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An artificial environment is often a noisy environment: auditory scene analysis and speech perception in noise. 人工环境往往是一个嘈杂的环境:听觉场景分析和噪声中的语音感知。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.129
Kazuo Ueda, Yoshitaka Nakajima, Reiko Akahane-Yamada

Our auditory system has to organize and to pick up a target sound with many components, sometimes rejecting irrelevant sound components, but sometimes forming multiple streams including the target stream. This situation is well described with the concept of auditory scene analysis. Research on speech perception in noise is closely related to auditory scene analysis. This paper briefly reviews the concept of auditory scene analysis and previous and ongoing research on speech perception in noise, and discusses the future direction of research. Further experimental investigations are needed to understand our perceptual mechanisms better.

我们的听觉系统必须组织并拾取包含许多成分的目标声音,有时会拒绝无关的声音成分,但有时会形成包括目标流在内的多个流。听觉场景分析的概念很好地描述了这种情况。噪声环境下的语音感知研究与听觉场景分析密切相关。本文简要回顾了听觉场景分析的概念以及噪声环境下语音感知的研究现状,并对未来的研究方向进行了展望。需要进一步的实验研究来更好地理解我们的感知机制。
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引用次数: 4
Music and video iconicity: theory and experimental design. 音乐与影像的象似性:理论与实验设计。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.143
Roger A Kendall

Experimental studies on the relationship between quasi-musical patterns and visual movement have largely focused on either referential, associative aspects or syntactical, accent-oriented alignments. Both of these are very important, however, between the referential and areferential lays a domain where visual pattern perceptually connects to musical pattern; this is iconicity. The temporal syntax of accent structures in iconicity is hypothesized to be important. Beyond that, a multidimensional visual space connects to musical patterning through mapping of visual time/space to musical time/magnitudes. Experimental visual and musical correlates are presented and comparisons to previous research provided.

关于准音乐模式和视觉运动之间关系的实验研究主要集中在指称、联想方面或句法、重音导向方面。这两者都很重要,然而,在指称和指称之间有一个领域,视觉模式在感知上与音乐模式联系在一起;这是象似性。在象似性中,重音结构的时间句法被认为是重要的。除此之外,多维视觉空间通过将视觉时间/空间映射到音乐时间/幅度来连接音乐模式。提出了视觉和音乐的实验相关性,并与以前的研究进行了比较。
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引用次数: 3
The perception of fricative peaks and noise bands. 对摩擦峰和噪声带的感知。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.151
Jonathan Goodacre, Yoshitaka Nakajima

Recent work on the identification and perception of fricatives has focussed on the use by listeners of spectral moments derived from the whole spectrum and there appears to be no work in the literature on the use of prominent spectral peaks. In this study, we map the response of a single listener to narrow bands of noise that "mimic" the spectral peaks of English voiceless fricatives. The stimuli are based on the critical-band rate scale (Zwicker and Fastl, 1990) which divides the audible frequency range up to 15,500 Hz into 24 abutting critical bands. The results suggest that listeners have knowledge that enables them to connect a narrow-band spectral peak with a particular fricative consonant. We demonstrate that such knowledge, particularly in conjunction with a normalization metric that takes account of an individual speaker's vocal tract characteristics (F0 of the vowel following the fricative), could be used to good effect, particularly in noisy conditions which impair the use of the whole spectrum.

最近关于识别和感知摩擦音的工作集中在听者使用来自整个频谱的谱矩上,并且在文献中似乎没有关于使用突出的谱峰的工作。在这项研究中,我们绘制了单个听者对窄带噪音的反应图,这些噪音“模仿”了英语无元音摩擦音的频谱峰值。刺激基于临界频带率量表(Zwicker and Fastl, 1990),该量表将可听频率范围划分为24个相邻的临界频带,最高可达15,500 Hz。结果表明,听者拥有的知识使他们能够将窄带频谱峰值与特定的摩擦辅音联系起来。我们证明,这样的知识,特别是与考虑到单个说话者声道特征(摩擦音后元音的F0)的归一化度量相结合,可以起到很好的效果,特别是在影响整个频谱使用的嘈杂条件下。
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引用次数: 6
The selection of introduced sounds to improve the soundscape in the public spaces. 引入声音的选择,改善公共空间的声景。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.55
Gil-Soo Jang, Chan Kook

The purpose of introducing sounds is to afford a comfortable acoustic environment and to design good soundscapes. This study aims at rating the preference of subjects for the introduced sounds suitable to the public spaces and also investigates the methodology to select the sounds by subjective and objective procedures. Seventeen kinds of the introduced sounds were evaluated with nine adjectives in the presence of visual location information. Also, adequate sound levels were calculated by adjusting the volume of introduced sounds in the presence of the actual background sounds of locations and visual information. The concept of harmony with the surroundings was reviewed by analyzing the correlation among 9 adjectives which express introduced sounds. And the effectiveness of existed sound quality index was analyzed so as to select the introduced sounds quantitatively. By the evaluation of the adequate level of the introduced sounds, it is proposed that the lower introduced sound level would be better for the noisy circumstances.

引入声音的目的是提供一个舒适的声音环境和设计良好的音景。本研究旨在评估被试对适合公共空间的引入声音的偏好,并探讨通过主观和客观程序选择声音的方法。在视觉定位信息存在的情况下,用9个形容词对17种引入的声音进行评价。此外,通过在实际背景声音和视觉信息存在的情况下调整引入声音的音量来计算适当的声音级别。通过分析9个表示引入音的形容词之间的关系,回顾了与环境和谐的概念。并对现有音质指标的有效性进行了分析,以便定量选择引入的声音。通过对适当的引入声级的评价,提出了较低的引入声级对噪声环境较好。
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引用次数: 14
The difference among generations in evaluating interior lighting environment. 室内照明环境评价的代际差异。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.87
Naoyuki Oi

This paper explores the difference among generations in evaluating interior lighting environment, and provides some knowledge for interior lighting design, which can accommodate all generations. Fifteen Computer Graphic pictures, which had the same dimensions (W3000 mmxH2800 mmxD6300 mm) but a different luminous environment are evaluated. Pictures are presented on a screen with a liquid crystal projector in a shaded dark room.A Semantic Differential technique with 12 subjective scales with 5 steps was used for the evaluation. Participants were chosen from 3 age groups: young, middle age, and elderly people.A difference among generations in evaluating interior lighting environment emerged. These tendencies could not be explained solely by visibility. It seems that the personal experience is closely related to the evaluation and preference of luminous environment.

本文探讨了各代人对室内照明环境评价的差异,为适应各代人的室内照明设计提供了一些知识。对尺寸相同(W3000 mm × h2800 mm × d6300 mm)但光环境不同的15张计算机图形图进行了评价。在阴暗的房间里,用液晶投影仪在屏幕上展示图片。采用5个步骤的12个主观量表的语义差异技术进行评价。参与者被选自3个年龄组:年轻人、中年人和老年人。在室内照明环境评价上出现了代际差异。这些趋势不能仅仅用能见度来解释。个人经历似乎与光环境的评价和偏好密切相关。
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引用次数: 10
Unpleasantness and physiological responses in using sanitary napkins. 使用卫生巾时的不愉快和生理反应。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.7
Mi-Kyong Park, Shigeki Watanuki

This study investigated the physiological and psychological effects of sanitary napkins (SN) on women in hemorrhage treatment during the menstrual phase. Mesh and non-woven napkins were employed, and the effects were studied during the follicular and menstrual phases; mesh SN presented a higher textural surface-roughness. In both phases, the increases in systolic and diastolic blood pressure were significantly dependent on the application intervals. The low-frequency component of systolic blood pressure variability significantly increased, while the salivary secretion rate decreased with the use of mesh SN during the follicular phase compared with non-woven SN. In addition, the heart rate during the menstrual phase significantly increased in subjects after the replacement of mesh SN compared with non-woven SN. In cases of wearing the unpleasant mesh SN, electroencephalography (EEG) manifested bilateral enhancements in beta and alpha2 waves in the frontal areas increased arousal level during both phases. From the above findings, napkin use increased physiological loading and wearing napkins with higher textural surface-roughness tended to increase activities of the autonomic nervous system and brain arousal level.

本研究探讨卫生巾对经期妇女出血治疗的生理和心理影响。采用网状和无纺布餐巾纸,研究其在卵泡期和月经期的效果;网格SN具有较高的纹理表面粗糙度。在这两个阶段,收缩压和舒张压的升高明显依赖于应用时间间隔。与无纺布SN相比,在卵泡期使用网状SN可显著增加收缩压变异性的低频分量,而唾液分泌率降低。此外,与无纺布SN相比,更换网状SN后受试者月经期心率明显增加。在佩戴令人不快的网状SN的情况下,脑电图(EEG)显示双侧额叶区β波和α 2波增强,两个阶段的觉醒水平都有所提高。从上面的研究结果来看,使用餐巾纸会增加生理负荷,而使用质地表面粗糙度更高的餐巾纸往往会增加自主神经系统的活动和大脑的觉醒水平。
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引用次数: 7
Optimum onset period for training based on maximum peak velocity of height by wavelet interpolation method in Japanese high school athletes. 基于小波插值的日本高中运动员最大峰值速度训练的最佳起始时间。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.15
Katsunori Fujii, Shinichi Demura, Jinzaburou Matsuzawa

The Wavelet Interpolation Method (WIM) was applied to the longitudinal records of individuals' heights and weights from 6 to 17 years of age (1983 to 1994) in an athlete group (male: 45, female: 50) and a control group (male: 85, female: 85). The criterion of maturity was derived from age at Maximum Peak Velocity (MPV) of height in the control group. Ages at MPV of height and weight were compared between the athletes and control subjects. The WIM was also applied to mean heights from 6.5 to 17.5 years of all the subjects classified by maturation rate in order to derive a model of growth velocity types. Among the athletes, the males were early-maturing and the females tended to be late-maturing. The difference between the ages at MPV of height and weight in males and females was less in the athletes group than in the control group. For the growth velocity model, in the athlete group, three types could be confirmed among the males, and five among the females. By making use of the type models, it was possible to clarify the spans of adolescence as classified by maturation rates, and it was concluded that the period following the age at MPV seems appropriate for the introduction of regular athletic training for each level of maturity.

采用小波插值法(WIM)对运动员组(男45岁,女50岁)和对照组(男85岁,女85岁)6 ~ 17岁(1983 ~ 1994年)个体身高和体重的纵向记录进行分析。成熟的标准是参照对照组身高最大峰值速度(MPV)年龄。比较运动员与对照组的身高、体重MPV年龄。将WIM应用于按成熟率分类的所有受试者6.5 ~ 17.5岁的平均身高,以推导出生长速度类型模型。男性运动员早熟,女性运动员晚熟。运动员组男性和女性在MPV时身高和体重的年龄差异小于对照组。对于生长速度模型,在运动员组中,男性可以确定三种类型,女性可以确定五种类型。通过使用类型模型,可以根据成熟率来澄清青春期的跨度,并得出结论,MPV年龄之后的时期似乎适合为每个成熟水平引入定期的运动训练。
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引用次数: 15
Thermal environment and subjective responses of patients and staff in a hospital during winter. 某医院冬季热环境与患者及工作人员主观反应
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.111
Nobuko Hashiguchi, Megumi Hirakawa, Yutaka Tochihara, Yumi Kaji, Chitake Karaki

The purpose of this study was to ascertain the actual conditions of the thermal environment and the symptoms of patient and staff (nurses and nurses' aides) during winter in a hospital. We measured the ambient temperature and humidity in sickrooms, nurse stations, and corridors. The subjects included 36 patients and 45 staff members. The existence of low humidity environments (relative humidity was less than 40%) in a hospital during winter was confirmed, and the levels of low humidity reached those known to promote the spread of influenza viruses. Thermal comfort of patients was not directly connected to the low humidity in sickrooms. However, 54.9% and 73.4% of patients were conscious of itchy skin and thirst, respectively. The majority of the staff members were working with itchy skin and thirst. These results suggested that extreme low humidity in a hospital during winter presents problem that should be solved quickly.

本研究的目的是确定医院冬季患者和工作人员(护士和护工)的实际热环境条件和症状。我们测量了病房、护士站和走廊的环境温度和湿度。研究对象包括36名患者和45名工作人员。某医院冬季存在低湿度环境(相对湿度低于40%),低湿度达到了已知可促进流感病毒传播的水平。患者的热舒适与病房的低湿度没有直接联系。然而,54.9%和73.4%的患者分别感到皮肤瘙痒和口渴。大多数工作人员都皮肤发痒,口渴。这些结果提示,冬季医院湿度极低是需要尽快解决的问题。
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引用次数: 30
Biographics art "I know me": image generation aiming at EEG control by biofeedback. 传记艺术“我认识我”:以生物反馈控制脑电图为目标的图像生成。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.139
Kosuke Matsunaga, Etsuo Genda

"I know me" is an interactive artwork that produces images based on EEG measurements from human participants. Although artists have previously made some interactive image works, we considered using human physiological information as input because it reflects human feelings better. In this research we were interested in information about human's mental states, such as anger or sadness. Brain activity was observed with EEG, subjected to Fourier analysis and converted into an animation based on a Lissajous curve. We generated images corresponding to alpha or beta waves activity in real time and showed them to the observer. The observer understood his own mental condition from looking at the images, and could potentially control his own mental state with this interactive device.

“我认识我”是一件互动艺术品,它根据人类参与者的脑电图测量结果产生图像。虽然艺术家们之前做过一些互动图像作品,但我们考虑使用人类的生理信息作为输入,因为它更能反映人类的感受。在这项研究中,我们对人类精神状态的信息感兴趣,比如愤怒或悲伤。用脑电图观察大脑活动,进行傅里叶分析,并根据利萨尤曲线转换成动画。我们实时生成与α波或β波活动相对应的图像,并将其展示给观察者。观察者通过观看图像了解自己的心理状态,并有可能通过这种互动装置控制自己的心理状态。
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引用次数: 4
Formal analysis of the urban 'Dutch model' with aims of re-formulating spatial quality concerns for pedestrian precincts in current New Town developments. 对城市“荷兰模式”的正式分析,旨在重新制定当前新市镇发展中行人区域的空间质量问题。
Pub Date : 2005-01-01 DOI: 10.2114/jpa.24.155
Toshikazu Ishida

In the Japanese post WWII urban planning and design field, concerns for formal features regarding the sequential street-front visual image in new high-density urban spaces have been a rather subordinated subject. Famous New Town schemes such as Tsukuba Science City (1963), or Minato Mirai 21 (1965) for instance, are typical inland and reclaimed land examples that summarize the validity and limitations of functional zoning systems applied to these artificial urban developments for the last half century. In those examples, the interaction between space mobility and land use has not been explored sufficiently in order to create attractive street-front images, yet such interaction is essential to the way the cityscape and its character are perceived by the eye. However, current insight regarding the sustainable New Town paradigm has brought a renewed perspective regarding design policy of the pedestrian precinct. This study investigates the formal features of the sequential street-front image of Dutch late-medieval town examples which could help re-formulate the existing design policies regarding the quality of pedestrian space especially in the artificial reclaimed land design field. The purpose is to find out how the principles of those old high-density artificial environmental design models generate such effective interaction between mobility and land usage, creating an enriched aesthetic visual image of street-front space as a result.

在日本二战后的城市规划和设计领域,对高密度城市空间中连续街道前视觉形象的形式特征的关注一直是一个相当次要的主题。著名的新城方案,如筑波科学城(1963)或港东未来21(1965),是典型的内陆和填海土地的例子,总结了过去半个世纪应用于这些人工城市发展的功能分区系统的有效性和局限性。在这些例子中,空间流动性和土地利用之间的相互作用还没有得到充分的探索,以创造有吸引力的临街图像,但这种相互作用对于城市景观及其特征的感知方式至关重要。然而,目前对可持续新城范例的见解为步行区的设计政策带来了新的视角。本研究调查了荷兰中世纪晚期城镇的连续街道形象的形式特征,可以帮助重新制定现有的设计政策,特别是在人工填海土地设计领域中,关于步行空间的质量。我们的目的是找出那些旧的高密度人工环境设计模式的原则是如何在交通和土地使用之间产生有效的互动,从而创造出丰富的临街空间审美视觉形象。
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引用次数: 1
期刊
Journal of physiological anthropology and applied human science
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