Pub Date : 2022-09-23DOI: 10.48550/arXiv.2209.11553
Ruo-Ze Liu, Zhen-Jia Pang, Zhou-Yu Meng, Wenhai Wang, Yang Yu, Tong Lu
StarCraft II (SC2) poses a grand challenge for reinforcement learning (RL), of which the main difficulties include huge state space, varying action space, and a long time horizon. In this work, we investigate a set of RL techniques for the full-length game of StarCraft II. We investigate a hierarchical RL approach, where the hierarchy involves two. One is the extracted macro-actions from experts’ demonstration trajectories to reduce the action space in an order of magnitude. The other is a hierarchical architecture of neural networks, which is modular and facilitates scale. We investigate a curriculum transfer training procedure that trains the agent from the simplest level to the hardest level. We train the agent on a single machine with 4 GPUs and 48 CPU threads. On a 64x64 map and using restrictive units, we achieve a win rate of 99% against the difficulty level-1 built-in AI. Through the curriculum transfer learning algorithm and a mixture of combat models, we achieve a 93% win rate against the most difficult non-cheating level built-in AI (level-7). In this extended version of the paper, we improve our architecture to train the agent against the most difficult cheating level AIs (level-8, level-9, and level-10). We also test our method on different maps to evaluate the extensibility of our approach. By a final 3-layer hierarchical architecture and applying significant tricks to train SC2 agents, we increase the win rate against the level-8, level-9, and level-10 to 96%, 97%, and 94%, respectively. Our codes and models are all open-sourced now at https://github.com/liuruoze/HierNet-SC2. To provide a baseline referring the AlphaStar for our work as well as the research and open-source community, we reproduce a scaled-down version of it, mini-AlphaStar (mAS). The latest version of mAS is 1.07, which can be trained using supervised learning and reinforcement learning on the raw action space which has 564 actions. It is designed to run training on a single common machine, by making the hyper-parameters adjustable and some settings simplified. We then can compare our work with mAS using the same computing resources and training time. By experiment results, we show that our method is more effective when using limited resources. The inference and training codes of mini-AlphaStar are all open-sourced at https://github.com/liuruoze/mini-AlphaStar. We hope our study could shed some light on the future research of efficient reinforcement learning on SC2 and other large-scale games.
{"title":"On Efficient Reinforcement Learning for Full-length Game of StarCraft II","authors":"Ruo-Ze Liu, Zhen-Jia Pang, Zhou-Yu Meng, Wenhai Wang, Yang Yu, Tong Lu","doi":"10.48550/arXiv.2209.11553","DOIUrl":"https://doi.org/10.48550/arXiv.2209.11553","url":null,"abstract":"StarCraft II (SC2) poses a grand challenge for reinforcement learning (RL), of which the main difficulties include huge state space, varying action space, and a long time horizon. In this work, we investigate a set of RL techniques for the full-length game of StarCraft II. We investigate a hierarchical RL approach, where the hierarchy involves two. One is the extracted macro-actions from experts’ demonstration trajectories to reduce the action space in an order of magnitude. The other is a hierarchical architecture of neural networks, which is modular and facilitates scale. We investigate a curriculum transfer training procedure that trains the agent from the simplest level to the hardest level. We train the agent on a single machine with 4 GPUs and 48 CPU threads. On a 64x64 map and using restrictive units, we achieve a win rate of 99% against the difficulty level-1 built-in AI. Through the curriculum transfer learning algorithm and a mixture of combat models, we achieve a 93% win rate against the most difficult non-cheating level built-in AI (level-7). In this extended version of the paper, we improve our architecture to train the agent against the most difficult cheating level AIs (level-8, level-9, and level-10). We also test our method on different maps to evaluate the extensibility of our approach. By a final 3-layer hierarchical architecture and applying significant tricks to train SC2 agents, we increase the win rate against the level-8, level-9, and level-10 to 96%, 97%, and 94%, respectively. Our codes and models are all open-sourced now at https://github.com/liuruoze/HierNet-SC2.\u0000To provide a baseline referring the AlphaStar for our work as well as the research and open-source community, we reproduce a scaled-down version of it, mini-AlphaStar (mAS). The latest version of mAS is 1.07, which can be trained using supervised learning and reinforcement learning on the raw action space which has 564 actions. It is designed to run training on a single common machine, by making the hyper-parameters adjustable and some settings simplified. We then can compare our work with mAS using the same computing resources and training time. By experiment results, we show that our method is more effective when using limited resources. The inference and training codes of mini-AlphaStar are all open-sourced at https://github.com/liuruoze/mini-AlphaStar. We hope our study could shed some light on the future research of efficient reinforcement learning on SC2 and other large-scale games.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"14 1","pages":"213-260"},"PeriodicalIF":5.0,"publicationDate":"2022-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73731667","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Despite achieving accuracies higher than 90% on recognizing upper-limb movements through sEMG (surface Electromyography) signal with the state of art classifiers in the laboratory environment, there are still issues to be addressed for a myo-controlled prosthesis achieve similar performance in real environment conditions. Thereby, the main goal of this review is to expose the latest researches in terms of strategies in each block of the system, giving a global view of the current state of academic research. A systematic review was conducted, and the retrieved papers were organized according to the system step related to the proposed method. Then, for each stage of the upper limb motion recognition system, the works were described and compared in terms of strategy, methodology and issue addressed. An additional section was destined for the description of works related to signal contamination that is often neglected in reviews focused on sEMG based motion classifiers. Therefore, this section is the main contribution of this paper. Deep learning methods are a current trend for classification stage, providing strategies based on time-series and transfer learning to address the issues related to limb position, temporal/inter-subject variation, and electrode displacement. Despite the promising strategies presented for contaminant detection, identification, and removal, there are still some factors to be considered, such as the occurrence of simultaneous contaminants. This review exposes the current scenario of the movement classification system, providing valuable information for new researchers and guiding future works towards myo-controlled devices.
{"title":"sEMG-Based Upper Limb Movement Classifier: Current Scenario and Upcoming Challenges","authors":"M. C. Tosin, Juliano C. Machado, A. Balbinot","doi":"10.1613/jair.1.13999","DOIUrl":"https://doi.org/10.1613/jair.1.13999","url":null,"abstract":"Despite achieving accuracies higher than 90% on recognizing upper-limb movements through sEMG (surface Electromyography) signal with the state of art classifiers in the laboratory environment, there are still issues to be addressed for a myo-controlled prosthesis achieve similar performance in real environment conditions. Thereby, the main goal of this review is to expose the latest researches in terms of strategies in each block of the system, giving a global view of the current state of academic research. A systematic review was conducted, and the retrieved papers were organized according to the system step related to the proposed method. Then, for each stage of the upper limb motion recognition system, the works were described and compared in terms of strategy, methodology and issue addressed. An additional section was destined for the description of works related to signal contamination that is often neglected in reviews focused on sEMG based motion classifiers. Therefore, this section is the main contribution of this paper. Deep learning methods are a current trend for classification stage, providing strategies based on time-series and transfer learning to address the issues related to limb position, temporal/inter-subject variation, and electrode displacement. Despite the promising strategies presented for contaminant detection, identification, and removal, there are still some factors to be considered, such as the occurrence of simultaneous contaminants. This review exposes the current scenario of the movement classification system, providing valuable information for new researchers and guiding future works towards myo-controlled devices.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"31 1","pages":"83-127"},"PeriodicalIF":5.0,"publicationDate":"2022-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"76994203","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Richard Comploi-Taupe, G. Friedrich, Konstantin Schekotihin, A. Weinzierl
Domain-specific heuristics are an essential technique for solving combinatorial problems efficiently. Current approaches to integrate domain-specific heuristics with Answer Set Programming (ASP) are unsatisfactory when dealing with heuristics that are specified non-monotonically on the basis of partial assignments. Such heuristics frequently occur in practice, for example, when picking an item that has not yet been placed in bin packing. Therefore, we present novel syntax and semantics for declarative specifications of domain-specific heuristics in ASP. Our approach supports heuristic statements that depend on the partial assignment maintained during solving, which has not been possible before. We provide an implementation in Alpha that makes Alpha the first lazy-grounding ASP system to support declaratively specified domain-specific heuristics. Two practical example domains are used to demonstrate the benefits of our proposal. Additionally, we use our approach to implement informed search with A*, which is tackled within ASP for the first time. A* is applied to two further search problems. The experiments confirm that combining lazy-grounding ASP solving and our novel heuristics can be vital for solving industrial-size problems.
{"title":"Specifying and Exploiting Non-Monotonic Domain-Specific Declarative Heuristics in Answer Set Programming","authors":"Richard Comploi-Taupe, G. Friedrich, Konstantin Schekotihin, A. Weinzierl","doi":"10.1613/jair.1.14091","DOIUrl":"https://doi.org/10.1613/jair.1.14091","url":null,"abstract":"Domain-specific heuristics are an essential technique for solving combinatorial problems efficiently. Current approaches to integrate domain-specific heuristics with Answer Set Programming (ASP) are unsatisfactory when dealing with heuristics that are specified non-monotonically on the basis of partial assignments. Such heuristics frequently occur in practice, for example, when picking an item that has not yet been placed in bin packing. Therefore, we present novel syntax and semantics for declarative specifications of domain-specific heuristics in ASP. Our approach supports heuristic statements that depend on the partial assignment maintained during solving, which has not been possible before. We provide an implementation in Alpha that makes Alpha the first lazy-grounding ASP system to support declaratively specified domain-specific heuristics. Two practical example domains are used to demonstrate the benefits of our proposal. Additionally, we use our approach to implement informed search with A*, which is tackled within ASP for the first time. A* is applied to two further search problems. The experiments confirm that combining lazy-grounding ASP solving and our novel heuristics can be vital for solving industrial-size problems.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"18 1","pages":"59-114"},"PeriodicalIF":5.0,"publicationDate":"2022-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73701076","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
As autonomous systems and robots are applied to more real world situations, they must reason about uncertainty when planning actions. Mission success oftentimes cannot be guaranteed and the planner must reason about the probability of failure. Unfortunately, computing a trajectory that satisfies mission goals while constraining the probability of failure is difficult because of the need to reason about complex, multidimensional probability distributions. Recent methods have seen success using chance-constrained, model-based planning. However, the majority of these methods can only handle simple environment and agent models. We argue that there are two main drawbacks of current approaches to goal-directed motion planning under uncertainty. First, current methods suffer from an inability to deal with expressive environment models such as 3D non-convex obstacles. Second, most planners rely on considerable simplifications when computing trajectory risk including approximating the agent’s dynamics, geometry, and uncertainty. In this article, we apply hybrid search to the risk-bound, goal-directed planning problem. The hybrid search consists of a region planner and a trajectory planner. The region planner makes discrete choices by reasoning about geometric regions that the autonomous agent should visit in order to accomplish its mission. In formulating the region planner, we propose landmark regions that help produce obstacle-free paths. The region planner passes paths through the environment to a trajectory planner; the task of the trajectory planner is to optimize trajectories that respect the agent’s dynamics and the user’s desired risk of mission failure. We discuss three approaches to modeling trajectory risk: a CDF-based approach, a sampling-based collocation method, and an algorithm named Shooting Method Monte Carlo. These models allow computation of trajectory risk with more complex environments, agent dynamics, geometries, and models of uncertainty than past approaches. A variety of 2D and 3D test cases are presented including a linear case, a Dubins car model, and an underwater autonomous vehicle. The method is shown to outperform other methods in terms of speed and utility of the solution. Additionally, the models of trajectory risk are shown to better approximate risk in simulation.
{"title":"Motion Planning Under Uncertainty with Complex Agents and Environments via Hybrid Search","authors":"Daniel Strawser, B. Williams","doi":"10.1613/jair.1.13361","DOIUrl":"https://doi.org/10.1613/jair.1.13361","url":null,"abstract":"As autonomous systems and robots are applied to more real world situations, they must reason about uncertainty when planning actions. Mission success oftentimes cannot be guaranteed and the planner must reason about the probability of failure. Unfortunately, computing a trajectory that satisfies mission goals while constraining the probability of failure is difficult because of the need to reason about complex, multidimensional probability distributions. Recent methods have seen success using chance-constrained, model-based planning. However, the majority of these methods can only handle simple environment and agent models. We argue that there are two main drawbacks of current approaches to goal-directed motion planning under uncertainty. First, current methods suffer from an inability to deal with expressive environment models such as 3D non-convex obstacles. Second, most planners rely on considerable simplifications when computing trajectory risk including approximating the agent’s dynamics, geometry, and uncertainty. In this article, we apply hybrid search to the risk-bound, goal-directed planning problem. The hybrid search consists of a region planner and a trajectory planner. The region planner makes discrete choices by reasoning about geometric regions that the autonomous agent should visit in order to accomplish its mission. In formulating the region planner, we propose landmark regions that help produce obstacle-free paths. The region planner passes paths through the environment to a trajectory planner; the task of the trajectory planner is to optimize trajectories that respect the agent’s dynamics and the user’s desired risk of mission failure. We discuss three approaches to modeling trajectory risk: a CDF-based approach, a sampling-based collocation method, and an algorithm named Shooting Method Monte Carlo. These models allow computation of trajectory risk with more complex environments, agent dynamics, geometries, and models of uncertainty than past approaches. A variety of 2D and 3D test cases are presented including a linear case, a Dubins car model, and an underwater autonomous vehicle. The method is shown to outperform other methods in terms of speed and utility of the solution. Additionally, the models of trajectory risk are shown to better approximate risk in simulation.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"13 1","pages":"1-81"},"PeriodicalIF":5.0,"publicationDate":"2022-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90288714","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
In machine learning, training data often capture the behaviour of multiple subgroups of some underlying human population. This behaviour can often be modelled as observations of an unknown dynamical system with an unobserved state. When the training data for the subgroups are not controlled carefully, however, under-representation bias arises. To counter under-representation bias, we introduce two natural notions of fairness in timeseries forecasting problems: subgroup fairness and instantaneous fairness. These notion extend predictive parity to the learning of dynamical systems. We also show globally convergent methods for the fairness-constrained learning problems using hierarchies of convexifications of non-commutative polynomial optimisation problems. We also show that by exploiting sparsity in the convexifications, we can reduce the run time of our methods considerably. Our empirical results on a biased data set motivated by insurance applications and the well-known COMPAS data set demonstrate the efficacy of our methods.
{"title":"Fairness in Forecasting of Observations of Linear Dynamical Systems","authors":"Quan Zhou, Jakub Marecek, R. Shorten","doi":"10.1613/jair.1.14050","DOIUrl":"https://doi.org/10.1613/jair.1.14050","url":null,"abstract":"In machine learning, training data often capture the behaviour of multiple subgroups of some underlying human population. This behaviour can often be modelled as observations of an unknown dynamical system with an unobserved state. When the training data for the subgroups are not controlled carefully, however, under-representation bias arises. To counter under-representation bias, we introduce two natural notions of fairness in timeseries forecasting problems: subgroup fairness and instantaneous fairness. These notion extend predictive parity to the learning of dynamical systems. We also show globally convergent methods for the fairness-constrained learning problems using hierarchies of convexifications of non-commutative polynomial optimisation problems. We also show that by exploiting sparsity in the convexifications, we can reduce the run time of our methods considerably. Our empirical results on a biased data set motivated by insurance applications and the well-known COMPAS data set demonstrate the efficacy of our methods.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"1 1","pages":"1247-1280"},"PeriodicalIF":5.0,"publicationDate":"2022-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88852023","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
If autonomous AI systems are to be reliably safe in novel situations, they will need to incorporate general principles guiding them to recognize and avoid harmful behaviours. Such principles may need to be supported by a binding system of regulation, which would need the underlying principles to be widely accepted. They should also be specific enough for technical implementation. Drawing inspiration from law, this article explains how negative human rights could fulfil the role of such principles and serve as a foundation both for an international regulatory system and for building technical safety constraints for future AI systems. This article appears in the AI & Society track.
{"title":"Negative Human Rights as a Basis for Long-term AI Safety and Regulation","authors":"Ondrej Bajgar, Jan Horenovsky","doi":"10.1613/jair.1.14020","DOIUrl":"https://doi.org/10.1613/jair.1.14020","url":null,"abstract":"If autonomous AI systems are to be reliably safe in novel situations, they will need to incorporate general principles guiding them to recognize and avoid harmful behaviours. Such principles may need to be supported by a binding system of regulation, which would need the underlying principles to be widely accepted. They should also be specific enough for technical implementation. Drawing inspiration from law, this article explains how negative human rights could fulfil the role of such principles and serve as a foundation both for an international regulatory system and for building technical safety constraints for future AI systems.\u0000This article appears in the AI & Society track.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"24 1","pages":"1043-1075"},"PeriodicalIF":5.0,"publicationDate":"2022-08-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79111751","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-08-28DOI: 10.4230/LIPIcs.MFCS.2018.47
Vittorio Bilò, M. Flammini, G. Monaco, L. Moscardelli
We investigate the problem of preselecting a subset of buyers (also called agents) participating in a market so as to optimize the performance of stable outcomes. We consider four scenarios arising from the combination of two stability notions, namely market envy-freeness and agent envy-freeness, with the two state-of-the-art objective functions of social welfare and seller’s revenue. When insisting on market envy-freeness, we prove that the problem cannot be approximated within n 1−ε (with n being the number of buyers) for any ε > 0, under both objective functions; we also provide approximation algorithms with an approximation ratio tight up to subpolynomial multiplicative factors for social welfare and the seller’s revenue. The negative result, in particular, holds even for markets with single-minded buyers. We also prove that maximizing the seller’s revenue is NP-hard even for a single buyer, thus closing a previous open question. Under agent envy-freeness and for both objective functions, instead, we design a polynomial time algorithm transforming any stable outcome for a market involving any subset of buyers into a stable outcome for the whole market without worsening its performance. This result creates an interesting middle-ground situation where, if on the one hand buyer preselection cannot improve the performance of agent envy-free outcomes, on the other one it can be used as a tool for simplifying the combinatorial structure of the buyers’ valuation functions in a given market. Finally, we consider the restricted case of multi-unit markets, where all items are of the same type and are assigned the same price. For these markets, we show that preselection may improve the performance of stable outcomes in all of the four considered scenarios, and design corresponding approximation algorithms.
{"title":"Pricing Problems with Buyer Preselection","authors":"Vittorio Bilò, M. Flammini, G. Monaco, L. Moscardelli","doi":"10.4230/LIPIcs.MFCS.2018.47","DOIUrl":"https://doi.org/10.4230/LIPIcs.MFCS.2018.47","url":null,"abstract":"We investigate the problem of preselecting a subset of buyers (also called agents) participating in a market so as to optimize the performance of stable outcomes. We consider four scenarios arising from the combination of two stability notions, namely market envy-freeness and agent envy-freeness, with the two state-of-the-art objective functions of social welfare and seller’s revenue. When insisting on market envy-freeness, we prove that the problem cannot be approximated within n 1−ε (with n being the number of buyers) for any ε > 0, under both objective functions; we also provide approximation algorithms with an approximation ratio tight up to subpolynomial multiplicative factors for social welfare and the seller’s revenue. The negative result, in particular, holds even for markets with single-minded buyers. We also prove that maximizing the seller’s revenue is NP-hard even for a single buyer, thus closing a previous open question. Under agent envy-freeness and for both objective functions, instead, we design a polynomial time algorithm transforming any stable outcome for a market involving any subset of buyers into a stable outcome for the whole market without worsening its performance. This result creates an interesting middle-ground situation where, if on the one hand buyer preselection cannot improve the performance of agent envy-free outcomes, on the other one it can be used as a tool for simplifying the combinatorial structure of the buyers’ valuation functions in a given market. Finally, we consider the restricted case of multi-unit markets, where all items are of the same type and are assigned the same price. For these markets, we show that preselection may improve the performance of stable outcomes in all of the four considered scenarios, and design corresponding approximation algorithms.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"56 1","pages":"1791-1822"},"PeriodicalIF":5.0,"publicationDate":"2022-08-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80262053","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The value alignment problem is concerned with the design of systems that provably abide by our human values. One approach to this challenge is through the leverage of prescriptive norms that, if carefully designed, are able to steer a multiagent system away from harmful outcomes and towards more beneficial ones. In this work, we first present a general methodology for the automated synthesis of value aligned normative systems, based on a consequentialist view of values. In the second part, we provide analytical tools to examine such value aligned normative systems, namely the Shapley value of individual norms and the compatibility of several values under a fixed set of norms. We illustrate all of our contributions with a running example of a society of agents where taxes are collected and redistributed according to a set of parametrised norms.
{"title":"Synthesis and Properties of Optimally Value-Aligned Normative Systems","authors":"Nieves Montes, C. Sierra","doi":"10.1613/jair.1.13487","DOIUrl":"https://doi.org/10.1613/jair.1.13487","url":null,"abstract":"The value alignment problem is concerned with the design of systems that provably abide by our human values. One approach to this challenge is through the leverage of prescriptive norms that, if carefully designed, are able to steer a multiagent system away from harmful outcomes and towards more beneficial ones. In this work, we first present a general methodology for the automated synthesis of value aligned normative systems, based on a consequentialist view of values. In the second part, we provide analytical tools to examine such value aligned normative systems, namely the Shapley value of individual norms and the compatibility of several values under a fixed set of norms. We illustrate all of our contributions with a running example of a society of agents where taxes are collected and redistributed according to a set of parametrised norms.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"18 1","pages":"1739-1774"},"PeriodicalIF":5.0,"publicationDate":"2022-08-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80347419","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Face hallucination is a task of generating high-resolution (HR) face images from low-resolution (LR) inputs, which is a subfield of the general image super-resolution. However, most of the previous methods only consider the visual effect, ignoring how to maintain the identity of the face. In this work, we propose a novel face hallucination model, called C-Face network, which can generate HR images with high visual quality while preserving the identity information. A face recognition network is used to extract the identity features in the training process. In order to make the reconstructed face images keep the identity information to a great extent, a novel metric, i.e., C-Face loss, is proposed. We also propose a new training algorithm to deal with the convergence problem. Moreover, since our work mainly focuses on the recognition accuracy of the output, we integrate face recognition into the face hallucination process which ensures that the model can be used in real scenarios. Extensive experiments on two large scale face datasets demonstrate that our C-Face network has the best performance compared with other state-of-the-art methods.
{"title":"C-Face: Using Compare Face on Face Hallucination for Low-Resolution Face Recognition","authors":"F. Han, Xudong Wang, S. Furao, Jian Zhao","doi":"10.1613/jair.1.13816","DOIUrl":"https://doi.org/10.1613/jair.1.13816","url":null,"abstract":"Face hallucination is a task of generating high-resolution (HR) face images from low-resolution (LR) inputs, which is a subfield of the general image super-resolution. However, most of the previous methods only consider the visual effect, ignoring how to maintain the identity of the face. In this work, we propose a novel face hallucination model, called C-Face network, which can generate HR images with high visual quality while preserving the identity information. A face recognition network is used to extract the identity features in the training process. In order to make the reconstructed face images keep the identity information to a great extent, a novel metric, i.e., C-Face loss, is proposed. We also propose a new training algorithm to deal with the convergence problem. Moreover, since our work mainly focuses on the recognition accuracy of the output, we integrate face recognition into the face hallucination process which ensures that the model can be used in real scenarios. Extensive experiments on two large scale face datasets demonstrate that our C-Face network has the best performance compared with other state-of-the-art methods.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"16 1","pages":"1715-1737"},"PeriodicalIF":5.0,"publicationDate":"2022-08-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78341826","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Many engineering problems have multiple objectives, and the overall aim is to optimize a non-linear function of these objectives. In this paper, we formulate the problem of maximizing a non-linear concave function of multiple long-term objectives. A policy-gradient based model-free algorithm is proposed for the problem. To compute an estimate of the gradient, an asymptotically biased estimator is proposed. The proposed algorithm is shown to achieve convergence to within an ε of the global optima after sampling O(M4 σ2/(1-γ)8ε4) trajectories where γ is the discount factor and M is the number of the agents, thus achieving the same dependence on ε as the policy gradient algorithm for the standard reinforcement learning.
{"title":"Joint Optimization of Concave Scalarized Multi-Objective Reinforcement Learning with Policy Gradient Based Algorithm","authors":"Qinbo Bai, Mridul Agarwal, V. Aggarwal","doi":"10.1613/jair.1.13981","DOIUrl":"https://doi.org/10.1613/jair.1.13981","url":null,"abstract":"Many engineering problems have multiple objectives, and the overall aim is to optimize a non-linear function of these objectives. In this paper, we formulate the problem of maximizing a non-linear concave function of multiple long-term objectives. A policy-gradient based model-free algorithm is proposed for the problem. To compute an estimate of the gradient, an asymptotically biased estimator is proposed. The proposed algorithm is shown to achieve convergence to within an ε of the global optima after sampling O(M4 σ2/(1-γ)8ε4) trajectories where γ is the discount factor and M is the number of the agents, thus achieving the same dependence on ε as the policy gradient algorithm for the standard reinforcement learning.","PeriodicalId":54877,"journal":{"name":"Journal of Artificial Intelligence Research","volume":"304 1","pages":"1565-1597"},"PeriodicalIF":5.0,"publicationDate":"2022-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73205801","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}