界面模式、会话因素、用户特征、中介机制和情境因素。我们描述了每一类因素,介绍了文献中的研究结果,提出了由此产生的影响自我披露的因素框架,并为会话技术自我披露的未来研究提出了相关问题。
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引用次数: 0
Rethinking feminized service bots: user responses to abstract and gender-ambiguous chatbot avatars in a large-scale interaction study 反思女性化服务机器人:大规模交互研究中用户对抽象和性别模糊聊天机器人头像的反应
Q1 Social Sciences Pub Date : 2024-08-28 DOI: 10.1007/s00779-024-01830-8
Anna Aumüller, Andreas Winklbauer, Beatrice Schreibmaier, Bernad Batinic, Martina Mara

Companies increasingly rely on chatbots to enable efficient and engaging communication with customers. Previous research has highlighted a trend towards female-gendered designs of customer service chatbots, adding to concerns about the reinforcement of outdated gender stereotypes in human-computer interactions. Against this background, the present study explores design alternatives to traditionally gendered chatbot avatars. In an online experiment, N = 1064 participants interacted with a bank service chatbot, where one half saw a gender-ambiguous anthropomorphic face as the chatbot’s default avatar, and the other half an abstract non-anthropomorphic icon. Contrary to earlier studies, which linked anthropomorphism to higher user acceptance, our manipulation of avatars did not significantly alter intentions to use the chatbot. After the interaction, participants could select their preferred avatar image from a set of six, including non-anthropomorphic icons (speech bubbles) and anthropomorphic faces (female, male, gender-ambiguous). While many adhered to their initially viewed image, a clear majority opted for abstract non-anthropomorphic icons. This overall preference was consistent across all user genders, although men were more likely than women to favor a traditionally female-looking avatar. Notably, less than a quarter of participants recognized the gender-ambiguous avatar as such. In accordance with traditional gender binaries, most identified it as either male or female. Those who perceived it as female reported higher intentions to use the chatbot. As a practical implication, our findings advocate for the adoption of more abstract and gender-neutral chatbot designs, as they not only help to avoid problematic stereotypes but also seem to align with customer preferences for non-gendered chatbot interactions.

公司越来越依赖聊天机器人与客户进行高效、有吸引力的交流。以往的研究表明,客户服务聊天机器人的设计趋向于女性化,这加剧了人们对人机交互中过时的性别刻板印象的担忧。在此背景下,本研究探讨了传统性别化聊天机器人头像的替代设计方案。在一项在线实验中,N = 1064 名参与者与一个银行服务聊天机器人进行了互动,其中一半人看到了一个性别明确的拟人化脸部作为聊天机器人的默认头像,另一半人看到了一个抽象的非拟人化图标。与之前将拟人化与提高用户接受度联系在一起的研究相反,我们对头像的操作并没有显著改变使用聊天机器人的意愿。互动结束后,参与者可以从六种头像中选择自己喜欢的头像,包括非拟人化图标(语音气泡)和拟人化面孔(女性、男性、性别模糊)。虽然许多人坚持使用最初浏览过的形象,但显然大多数人选择了抽象的非人类图标。尽管男性用户比女性用户更倾向于传统的女性头像,但所有性别用户的总体偏好是一致的。值得注意的是,只有不到四分之一的参与者能识别出性别模糊的头像。按照传统的性别二元划分法,大多数人都认为它是男性或女性。那些认为它是女性的人使用聊天机器人的意愿更高。从实际意义上讲,我们的研究结果主张采用更加抽象和性别中立的聊天机器人设计,因为它们不仅有助于避免有问题的刻板印象,而且似乎也符合客户对非性别聊天机器人交互的偏好。
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引用次数: 0
Informing the design of question-asking conversational agents for reflection 为设计用于反思的提问式对话代理提供依据
Q1 Social Sciences Pub Date : 2024-08-24 DOI: 10.1007/s00779-024-01831-7
Pelin Karaturhan, İlayda Orhan, Kemal Kuşcu, Asım Evren Yantaç

Reflecting on everyday experiences offers valuable insights and has the potential to enhance psychological well-being. Yet, only some have access to a facilitator for reflection. Conversational agents hold promise as companions for these discussions. We surveyed individuals with therapy experience to understand user needs and arrived at interaction strategies used in therapy. We then evaluated these strategies with five therapists and transformed our data, along with their input, into a set of interaction strategies to be used on conversational agents for reflection. We developed an AI chatbot prototype where we implemented these strategies and conducted a 1-week in-the-wild study with 34 participants to evaluate the interaction strategies and experiences of interacting with a chatbot for reflection. Findings reveal that participants are willing to engage with a chatbot, even with limited capabilities. Critical aspects include the chatbot’s contextual awareness, statement repetition, and human-like qualities. Successfully balancing questions with non-question statements is essential for a pleasurable dialogue-driven reflection. Our paper presents implications for future design and research studies.

对日常经历进行反思可以提供宝贵的见解,并有可能提高心理健康水平。然而,只有一部分人有机会接触反思促进者。对话代理有望成为这些讨论的伴侣。我们对有治疗经验的个人进行了调查,以了解用户需求,并得出了治疗中使用的交互策略。然后,我们与五位治疗师一起对这些策略进行了评估,并将我们的数据和他们的意见转化为一套交互策略,供对话式代理用于反思。我们开发了一个人工智能聊天机器人原型,在其中实施了这些策略,并与 34 名参与者进行了为期一周的实地研究,以评估互动策略以及与聊天机器人互动进行反思的体验。研究结果表明,即使聊天机器人的功能有限,参与者也愿意与之互动。关键的方面包括聊天机器人的语境意识、语句重复以及类似人类的特质。成功平衡问题与非问题语句对于愉悦的对话驱动型反思至关重要。我们的论文提出了未来设计和研究的意义。
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引用次数: 0
Enhancing smart home interaction through multimodal command disambiguation 通过多模态指令消歧增强智能家居交互功能
Q1 Social Sciences Pub Date : 2024-07-22 DOI: 10.1007/s00779-024-01827-3
Tommaso Calò, Luigi De Russis

Smart speakers are entering our homes and enriching the connected ecosystem already present in them. Home inhabitants can use those to execute relatively simple commands, e.g., turning a lamp on. Their capabilities to interpret more complex and ambiguous commands (e.g., make this room warmer) are limited, if not absent. Large language models (LLMs) can offer creative and viable solutions to enable a practical and user-acceptable interpretation of such ambiguous commands. This paper introduces an interactive disambiguation approach that integrates visual and textual cues with natural language commands. After contextualizing the approach with a use case, we test it in an experiment where users are prompted to select the appropriate cue (an image or a textual description) to clarify ambiguous commands, thereby refining the accuracy of the system’s interpretations. Outcomes from the study indicate that the disambiguation system produces responses well-aligned with user intentions, and that participants found the textual descriptions slightly more effective. Finally, interviews reveal heightened satisfaction with the smart-home system when engaging with the proposed disambiguation approach.

智能扬声器正在进入我们的家庭,并丰富了已有的互联生态系统。住在家中的人可以用它们来执行相对简单的命令,例如打开一盏灯。它们在解释更复杂、更模糊的命令(例如,让这个房间更暖和)方面的能力即使不是没有,也是有限的。大型语言模型(LLM)可以提供创造性的可行解决方案,对这类模糊命令进行实用且用户可接受的解释。本文介绍了一种将视觉和文本线索与自然语言命令相结合的交互式消歧方法。在通过使用案例对该方法进行背景化之后,我们在实验中对其进行了测试,在实验中,用户会被提示选择适当的线索(图像或文字描述)来澄清模棱两可的命令,从而提高系统解释的准确性。研究结果表明,消除歧义系统产生的响应与用户意图非常吻合,而且参与者认为文字描述略微更有效。最后,访谈显示,在使用所建议的消歧义方法时,用户对智能家居系统的满意度有所提高。
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引用次数: 0
Recruitment chatbot acceptance in a company: a mixed method study on human-centered technology acceptance model 企业对招聘聊天机器人的接受程度:以人为本的技术接受模型的混合方法研究
Q1 Social Sciences Pub Date : 2024-07-04 DOI: 10.1007/s00779-024-01826-4
Sabina Akram, Paolo Buono, Rosa Lanzilotti

This study developed a Human-Centered Technology Acceptance Model (HC-TAM) for recruitment chatbots, integrating aspects of the traditional Technology Acceptance Model (TAM)(Davis in 1989) with a focus on human-centered factors such as transparency, personalization, efficiency, and ethical concerns, alongside the fundamental TAM constructs of perceived ease of use and perceived usefulness. The study shows that the intention to use technology is influenced by their perceptions of its usefulness and ease of use. By extending TAM to include human-centered considerations, this research aimed to capture the diverse factors that significantly influence users’ acceptance of chatbots in the recruitment process. A three-phase study has been carried out, each serving a distinct purpose. (a) Phase 1 focuses on defining primary themes through qualitative interviews with 10 participants, laying the foundation for subsequent research. (b)Building upon this foundation, Phase 2 engages 28 participants in a refined exploration of these themes, ending in a comprehensive landscape of user perspectives. (c) Finally, Phase 3 employs rigorous Structural Equation Modeling for theoretical framework examination, yielding critical constructs and hypotheses. Moreover, Phase 3 encompasses the thorough development of measurement instruments and extensive data collection, involving 146 participants through questionnaires, the study found that the acceptance of recruitment chatbots is significantly enhanced when these systems are designed to be transparent, provide personalized interactions, efficiently fulfill user needs, and address ethical concerns. These findings contribute to the broader understanding of technology acceptance in the context of recruitment, offering valuable insights for developers and designers to create chatbots that are not only technically advanced but also ethically sound, user-friendly, and effectively aligned with human needs and expectations in recruitment settings.

本研究为招聘聊天机器人开发了以人为本的技术接受模型(HC-TAM),整合了传统技术接受模型(TAM)(Davis,1989 年)的各个方面,重点关注以人为本的因素,如透明度、个性化、效率和道德问题,以及感知易用性和感知有用性这两个基本 TAM 构建。研究表明,使用技术的意向受其有用性和易用性感知的影响。通过将 TAM 扩展到以人为本的考虑因素,本研究旨在捕捉对用户在招聘过程中接受聊天机器人产生重大影响的各种因素。研究分为三个阶段,每个阶段都有不同的目的。(a) 第一阶段的重点是通过对 10 位参与者的定性访谈确定主要议题,为后续研究奠定基础。(b) 在此基础上,第 2 阶段让 28 名参与者参与对这些主题的深入探讨,最终形成用户视角的综合图景。(c) 最后,第 3 阶段采用严格的结构方程模型对理论框架进行检验,得出关键的构造和假设。此外,第三阶段还包括测量工具的全面开发和广泛的数据收集,146 名参与者通过问卷参与其中。研究发现,如果招聘聊天机器人的设计透明、提供个性化互动、有效满足用户需求并解决道德问题,那么这些系统的接受度就会显著提高。这些发现有助于人们更广泛地了解招聘背景下的技术接受度,为开发人员和设计人员提供了宝贵的见解,使他们在招聘环境中创建的聊天机器人不仅技术先进,而且符合道德规范、对用户友好,并能有效地满足人类的需求和期望。
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引用次数: 0
A conversational agent for creating automations exploiting large language models 利用大型语言模型创建自动化的会话代理
Q1 Social Sciences Pub Date : 2024-07-04 DOI: 10.1007/s00779-024-01825-5
Simone Gallo, Fabio Paternò, Alessio Malizia

The proliferation of sensors and smart Internet of Things (IoT) devices in our everyday environments is reshaping our interactions with everyday objects. This change underlines the need to empower non-expert users to easily configure the behaviour of these devices to align with their preferences and habits. At the same time, recent advances in generative transformers, such as ChatGPT, have opened up new possibilities in a variety of natural language processing tasks, enhancing reasoning capabilities and conversational interactions. This paper presents RuleBot + + , a conversational agent that exploits GPT-4 to assist the user in the creation and modification of trigger-action automations through natural language. After an introduction to motivations and related work, we present the design and implementation of RuleBot + + and report the results of the user test in which users interacted with our solution and Home Assistant, one of the most used open-source tools for managing smart environments.

传感器和智能物联网(IoT)设备在我们的日常环境中大量出现,正在重塑我们与日常物品的互动。这种变化突出表明,有必要让非专业用户能够轻松配置这些设备的行为,使其符合自己的偏好和习惯。与此同时,生成式转换器(如 ChatGPT)的最新进展为各种自然语言处理任务开辟了新的可能性,增强了推理能力和对话交互能力。本文介绍的 RuleBot + + 是一种会话代理,它利用 GPT-4 通过自然语言协助用户创建和修改触发式自动操作。在介绍了动机和相关工作之后,我们介绍了 RuleBot + + 的设计和实现,并报告了用户测试的结果,在测试中,用户与我们的解决方案和 Home Assistant(管理智能环境最常用的开源工具之一)进行了互动。
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引用次数: 0
Expecting politeness: perceptions of voice assistant politeness 期待礼貌:对语音助手礼貌性的看法
Q1 Social Sciences Pub Date : 2024-07-02 DOI: 10.1007/s00779-024-01822-8
Elise Duffau, Jean E. Fox Tree

We examined how politeness perception can change when used by a human or voice assistant in different contexts. We conducted two norming studies and two experiments. In the norming studies, we assessed the levels of positive politeness (cooperation) and negative politeness (respecting autonomy) conveyed by a range of politeness strategies across task (Norming Study 1) and social (Norming Study 2) request types. In the experiments, we tested the effect of request type and imposition level on the perception of written requests (Experiment 1) and requests spoken by a voice assistant (Experiment 2). We found that the perception of politeness strategies varied by request type. Positive politeness strategies were rated as very polite with task requests. In contrast, both positive and negative politeness strategies were rated as very polite with social requests. We also found that people expect agents to respect their autonomy more than they expect them to cooperate. Detailed studies of how request context interacts with politeness strategies to affect politeness perception have not previously been reported. Technology designers might find Tables 4 and 5 in this report especially useful for determining what politeness strategies are most appropriate for a given situation as well as what politeness strategies will evoke the desired feeling (autonomy or cooperation).

我们研究了人类或语音助手在不同情境下使用时,礼貌感会发生怎样的变化。我们进行了两项规范研究和两项实验。在规范化研究中,我们评估了一系列礼貌策略在任务(规范化研究 1)和社交(规范化研究 2)请求类型中传达的积极礼貌(合作)和消极礼貌(尊重自主权)的水平。在实验中,我们测试了请求类型和施加水平对书面请求(实验 1)和语音助手口语请求(实验 2)的感知的影响。我们发现,对礼貌策略的感知因请求类型而异。对于任务请求,积极的礼貌策略被评为非常礼貌。相反,在社交请求中,积极和消极的礼貌策略都被评为非常礼貌。我们还发现,人们对代理人尊重其自主性的期望高于对其合作性的期望。关于请求情境如何与礼貌策略相互作用以影响礼貌感知的详细研究以前还没有报道过。技术设计者可能会发现本报告中的表 4 和表 5 特别有用,它们可以帮助他们确定哪些礼貌策略最适合特定情境,以及哪些礼貌策略会唤起所期望的感觉(自主或合作)。
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引用次数: 0
A novel solution for the development of a sentimental analysis chatbot integrating ChatGPT 结合 ChatGPT 开发情感分析聊天机器人的新方案
Q1 Social Sciences Pub Date : 2024-07-01 DOI: 10.1007/s00779-024-01824-6
Filippo Florindi, Pasquale Fedele, Giovanna Maria Dimitri

In today’s business landscape, Chatbots play a pivotal role in innovation and process optimization. In this paper, we introduced a novel advanced Emotional Chatbot AI, introducing sentiment analysis for human chatbot conversations. Adding an emotional component within the human-computer interaction, can in fact dramatically improve the quality of the final conversation between Chatbots and humans. More specifically, in our paper, we provided a practical evaluation of the EmoROBERTA software, introducing it into a novel implementation of an Emotional Chatbot. The pipeline we present is novel, and we developed it within a business context in which the use of sentimental and emotional responses can act in a significant and fundamental way toward the final success and use of the Chatbot itself. The architecture enriches user experience with real-time updates on the topic of interest, maintaining a user-centric design, toward an affective-response enhancement of the interaction established between the Chatbot and the user. The source code is fully available on GitHub: https://github.com/filippoflorindi/F-One.

在当今的商业环境中,聊天机器人在创新和流程优化方面发挥着举足轻重的作用。在本文中,我们介绍了一种新颖先进的情感聊天机器人人工智能,为人类聊天机器人对话引入了情感分析。在人机交互中加入情感因素,实际上可以显著提高聊天机器人与人类之间最终对话的质量。更具体地说,在我们的论文中,我们对 EmoROBERTA 软件进行了实际评估,并将其引入到情感聊天机器人的新实施中。我们介绍的管道是新颖的,我们是在一种商业环境中开发的,在这种环境中,情感和情绪反应的使用对聊天机器人本身的最终成功和使用具有重要而根本的作用。该架构通过实时更新用户感兴趣的话题来丰富用户体验,坚持以用户为中心的设计,以情感反应为导向,增强聊天机器人与用户之间的互动。源代码可在 GitHub 上查阅:https://github.com/filippoflorindi/F-One。
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引用次数: 0
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Personal and Ubiquitous Computing
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