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Ubiquitous Event Mining to Enhance Personal Health. 增强个人健康的无处不在的事件挖掘。
Vaibhav Pandey, Nitish Nag, Ramesh Jain

Advances in user interfaces, pattern recognition, and ubiquitous computing continue to pave the way for better navigation towards our health goals. Quantitative methods which can guide us towards our personal health goals will help us optimize our daily life actions, and environmental exposures. Ubiquitous computing is essential for monitoring these factors and actuating timely interventions in all relevant circumstances. We need to combine the events recognized by different ubiquitous systems and derive actionable causal relationships from an event ledger. Understanding of user habits and health should be teleported between applications rather than these systems working in silos, allowing systems to find the optimal guidance medium for required interventions. We propose a method through which applications and devices can enhance the user experience by leveraging event relationships, leading the way to more relevant, useful, and, most importantly, pleasurable health guidance experience.

用户界面、模式识别和无处不在的计算的进步继续为更好地实现我们的健康目标铺平道路。可以引导我们实现个人健康目标的定量方法将帮助我们优化日常生活行为和环境暴露。无处不在的计算对于监测这些因素和在所有相关情况下及时采取干预措施至关重要。我们需要将不同普遍存在的系统识别的事件结合起来,并从事件分类账中得出可操作的因果关系。对用户习惯和健康的理解应该在应用程序之间传送,而不是这些系统在筒仓中工作,使系统能够为所需的干预找到最佳的指导媒介。我们提出了一种方法,通过该方法,应用程序和设备可以通过利用事件关系来增强用户体验,从而获得更相关、更有用,最重要的是,更愉快的健康指导体验。
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引用次数: 6
Emu: Engagement Modeling for User Studies. Emu:用户研究的用户粘性模型。
Bo-Jhang Ho, Nima Nikzad, Bharathan Balaji, Mani Srivastava

Mobile technologies that drive just-in-time ecological momentary assessments and interventions provide an unprecedented view into user behaviors and opportunities to manage chronic conditions. The success of these methods rely on engaging the user at the appropriate moment, so as to maximize questionnaire and task completion rates. However, mobile operating systems provide little support to precisely specify the contextual conditions in which to notify and engage the user, and study designers often lack the expertise to build context-aware software themselves. To address this problem, we have developed Emu, a framework that eases the development of context-aware study applications by providing a concise and powerful interface for specifying temporal- and contextual-constraints for task notifications. In this paper we present the design of the Emu API and demonstrate its use in capturing a range of scenarios common to smartphone-based study applications.

移动技术推动即时生态评估和干预,为用户行为和慢性病管理提供了前所未有的视角。这些方法的成功取决于在适当的时候吸引用户,从而最大限度地提高问卷和任务的完成率。然而,移动操作系统在精确指定通知和吸引用户的上下文条件方面提供的支持很少,研究设计师往往缺乏自己构建上下文感知软件的专业知识。为了解决这个问题,我们开发了Emu,这是一个框架,通过为任务通知指定时间和上下文约束提供简洁而强大的接口,简化了上下文感知学习应用程序的开发。在本文中,我们介绍了Emu API的设计,并演示了它在捕获基于智能手机的学习应用程序的一系列常见场景中的使用。
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引用次数: 2
Lessons from the Deployment of the SPIRIT App to Support Collaborative Care for Rural Patients with Complex Psychiatric Conditions. 部署SPIRIT应用程序支持农村复杂精神疾病患者协同护理的经验教训
Amy M Bauer, Sarah Hodsdon, Suzanne Hunter, Youlim Choi, Jared Bechtel, John C Fortney

We report the design and deployment of a mobile health system for patients receiving primary care-based mental health services (Collaborative Care) for post-traumatic stress disorder and/or bipolar disorder in rural health centers. Here we describe the clinical model, our participatory approach to designing and deploying the mobile system, and describe the final system. We focus on the integration of the system into providers' clinical workflow and patient registry system. We present lessons learned about the technical and training requirements for integration into practice that can inform future efforts to incorporate health technologies to improve care for patients with psychiatric conditions.

我们报告了在农村卫生中心为接受创伤后应激障碍和/或双相情感障碍的初级保健为基础的精神卫生服务(协作护理)的患者设计和部署移动卫生系统。在这里,我们描述了临床模型,我们设计和部署移动系统的参与式方法,并描述了最终的系统。我们专注于将系统集成到提供者的临床工作流程和患者登记系统中。我们提出了将技术和培训要求纳入实践的经验教训,可以为今后将卫生技术纳入改善精神疾病患者护理的努力提供信息。
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引用次数: 24
ewrapper: Operationalizing engagement strategies in mHealth. ewrapper:在移动医疗中实施参与策略。
Blake Wagner, Elaine Liu, Steven D Shaw, Gleb Iakovlev, Linlu Zhou, Christina Harrington, Gregory Abowd, Carolyn Yoon, Santosh Kumar, Susan Murphy, Bonnie Spring, Inbal Nahum-Shani

The advancement of digital technologies particularly in the domain of mobile health (mHealth) holds great promise in the promotion of health behavior. However, keeping users engaged remains a central challenge. This paper proposes a novel approach to address this issue by supplementing existing and future mHealth applications with an engagement wrapper - a collection of engagement strategies integrated into a single, coherent model. The engagement wrapper is operationalized within the format of an ambient display on the lock screen of mobile devices.

数字技术的发展,尤其是移动医疗(mHealth)领域的发展,为促进健康行为带来了巨大的希望。然而,如何保持用户的参与度仍然是一项核心挑战。本文提出了一种新颖的方法来解决这一问题,即在现有和未来的移动医疗应用中添加参与包装--将参与策略集合到一个单一、连贯的模型中。参与包装器以移动设备锁屏上的环境显示格式进行操作。
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引用次数: 0
mHealth Visual Discovery Dashboard. 移动健康可视化发现仪表板。
Dezhi Fang, Fred Hohman, Peter Polack, Hillol Sarker, Minsuk Kahng, Moushumi Sharmin, Mustafa al'Absi, Duen Horng Chau

We present Discovery Dashboard, a visual analytics system for exploring large volumes of time series data from mobile medical field studies. Discovery Dashboard offers interactive exploration tools and a data mining motif discovery algorithm to help researchers formulate hypotheses, discover trends and patterns, and ultimately gain a deeper understanding of their data. Discovery Dashboard emphasizes user freedom and flexibility during the data exploration process and enables researchers to do things previously challenging or impossible to do - in the web-browser and in real time. We demonstrate our system visualizing data from a mobile sensor study conducted at the University of Minnesota that included 52 participants who were trying to quit smoking.

我们提出了发现仪表板,一个可视化分析系统,用于探索移动医疗领域研究的大量时间序列数据。Discovery Dashboard提供交互式探索工具和数据挖掘主题发现算法,以帮助研究人员制定假设,发现趋势和模式,并最终深入了解他们的数据。Discovery Dashboard强调用户在数据探索过程中的自由和灵活性,使研究人员能够在web浏览器中实时地完成以前具有挑战性或不可能完成的事情。我们展示了我们的系统可视化数据,这些数据来自明尼苏达大学进行的一项移动传感器研究,其中包括52名试图戒烟的参与者。
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引用次数: 6
SARA: A Mobile App to Engage Users in Health Data Collection. SARA:让用户参与健康数据收集的移动应用程序。
Mashfiqui Rabbi, Meredith Philyaw-Kotov, Jinseok Lee, Anthony Mansour, Laura Dent, Xiaolei Wang, Rebecca Cunningham, Erin Bonar, Inbal Nahum-Shani, Predrag Klasnja, Maureen Walton, Susan Murphy

Despite the recent progress in sensor technologies, many relevant health data can be only captured with manual input (e.g., food intake, stress appraisal, subjective emotion, substance use). A common problem of manual logging is that users often disengage within a short time because of high burden. In this work, we propose SARA, a novel app to engage users with ongoing tracking using timely rewards thereby reinforcing users for data input. SARA is developed for adolescents and emerging adults at risk for substance abuse. The rewards in SARA are designed to be developmentally and culturally appropriate to the target demographic and are theoretically grounded in the behavioral science literature. In this paper, we describe SARA and its rewards to increase data collection. We also briefly discuss future plans to evaluate SARA and develop just in time adaptive interventions for engagement and behavior change.

尽管传感器技术近年来取得了长足进步,但许多相关的健康数据(如食物摄入量、压力评估、主观情绪、药物使用等)仍只能通过手动输入来获取。手动记录的一个常见问题是,由于负担过重,用户往往在短时间内就会放弃。在这项工作中,我们提出了一款新颖的应用程序--SARA,利用及时奖励吸引用户持续跟踪,从而强化用户的数据输入。SARA 专为有药物滥用风险的青少年和新成人开发。SARA 中的奖励设计适合目标人群的发展和文化,并以行为科学文献为理论基础。在本文中,我们将介绍 SARA 及其奖励,以增加数据收集。我们还简要讨论了评估 SARA 的未来计划,以及为参与和行为改变开发及时的适应性干预措施。
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引用次数: 0
Investigating Contextual Cues as Indicators for EMA Delivery. 调查情境线索作为EMA交付的指标。
Varun Mishra, Kelly Caine, Byron Lowens, David Kotz, Sarah Lord

In this work, we attempt to determine whether the contextual information of a participant can be used to predict whether the participant will respond to a particular Ecological Momentary Assessment (EMA) trigger. We use a publicly available dataset for our work, and find that by using basic contextual features about the participant's activity, conversation status, audio, and location, we can predict if an EMA triggered at a particular time will be answered with a precision of 0.647, which is significantly higher than a baseline precision of 0.41. Using this knowledge, the researchers conducting field studies can efficiently schedule EMAs and achieve higher response rates.

在这项工作中,我们试图确定参与者的上下文信息是否可以用来预测参与者是否会对特定的生态瞬间评估(EMA)触发做出反应。我们在工作中使用了一个公开可用的数据集,并发现通过使用参与者的活动、对话状态、音频和位置的基本上下文特征,我们可以预测在特定时间触发的EMA是否会以0.647的精度得到回答,这明显高于0.41的基线精度。利用这些知识,进行现场研究的研究人员可以有效地安排EMAs,并获得更高的响应率。
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引用次数: 14
Reconsidering the Device in the Drawer: Lapses as a Design Opportunity in Personal Informatics. 重新考虑抽屉里的设备:将失误作为个人信息学的设计契机
Daniel A Epstein, Jennifer H Kang, Laura R Pina, James Fogarty, Sean A Munson

People stop using personal tracking tools over time, referred to as the lapsing stage of their tool use. We explore how designs can support people when they lapse in tracking, considering how to design data representations for a person who lapses in Fitbit use. Through a survey of 141 people who had lapsed in using Fitbit, we identified three use patterns and four perspectives on tracking. Participants then viewed seven visual representations of their Fitbit data and seven approaches to framing this data. Participant Fitbit use and perspective on tracking influenced their preference, which we surface in a series of contrasts. Specifically, our findings guide selecting appropriate aggregations from Fitbit use (e.g., aggregate more when someone has less data), choosing an appropriate framing technique from tracking perspective (e.g., ensure framing aligns with how the person feels about tracking), and creating appropriate social comparisons (e.g., portray the person positively compared to peers). We conclude by discussing how these contrasts suggest new designs and opportunities in other tracking domains.

随着时间的推移,人们会停止使用个人追踪工具,这被称为工具使用的失效阶段。我们探讨了当人们不再使用跟踪工具时,设计如何为他们提供支持,并考虑了如何为不再使用 Fitbit 的人设计数据表示。通过对 141 名不再使用 Fitbit 的人进行调查,我们确定了三种使用模式和四种跟踪视角。然后,参与者观看了他们的 Fitbit 数据的七种可视化表现形式和七种构建这些数据的方法。参与者的 Fitbit 使用情况和跟踪视角影响了他们的偏好,我们通过一系列对比来说明这一点。具体来说,我们的研究结果指导人们从 Fitbit 的使用情况中选择适当的聚合(例如,当某人的数据较少时,聚合更多的数据),从跟踪的角度选择适当的构图技巧(例如,确保构图符合个人对跟踪的感受),以及创建适当的社会比较(例如,与同龄人相比,正面描绘个人)。最后,我们将讨论这些对比如何为其他追踪领域带来新的设计和机遇。
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引用次数: 0
μEMA: Microinteraction-based Ecological Momentary Assessment (EMA) Using a Smartwatch. μEMA:使用智能手表进行基于微观互动的生态瞬时评估(EMA)。
Stephen Intille, Caitlin Haynes, Dharam Maniar, Aditya Ponnada, Justin Manjourides

Ecological Momentary Assessment (EMA) is a method of in situ data collection for assessment of behaviors, states, and contexts. Questions are prompted during everyday life using an individual's mobile device, thereby reducing recall bias and increasing validity over other self-report methods such as retrospective recall. We describe a microinteraction-based EMA method ("micro" EMA, or μEMA) using smartwatches, where all EMA questions can be answered with a quick glance and a tap - nearly as quickly as checking the time on a watch. A between-subjects, 4-week pilot study was conducted where μEMA on a smartwatch (n=19) was compared with EMA on a phone (n=14). Despite an ≈8 times increase in the number of interruptions, μEMA had a significantly higher compliance rate, completion rate, and first prompt response rate, and μEMA was perceived as less distracting. The temporal density of data collection possible with μEMA could prove useful in ubiquitous computing studies.

生态瞬时评估(EMA)是一种现场数据收集方法,用于评估行为、状态和环境。在日常生活中,使用个人的移动设备会提示问题,从而减少回忆偏见,并提高其他自我报告方法(如回顾性回忆)的有效性。我们描述了一种使用智能手表的基于微交互的EMA方法(“微”EMA,或μEMA),其中所有EMA问题都可以通过快速浏览和点击来回答,几乎与查看手表上的时间一样快。进行了一项为期4周的受试者间试点研究,将智能手表(n=19)上的μEMA与手机(n=14)上的EMA进行了比较。尽管中断次数增加了≈8倍,但μEMA的依从率、完成率和第一反应率明显更高,μEMA被认为不那么分散注意力。μEMA可能的数据收集的时间密度可能在泛在计算研究中被证明是有用的。
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引用次数: 0
Mindless Computing: Designing Technologies to Subtly Influence Behavior. 无意识计算:设计技术来微妙地影响行为。
Alexander T Adams, Jean Costa, Malte F Jung, Tanzeem Choudhury

Persuasive technologies aim to influence user's behaviors. In order to be effective, many of the persuasive technologies de-veloped so far relies on user's motivation and ability, which is highly variable and often the reason behind the failure of such technology. In this paper, we present the concept of Mindless Computing, which is a new approach to persuasive technology design. Mindless Computing leverages theories and concepts from psychology and behavioral economics into the design of technologies for behavior change. We show through a systematic review that most of the current persuasive technologies do not utilize the fast and automatic mental processes for behavioral change and there is an opportunity for persuasive technology designers to develop systems that are less reliant on user's motivation and ability. We describe two examples of mindless technologies and present pilot studies with encouraging results. Finally, we discuss design guidelines and considerations for developing this type of persuasive technology.

说服性技术旨在影响用户的行为。为了有效,迄今为止开发的许多有说服力的技术都依赖于用户的动机和能力,而这是高度可变的,通常也是此类技术失败的原因。在本文中,我们提出了无意识计算的概念,这是一种有说服力的技术设计的新方法。无意识计算利用心理学和行为经济学的理论和概念来设计行为改变的技术。我们通过系统回顾表明,目前大多数说服技术都没有利用快速自动的心理过程来改变行为,说服技术设计者有机会开发出不太依赖用户动机和能力的系统。我们描述了两个无意识技术的例子,并介绍了具有令人鼓舞的结果的试点研究。最后,我们讨论了开发这种说服技术的设计指南和注意事项。
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引用次数: 147
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Proceedings of the ... ACM International Conference on Ubiquitous Computing . UbiComp (Conference)
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