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A framework for context-aware privacy of sensor data on mobile systems 移动系统上传感器数据的上下文感知隐私框架
Pub Date : 2013-02-26 DOI: 10.1145/2444776.2444791
Supriyo Chakraborty, K. Raghavan, Matthew P. Johnson, M. Srivastava
We study the competing goals of utility and privacy as they arise when a user shares personal sensor data with apps on a smartphone. On the one hand, there can be value to the user for sharing data in the form of various personalized services and recommendations; on the other hand, there is the risk of revealing behaviors to the app producers that the user would like to keep private. The current approaches to privacy, usually defined in multi-user settings, rely on anonymization to prevent such sensitive behaviors from being traced back to the user---a strategy which does not apply if user identity is already known, as is the case here. Instead of protecting identity, we focus on the more general problem of choosing what data to share, in such a way that certain kinds of inferences---i.e., those indicating the user's sensitive behavior---cannot be drawn. The use of inference functions allows us to establish a terminology to unify prior notions of privacy as special cases of this more general problem. We identify several information disclosure regimes, each corresponding to a specific privacy-utility tradeoff, as well as privacy mechanisms designed to realize these tradeoff points. Finally, we propose ipShield as a privacy-aware framework which uses current user context together with a model of user behavior to quantify an adversary's knowledge regarding a sensitive inference, and obfuscate data accordingly before sharing. We conclude by describing initial work towards realizing this framework.
当用户与智能手机上的应用程序共享个人传感器数据时,我们研究了实用性和隐私性的竞争目标。一方面,以各种个性化服务和推荐的形式分享数据对用户来说是有价值的;另一方面,也存在向应用开发者透露用户隐私行为的风险。目前的隐私保护方法通常是在多用户设置中定义的,依靠匿名化来防止此类敏感行为被追溯到用户身上——如果用户身份已经已知,这种策略就不适用了,就像这里的情况一样。我们没有保护身份,而是专注于选择共享哪些数据这一更普遍的问题,以这种方式,某些类型的推断——即。也就是那些表示用户敏感行为的表情——不能画出来。推理函数的使用使我们能够建立一个术语来统一先前的隐私概念,作为这个更普遍问题的特殊情况。我们确定了几种信息披露制度,每种制度对应于特定的隐私-效用权衡,以及为实现这些权衡点而设计的隐私机制。最后,我们提出ipShield作为一个隐私感知框架,它使用当前用户上下文和用户行为模型来量化对手关于敏感推断的知识,并在共享之前相应地混淆数据。最后,我们描述了实现这一框架的初步工作。
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引用次数: 66
Lowering the barriers to large-scale mobile crowdsensing 降低大规模移动众测的门槛
Pub Date : 2013-02-26 DOI: 10.1145/2444776.2444789
Yu Xiao, P. Simoens, P. Pillai, Kiryong Ha, M. Satyanarayanan
Mobile crowdsensing is becoming a vital technique for environment monitoring, infrastructure management, and social computing. However, deploying mobile crowdsensing applications in large-scale environments is not a trivial task. It creates a tremendous burden on application developers as well as mobile users. In this paper we try to reveal the barriers hampering the scale-up of mobile crowdsensing applications, and to offer our initial thoughts on the potential solutions to lowering the barriers.
移动人群感知正在成为环境监测、基础设施管理和社会计算的重要技术。然而,在大规模环境中部署移动众感应用程序并不是一项简单的任务。它给应用程序开发人员和移动用户带来了巨大的负担。在本文中,我们试图揭示阻碍移动众传感应用扩展的障碍,并提供我们对降低障碍的潜在解决方案的初步想法。
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引用次数: 110
sMFCC: exploiting sparseness in speech for fast acoustic feature extraction on mobile devices -- a feasibility study sMFCC:利用语音稀疏性在移动设备上快速提取声学特征——可行性研究
Pub Date : 2013-02-26 DOI: 10.1145/2444776.2444787
S. Nirjon, Robert F. Dickerson, J. Stankovic, G. Shen, Xiaofan Jiang
Due to limited processing capability, contemporary smartphones cannot extract frequency domain acoustic features in real-time on the device when the sampling rate is high. We propose a solution to this problem which exploits the sparseness in speech to extract frequency domain acoustic features inside a smartphone in real-time, without requiring any support from a remote server even when the sampling rate is as high as 44.1 KHz. We perform an empirical study to quantify the sparseness in speech recorded on a smartphone and use it to obtain a highly accurate and sparse approximation of a widely used feature of speech called the Mel-Frequency Cepstral Coefficients (MFCC) efficiently. We name the new feature the sparse MFCC or sMFCC, in short. We experimentally determine the trade-offs between the approximation error and the expected speedup of sMFCC. We implement a simple spoken word recognition application using both MFCC and sMFCC features, show that sMFCC is expected to be up to 5.84 times faster and its accuracy is within 1.1% -- 3.9% of that of MFCC, and determine the conditions under which sMFCC runs in real-time.
由于处理能力有限,当采样率很高时,当代智能手机无法在设备上实时提取频域声学特征。我们提出了一种解决方案,利用语音的稀疏性实时提取智能手机内部的频域声学特征,即使采样率高达44.1 KHz,也不需要远程服务器的任何支持。我们进行了一项实证研究,以量化智能手机上语音记录的稀疏性,并使用它来高效地获得被称为Mel-Frequency Cepstral系数(MFCC)的广泛使用的语音特征的高度精确和稀疏近似。我们将这种新特性命名为稀疏MFCC或sMFCC。我们通过实验确定了sMFCC的近似误差和预期加速之间的权衡。我们利用MFCC和sMFCC两种特征实现了一个简单的语音识别应用程序,结果表明sMFCC的识别速度有望提高5.84倍,准确率在MFCC的1.1% ~ 3.9%之间,并确定了sMFCC实时运行的条件。
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引用次数: 11
Quantifying the potential of ride-sharing using call description records 利用呼叫描述记录量化拼车的潜力
Pub Date : 2013-02-26 DOI: 10.1145/2444776.2444799
Blerim Cici, A. Markopoulou, E. Frías-Martínez, Nikolaos Laoutaris
Ride-sharing on the daily home-work-home commute can help individuals save on gasoline and other car-related costs, while at the same time reducing traffic and pollution in the city. Work in this area has typically focused on technology, usability, security, and legal issues. However, the success of any ride-sharing technology relies on the implicit assumption that human mobility patterns and city layouts exhibit enough route overlap to allow for ride-sharing on the first place. In this paper we validate this assumption using mobility data extracted from city-wide Call Description Records (CDRs) from the city of Madrid. We derive an upper bound on the effectiveness of ride-sharing by making the simplifying assumption that any commuter can share a ride with any other as long as their routes overlap. We show that simple ride-sharing among people having neighboring home and work locations can reduce the number of cars in the city at the expense of a relatively short detour to pick up/drop off passengers; e.g., for a 0.6 km detour, there is a 52% reduction in the number of cars. Smartphone technology enables additional passengers to be picked up along the way, which can further reduce the number of cars, as much as 67%.
在每天的家庭-工作-家庭通勤中,拼车可以帮助个人节省汽油和其他与汽车相关的成本,同时减少城市的交通和污染。该领域的工作通常集中在技术、可用性、安全性和法律问题上。然而,任何拼车技术的成功都依赖于一个隐含的假设,即人类的移动模式和城市布局表现出足够的路线重叠,从而首先允许拼车。在本文中,我们使用从马德里市的全市呼叫描述记录(cdr)中提取的移动数据验证了这一假设。我们通过简化假设得出拼车效率的上限,即任何通勤者都可以与其他人拼车,只要他们的路线重叠。我们的研究表明,在家庭和工作地点相邻的人们之间进行简单的拼车可以减少城市中的汽车数量,但代价是接送乘客的绕路相对较短;例如,绕行0.6公里,车辆数量减少52%。智能手机技术使额外的乘客可以在途中搭载,这可以进一步减少汽车数量,最多可减少67%。
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引用次数: 37
How is energy consumed in smartphone display applications? 智能手机显示应用是如何消耗能源的?
Pub Date : 2013-02-26 DOI: 10.1145/2444776.2444781
Xiang Chen, Yiran Chen, Zhan Ma, Felix C. A. Fernandes
Smartphones have emerged as a popular and frequently used platform for the consumption of multimedia. New display technologies, such as AMOLED, have been recently introduced to smartphones to fulfill the requirements of these multimedia applications. However, as an AMOLED screen's power consumption is determined by the display content, such applications are often limited by the battery life of the device they are running on, inspiring many researches to develop new power management schemes. In this work, we evaluate the power consumption of several applications on a series of Samsung smartphones and take a deep look into AMOLED's power consumption and its relative contributions for multimedia apps. We improve AMOLED power analysis by considering the dynamic factors in displaying, and analyze the individual factors affecting power consumption when streaming video, playing a video game, and recording video via a device's built-in camera. Our detailed measurements refine the power analysis of smartphones and reveal some interesting perspectives regarding the power consumption of AMOLED displays in multimedia applications.
智能手机已经成为一种流行的、经常使用的多媒体消费平台。新的显示技术,如AMOLED,最近被引入智能手机,以满足这些多媒体应用的要求。然而,由于AMOLED屏幕的功耗是由显示内容决定的,这类应用往往受到其所运行设备的电池寿命的限制,这激发了许多研究开发新的电源管理方案。在这项工作中,我们评估了一系列三星智能手机上几个应用程序的功耗,并深入研究了AMOLED的功耗及其对多媒体应用程序的相对贡献。我们通过考虑显示中的动态因素来改进AMOLED功耗分析,并分析流媒体视频、玩视频游戏和通过设备内置摄像头录制视频时影响功耗的各个因素。我们详细的测量细化了智能手机的功耗分析,并揭示了多媒体应用中有关AMOLED显示器功耗的一些有趣的观点。
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引用次数: 142
Cloud displays for mobile users in a display cloud 显示云中用于移动用户的云显示
Pub Date : 2013-02-26 DOI: 10.1145/2444776.2444793
Lars Tiede, J. Bjørndalen, Otto J. Anshus
The display cloud model allows users to select local and remote programmable displays, and add them to a user specific cloud display where the user can arrange them freely. On a cloud display, the abstraction representing remote graphical content is termed a visual. It can be positioned and resized freely. Wherever a visual touches a part of the cloud display with physical displays present, the physical displays will show the corresponding graphical content of the visual. The physical displays can simultaneously show several visuals from one or many users. The display cloud approach is suitable for public environments because we do not allow user customization of the displays, a user does not have to expose any data except the actual graphical content to the display computers, and he does not have to go through the displays to do user interaction with his resources. Mobile devices have an essential role in achieving this. They provide, for each user, the means to detect displays, to add displays to the user's cloud display, to manage displays and visuals in a cloud display, and to interact with visuals. An insight is that the display cloud model is maximally decentralized between users, and maximally centralized per user. We conducted a set of experiments on a prototype using 28 display computers with up to 21 users. The results show that the prototype reacts interactively fast for each, and scales well to many users.
显示云模型允许用户选择本地和远程可编程显示,并将它们添加到用户特定的云显示中,用户可以自由排列它们。在云显示中,表示远程图形内容的抽象称为可视化。它可以自由定位和调整大小。无论在何处,只要一个视觉接触到云显示中存在物理显示的部分,物理显示就会显示该视觉的相应图形内容。物理显示器可以同时显示来自一个或多个用户的多个视觉效果。显示云方法适合于公共环境,因为我们不允许用户自定义显示,用户不必向显示计算机公开除实际图形内容之外的任何数据,并且他不必通过显示来与他的资源进行用户交互。移动设备在实现这一目标方面发挥着至关重要的作用。它们为每个用户提供检测显示、向用户的云显示添加显示、管理云显示中的显示和视觉效果以及与视觉效果交互的方法。一个洞察是,显示云模型在用户之间最大限度地分散,而在每个用户之间最大限度地集中。我们在一台样机上进行了一系列实验,使用28台显示计算机,最多可容纳21个用户。结果表明,该原型对每个用户的交互反应都很快,并且可以很好地扩展到许多用户。
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引用次数: 4
Enabling the transition to the mobile web with WebSieve 使用WebSieve实现向移动web的过渡
Pub Date : 2013-02-26 DOI: 10.1145/2444776.2444795
Michael Butkiewicz, Zhe Wu, Shunan Li, P. Murali, Vagelis Hristidis, H. Madhyastha, V. Sekar
Web access on mobile platforms already constitutes a significant (> 20%) share of web traffic [3]. Furthermore, this share is projected to even surpass access from laptops and desktops [11]. In conjunction with this growth, user expectations for the performance of mobile applications and websites is also growing rapidly [15]. Surveys show that 71% of users expect websites to load almost as quickly as their desktops and 33% of annoyed users are likely to go to a competitor's site leading to loss of ad- and click-based revenue streams [1].
移动平台上的Web访问已经构成了相当大的(> 20%)网络流量份额[3]。此外,预计这一份额甚至会超过笔记本电脑和台式机的访问[11]。与此同时,用户对移动应用程序和网站性能的期望也在迅速增长[15]。调查显示,71%的用户希望网站加载速度几乎和他们的桌面电脑一样快,33%的用户可能会去竞争对手的网站,导致广告和点击收入流的损失[1]。
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引用次数: 15
Towards synchronization of live virtual machines among mobile devices 实现移动设备间实时虚拟机的同步
Pub Date : 2013-02-26 DOI: 10.1145/2444776.2444794
Jeffrey Bickford, R. Cáceres
The mobile computing experience would improve if users could switch seamlessly from one device to another, with both data and computation state preserved across the switch without apparent delay. This paper proposes VMsync, a system for synchronizing the state of live virtual machines (VMs) among mobile devices. VMsync seeks to incrementally transfer changes in an active VM on one device to standby VMs in other devices, so as to maintain a consistent VM image and minimize switching latency. However, constraints of the mobile environment make these goals difficult to achieve and raise many research questions. We present our preliminary design for VMsync and a feasibility study aimed at determining how much data would need to be transferred under different mobile workloads and synchronization policies. For example, through experiments with a Xen VM running Android and playing a YouTube video, we show that sending dirty memory pages transfers 3 times more data than sending only the bytes that actually changed in those pages. Overall, we conclude that VMsync is a feasible approach deserving of further research.
如果用户可以无缝地从一个设备切换到另一个设备,并且数据和计算状态在切换过程中没有明显的延迟,那么移动计算体验将得到改善。本文提出了一种用于同步移动设备间活动虚拟机状态的系统VMsync。VMsync是将一台设备上的主用虚拟机的变化增量传输到其他设备上的备用虚拟机,以保持虚拟机镜像的一致性,并最大限度地减少切换延迟。然而,移动环境的限制使这些目标难以实现,并提出了许多研究问题。我们介绍了VMsync的初步设计和可行性研究,旨在确定在不同的移动工作负载和同步策略下需要传输多少数据。例如,通过运行Android并播放YouTube视频的Xen虚拟机的实验,我们发现发送脏内存页面传输的数据是仅发送这些页面中实际更改的字节的3倍。综上所述,我们认为VMsync是一种可行的方法,值得进一步研究。
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引用次数: 5
WalkSafe: a pedestrian safety app for mobile phone users who walk and talk while crossing roads WalkSafe:一款行人安全应用,专为在过马路时边走边说的手机用户设计
Pub Date : 2012-02-28 DOI: 10.1145/2162081.2162089
Tianyu Wang, Giuseppe Cardone, Antonio Corradi, L. Torresani, A. Campbell
Research in social science has shown that mobile phone conversations distract users, presenting a significant impact to pedestrian safety; for example, a mobile phone user deep in conversation while crossing a street is generally more at risk than other pedestrians not engaged in such behavior. We propose WalkSafe, an Android smartphone application that aids people that walk and talk, improving the safety of pedestrian mobile phone users. WalkSafe uses the back camera of the mobile phone to detect vehicles approaching the user, alerting the user of a potentially unsafe situation; more specifically WalkSafe i) uses machine learning algorithms implemented on the phone to detect the front views and back views of moving vehicles and ii) exploits phone APIs to save energy by running the vehicle detection algorithm only during active calls. We present our initial design, implementation and evaluation of the WalkSafe App that is capable of real-time detection of the front and back views of cars, indicating cars are approaching or moving away from the user, respectively. WalkSafe is implemented on Android phones and alerts the user of unsafe conditions using sound and vibration from the phone. WalkSafe is available on Android Market.
社会科学研究表明,手机通话会分散用户的注意力,对行人安全产生重大影响;例如,在过马路时打电话的人通常比其他没有这种行为的行人更危险。我们推荐WalkSafe,这是一款Android智能手机应用程序,可以帮助走路和说话的人,提高步行手机用户的安全性。WalkSafe使用手机后置摄像头检测接近用户的车辆,提醒用户潜在的不安全情况;更具体地说,WalkSafe i)使用在手机上实现的机器学习算法来检测移动车辆的前视图和后视图,ii)利用手机api通过仅在主动通话期间运行车辆检测算法来节省能源。我们介绍了WalkSafe应用程序的初步设计、实现和评估,该应用程序能够实时检测汽车的前后视图,分别指示汽车正在接近或远离用户。WalkSafe在安卓手机上实现,并通过手机发出的声音和振动提醒用户不安全的情况。WalkSafe在Android Market上有售。
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引用次数: 178
Polaris: getting accurate indoor orientations for mobile devices using ubiquitous visual patterns on ceilings 北极星:利用天花板上无处不在的视觉图案,为移动设备获得准确的室内方位
Pub Date : 2012-02-28 DOI: 10.1145/2162081.2162101
Zheng Sun, Aveek Purohit, Shijia Pan, Frank Mokaya, R. Bose, Pei Zhang
Ubiquitous computing applications commonly use digital compass sensors to obtain orientation of a device relative to the magnetic north of the earth. However, these compass readings are always prone to significant errors in indoor environments due to presence of metallic objects in close proximity. Such errors can adversely affect the performance and quality of user experience of the applications utilizing digital compass sensors. In this paper, we propose Polaris, a novel approach to provide reliable orientation information for mobile devices in indoor environments. Polaris achieves this by aggregating pictures of the ceiling of an indoor environment and applies computer vision based pattern matching techniques to utilize them as orientation references for correcting digital compass readings. To show the feasibility of the Polaris system, we implemented the Polaris system on mobile devices, and field tested the system in multiple office buildings. Our results show that Polaris achieves 4.5° average orientation accuracy, which is about 3.5 times better than what can be achieved through sole use of raw digital compass readings.
普适计算应用通常使用数字罗盘传感器来获得设备相对于地球磁北的方向。然而,在室内环境中,由于金属物体的存在,这些罗盘读数总是容易出现显著的误差。这些误差会对使用数字罗盘传感器的应用程序的性能和用户体验质量产生不利影响。在本文中,我们提出了北极星,一种新颖的方法,为室内环境中的移动设备提供可靠的方向信息。北极星通过聚合室内环境天花板的图片,并应用基于计算机视觉的模式匹配技术,利用它们作为校正数字罗盘读数的方向参考,实现了这一点。为了证明Polaris系统的可行性,我们在移动设备上实现了Polaris系统,并在多个办公大楼中进行了现场测试。我们的研究结果表明,北极星达到了4.5°的平均定向精度,这比单独使用原始数字罗盘读数所能达到的精度高出3.5倍。
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引用次数: 27
期刊
Proceedings. IEEE Workshop on Mobile Computing Systems and Applications
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