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2012 Fourth International Workshop on Quality of Multimedia Experience最新文献

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No-reference bitstream-based impairment detection for high efficiency video coding 基于无参考比特流的高效视频编码损伤检测
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263845
G. Wallendael, N. Staelens, L. Janowski, J. D. Cock, P. Demeester, R. Walle
Video distribution over error-prone Internet Protocol (IP) networks results in visual impairments on the received video streams. Objective impairment detection algorithms are crucial for maintaining a high Quality of Experience (QoE) as provided with IPTV distribution. There is a lot of research invested in H.264/AVC impairment detection models and questions rise if these turn obsolete with a transition to the successor of H.264/AVC, called High Efficiency Video Coding (HEVC). In this paper, first we show that impairments on HEVC compressed sequences are more visible compaired to H.264/AVC encoded sequences. We also show that an impairment detection model designed for H.264/AVC could be reused on HEVC, but that caution is advised. A more accurate model taking into account content classification needed slight modification to remain applicable for HEVC compression video content.
在易出错的互联网协议(IP)网络上进行视频分发会导致接收到的视频流出现视觉障碍。客观损伤检测算法是在IPTV分布条件下保持高质量体验(QoE)的关键。在H.264/AVC损伤检测模型上投入了大量的研究,如果这些模型随着H.264/AVC的继任者——高效视频编码(High Efficiency Video Coding, HEVC)的过渡而过时,问题就会出现。在本文中,我们首先证明了HEVC压缩序列的损伤比H.264/AVC编码序列更明显。我们还证明了为H.264/AVC设计的损伤检测模型可以在HEVC上重复使用,但建议谨慎使用。考虑到内容分类的更精确的模型需要稍加修改才能适用于HEVC压缩视频内容。
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引用次数: 13
Evaluation of visual privacy filters impact on video surveillance intelligibility 视觉隐私过滤器对视频监控清晰度影响的评价
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263883
Pavel Korshunov, Claudia Araimo, F. D. Simone, Carmelo Velardo, J. Dugelay, T. Ebrahimi
Since privacy issues are becoming important with growth of the video surveillance, many tools are proposed for protection of personal privacy in the video. However, little is understood regarding the effectiveness of such tools and their effect on the underlying surveillance tasks. In this paper, we propose a subjective evaluation methodology that compares several popular privacy protection techniques applied to typical indoor surveillance video. We identify and analyze the tradeoff between the privacy preservation of these tools and the intelligibility of activities in the resulted surveillance video.
随着视频监控的发展,隐私问题变得越来越重要,人们提出了许多工具来保护视频中的个人隐私。然而,人们对这些工具的有效性及其对潜在监测任务的影响知之甚少。在本文中,我们提出了一种主观评价方法,比较了几种流行的隐私保护技术应用于典型的室内监控视频。我们确定并分析了这些工具的隐私保护与结果监控视频中活动的可理解性之间的权衡。
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引用次数: 7
Investigating the impact of sensory effects on the Quality of Experience and emotional response in web videos 研究网络视频中感官效应对体验质量和情绪反应的影响
Pub Date : 2012-07-05 DOI: 10.1109/QOMEX.2012.6263842
Benjamin Rainer, Markus Waltl, E. Cheng, M. Shujau, C. Timmerer, S. Davis, I. Burnett, C. Ritz, H. Hellwagner
Multimedia is ubiquitously available online with large amounts of video increasingly consumed through Web sites such as YouTube or Google Video. However, online multimedia typically limits users to visual/auditory stimulus, with onscreen visual media accompanied by audio. The recent introduction of MPEG-V proposed multi-sensory user experiences in multimedia environments, such as enriching video content with so-called sensory effects like wind, vibration, light, etc. In MPEG-V, these sensory effects are represented as Sensory Effect Metadata (SEM), which is additionally associated to the multimedia content. This paper presents three user studies that utilize the sensory effects framework of MPEG-V, investigating the emotional response of users and enhancement of Quality of Experience (QoE) of Web video sequences from a range of genres with and without sensory effects. In particular, the user studies were conducted in Austria and Australia to investigate whether geography and cultural differences affect users' elicited emotional responses and QoE.
多媒体在网上无处不在,大量的视频越来越多地通过YouTube或谷歌视频等网站被消费。然而,在线多媒体通常将用户限制在视觉/听觉刺激,屏幕上的视觉媒体伴随着音频。最近推出的MPEG-V提出了多媒体环境下的多感官用户体验,比如用风、振动、光等所谓的感官效果来丰富视频内容。在MPEG-V中,这些感官效果被表示为感官效果元数据(SEM),它另外与多媒体内容相关联。本文介绍了三个利用MPEG-V的感官效果框架的用户研究,研究了用户的情绪反应以及在有和没有感官效果的情况下对一系列类型的网络视频序列的体验质量(QoE)的增强。特别是,在奥地利和澳大利亚进行了用户研究,以调查地理和文化差异是否影响用户的诱发情绪反应和QoE。
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引用次数: 54
Mapping of Received Signal Strength Indicator to QoE in VoIP applications over wlan 基于wlan的VoIP应用中接收信号强度指标与QoE的映射
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263886
I. Mkwawa, E. Jammeh, Lingfen Sun
This paper presents mapping of Received Signal Strength Indicator (RSSI) to Quality of Experience (QoE) in mobile devices for end to end VoIP communications over Wi-Fi. Through extensive experiments, relationships between RSSI and QoE were investigated and a mapping table from RSSI to QoE was created. The effectiveness of the proposed approach in terms of energy saving was also demonstrated by comparing it with conventional QoE monitoring approach.
本文介绍了Wi-Fi端到端VoIP通信中移动设备中接收信号强度指标(RSSI)到体验质量(QoE)的映射。通过大量的实验,研究了RSSI和QoE之间的关系,并建立了RSSI到QoE的映射表。通过与传统QoE监测方法的比较,验证了该方法在节能方面的有效性。
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引用次数: 4
Comparison of 3D portable display restitution techniques based on stereo and motion parallax 基于立体视差和运动视差的三维便携式显示恢复技术比较
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263858
M. Rerábek, T. Ebrahimi
Currently, the large majority of 3D display solutions rely on binocular perception phenomena. Furthermore, while 3D display technologies are already widely available for cinema and home or corporate use, only a few portable devices currently feature 3D display capabilities. In this paper, we study the alternative methods for restitution of 3D images on displays of commercially available portable devices and analyse their respective performance. This particularly includes the restitution method which uses multiscopic image data-set and which relies on motion parallax as an additional depth cue. The goal of this paper is to compare three different commercially available 3D display techniques, the auto-stereoscopic and anaglyph method which provide binocular depth cues and a method based on motion parallax. The subsequently conducted subjective quality tests show that the motion parallax based approach to present 3D images on consumer portable screen is an equivalent and quite competitive way in comparison to the above mentioned stereopsis based methods.
目前,绝大多数3D显示解决方案依赖于双眼感知现象。此外,虽然3D显示技术已经广泛应用于影院、家庭或企业,但目前只有少数便携式设备具有3D显示功能。在本文中,我们研究了商用便携式设备显示器上3D图像恢复的替代方法,并分析了它们各自的性能。这特别包括使用多视角图像数据集的恢复方法,它依赖于运动视差作为额外的深度线索。本文的目的是比较三种不同的市售3D显示技术,提供双目深度线索的自动立体和变形方法和基于运动视差的方法。随后进行的主观质量测试表明,与上述基于立体视觉的方法相比,基于运动视差的方法在消费者便携式屏幕上呈现3D图像是一种相当有竞争力的方法。
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引用次数: 3
Validation of a novel approach to subjective quality evaluation of conventional and 3D broadcasted video services 传统和3D广播视频服务主观质量评价新方法的验证
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263870
Jesús Gutiérrez, P. Pérez, F. Jaureguizar, J. Cabrera, N. García
Transmission errors are the main cause of degradation of the quality of real broadcasted video services. Therefore, knowing their impact on the quality of experience of the end users is a crucial issue. For instance, it would help to improve the performance of the distribution systems, and to develop monitoring tools to automatically estimate the quality perceived by the viewers. In this paper we validate a subjective evaluation approach specifically designed to obtain meaningful results of the effects of degradations caused by transmission errors. This methodology has been already used in our previous works with monoscopic and stereoscopic videos. The validation is done by comparing the subjective ratings obtained for typical transmission impairments with the proposed methodology and with the standard method Absolute Category Rating. The results show that the proposed approach could provide more representative evaluations of the quality of experience perceived by end users of conventional and 3D broadcasted video services.
传输错误是导致真实广播视频业务质量下降的主要原因。因此,了解它们对最终用户体验质量的影响是一个至关重要的问题。例如,它将有助于改善分配系统的性能,并开发监测工具来自动估计观众所感知的质量。在本文中,我们验证了一种主观评估方法,该方法专门设计用于获得由传输误差引起的退化影响的有意义的结果。这种方法已经在我们之前的单眼和立体视频作品中使用过。通过将所提出的方法与标准方法绝对类别评定法对典型传输障碍的主观评定进行比较,从而完成验证。结果表明,该方法能够对传统和3D广播视频服务的终端用户感知到的体验质量提供更具代表性的评价。
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引用次数: 9
Evaluating the performance of multimedia presentations in communicating radiological findings 评估多媒体展示在传播放射学发现方面的表现
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263835
S. Möller, Franziska Franz, Karlheinz Glaser-Seidnitzer
Multimedia presentations are expected to show a higher performance in communicating complex and relational information than single media presentations. In this case study, we evaluate the performance of multimedia presentations of radiological findings in communicating propositional facts about a patient's health status. In collaboration with experts and future users, three radiological communication tools have been developed which differ with respect to the presentation media and interactivity. These tools have been evaluated in a controlled user study concerning their efficiency in communicating propositional facts, as well as concerning their usability in the clinical praxis. The results show a slightly higher efficiency of the audiovisual compared to textual or visual-only presentation, and a preference of users for the interactive audio-visual or visual tool.
多媒体演示比单一媒体演示在传达复杂和关系信息方面表现出更高的性能。在本案例研究中,我们评估了多媒体呈现的放射学结果在传达有关患者健康状况的命题事实方面的表现。在与专家和未来用户的合作下,已经开发了三种放射通信工具,它们在呈现媒介和互动性方面有所不同。这些工具已经在一项受控用户研究中进行了评估,涉及到它们在传达命题事实方面的效率,以及它们在临床实践中的可用性。结果表明,与文本或纯视觉演示相比,视听演示的效率略高,并且用户更喜欢交互式视听或视觉工具。
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引用次数: 1
Investigating the effects of test clip quality distribution in HD video Quality-of-Experience studies 研究高清视频体验质量研究中测试片段质量分布的影响
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263884
Peter Fröhlich, M. Ries, Kathrin Masuch, R. Schatz
A common guideline for Quality of Experience (QoE) testing is to present the whole range of low and high quality test clips in order to avoid rating biases. We present a comparative empirical study in the context of HD IPTV services, in which one group of participants exclusively viewed high-quality video clips, and the other group additionally were confronted with low-quality clips. We only found a very weak effect of clip quality distribution on rating behavior and thus cannot confirm the recommendation for including low-quality clips in HD video QoE evaluations.
对于体验质量(QoE)测试,一个常见的指导方针是呈现所有低质量和高质量的测试片段,以避免评级偏差。我们在高清IPTV服务的背景下进行了一项比较实证研究,其中一组参与者只观看高质量的视频片段,而另一组参与者也面临低质量的视频片段。我们只发现片段质量分布对评分行为的影响非常微弱,因此不能确认在高清视频QoE评价中包含低质量片段的建议。
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引用次数: 0
Too tired for calling? A physiological measure of fatigue caused by bandwidth limitations 太累了不想打电话?由带宽限制引起的疲劳的生理测量
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263840
Jan-Niklas Antons, R. Schleicher, S. Arndt, S. Möller, G. Curio
Common methods to determine the quality of media rely on conscious ratings of a subject's opinion about the quality of presented stimuli. While such methods provide a reliable and valid means of determining quality, they provide little insight into the physiological processes preceding the quality judgment, which, however, may affect the subjective behavior, e.g., in terms of alertness or media usage duration. In this paper we used a non-intrusive physiological method, electroencephalography, to assess the cognitive state of subjects related to the quality of auditory speech stimuli. We show that users listening to degraded audio rated the quality lower in comparison to an undisturbed stimulus as expected and, in addition, got more fatigued during the 20 minute presentation. Indicators of the increased fatigue were Theta and Alpha frequencies of the electroencephalogram data. The results show that the perception of degraded media has long-term influences on physiological processes at the time scale of minutes which may immediately influence customer behavior.
确定媒体质量的常用方法依赖于受试者对所呈现的刺激质量的意见的有意识评级。虽然这些方法提供了一种可靠而有效的确定质量的方法,但它们对质量判断之前的生理过程提供的见解很少,然而,这可能会影响主观行为,例如,在警觉性或媒体使用时间方面。在本文中,我们使用了一种非侵入性的生理方法,脑电图,来评估与听觉言语刺激质量相关的受试者的认知状态。我们发现,与未受干扰的刺激相比,听退化音频的用户对质量的评价低于预期,此外,在20分钟的演示中,他们更加疲劳。疲劳增加的指标是脑电图数据的θ和α频率。研究结果表明,对降解介质的感知在分钟时间尺度上对生理过程具有长期影响,并可能直接影响顾客行为。
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引用次数: 39
RMIT3DV: Pre-announcement of a creative commons uncompressed HD 3D video database RMIT3DV:预发布一个知识共享的未压缩高清3D视频数据库
Pub Date : 2012-07-05 DOI: 10.1109/QoMEX.2012.6263873
E. Cheng, P. Burton, Jonathan Burton, Alex Joseski, I. Burnett
There has been much recent interest, both from industry and research communities, in 3D video technologies and processing techniques. However, with the standardisation of 3D video coding well underway and researchers studying 3D multimedia delivery and users' quality of multimedia experience in 3D video environments, there exist few publicly available databases of 3D video content. Further, there are even fewer sources of uncompressed 3D video content for flexible use in a number of research studies and applications. This paper thus presents a preliminary version of RMIT3DV: an uncompressed HD 3D video database currently composed of 31 video sequences that encompass a range of environments, lighting conditions, textures, motion, etc. The database was natively filmed on a professional HD 3D camera, and this paper describes the 3D film production workflow in addition to the database distribution and potential future applications of the content. The database is freely available online via the creative commons license, and researchers are encouraged to contribute 3D content to grow the resource for the (HD) 3D video research community.
最近,工业界和研究界对3D视频技术和处理技术都很感兴趣。然而,随着3D视频编码标准化的深入进行,以及研究人员对3D多媒体传输和用户在3D视频环境下的多媒体体验质量的研究,目前公开的3D视频内容数据库很少。此外,在许多研究和应用中灵活使用的未压缩3D视频内容的来源甚至更少。因此,本文提出了RMIT3DV的初步版本:一个未压缩的高清3D视频数据库,目前由31个视频序列组成,包括一系列环境,照明条件,纹理,运动等。该数据库是在专业的高清3D摄像机上本地拍摄的,本文描述了3D电影的制作流程,以及数据库的分布和内容的潜在未来应用。该数据库通过知识共享许可免费在线提供,并鼓励研究人员贡献3D内容,以增加(HD) 3D视频研究社区的资源。
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引用次数: 56
期刊
2012 Fourth International Workshop on Quality of Multimedia Experience
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